Yes, that room is for NPCs who grant blessings that wil modify the way you go through the dungeon, rainbow guy is gonna be there after you save him.That room is still boarded up for me.
That's the one though. Right?
Yes, that room is for NPCs who grant blessings that wil modify the way you go through the dungeon, rainbow guy is gonna be there after you save him.That room is still boarded up for me.
That's the one though. Right?
Just work on buying items and rescuing the various NPCs. Steadily unlock more guns and items.The Switch sale for this was too appealing, so I jumped in. Advice for a newb?
The whole point is you only get one item/gun each floor but you typically get a selection of really good ones. One great pickup can be much more valuable than two or three mediocre ones. You can easily play the regular mode, collect two dozen guns and items yet have little that helps you excel.I tried Rainbow mode and thought it was pretty awful. You just end up with less stuff. The asshole didn't even let me keep the reward chest from the sharpshooter min-game ffs.
I tried mode and thought it was pretty awful. You just end up with less stuff. The asshole didn't even let me keep the reward chest from the sharpshooter min-game ffs.
Start with playing the Hunter, her passive ability of extra item chance on room clear is great and she probably has the best starting weapons out of any character. Her crossbow is still pretty useful up to floor 3 and can be used as a crutch in case you don't get a useful weapon drop.The Switch sale for this was too appealing, so I jumped in. Advice for a newb?
I feel your pain.3 runs in a row without seeing the cosmic rift at all. Seriously fuck the bug that robbed me of unlocking the Paradox the first time around.
Have you tried the performance modes for Switch?I own this on PC but wanted it play it portable, but man, performance on Switch is rough. If it's this bad after an optimization pass I can't imagine how bad it was before. I hit the Gorgun and the game slowed to a crawl.
It's laggy too, I measured it at ~150 ms on Switch when on the same TV playing across steam link it's actually lower at ~130 ms, even with all the additional latency of the steam link!
The Switch sale for this was too appealing, so I jumped in. Advice for a newb?
Here are some tips for those that are returning to the game and looking to go deeper in the Gungeon:
- Keep unlocking stuff. The more you buy items, the more you risk encountering good stuff on your runs, which will definitely give you a much better fighting chance.
- When there are lots of bullets flying around, don't rely too much on dodge rolls. It's too easy to end up your roll on an enemy bullet. Try to simply walk around the bullets instead. If you absolutely must do a dodge roll in such a situation, blanking mid-roll is often a life saver.
- Especially when the action gets crazy, try to keep your eyes on your character instead of on the enemy you're shooting. It makes it much easier to walk around bullets without taking damage.
- The rarity order of regular chests are (from common to very rare): brown, blue, green, red, and black. Don't bother wasting keys on brown chests. Keep your hard earned keys for blue chests and above. Some say to also avoid the blue ones, but I very often find really good items in them, so now I try to open the blue ones when I have spare keys.
- Try to explore the whole floor before opening chests. You'll not like it if you waste your only key left on a blue chest to later find out there was a black chest on the same floor...
- Always destroy the chests you don't open. But do it at a distance because some will explode. You'll often only get a piece of junk, but sometime you might get a nice surprise...
- There is usually at least one secret room per floor. Those hidden rooms are opened with a blank (or a big explosion). Telltale signs of such a room are cracks on a wall that appear if the bullet of one of your guns hits its entrance. Unfortunately, starter guns will never reveal a hidden room.
- If you still have spare blanks after a boss, try to discover a secret room. Don't worry, you'll automatically get two new blanks on the next floor. The most common places to find secret rooms are: chest rooms, special rooms with an NPC in it, and the elevator room after the boss. So if you have no clue where the hidden room is (no cracks on any walls, and you don't want to randomly waste precious ammo), take a guess and use your unused blanks in those kinds of rooms before moving on. You might get lucky.
This is what I can quickly think of. I'll try to find other tips that could be helpful.
Auto aim is already enabled quite high on the console. Are you saying increase it even more? I think it's, maybe, 4 shy of being at max by default to begin with.Final advice:
Go into the options and turn screen shake as low as possible, turn game to performance mode, turn on aim cursor and boost auto aim a bit to help out.
