Im ready for the nintendo cinematic universe.
Phase 1:
Super Mario Bros
Luigi's Mansion
Zelda
Donkey Kong
Super Mario Bros 2
Super Smash Bros
Phase 2:
Kirby
Zelda 2
Metroid
Donkey Kong 2
Super Mario Bros 3
Etcetera...
hire me. Ill be the kevin feige of this universe.
Wait, I haven't heard about him being homophobic
He's an avid defender of a church that supports conversion therapy and check out just a few of his Twitter follows.
Are they though?
All leading up to the epic finale - Advance Wars: Orange Star V. Blue MoonIm ready for the nintendo cinematic universe.
Phase 1:
Super Mario Bros
Luigi's Mansion
Zelda
Donkey Kong
Super Mario Bros 2
Super Smash Bros
Phase 2:
Kirby
Zelda 2
Metroid
Donkey Kong 2
Super Mario Bros 3
Etcetera...
hire me. Ill be the kevin feige of this universe.
Totally agree. I bet he tried a few voices and the director was like "this one". 100%. Also, as the lead, imo, he has to have a normal sounding voice. It's going to be awful to listen to something ridiculous for 2 hours. It'll feel cheap.It's pretty obvious he could do it.
It's not a hard accent lol.
It's a directorial choice. I still can't believe don't get it. People want nuance with Mario64 level voicework?
Mario will probably have the most lines in this movie and you want that grating accent for every line? NO.
Martinet's long-form Mario voice sounds fine. All those videos are him ad-libbing. Give him a script and a voice director and he'd be gold.There is multiple videos of Mario's VA doing long bits of dialogue and even reading a whole book as Mario. It sounds terrible. Mario's voice is for short bits and couple words at most, not really something you want to listen to for hours
Wow, dude, really? Honestly, the vitriol is really unnecessary, and mirrors the childish behavior of people ragging on the movie before they heard Pratt's performance.
it needs to be restated that Charles doesn't just do Mario. He's an extremely accomplished voice actor with a tremendous range. with even adequate voice direction (certainly what Pratt has gotten here), he could do an excellent job with expanding and interpreting the character. Up until now he hasn't really had that opportunity with the kinds of media Mario has been in.
Edit: this has been posted several times before as one example, and he's got an extensive resume including movies and TV. In short, to say he'd be incapable of a good performance based on the few games you've played is really short sighted.
View: https://youtu.be/XpgLDjLwego
There's definitely some processing there, be it pitch shift or other plugins.
But the delivery is altered very much by the dialogue designer who had processing input. That voice as is wasn't captured in booth.That's not really the point - and it has no bearing on the quality of the performance itself. The point being that he has the range and the delivery - and any assumption that this man's entire scope is limited to a couple of childish 'woo-hoos' is ridiculous.
Really, he's been acting for longer than most folks here realize, and if Pratt can achieve a passable Mario with the input of a competent and experienced voice director, there's zero reason to assume Martinet couldn't excel in the role.
My point being: People don't need to tear down one actor to build up the other. Unfortunately, in the rush to defend Nintendo's decision, too many people are taking that position.
But the delivery is altered very much by the dialogue designer who had processing input. That voice as is wasn't captured in booth.
And as someone who processed AI and Alien voices at 343i I know what I'm talking about. He's talented, I'm not lying about that, but to offer a heavily modified sample as an example is disingenuous.Remember that 'processing' is no substitute for poor voice work. It has to be based on a foundation of a strong natural performance, full stop. Attempting to manipulate a performance in post to 'hide' a bad take is fraught with issues, and given the volume of work these games demand it is more efficient and cheaper to simply choose an actor who can do the job . And this is far from the only example of Martinet's work.
(Trust me. Having helmed several games including 2 professionally-voiced visual novels, I know what I'm talking about :) )
Video game adaptations must be 1:1 carbon copy remakes that shoot down the idea of creative control at all times. 😤It's pretty obvious he could do it.
It's not a hard accent lol.
It's a directorial choice. I still can't believe don't get it. People want nuance with Mario64 level voicework?
Mario will probably have the most lines in this movie and you want that grating accent for every line? NO.
who is saying thisWhy are people acting like the Mario voice is some difficult to master accent?
It's about perceived quality. If you see known actors you know the studio invested serious cash into the movie.I do, but it's more like "Oh wow, it's Chris Pratt." and not "Oh Wow! It's Chris Pratt!"
Not a fan of stunt casting. Sometimes it works, but most of the time hearing a big name actor's voice ruins it a bit for me.
He's a plumber from Brooklyn, he shouldn't sound like italian Mickey Mouse.They should have found a middle ground. Sure, his dumb one liners can't hold a whole movie, but Mario sounding just like an average American is weird as hell.
The time has finally come!People here really be hating on Martinet's performance as Mario. Wow.
And as someone who processed AI and Alien voices at 343i I know what I'm talking about. He's talented, I'm not lying about that, but to offer a heavily modified sample as an example is disingenuous.
There's a particular character who sounds completely different post processing that I worked on, I have immense respect for the actor, but I was there for the recording and people wouldn't believe it's the same voice in the Season 3 cinematics after what was done.
First of all, very cool with regards to your previous work 🙂
Secondly - It's not really being disingenuous (this is the clip that has been making the rounds), with some digging here's him doing the same voice at a noisy con, admittedly embellishing for a fan:
View: https://youtu.be/jUIK7jl3Hpo and some of his smaller live action roles (CME, presenter, etc)
View: https://youtu.be/P6xCzmFwVCo
And we agree: the truth is he's likely more than capable of a subtle, understated performance. My point being (again) there's no need to assume he couldn't do the job given a good director; Pratt has the same benefit here. There's simply no need for folks to assume he'd be 'terrible' because they're only familiar with his over-the top aspects of his Mario.
And this isn't me failing against Pratt either - Nintendo had obvious reasons for going the direction they did, and I can see it from their perspective.
I mean yeah, I've met him at a few E3's seems genuinely talented and a genuinely nice guy.
My whole point was that's definitely his cadence and breath control, but the depth and voice texture is absolutely supported via processing, as is routine for most VO talent these days.
Only person I have ever worked with who can do a completely unaltered or digitally supported voice with no augmentation was Lorne Lanning. His Abe, Munch, and Slig were all from the voice alone.
My exact thoughts.Still doesn't sound great imo. Should've just cast Martinet and let him do his normal voice for the bulk of the dialogue if they were so worried about the voice getting grating.
He's the voice of Mario since '91.He's a plumber from Brooklyn, he shouldn't sound like italian Mickey Mouse.
It's like people forget that Martinet wasn't the original voice and that before him Mario sounded deep and raspy, his voice is not the be all and end all of Mario voices.
It's about perceived quality. If you see known actors you know the studio invested serious cash into the movie.
I remember recording temp Dialogue and there were only 3 of us in the studio and he'd be yelling in character in regards to notes. I don't know how that doesn't hurt the throat tbh.Agreed - I'm not saying that Martinet is rattling the booth naturally with his bass, heh. But the skill is absolutely there.
Yeah, Lorne takes you by surprise when he does the voices, because his natural voice is nowhere near any of his characters. I'd add Darin DePaul to that list. He has some incredible range (he flipped from doing a sniveling gangster to doing a deep German baritone in the same performance and sounded completely different, and little to nothing like his actual speaking voice).