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WhiskerFrisker

Teyvat Traveler
Member
Oct 25, 2017
3,356
New York City
Edelgard STRONGK

Nah, but it depends on what you're having issues with. The basic combat is fairly straightforward - You want to eliminate the highest possible number of enemy units per turn while not leaving any of your units open to fatal retaliation. Everything else sorta descends from that.
Golden Deer House :P
Don't sleep on battalions. They might not seem like much at first but they're super useful! The passive stat boosts they provide applies for as long as the battalion is equipped and high level battalions can make you pretty beefy. The Gambits they allow you to do are also important. All enemies hit by a gambit can't move on their next turn, so it's a useful was to lock down a bunch of guys with an AoE attack. Higher rank battalions have better range, but the one Byleth starts with will carry you for the first half of the game. If you ever see some enemies lined up, hit them with the battalion. Also the gambit that's arguably the best in the game, Stride, is available on one of the rank E mage battalions.

The game throws a lot of systems at your way, but don't sweat it, there is plenty of margin for error so you can always course correct. In the monastery, just concentrate on keeping enough people motivated that you can make full use of lesson time. Fishing and gardening don't take up time points, so always have something growing in the garden. Fishing is only limited by the amount of bait you have, so fishing on the Fists Full o' Fish event will let you catch multiple fish per cast.

When instructing your students, go with their strengths and works towards the skill requirements of their next class change. This should allow you to class change as soon as your students hit the level requirement.

Generally you want to change class ASAP since most high classes provide better movement. Though sometimes it's also worth it to stick with a class for a while to get the class mastery skill. IMO the worthwhile ones to stick around for are Death Blow (brigand), Fiendish Blow (Mage), Darting Blow (Pegasus Knight) and either Reposition (soldier) or Draw Back (Monk).

When your students start getting into the Advance Classes, you might notice Byleth is lagging behind in skills required to graduate into Advance Class. This is normal. Byleth will get a free Advance Class (specializing in swords/fists/faith) at a story event around mid-game.
Alright cool so I'm on the right track.I should've mentioned that I chose the Golden Deer House since they looked like the underdogs. I unlocked the feature to have one of the students join me for a month. I was unsure of who to pick but reading this page it seems Fredrick is the way to go?

Also, does each character have a special class that I should focus on getting them into?
 

PBalfredo

One Winged Slayer
Member
Oct 26, 2017
4,513
Golden Deer House :P

Alright cool so I'm on the right track.I should've mentioned that I chose the Golden Deer House since they looked like the underdogs. I unlocked the feature to have one of the students join me for a month. I was unsure of who to pick but reading this page it seems Fredrick is the way to go?

Also, does each character have a special class that I should focus on getting them into?
Ferdinand is a good choice. He's a good all around physical character and his personal skill makes him good at evading as long as his HP is maxed out. Slap an Evade Ring on him, equip a battalion that gives bonus to evade, stick in on a forest tile and watch the enemy team waste their turn whiffing at him.

There are basically two ways of recruiting someone. Either have Byleth rank up in the skill they're interested in, or get their support rank to B and they will eventually ask to join as time passes on the calendar. It's easier to recruit Ferdinand with the later method, as the skill he's interested in is Heavy Armor, which Byleth is not naturally inclined to study. So bringing him along on missions, eating meals, giving gifts and choir practice will help you get his support level up to B.

You only really need to recruit a few units since most most missions allow for about 9-11 deployments of units. Go for whoever interests you the most rather than trying to recruit everybody on the first go around. Also, some church staff will be recruitable once Byleth hits level requirements.

The only characters who have special classes are the house leaders and Byleth, and those are obtained automatically at story points. The only other special class is the dancer. Later in the game you'll be asked to choose one student to compete in a dance competition and if you win (based on their charm rating) they get the dancer certification. Dancers can be used to allow a unit who has already moved/attacked to move/attack again that turn, and you only get one dancer. If you have a unit that has been underperforming in battle, making them a dancer is a good way to salvage them because they allow your better units to go again.
 

