Bought the game, and I've just beaten the first boss. Better than Mario Odyssey.
Not really, it's pretty bad lmao. I can't get used to the controls, I keep trying to glide with the pounce button (why is pounce even a thing), and the glide does this weird double jump.
Let's say I was to get a bit of height off a high up enemy. I have to: jump, hit glide for extra height, land on enemy, hit glide again afterwards for the extra double jump but not the jump button that won't work.
The music isn't nearly as memorable as Bubsy 1, and I'm not a fan of the art style, but I'm a sucker for 16 bit sprites so I'm bias in that regard.
I get what they were going for in regards to collecting everything, but I much preferred the first game's approach of being more like Sonic, having different pathways through the giant levels. Bubsy would usually have a high or low path. In this game I have to check around everywhere for yarn balls and shirts. I haven't seen any doors or bonus rooms yet.
And to top it off, I paused the game to type this post and the pause menu is a hideous yellow color.
Edit: I also don't like the physics, the first game was more momentum based, which some hated and some loved. I loved it, and thought it felt unique to other platformers at the time. This just feels like a standard platformer engine with bad moves added in.
Not really, it's pretty bad lmao. I can't get used to the controls, I keep trying to glide with the pounce button (why is pounce even a thing), and the glide does this weird double jump.
Let's say I was to get a bit of height off a high up enemy. I have to: jump, hit glide for extra height, land on enemy, hit glide again afterwards for the extra double jump but not the jump button that won't work.
The music isn't nearly as memorable as Bubsy 1, and I'm not a fan of the art style, but I'm a sucker for 16 bit sprites so I'm bias in that regard.
I get what they were going for in regards to collecting everything, but I much preferred the first game's approach of being more like Sonic, having different pathways through the giant levels. Bubsy would usually have a high or low path. In this game I have to check around everywhere for yarn balls and shirts. I haven't seen any doors or bonus rooms yet.
And to top it off, I paused the game to type this post and the pause menu is a hideous yellow color.
Edit: I also don't like the physics, the first game was more momentum based, which some hated and some loved. I loved it, and thought it felt unique to other platformers at the time. This just feels like a standard platformer engine with bad moves added in.