What developers/publishers leave money on the table by not doing a sequel to a monster hit?Yeah let's see one of them try not to do a sequel to a monster hit game they make.
What developers/publishers leave money on the table by not doing a sequel to a monster hit?Yeah let's see one of them try not to do a sequel to a monster hit game they make.
that's a reasonable explanaition. It's still unsetting to see the most notable new MS studio doing something so alien to xbox.
I think that's exactly what this is. They have a long ways to go to prove it as well.
They have a hell of a long way to go to catch up with Sony's first party output, of that there is no doubt.I think that's exactly what this is. They have a long ways to go to prove it as well.
The Xbox brand is pretty dead outside of the US, UK and some smaller markets. That's not going to change.
Even last gen they were weak WW, that didn't change, it was always like that.We've witnessed multiple times over how the gaming landscape can change in the space of a single generation. It's unlikely that Sony aren't the clear market leaders again next time around but you just never know how things can change when the consoles are revealed.
Not really, It's still PR speak through and through especially from Greenberg. I hope because of what they have done will make a difference for their first party but it's still a wait and see.They have a hell of a long way to go to catch up with Sony's first party output, of that there is no doubt.
But MS already acquiring 4 studios, opening another, and aggressively expanding their existing studios is a little more than PR speak.
It's not going to change in those regions. Microsoft seems to have no interest in other markets other than the US and UK.We've witnessed multiple times over how the gaming landscape can change in the space of a single generation. It's unlikely that Sony aren't the clear market leaders again next time around but you just never know how things can change when the consoles are revealed.
you mean Bungie wanted to make more of the thing that they were known for and put them on the map? im shocked. the fact that Microsoft probably saw it the way you described is exactly the problem... they ended up getting that competition anyway, on multiple platforms, with exclusive DLC to playstation... the absolute brilliance of stifling the creative freedom of your premier 1st party studio amirite?Bungie wanted to create another sci-fi FPS space epic with aliens. I can't imagine why MS didn't see value in having competing sci fi shooter franchises ...
So yeah, I guess the whole exchange "yo dawg ..." makes more sense between both parties. Props to MS for allowing Bungie to leave and sign with another publisher. Good guy MS huh?
Mario, uncharted, god of war, Zelda and gta to name but a few have never had sequels....Yeah let's see one of them try not to do a sequel to a monster hit game they make.
Lol. Tell us how you really feel.The Xbox brand is pretty dead outside of the US, UK and some smaller markets. That's not going to change.
First comment in an Xbox thread, par for the course. Good thing Nintendo and Sony are not doing a billion sequels to their Marios, Zeldas, Uncharteds and so on, and that MS did not release games like Sea Of Thieves in this generation - oh wait.
I feel that you are making comments without regard for what we know.Thing is Sony Santa Monica has worked on other things outside of God of war, and are able to work on a new IP, which they maybe currently. Guerilla wont return to killzone for a while since they were given a chance and a lot of money/time to develop Horizon. Naughty Dog is free to work on whatever they want. Which is why their catelog history is really diverse from Crash, to Jak, to Uncharted to last of us and beyond. Look at Sucker punch? They chose to make those sequels for Infamous, but now are making a Feudal Japan game.
Where is that with those established studio like 343? You would think after the ups and down of halo over 2 games and a collection that maybe MS would take a step back and let these guys make something their own so when they come back to halo it can be fresh and exciting again.
Buying studios is different then actually hearing seeing things from those studios and knowing the size scale of them. They bought a bunch of studios, but until we see anything it's all vaporware. Same goes for whatever studio Sony is planning to buy/create. You say that your 1-3 list have all been addressed, yet they havn't. Only thing that's been addressed is they spend money to buy studios so they could make more games. And thats something that wont be fulfilled until we see the games. Microsoft has done this before, promise some games, or things to come, then to have them kind of get cancelled, forgotten or closed.
Until we see the fruits of this investment, it's all just words and promises. Which has been Xbox most of all this gen, and some of last gen as well.
Not really, It's still PR speak through and through especially from Greenberg. I hope because of what they have done will make a difference for their first party but it's still a wait and see..