Morlas

Looking for a better cartoon show.
Moderator
Oct 25, 2017
72,979
the only thing about Ferdinand is he's one of the harder students to recruit since Byleth generally doesn't want heavy armor and he's one of two students who can't be B supported before the timeskip
 

WhiskerFrisker

Teyvat Traveler
Member
Oct 25, 2017
3,356
New York City
Ferdinand is a good choice. He's a good all around physical character and his personal skill makes him good at evading as long as his HP is maxed out. Slap an Evade Ring on him, equip a battalion that gives bonus to evade, stick in on a forest tile and watch the enemy team waste their turn whiffing at him.

There are basically two ways of recruiting someone. Either have Byleth rank up in the skill they're interested in, or get their support rank to B and they will eventually ask to join as time passes on the calendar. It's easier to recruit Ferdinand with the later method, as the skill he's interested in is Heavy Armor, which Byleth is not naturally inclined to study. So bringing him along on missions, eating meals, giving gifts and choir practice will help you get his support level up to B.

You only really need to recruit a few units since most most missions allow for about 9-11 deployments of units. Go for whoever interests you the most rather than trying to recruit everybody on the first go around. Also, some church staff will be recruitable once Byleth hits level requirements.

The only characters who have special classes are the house leaders and Byleth, and those are obtained automatically at story points. The only other special class is the dancer. Later in the game you'll be asked to choose one student to compete in a dance competition and if you win (based on their charm rating) they get the dancer certification. Dancers can be used to allow a unit who has already moved/attacked to move/attack again that turn, and you only get one dancer. If you have a unit that has been underperforming in battle, making them a dancer is a good way to salvage them because they allow your better units to go again.
So generally, everyone can play any class I desire? Or rather, choose the classes that they have skills in? Also, thank you for these tips they have been very helpful. I feel like this is going to be great time sink so I appreciate the help
the only thing about Ferdinand is he's one of the harder students to recruit since Byleth generally doesn't want heavy armor and he's one of two students who can't be B supported before the timeskip
There's a time skip?? 😮
 

PBalfredo

One Winged Slayer
Member
Oct 26, 2017
4,513
So generally, everyone can play any class I desire? Or rather, choose the classes that they have skills in? Also, thank you for these tips they have been very helpful. I feel like this is going to be great time sink so I appreciate the help

There's a time skip?? 😮
There are a few classes that are gender-locked (Pegasus Knights and Gremories for female units, Grapplers and Dark Bishops for male, etc) but aside from that you can get any unit into a class if you meet the requirements. It might take longer if you're going against their weaknesses, but you can brute force it. In my Golden Deer run I went with a gimmicky Warlock Hilda build to take advantage that she learns Bolting, a spell with extremely long range. Though I'd save getting too wacky with classes for New Game+, since that gives you better tools for ranking up students faster and taking advantage of skills they previously unlocked.
 

Dyle

One Winged Slayer
The Fallen
Oct 25, 2017
30,170
Finally came back to this after beating Golden Deer last year. Almost halfway there with Edelgard and gang. It's good to be back and seeing some of the subtle differences in the story thus far does address some issues/points of confusion I had encountered back in my first run.

Lysithea needs to stop blaming me for failing her class exams. It's your bad judgement failing the tests, not mine
 

RedSwirl

Member
Oct 25, 2017
10,108
I'm still interested in this game for the strategy combat, I just don't care for any of the anime high school shenanigans. Still worth it?
 

WhiskerFrisker

Teyvat Traveler
Member
Oct 25, 2017
3,356
New York City
I'm still interested in this game for the strategy combat, I just don't care for any of the anime high school shenanigans. Still worth it?
No high school shenanigans here, especially not compared to say Persona 5.

So here's my update:

I am enjoying my time so far. I am level 25 at chapter 8. I've been taking my time and soaking in the characters, the world, and the lore. It's been a pleasant surprise hearing the voice acting and recognizing voices after my playthrough of Persona 5 Royal; hearing Haru in Marianne is hilarious.

