Lots of katas for flair.Why does Zeku dance,wiggle his fingers and pose? Is he trying to summon rain?
Lots of katas for flair.Why does Zeku dance,wiggle his fingers and pose? Is he trying to summon rain?
Quality of animations aside, Sakura sure has a lot of unnecessary movements. Look at this.
Why does she make a fucking half circle turn with her left arm after the uppercut? Just...put it back.
Stop blindly defending SFV, dude. That's all i'm sayin'.
he's doing kataWhy does Zeku dance,wiggle his fingers and pose? Is he trying to summon rain?
Nah bro, they said in a lot ways. Even if Sakura and Falke hurt you deeply in your soul, two characters and another character's hair isn't a lot of ways and it certainly is no argument for saying that SFV in fact does not visually curbstomp the everloving shit out of SF4.Stop blindly defending SFV, dude. That's all i'm sayin'.
Do you realize how silly your reply was to someone who said that not everything in V looks better than IV? How does posting a picture of Guile prove that EVERYTHING in V looks better than IV?
I gotta check out Blanka and Cody now if it's even more expressive than this.I agree that stylish animations are nice and compared to 4, sakura does look better here but at a certain point, it's too muchThe answer here is
why not
Characters in SFV are expressive and stylish. SFV Sakura is no longer Crazy Nonsense Brawler Sakura, but she still has some flair to her stuff. Although I agree with some they went overboard on season 3, especially with Blanka (which no one ever mentions because no one really cares about this shit because actually it's barely even noticeable).
And frankly the hate Sakura gets from a visual standpoint is bizarre. She actually looks really cool.
The best part of SF6 coming out will be that SF5 will suddenly be amazing and I won't have to deal with the same stupid ass arguments in every SF related thread ever anymore. It'll all be relegated to LTTP threads that I can just ignore.
Friends and co workers asked me if SFV "was the same game" as SFIV back when it was first announced, since I was know as the SF guy, you guys forget how the casual audience still can't tell the difference between 30 and 60 fps or resolutions and you expect them to tell SFIV and SFV apart at a glance? Just because of animations or whatever?
That is why I want SFVI to be completetely different as possible visual wise, like SFII, Alpha and SFIII are different from each other.
Yeah it actually doesn't show in that video, but in matches you can see her EX meter drain because of all the strain the animations put on her.
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I gotta check out Blanka and Cody now if it's even more expressive than this.I agree that stylish animations are nice and compared to 4, sakura does look better here but at a certain point, it's too much
Like that just seems like a waste of energy.
Capcom truly are back if there's that much attention to detailYeah it actually doesn't show in that video, but in matches you can see her EX meter drain because of all the strain the animations put on her.
The sfv blanka is how not to animate fighting game characters 101I made this when Blanka came out
Street Fighter V - Blanka animation comparisons
2236 views on Imgur: The magic of the Internetimgur.com
Everyone's pose game in SFV is on fleekDidn't know ninjas were master posers. Should have paid more attention in class.
The sfv blanka is how not to animate fighting game characters 101
I don't want meaningless info on screen all the damn time.
Ten minutes of Cody's extra animations in SF5
TEN
FUCKING
MINUTES
Baffling that they don't let you cancel these animations by, say, moving or pressing a button.The sfv blanka is how not to animate fighting game characters 101
I don't want meaningless info on screen all the damn time.
Baffling that they don't let you cancel these animations by, say, moving or pressing a button.
Thus they are useless information, this isn't a good defense for my point. I play these games seriously I hate shit like this. It's wasted dev time and money on top it all.Baffling that they don't let you cancel these animations by, say, moving or pressing a button.
Took me six months to finally get the timing down on cancelling Blanka's HP recovery animation into CA.Just bad game design, really. Forcing you to watch it all play out. I can't count how many matches I've lost because Zeku wanted to summon a toad.
Chill with the hyperbole.Thus they are useless information, this isn't a good defense for my point. I play these games seriously I hate shit like this.
Thus they are useless information, this isn't a good defense for my point. I play these games seriously I hate shit like this.
People that claim that SF4 looks better than SF5 are delusional, SF4 animations are subpar.
Still images as proof animations look bad. Yeah, great idea.
No because it's not, I honestly do not like exaggerated for no reason animations or useless filler stuff in fighters
Took me six months to finally get the timing down on cancelling Blanka's HP recovery animation into CA.
Chill with the hyperbole.
Jokes on you that whole animation is tied to the recovery frames so it's not useless information. Try again.
look at how he falls over when he does the dropkick
what useless infortmation
No because it's not, I honestly do not like exaggerated for no reason animations or useless filler stuff in fighters
Tied to recovery frames, try again. You suck at this.
what's with that last handstand, elena?
don't these idiots know anything about animation????
"In a lot of ways" is exactly how i feel about V's graphics. Yes, V is graphically superior, but there are a whole lot of minor issues that detract from the experience.Nah bro, they said in a lot ways. Even if Sakura and Falke hurt you deeply in your soul, two characters and another character's hair isn't a lot of ways and it certainly is no argument for saying that SFV in fact does not visually curbstomp the everloving shit out of SF4.
they're tied to recovery frames in SFV too, just ones you cancel out of into other moves 4head
Nothey're tied to recovery frames in SFV too, just ones you cancel out of into other moves 4head
Regardless of whether you agree or disagree on it, it's a bit shitty to be sarcastic pricks about something that might legit bother people. I dislike the extended animations too, doesn't mean I'm clueless about how other FG animations work.
Ono's old news no, it's the era of FIGHTING GAME ANIMATIONS now
In my defense, I was responding sarcastically to what I thought was a sarcastic comment because...you can stop all of the flourishes by moving or pressing a button.
They are not recovery animations, they are post recovery animations. They have no reason to exist.Complaining about recovery animation is really fucking funny. The dev time spent on those animation flourishes goes literally no where else. If you don't want to see them, you don't have to.
Man have I got the game for you!No because it's not, I honestly do not like exaggerated for no reason animations or useless filler stuff in fighters
It's added flourish. Removing them doesn't add anything. If you don't want to see them, just fucking do anything after lolThey are not recovery animations, they are post recovery animations. They have no reason to exist.
none of the finer more detailed animations have any reason to exist, if you want Function Fighter V with only the Necessary Information(tm) go download some mods or somethingThey are not recovery animations, they are post recovery animations. They have no reason to exist.