There is still multi-platform which can mean 'bigger in scope'. My gut still says exclusive (with Sony), since Sony has been feeding them studio growth.
Yes they are. They did the MGS collection for both.Their history is majority Playstation, but they have worked on other game platforms before(titanfall 1 360), they are not a multiplat remaster studio though
SotC has been pretty divisive.
Even Kotaku wasn't afraid to attack it
https://kotaku.com/the-shadow-of-the-colossus-remake-isnt-quite-the-same-1822927900
There's a lot of reasons for it, but it's basically a remake where the original creator was intentionally kept away from the game so Bluepoint had to make some design decisions irregardless of the original devs, which meant they had to re-interpret the source material, resulting in some ...odd changes with the final game.
The criticism is a bit hard to find on Era, where anti-bluepoint talk was kept hush hush, but it's there if you look for it.
As i've said before, Bluepoint needs to stay away from games considered art, so I hope the next remake doesn't fall into that category, so these shenanigans don't happen again
Is the developer just making exclusive games/remakes for PlayStation platform or are they multi plat?
...Ueda was consulted on the remake lol.
Sounds like a nutty conspiracy theory to me. Pretty sure it's safe to say most were very happy with the remake.
What do you think "scope" is?
Well remakes also take a lot more time and resources and may not necessarily satisfy everyone who enjoyed the original so that'd be why they aren't done as much. I personally like them more as well but I can see why they'd only be done for a select few games, generally older games that have become classics and/or cult classics
Well, if it's a remake of a mainline Mario game, I feel like that'd be something that's more likely to be done in-house. I could see a Metroid or a Zelda remake being outsourced thoughI would really like a Switch version of Galaxy. Those games with some updated art and less waggle would be AMAZING.
Would love to see Blupoint helping to do more "enhanced remasters" for some of those games instead of normal remasters like we do see.
(and yes its a slight dig at the Switch lineup)
enable emojis on your website so I can properly express myself you coward"Scope" can mean different things, not just the size of the game world or characters; I assume remaking DeS would be harder than SOTC considering the complexity of the title
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Way more assets, systems, persistent online connectivity, etc.
Modern Warfare 2 remake is coming in 2019 with Modern Warfare 4.
DeS has beautiful direction but the assets are just ugly in places. A remaster wouldn't be good enough.I get wanting Demon's Souls remake, but I feel for that kind of game (a last gen title) then a simple "remaster" would make more sense. Up the resolution and framerates and all that good stuff and slap it on the PS4. The kind of stuff Bluepoint did with other games before SotC. I feel if they are going full remake, like SotC, then doing it to an older title would make more sense. I really do want an Ico remake after seeing the SotC remake but I don't think it counts as the "bigger in scope" than SotC Remake.
Hopefully it's not a game with a well-defined art style. They should do an OK job remaking games striving for photorealism, but I have no faith in them being able to adapt anything stylized.
Hopefully it's not a game with a well-defined art style. They should do an OK job remaking games striving for photorealism, but I have no faith in them being able to adapt anything stylized.
DeS has beautiful direction but the assets are just ugly in places. A remaster wouldn't be good enough.
I agree with everything you said. Mario Galaxy has to be put in HD. It would probably be able to compete graphically with games now.I would really like a Switch version of Galaxy. Those games with some updated art and less waggle would be AMAZING.
Would love to see Blupoint helping to do more "enhanced remasters" for some of those games instead of normal remasters like we do see.
(and yes its a slight dig at the Switch lineup)
As much as I want that I don't think it's old enough to be considered a classic. And EA would want to wait on that after what happened to the series af ER Andromeda.
Mass Effect should go the Yakuza route and remaster one game at a time
Would love this so much! Or Dragon Age Origins or DA2, who's graphics are just starting to annoy me, which is weird as I'm fine with KOTOR? I love Dragon Age so much but the brown everywhere annoys me, specially when you compare it to how vibrant Dragon Age Inquisition is.
Their history is majority Playstation, but they have worked on other game platforms before(titanfall 1 360), they are not a multiplat remaster studio though
Their last few games (SoTC, Uncharted Collection, Gravity Rush) are PS only, but they aren't only tied to Sony. I think Sony is just sending them a lot of work.
Mass Effect should go the Yakuza route and remaster one game at a time
A complete remake of infamous 1 would be amazing
I assume this is another first party title. Something like Syphon Filter.
If they are working with Sony again, I'm guessing Syphon Filter.
I wouldn't really trust From art assets with companies outside of From and the Sony team. The art is very unique.
Graphics wise, the only thing Demon's Souls could really use is better lighting. Give it proper, modern-day lighting, fix the UI, make that shit 1080p@60fps, and you've got yourself a winner.
What? Wtf, no...
https://youtu.be/9k73OGYpC9w?t=18m50sSource on this?
The most recent I could find was Ueda saying he was not that involved
https://gamerant.com/shadow-of-the-colossus-remake-director-fumito-ueda-role/
And furthermore that Ueda submitted a list of proposed changes, with an admission there's no guarantee anything he suggested got in
http://www.eurogamer.net/articles/2...ges-for-the-shadow-of-the-colossus-ps4-remake
We never got a follow up saying if any of that got in. Do you know otherwise, Shinobi?
Because at the moment, it really sounds like Sony intentionally distanced Ueda from his own game. All because Sony is technically the owner of the SoTC IP so they can distance themselves from the person who invented the idea. It really seems sketchy to me what Sony did with this game, from what we officially know about it so far.
How would Ico be bigger in scope than SotC?