I was going to follow the suggestions in this thread and go for Ferdinand, but Petra was calling my name. And she is a BEAST. Her, Leonie, and Hilda have been my front line monsters. Beautiful stuff. I've recruited Petra, Catherine, Shamir ❤, Cyril, and Manuela. I'm enjoying Golden Deer a lot.

Question: What should I make Byleath a master in? As of right now, my highest stat has been Sword at a B. He's been pretty OP by himself as he has strength, speed, and respectable defense so I haven't really focused on him. Maybe I should go for Swordmaster and stay there? Some advice would be helpful.
 
Last edited:
Oct 27, 2017
1,302
I'm in the middle of my second playthrough (Golden Deer btw), after beating the game the first time at launch with Black Eagle. I think the first time I played Three Houses in the worst possible way one can imagine, namely:
- I didn't use gambits and battalions. At all;
- I didn't get how classes worked, at first. I didn't promote anyone until later Part 1, thinking the game should have prompted me to;
- Every single month I talked to every single NPC in the Monastery because I'm crazy :)

As a result, I found the game strangely too difficult, to the point I had to lower the difficulty setting from Hard to Normal for the last chapter, and I thought the Monastery was incredibly boring.

Cindered Shadows (which I greatly loved) showed me the power of gambits and this time I'm truly enjoying the gameplay mechanics introduced by Three Houses. I'm also talking only to the handful of NPCs I'm really invested into and as result, the Monastery is a non-issue this time (in fact, I think it helps flashing out the supporting characters, like Shadows of Valentia did with the villages).

However... I think the game is too easy now? I don't know if I feel this way because, well, the first time, I de facto played a Super Hard Mode, or because of the NG+ buffs actually make Hard Mode easier. Outside of the odd paralogue, the game is a cakewalk. I decided not to take extra missions or replay the paralogues already beaten with BE because I already feel too much over-leveled.
 

HBK

Member
Oct 30, 2017
8,048
I'm in the middle of my second playthrough (Golden Deer btw), after beating the game the first time at launch with Black Eagle. I think the first time I played Three Houses in the worst possible way one can imagine, namely:
- I didn't use gambits and battalions. At all;
- I didn't get how classes worked, at first. I didn't promote anyone until later Part 1, thinking the game should have prompted me to;
- Every single month I talked to every single NPC in the Monastery because I'm crazy :)

As a result, I found the game strangely too difficult, to the point I had to lower the difficulty setting from Hard to Normal for the last chapter, and I thought the Monastery was incredibly boring.

Cindered Shadows (which I greatly loved) showed me the power of gambits and this time I'm truly enjoying the gameplay mechanics introduced by Three Houses. I'm also talking only to the handful of NPCs I'm really invested into and as result, the Monastery is a non-issue this time (in fact, I think it helps flashing out the supporting characters, like Shadows of Valentia did with the villages).

However... I think the game is too easy now? I don't know if I feel this way because, well, the first time, I de facto played a Super Hard Mode, or because of the NG+ buffs actually make Hard Mode easier. Outside of the odd paralogue, the game is a cakewalk. I decided not to take extra missions or replay the paralogues already beaten with BE because I already feel too much over-leveled.
Hard mode should have been named Normal mode. It's only remotely hard on a NG playthrough, and a cakewalk on NG+. I can tank most situations with a properly built mage in NG+ Hard 🤷‍♀️

Of course it's possible to make some bad decisions (team composition etc) that will end up with Hard mode being actually hard. But anyone at least familiar with SRPGs will likely find Hard mode to be pretty easy, bar maybe the final battle, even if it's not super-duper-easy on a NG playthrough.
 
Oct 27, 2017
1,302
Hard mode should have been named Normal mode. It's only remotely hard on a NG playthrough, and a cakewalk on NG+. I can tank most situations with a properly built mage in NG+ Hard 🤷‍♀️

Of course it's possible to make some bad decisions (team composition etc) that will end up with Hard mode being actually hard. But anyone at least familiar with SRPGs will likely find Hard mode to be pretty easy, bar maybe the final battle, even if it's not super-duper-easy on a NG playthrough.
Eh, I'll probably try a Maddening run with Blue Lions.
 

