Switch has had a huge advantage of getting pretty much the entire back catalogue of the best indie games of this entire generation within little more than a 12 month period, combined with an indie golden era this past year too. It's worked out really nicely for the device, especially if you're in to playing indies on the move. But obviously the rate of new releases - or at least the quality of them - will slow down rapidly as we're almost completely reliant on new releases now rather than having ports of older games thrown in to the mix too. Perhaps finally time for Nintendo to do whatever their VC thing will be this gen then.
It's just people looking for points to win their imaginary console war battles, if the a system they don;t like is getting too few games it's drought and "no games", too many and it's automatically shovel-ware.
That's not really fair. If you already owned a Wii U, 2018 is pretty dry for high profile releases, and then moreso if you have a PC/PS4/XBO for indies. Really it depends on how much people appreciate the portable aspect because obviously that's a big game changer for those it appeals to.
When you consider PS4 has seen games from Far Cry 5 to God of War to Detroit to SotC to Yakuza Kiwame 2 that aren't on Switch, has the likes of Spider-Man, Tomb Raider and RDR2 on the way soon, has all the Switch indies this year not named Hollow Knight and some exclusives like Deaths Gambit and Guacamelee 2 etc, then you have to release that's what Nintendo's lineup is being compared against, not just the numbers.
But clearly it's only year for Switch and it comes off a huge Year 1, so there was bound to be a lull in first party releases.