You're already dead my friend.
The cover system came straight from Kill Switch, which predates RE4. The camera angle is, unfortunately, RE4's only lasting influence.The camera, for one, and arguably the whole idea of "stop and pop" which led us to cover shooters once it continued to evolve.
Yeah yeah, and Gun Fight, Rolling Thunder, and Time Crisis all came before Kill.Switch. What matters is what popularizes it.The cover system came straight from Kill Switch, which predates RE4. The camera angle is, unfortunately, RE4's only lasting influence.
Sure, but it certainly wasn't RE4 because it didn't have anything like that. Gears of War took it from Kill Switch.Yeah yeah, and Gun Fight, Rolling Thunder, and Time Crisis all came before Kill.Switch. What matters is what popularizes it.
I never said RE4 had cover shooting, I said it was the popular genesis of "stop and pop" which eventually evolved into what we'd now call a cover shooter - alongside other, much less well known games.Sure, but it certainly wasn't RE4 because it didn't have anything like that. Gears of War took it from Kill Switch.
RE4's aiming mechanics are more similar to GoldenEye's precise aiming than any kind of cover system.
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Easy. I've never played RE4 (I don't play horror in general; RE2 probably gave me a trauma), so it automatically goes to Bloodborne.
resi 4 has been topped by re2make, bloodborne has not been topped topped by sekiro
so bloodborne, gotg