Tochtli79

Member
Jun 27, 2019
5,792
Mexico City
Wow, what makes Maddening so hard?

I'm still on my first NG+ Maddening run (Blue Lions) and I can confirm, it's fun though, probably the most fun mode. You really need to use gambits, skills, and abilities efficiently. The early game is tough because of lowered exp gains, beefed up stats on enemies, and scummy skills like Pass and Poison Shot actually being used against you strategically. After a certain point the main missions get a bit easier to deal with, but I've noticed Paralogues are especially difficult even if you're at the recommended level. Try it out though, you can always lower the difficulty!
 
Oct 27, 2017
1,302
By the way, I wonder if Hilda and Holst are a reference to Hilda and Horus/Hols from this classic anime. Although the name of the boy is slightly different, both in English and in Japanese (ホルス in Takahata's anime, ホルスト in FE). Probably just a fun coincidence.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,391
Midgar, With Love
Spoiler-y question. I know that Cindered Shadows is set during the school portion of the game but does it take place during any particular chapter therein?

To my (mild) chagrin, my roommate is gonna end up playing Three Houses for the first time before I do my DLC replay, so I want to steer him properly. lol
 

Disclaimer

Member
Oct 25, 2017
11,583
Spoiler-y question. I know that Cindered Shadows is set during the school portion of the game but does it take place during any particular chapter therein?

To my (mild) chagrin, my roommate is gonna end up playing Three Houses for the first time before I do my DLC replay, so I want to steer him properly. lol

It takes place after Chapter 4 chronologically, so pretty early on.
 

WhiskerFrisker

Teyvat Traveler
Member
Oct 25, 2017
3,356
New York City
I WAS NOT READY FOR POST TIME SKIP GOLDEN DEER. THE FUCKING HYPE. Why did I take so long to play this game. God damn this is so hype right now.
 

TurokTTZ

Member
Oct 25, 2017
597
I WAS NOT READY FOR POST TIME SKIP GOLDEN DEER. THE FUCKING HYPE. Why did I take so long to play this game. God damn this is so hype right now.
You playing with quite possibly the best house too. Hope you didn't let anyone die.

Is this thread for FE in general now? Seeing someone mentioning the 30th anniversary... Honestly I'm concerned about a FE4 remake. Kaga would need to return. Which the likelihood of that is... Zero.

I do not have faith in IS to do a remake without messing it up like shadow dragon. Though new mystery of the emblem was pretty good.
 

WhiskerFrisker

Teyvat Traveler
Member
Oct 25, 2017
3,356
New York City
You playing with quite possibly the best house too. Hope you didn't let anyone die.

Is this thread for FE in general now? Seeing someone mentioning the 30th anniversary... Honestly I'm concerned about a FE4 remake. Kaga would need to return. Which the likelihood of that is... Zero.

I do not have faith in IS to do a remake without messing it up like shadow dragon. Though new mystery of the emblem was pretty good.
I could tell from the beginning but the vibes with Golden Deer seems so much better than the other houses. My first impressions of BL and BE was that they were darker. Golden Deer definitely got my heart. I didn't let anyone die but it was disappointing seeing the teachers look the same. Seems like an oversight.

I'm definitely a fan of these series now. I'll take any remake! (Because I'm not touching a 3DS)
 

Tochtli79

Member
Jun 27, 2019
5,792
Mexico City
I could tell from the beginning but the vibes with Golden Deer seems so much better than the other houses. My first impressions of BL and BE was that they were darker. Golden Deer definitely got my heart. I didn't let anyone die but it was disappointing seeing the teachers look the same. Seems like an oversight.

I'm definitely a fan of these series now. I'll take any remake! (Because I'm not touching a 3DS)

We got another one, fam! Welcome to the fandom. Here's hoping we get a shiny new remake to play real soon, if it happens to be FE4 or 9 you'll be in for a treat as they're generally thought of as some of the best games in the series.