Patch 2.1.3
Patch 2.1.4 (coming to consoles ASAP)
- (Consoles) Fixed several crashes related to new weapons and some Paradox loadouts
- (Consoles) Fixed a crash when entering the Pilot's past
- (Consoles) Fixed a crash caused by being killed by a Tarnisher in some situations
- Fixed a softlock caused by entering miniboss rooms in certain layouts
- Fixed an issue with Orbital Bullets which could cause projectiles to behave oddly
- Fixed frame rate issues caused by some Orbital Bullet synergies
- Orbital Bullets no longer make Winchester's game super hard
- Fixed an issue where Paradox couldn't be unlocked as the Pilot
- Fixed an issue where the [REDACTED]'s starting weapon wasn't spawning correctly
- Fixed an issue with the Sprun and Blessed runs
- Fixed an issue where some guns were failing to spawn (e.g. alternate art weapons)
- Fixed an issue with dog petting (you can no longer start a pet while mid dodgeroll)
- Fixed an issue with the Third Party Controller and the Displacer Beast interacting poorly
- Fixed an issue where Advanced DraGun kills weren't counting for the Rainbow run award trophy
- Flight no longer makes accessing the new secret floor more difficult
- Baby Good Mimic can no longer become Gatling Gull (... c'mon)
- Added some new audio for several new guns
- Fixed an issue where intro text wasn't showing up correctly
- Fixed a typo in Orbital Bullets
- Removed some duplicate guns from the Ammonomicon
- Nitra will now show up correctly in the Ammonomicon
- (Consoles) Fixed a crash during the DraGun's death
- (Consoles) Fixed a crash caused by being eaten by the Tarnisher
- Fixed an exception caused by pedestal mimics in Rainbow Runs (could cause bullets to hang in the air)
- Fixed an exception caused by dropping the Rat Boots
- Fixed a possible softlock during boss intros
- Fixed the hitbox on the alternate art Blasphemy
- Fixed an issue where players couldn't leave the new secret floor while holding an item that grants flight
- The new characters can now use the legendary hero shrine for cursed runs
- Fixed several issues with Duct Tape
- Fixed some issues with the broken state of the Glass Cannon
- Fixed an issue with the Bait Launcher's tigers failing to track targets
- Fixed an issue with the combination of Clone and Super Hot Watch
- Fixed and issue where the Magazine rack could adjust ammo incorrectly
- Damage numbers from the Scouter no longer show up on the pause screen
- Fixed some synergy interactions with the [REDACTED] character
- Fixed visual depth issues with pushed tables
- Fixed another duplicate Ammonomicon entry
- Fixed an issue with minibosses music
It can with good RNG but to get better you have to learn bosses' pattern and train your dodging skills.So does focusing on grinding Hegemony Credits and buying unlocks make the game a little easier? Like by expanding the item pool you would likely get more powerful items/synergies early right?
Not directly, but killing a past is one of the steps you have to complete to unlock the following characters
Second Lich fight was a legit win without relying on a super busted passive. Also unlocked the Robot along the way.
Humble brag? Or trolling?Not sure if the difficulty of this game was overstated or Super Hot Watch is broken as hell. Probably both.
Not sure if the difficulty of this game was overstated or Super Hot Watch is broken as hell. Probably both.
Just work on buying items and rescuing the various NPCs. Steadily unlock more guns and items.
Pretty much. Also you need good RNG.I met the tinker on the second floor and he wants me to bring 120 bullets. That's a lot, how are you supposed to have that much so early ? You just have to spend nothing during the first 2 levels, is that it ?
They're an involved process- you won't be stumbling on them:Sorry if this has been asked before but how do you unlock the new characters?
If you find the vampire lady, she can help.Thanks
Also I freed some sort of yellow jellyfish who was speaking in an unknown language, was I supposed to do something special ?
I'll definitely check this out again on Switch. I liked it on PC but really wanted it for handheld play, but the performance really wasn't great on launch for a bullet hell. Hopefully the framerate/slowdown issues have been resolved or improved.
Visiting the Oubliette helps a lot, that way you get 3 floors' worth of cash rather than 2. Also the yellow jellyfish is another shop NPC.I met the tinker on the second floor and he wants me to bring 120 bullets. That's a lot, how are you supposed to have that much so early ? You just have to spend nothing during the first 2 levels, is that it ?
Been playing bullet hell shmups for years, this kind of game is my jam. Also watched Northernlion's LP of the game a while back so I wasn't exactly going in blind.The fun thing is that to unlock the superhot watch you need to perfect 5 bosses in one run.
So either A Huge Battleship is a master of bullet hell games or the death count is broken xD
Try every base characters and pick one to focus on that you feel comfortable with.The Switch sale for this was too appealing, so I jumped in. Advice for a newb?
Lol why going on the right ? Death wish...