I'm really not enjoying the Switch version (handlheld), the 30fps feel like a massive downgrade compared to PS4 version. Graphics are dark, blurry, mushy, and yet full of jaggies. I'm usually all for portability, but this time it's not worth it.
I wonder what kind of bottleneck the devs have hit, if I'm not wrong this was their first game on UE4 (and possibly in 3D) so I wouldn't be surprised if there's actually just some oversight that could be fixed easily. I hope they found the bottleneck in the meantime, or reach out to a consultant or something, whatever's needed to get a good performance patch, it would be such a shame to leave the game in this state.