As far as the other houses go, do you think you'll hop straight into a second route? Will be interested to see who you go with after Golden Deer.
 

WhiskerFrisker

Teyvat Traveler
Member
Oct 25, 2017
3,356
New York City
We got another one, fam! Welcome to the fandom. Here's hoping we get a shiny new remake to play real soon, if it happens to be FE4 or 9 you'll be in for a treat as they're generally thought of as some of the best games in the series.

As far as the other houses go, do you think you'll hop straight into a second route? Will be interested to see who you go with after Golden Deer.
Graciously accept me! I'm definitely doing a second route and most likely will choose Blue Lions because post time skip Dimitri looks like a total badass. I really like the design for everyone.
 

Tochtli79

Member
Jun 27, 2019
5,792
Mexico City
Graciously accept me! I'm definitely doing a second route and most likely will choose Blue Lions because post time skip Dimitri looks like a total badass. I really like the design for everyone.

I can't talk smack about any of the 3 lords' routes as they've all been super fun and interesting in their own way. Currently doing BL as my third route and I'm still as invested as ever in the plot.
 

WhiskerFrisker

Teyvat Traveler
Member
Oct 25, 2017
3,356
New York City
I can't talk smack about any of the 3 lords' routes as they've all been super fun and interesting in their own way. Currently doing BL as my third route and I'm still as invested as ever in the plot.
The moment to moment character interactions here are so good. Like wtf. Hilda is amazingly funny, Lysithea is an asshole, and Bernie- she's so adorable I can't handle it. I really appreciate the work that has gone into this.
 

Spiderman

Banned
Oct 28, 2017
3,995
I started this game on normal and I really regret it. I'm 14 hours in and my units are steamrolling everything. I hate that the battles are this easy.

Should I restart with a different house on the highest difficulty? I want a good challenge.
 

Disclaimer

Member
Oct 25, 2017
11,583
I started this game on normal and I really regret it. I'm 14 hours in and my units are steamrolling everything. I hate that the battles are this easy.

Should I restart with a different house on the highest difficulty? I want a good challenge.

Mm, maybe, if you wouldn't enjoy completing that run. Worth noting that NG+ benefits for runs are cumulative.

But 14 hours isn't so long in this game, so if you were going to restart, now would be the time. Hard is more demanding than Normal (which may as well be 'Story mode'). Maddening is far more rigorous than Hard, but I also wouldn't recommend it for a first run; it basically demands full knowledge of the game.
 

Caz

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
13,055
Canada
You playing with quite possibly the best house too. Hope you didn't let anyone die.

Is this thread for FE in general now? Seeing someone mentioning the 30th anniversary... Honestly I'm concerned about a FE4 remake. Kaga would need to return. Which the likelihood of that is... Zero.

I do not have faith in IS to do a remake without messing it up like shadow dragon. Though new mystery of the emblem was pretty good.
Putting aside how you contradicted your own argument by pointing out how New Mystery, a remake of Book 2 that was done by Intelligent Systems, was an improvement over Shadow Dragon (in part because Book 2 is much better than Book 1), Kaga is not necessary for a remake to be good from a gameplay perspective. If there's anything I worry about, it's how IS will handle things like how few women have any agency in that game given how badly they handled Celica in Shadows of Valentia or the incest which is just...disgusting. The Kaga era had a lot of experimentation when it came to narrative and mechanics but not all of them were particularly successful, and Seisen No Keifu showcases that dynamic quite well.

Also, we have a thread for Fire Emblem.
 

PBalfredo

One Winged Slayer
Member
Oct 26, 2017
4,513
Honestly, not being able to increase the difficulty mid-game is the biggest flaw of the game. The difficulties aren't very descriptive which catches a lot of players by surprise, but by then they're typically several a hefty ways through a campaign and restarting a meaty strategy game is a lot to ask of players. Would it really screw up things too bad to increase the difficulty mid-campaign? I'd think characters raised on lower difficulties would still be viable, if not better equipped thanks to increase exp gain, so I don't think players would trap themselves by adjusting the difficulty.
 

