I played the 2 gba games and loved them. I never played the ds one and the change to chibi 3d did not encourage me to do so. Was it good? Is the story related to the first 2?
The jump in production value (both graphics and music) between the best RPG available in previous handheld and Golden Sun was huge, especially if you weren't a WonderSwan importer.I could take a Golden Sun 1+2 remake or GS4 for Switch. The series needs its last chance before really calling it dead. It's a shame we didn't got any GS on 3DS, Camelot pushed capabilities of both GBA and DS to maximum with the GS games so it would be interesting to see what magic they could have worked on 3DS.
One day those promised treasure ports will continue coming to steam ;-;
Ikaruga couldn't have tanked that bad to not at least cover costs right?
I wonder if the Shining Force games on Steam sold well enough (for Genesis classics) to make Sega interested in doing this, even if it's not a full budget AAA game. I'd still buy it, I love the Shining Force games.
My first thought when I saw the thread!
If it sounds like Takahashi's keen to distance himself from Sega it's because he is. There's a whole litany of hurt to relate, but for a start consider this: for each of the three Shining Mega Drive games, Sega gave Takahashi's team the bare minimum funding offered to out-of-house developers. Shining In The Darkness was a success, but apparently not enough to merit a raise for the development of Shining Force; and although Shining Force was a hit, there was still no raise forthcoming when it came time for a sequel to be built.
Unfortunately for Takahashi, while players and critics universally appreciated his team's fine work on Shining Force, Sega's bosses were less enthusiastic. In part this was a result of differences in attitude and approach between the Sega managers Takahashi had initially dealt with and those who succeeded them – new additions to the administration one by one transforming the company from a modest game-loving outfit to an austere profit-obsessed corporation. "From 1990 on," Takahashi explains, "Sega gradually became a larger scale business. New managers were recruited and things started to change. When Sega's managers were replaced, we came to be seen just as a small, unruly subsidiary that wanted things its own way, and because of that we were forced out of Sega's main line of business. From that point on, I felt that Sega had ceased to be a true software-orientated company."
This sad state of affairs forced Takahashi to begin production of Shining Force II with a team that had been decimated and, effectively, rebuilt. Most of the original Shining Force staff were beginners who had potential but no prior experience. However, even though they now had a successful game in their back catalogue, Sega's reluctance to increase the level of funding it granted for the development of this sequel meant that from an economic perspective there was little motivation to stick with the project.
Pretty sure Nintendo will always keep them busy with filler software like RPG-less Mario Tennis and Golf games. Their quality is constantly dropping, but Nintendo don't care, they need games to fill up schedule empty spots. Mario sports are the safest bets.
I wonder if the Shining Force games on Steam sold well enough (for Genesis classics) to make Sega interested in doing this, even if it's not a full budget AAA game. I'd still buy it, I love the Shining Force games.
Time doesn't heal all wounds, especially not the most grievous.
SEGA's Shining franchise producers have very different goals from what the Takahashi brothers could work with. Also, Tony Taka's grip on modern Shining's art and otaku following makes things even more difficult.Sega treated Camelot like total shit from the very beginning.
https://www.gamestm.co.uk/uncategorised/behind-the-scenes-shining-force/
Shining Force II is probably my most replayed game. I still have yet to play III (every Saturn I have bought has been faulty in some way, I have given up at this point), but I would love a fourth game.
III is wonderful. There's an active translation project for scenarios 2 and 3 that's been going on for years. Worth keeping an eye on.
SF Central has also had scripts for all scenarios of III up forever, if you want to play through the existing ones now. It's a bit of a pain for the in-town dialog but for the main scripted scenario events it works great.
I had no idea that an in-game translation was ongoing though. Can't wait to see how it all turns out.
It's been going for 12 years now, but they're still plugging away. I believe their re-translation of Scenario 1 is 100% complete; the other two scenarios are complete but awaiting final polishing and playtesting. It's been a real labor of love. Nice article on ithere.
Yup. If they didn't plan a 4th installment after DD, I would have much prefered the series to have stopped after TLA.I'd love for Camelot to finish Golden Sun. Leaving their last game on a cliffhanger is worse than when the series was first dormant.
It doesn't look too expensive to get copies of Scenario 2 and 3, is there an emulator that can play through the trilogy without issues, or would I have to make another go at getting a working Saturn?
And what publisher would do that? With the state of the JP games industry, the moment they let go of Nintendo, they'll be the mini-TOSE, like you said, or will be relegated to mobile games (more so now). If anything, Nintendo is their last chance to spread their wings once more, and that doesn't seem likely at allI mean also I want Ninty to use them for greater things, but as it was discussed on the other thread...Whole they are almost second party-like, they are independent and could find another publisher if they truly think Ninty is holding them back....
I'd love for Camelot to finish Golden Sun. Leaving their last game on a cliffhanger is worse than when the series was first dormant.
The jump in production value (both graphics and music) between the best RPG available in previous handheld and Golden Sun was huge, especially if you weren't a WonderSwan importer.
Basically most handheld gamers went from RPGs with NES graphics to RPGs with 32 bit graphics in a short span and that's one of the reason both GS1 and GS2 sold more than 1 million copies (the other reasons was that it was pushed by the console maker early on and that it had little competition due to Square still being banished from publishing games on Nintendo consoles at the time).
-------------GBC--------------------------------------WSC----------------------------GBA
A confirmed genealogy tree would be nice at the very least. I still don't know exactly who Amiti is (assuming the hair is a clue though).I'd love for Camelot to finish Golden Sun. Leaving their last game on a cliffhanger is worse than when the series was first dormant.
Agreed. I they made something and it was just another weird spinoff, it would only break my heart more.Please please please PLEASE, more Shining Force. No Shining action-mash games. Another Strategy RPG.
I'd back it on Kickstarter if I had to.
Interesting this featured both Camelot and Treasure. Nintendo should fund Sin & Punishment 3 and a Golden Sun 1 & 2 remake. Kinda wish DD never existed at all as they made so many wrong choices with that game...