Valve.What developers/publishers leave money on the table by not doing a sequel to a monster hit?
The proof is in the results, if this does result in a better first party than great but he's not trustworthy at all.So when Greenberg says they are finding the world's greatest teams and allowing them to operate independently, what do you think he actually means?
Are you saying he's wrong?
I'm saying that it comes of as very petty to enter a thread that's specifically about Xbox' new first party initiative only to leave a tangentially related negative reply.
The proof is in the results, if this does result in a better first party than great but he's not trustworthy at all.
You missed E3?We've been hearing stuff like this from MS for the last few years now.
At some point they need to stop talking and come up with the goods.
I feel that you are making comments without regard for what we know.
Rod Fergusson has stated that The Coalition is a Gears of War studio, and that is what he wants the studio to be associated with. It is a choice just as it was their choice to do Gears in the first place. I have stated that I would love for the to continue making Gears of War but should the opportunity arise let them open a new studio to do new things. Naughty Dog has been able to accomplish what they have done especially last generation and this one because they had two development teams. This is not applicable to either The Coalition or 343i.
I will also be very clear on this; there is a push from people to have Microsoft operate in the same manner as Sony do. That is not what we need. We need for Microsoft to chart their path and to find meaningful solutions in gaming. They need to do their own thing and have faith that the process will lead to top level product.
While there are complaints that teams need to be allowed to do something new, what slips is that Microsoft now has roughly the same amount of development teams as Sony. I count 12 total and they are still looking to expand these. With this we will begin to see a combination of new and old IP, a more diverse content pool to choose from. This is what people have been asking for.
It is also strange to see you asking that 343i be allowed to do something different. Microsoft consoles will always have Halo, Forza and going forward Gears and possibly Fable. These are the games that define the console just as Sony Santa Monica have not released a game not called God of War since Kinetica in 2001 or Polyphony Digital since the PS1. It is an arbitrary demand not based on anything concrete.
To conclude, there is no developer with a divine right to produce mind blowing games. Each game can be good or bad before it releases. Microsoft is also not the only company that cancels games or shuts studios, it is only spoken of so strongly because they have been lacking in studios and quality games in the action adventure genre. That is it. They have cornered racers, shooters and their investment in Cuphead and Ori as platformers have been great value for gamers. The only place they lack is RPG's and adventure games and they are looking to address that. That is all you can ask for as a consumer, anything else is bias.
That doesn't mean Microsoft won't close any of their studios if their games don't perform as expected. They've closed plenty of studios already.
It was all a guess hence words like assume - it's all based on what we are aware of 'today', and that is that 2020 is a likely release and Sony are likely to have BC. Not quite sure what else folk can do but speculate.
There is literally nothing that would indicate the PS5 will be BC other than wishful thinking by PlayStation owners because Microsoft is killing it in that area. In fact, there are many signs that point more toward Sony not being interested, or at the very least prepared, to offer a comparable BC solution with the PS5.
"They" you speak of refers to different decision makers in a different environment. That history has no relevance.
Like Uncharted 1-4? Like Last of Us 1-2? Like Infamous 1-3? Like Killzone 1-4? Like God of War 1-4?
I could keep going but what's the point?
What? The developer themselves is going to want to follow up if the game is a hit. Why wouldn't they? New IP don't grow on trees, and if one fails it could take you out. Why wouldn't you WANT to capitalize on the success of your latest game if it worked out?
Ninja Theory and Playground are the ones to watch. They have already delivered great content this gen and who knows what they can do under a first party umbrella.
This thread is off to a great start, I see.
"Lets forget about our monster hit IP's and start from sratch! GREAT IDEA!"
First comment in an Xbox thread, par for the course. Good thing Nintendo and Sony are not doing a billion sequels to their Marios, Zeldas, Uncharteds and so on, and that MS did not release games like Sea Of Thieves in this generation - oh wait.
What developers/publishers leave money on the table by not doing a sequel to a monster hit?
Mario, uncharted, god of war, Zelda and gta to name but a few have never had sequels....
Mexico?It's not going to change in those regions. Microsoft seems to have no interest in other markets other than the US and UK.
So just like this gen then.
We've been hearing stuff like this from MS for the last few years now.