HBK

Member
Oct 30, 2017
8,048
Honestly, not being able to increase the difficulty mid-game is the biggest flaw of the game. The difficulties aren't very descriptive which catches a lot of players by surprise, but by then they're typically several a hefty ways through a campaign and restarting a meaty strategy game is a lot to ask of players. Would it really screw up things too bad to increase the difficulty mid-campaign? I'd think characters raised on lower difficulties would still be viable, if not better equipped thanks to increase exp gain, so I don't think players would trap themselves by adjusting the difficulty.
I'm pretty sure the inability to increase difficulty is plain old gitguddism. Yup, we're in 2020 (well the game was released in 2019 but whatever), and games are still designed with gatekeeping as a core principle 🤷‍♀️
 

Disclaimer

Member
Oct 25, 2017
11,583
I'm pretty sure the inability to increase difficulty is plain old gitguddism. Yup, we're in 2020 (well the game was released in 2019 but whatever), and games are still designed with gatekeeping as a core principle 🤷‍♀️

It's just a holdover that needs to change. It didn't used to be that big a deal, because the games weren't as lengthy a commitment as Three Houses, and the difficulties matched their naming a little better.

This'd be less an issue if Normal were... a satisfying normal, instead of piss easy. But there's no reason it shouldn't change; not like Fire Emblem is multiplayer or even has achievements.
 

HBK

Member
Oct 30, 2017
8,048
It's just a holdover that needs to change. It didn't used to be that big a deal, because the games weren't as lengthy a commitment as Three Houses, and the difficulties matched their naming a little better.

This'd be less an issue if Normal were... a satisfying normal, instead of piss easy. But there's no reason it shouldn't change; not like Fire Emblem is multiplayer or even has achievements.
Well. I agree.

It's just that some developers seem to be hang on ... let's just say a certain idea of "merit" that's honestly bloody annoying when you've been playing video games for 30+ years and just have seen it all, and don't really need a video game to try to remind you that "life is hard" 🤷‍♀️

Just let us play the goddamn game however we see fit.
 

Morlas

Looking for a better cartoon show.
Moderator
Oct 25, 2017
72,979
How many people would play the first three or so chapters on hard/normal before switching to maddening? Not that I don't agree with letting us choose difficulty mid-run mind you.
 

LinkStrikesBack

One Winged Slayer
Member
Oct 27, 2017
16,484
I'm pretty sure the inability to increase difficulty is plain old gitguddism. Yup, we're in 2020 (well the game was released in 2019 but whatever), and games are still designed with gatekeeping as a core principle 🤷‍♀️

The games difficulty changes how much exp you earn. Being able to change the difficulty changes the expected amount of exp you would earn, which is obviously a huge deal in balancing the difficulty of a mode.

The problem with three houses difficultywise is it needed a lunatic difficulty between hard and maddening, not that it didn't let you change really
 

Morlas

Looking for a better cartoon show.
Moderator
Oct 25, 2017
72,979
Considering how poorly-designed the first few chapters of Maddening are, why would that matter?
the only one I'd really consider close to unfair is chapter 2 with the bandits

chapter one is manageable if you go to the left instead of trying to take both houses at once, and chapter three you should have at least a couple of beginner class units by that point as well as catherine mopping up a few enemies for you along the way

honestly i think one of the biggest contributors to how difficult the early chapters of three houses are on maddening is just how weak magic units are before they can promote to monk

also how does maddening compare to say lunatic and lunatic+ in awakening? Three Houses is the first FE I've played on a harder difficulty
 

Spiderman

Banned
Oct 28, 2017
3,995
Mm, maybe, if you wouldn't enjoy completing that run. Worth noting that NG+ benefits for runs are cumulative.

But 14 hours isn't so long in this game, so if you were going to restart, now would be the time. Hard is more demanding than Normal (which may as well be 'Story mode'). Maddening is far more rigorous than Hard, but I also wouldn't recommend it for a first run; it basically demands full knowledge of the game.
Thank you! I restarted with the Golden Deer on hard and I already like them more, its a fun set of characters (I played Blue Lions previously). Battles already feel a lot harder so I'm happy with that difficulty.

I really love that everything is fully voiced because that's pretty rare and it really adds to the immersion. Hopefully, choices are going to be a big part of the later chapters.
 

Durden

Avenger
Oct 25, 2017
12,514
So I'm really trying to decide between this and the upcoming Switch version of XCOM 2 to fill my tactics RPG void.

+Really loved Awakening a lot, but didn't finish it. Haven't played a FE since

+Like the look and sound of this one a lot

+Seems to have some excellent reviews and a lot of content

- I prefer Sci Fi to fantasy a lot

- I adored XCOM 1, it was one of my favorite games ever made

- It will probably be cheaper and includes all content. FE may go on sale but I think it's only shot would be E3 time.

I don't really know for sure what the consensus for XCOM 2 was but I'm pretty sure people generally thought it was great. Thoughts? I've been interested in 3 houses since launch but still haven't pulled the trigger.

Also how much content is the DLC and how essential is it? I probably should just wait until around E3 time regardless since there may be sales, but I'm tempted to grab it now.
 

Tochtli79

Member
Jun 27, 2019
5,792
Mexico City
So I'm really trying to decide between this and the upcoming Switch version of XCOM 2 to fill my tactics RPG void.

+Really loved Awakening a lot, but didn't finish it. Haven't played a FE since

+Like the look and sound of this one a lot

+Seems to have some excellent reviews and a lot of content

- I prefer Sci Fi to fantasy a lot

- I adored XCOM 1, it was one of my favorite games ever made

- It will probably be cheaper and includes all content. FE may go on sale but I think it's only shot would be E3 time.

I don't really know for sure what the consensus for XCOM 2 was but I'm pretty sure people generally thought it was great. Thoughts? I've been interested in 3 houses since launch but still haven't pulled the trigger.

Also how much content is the DLC and how essential is it? I probably should just wait until around E3 time regardless since there may be sales, but I'm tempted to grab it now.

Well, this is an FE thread so... play FE! :P

The fantasy setting does some interesting things with its lore. It isn't just a typical medieval world. And especially compared to the lacklustre world of Awakening, this one has a lot of backstory and details to get immersed in. The characters and story are also phenomenal.

The DLC isn't really necessary, it's only worth it for the bonus side story which adds a bit to the lore (but is ultimately not canon) as well as 4 new characters and classes (of which, imo, only two are particularly useful). None of it is required and the game is huge and a complete experience even without the DLC. You can and should play through one of the four routes without it, get a feel for the game, and then decide whether you want the bonus content or not.
 

Durden

Avenger
Oct 25, 2017
12,514
Well, this is an FE thread so... play FE! :P

The fantasy setting does some interesting things with its lore. It isn't just a typical medieval world. And especially compared to the lacklustre world of Awakening, this one has a lot of backstory and details to get immersed in. The characters and story are also phenomenal.

The DLC isn't really necessary, it's only worth it for the bonus side story which adds a bit to the lore (but is ultimately not canon) as well as 4 new characters and classes (of which, imo, only two are particularly useful). None of it is required and the game is huge and a complete experience even without the DLC. You can and should play through one of the four routes without it, get a feel for the game, and then decide whether you want the bonus content or not.

Got it. So it sounds like if I loved Awakening, I'd probably like this one even more. And good to hear I can consider the season pass at my leisure really.

So it sounds like I will get the game. But now I just have to decide if I'm gonna wait for a sale or not. I feel like one's gotta be coming up soon at E3 time since it's never been on sale before. Hmmmm...
 

HBK

Member
Oct 30, 2017
8,048
How many people would play the first three or so chapters on hard/normal before switching to maddening? Not that I don't agree with letting us choose difficulty mid-run mind you.
The game lacks a proper Hard Mode, and ideally with NG+ we should be able to unlock custom difficulty settings, such as XP modifiers, enemy level modifiers, monetary gain modifiers, etc.