At some point they need to stop talking and come up with the goods.
He can leave that here because is a forum and is a true statement so what you are saying doesn't make sense.I'm saying that it comes of as very petty to enter a thread that's specifically about Xbox' new first party initiative only to leave a tangentially related negative reply.
Well holy what the fuck.
Yeah, obviously most developers want to do sequels to successful games they've done. There's a thin line between developers having the freedom to do this, and do it at a reasonable pace; and publishers turning a developer into a sequel factory where they're churning out sequels way too quickly when they'd rather branch out to a new project and running a franchise into the ground.
Microsoft has historically done the latter.
Sony allowed Guerilla Games to make the new IP Horizon: Zero Dawn, and allowed Naughty Dog to branch out from the Uncharted games to make The Last of Us. Microsoft took a new studio in Vancouver they put together called Black Tusk, had them cancel a game with a new IP they had under development in order to become a Gears of War sequel factory.
Bungie negotiated their way out from under the Microsoft umbrella so they would no longer have to be a Halo sequel factory.
There is more than enough evidence of draconian suffocation of their development studios over the years that I find these quoted responses to be really weird.
"We went around the table and everybody was in favor of going for Gears of War." On Friday, January 21, 2014, Crump, former General Manager Hanno Lemke and the management team announced to the studio that its in-development project would be canceled, and Black Tusk would immediately transition toward Gears of War.
I feel like Nintendo is the only studio that kind of does this (the Animal Crossing team made Splatoon, for instance) - and that's only possible because they like to stick to one entry of a franchise per console. Their teams have time to try new things, and be reassured that they have room to fail.What developers/publishers leave money on the table by not doing a sequel to a monster hit?
Where did you pull this figure from? The Coalition definitely weren't 330 people in 2015/2016, they were 200-250 tops.
At its peak, around 330 people worked on Gears of War 4 at The Coalition, a game development studio in Vancouver, British Columbia. That number doesn't include staff at Microsoft, off-site contractors, and other studios commissioned to work on different parts of the game. Whether Gears 4 succeeds or fails will have a direct impact on Xbox One, Microsoft, and hundreds of developers and their families.
That's not a good reason at all. Forums have threads for a reason. This isn't Twitter.
It's not a true statement, though. While its sales are skewed towards certain regions, it's certainly not dead in Mexico, Brazil and several countries on mainland Europe.and is a true statement so what you are saying doesn't make sense.
Sony did all that after the disaster that was the PS3 launch. Now MS is doing the same because the Xbox One was a flop compared to the 360. When big companies screw up in this industry nice things come afterwards. ALL HAIL FAILURE! YEAH!Sony allowed Guerilla Games to make the new IP Horizon: Zero Dawn, and allowed Naughty Dog to branch out from the Uncharted games to make The Last of Us. Microsoft took a new studio in Vancouver they put together called Black Tusk, had them cancel a game with a new IP they had under development in order to become a Gears of War sequel factory.
Seeing how they just announced a big conference in mexico yeah
Marty has stated on record that Bungie themselves were partly to blame as they got full of themselves and pretty arrogant, see the mass scrrew ups Bungie made with the development of Halo 2, Destiny 1 and 2 without Microsoft keeping them in check.you mean Bungie wanted to make more of the thing that they were known for and put them on the map? im shocked. the fact that Microsoft probably saw it the way you described is exactly the problem... they ended up getting that competition anyway, on multiple platforms, with exclusive DLC to playstation... the absolute brilliance of stifling the creative freedom of your premier 1st party studio amirite?
They "allowed" them to buy their name out because they were facing a mass exodus and PR disaster, they don't own the individuals... at the time, clearly there was nothing good about their treatment of Bungie
It's not going to change in those regions. Microsoft seems to have no interest in other markets other than the US and UK.
There is literally nothing that would indicate the PS5 will be BC other than wishful thinking by PlayStation owners because Microsoft is killing it in that area. In fact, there are many signs that point more toward Sony not being interested, or at the very least prepared, to offer a comparable BC solution with the PS5.
So i should change it to NA but it doesn't make my point any less.Geez, the X0 event in Mexico City has been cancelled already? /S