Also someone starting on Normal and finding the game too easy should totally be able to at least raise it on Hard. I agree that such options make discussing difficulty pretty tricky, but then again maybe difficulty shouldn't be balanced with stuff like XP nerfs but more with enemy numbers, skills, and stat adjustments.
 

TurokTTZ

Member
Oct 25, 2017
597
Putting aside how you contradicted your own argument by pointing out how New Mystery, a remake of Book 2 that was done by Intelligent Systems, was an improvement over Shadow Dragon (in part because Book 2 is much better than Book 1), Kaga is not necessary for a remake to be good from a gameplay perspective. If there's anything I worry about, it's how IS will handle things like how few women have any agency in that game given how badly they handled Celica in Shadows of Valentia or the incest which is just...disgusting. The Kaga era had a lot of experimentation when it came to narrative and mechanics but not all of them were particularly successful, and Seisen No Keifu showcases that dynamic quite well.

Also, we have a thread for Fire Emblem.
For some reason my alerts didn't show me this post.

It just shows IS has a mixed bag. Well I personally am not a fan of Gaiden. Regardless of NES or 3DS. Geneology however tells one hell of a story. A story that shouldn't get redacted.

Incest is disgusting? On a dark age/medieval story? Man, you must hate opening up history books huh. Can't help but laugh reading this part.

A lot of experimentation that is still in use today. IS owes plenty to Kaga. If there is a game IS can be proud of that can match up to kaga emblem, tellius comes into mind...
 

Caz

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
13,055
Canada
Incest is disgusting? On a dark age/medieval story? Man, you must hate opening up history books huh. Can't help but laugh reading this part.
I'm not sure you're aware of this but Fire Emblem is not history; Intelligent Systems chose to use it as a plot point when they could have used just about any other method to showcase how evil the villains were. Just because they included something that happened in the real world doesn't somehow justify its inclusion nor is it a defense for the execution of said inclusion, especially when it's intertwined with Deirdre's lack of agency within the story.

P.S. Attributing all of Fire Emblem: Seisen No Keifu's qualities, positive or otherwise, to Kaga alone does a disservice to the many other people who worked on that game, be it Gunpei Yokoi, Tohru Narihiro or other staff members of Intelligent Systems, former or current. If you'd like to discuss this further, we can do so in the appropriate thread because i'd prefer not to derail this any further than to say that Three Houses always gave me the impression that they were going to remake Seisen No Keifu shortly afterwards, be it once the DLC was wrapped up or working on the two at the same time.
 
Oct 27, 2017
1,302
Finished my 2nd playthrough. Verdant Wind was a lot more satisfying than Crimson Flower - questions from the 1st part got answered, the true villains were defeated, the whole world was flashed out a lot more and the 2nd part had a clear sense of advancement one chapter after another (we first conquer the bridge, then the fortress, etc., whereas I found the structure of Edelgard's campaign a bit random). Cindered Shadow characters and classes also didn't feel out of place and I really hope that the Trickster and the Dark Flier will return in future entries.

Claude is definitely one of the better Lords the series has ever offered. Lots of games have taken a page out Nietzsche's theory of Übermensch, but usually portraying it as a social-darwinist Super-man. Claude is closer to Nietzsche's original meaning - a nihilist who accepted everything is relative and the world is about nothing, and therefore pragmatically build a better world, of which only mankind is in charge, without made-up values.

Still, the biggest issues from CF are still there. The Monastery destroys the pacing, especially during the 2nd part, and the amount of recycled content really does a disservice to the game as a whole. Three Houses is a game with the hearth in the right place but too ambitious (ironically, I think one can make the same criticism to Seisen no Keifu and Radiant Dawn). And they really need to find a good compromise between Hard-but-really-easy-until-the-final-chapters and Maddening-same-return-reinfocements-and-inflated-stats.

I'll wait a few months to play Dimitri's route (indeed not playing VW right after CF was a good idea). I'm thinking about playing Thracia 776 right now.