Witcher 3 was ported to the Switch. Halo Infinite being downported to the XB1 won't be that big of an issue.
Nintendo didn't market power as the Switch's gimmick, though, so BOTW being pretty much identical wasn't an issue as it was now running on a handheld. With the difference in power between Scarlett and One, it'll definitely show how they had to build it with the One in mind.I mean, rewind this back a few years and you'd probably see "Should Nintendo be developing The Legend of Zelda: Breath of the Wild for the Wii U?" That turned out ok, despite being developed for two platforms.
I know the scenario isn't exactly the same, but I'm not particularly worried at this point. But, we haven't really seen much of it in action so far to know the broader implications to Microsoft's decision...
Also, most wouldn't argue that a high-end looking PC game is being held back because it also offers lower-end graphics options. I think that's probably the closest comparison - Microsoft will clearly be wanting to show how much better Halo: Infinite looks on Scarlett in the run up to launch.
Nah, BOTW showed gameplay is more important than making a game all about power.
Nah, BOTW showed gameplay is more important than making a game all about power.
The Elder Scrolls 6 will use next gen hardware to create a world that wasn't possible on the current hardware. This is not about the graphics.
I don't think people would be happy with Halo Infinite if it was just Halo 5 with the best gfx ever.
makes you wonder what this game could have been had it been developed from the ground up for the next generation Xbox.
i mean, it has to, its coming to xbox one lol, you know as a full physical and digital game,not just streaming lolI thought it would be playable on the XB1 through streaming? Not going to lie, if it needs to run on a 2012 console, I'm suddently much less interested in the game.
I don't agree, since WiiU and Switch are almost equal in power. Xbone and Scarlet are not.Nah, BOTW showed gameplay is more important than making a game all about power.
Another post mentioned this too. Yeah, gotta agree. It should show they still support their soon to be last gen console well.I mean aren't we praising Sony for releasing games for the PS4 a year before PS5 releases like TLoU was for the PS3.
I think they're trying to instill confidence that they're willing to support their platform late in the gen.
Yup.
See: GTAV. Sold a shitload of copies (and looked amazing) on "old" consoles, then basically got everyone to double-dip with a next gen release the following year.
They want more people to pay for Game Pass so they are targeting as many Xbox consoles as possible. It's not a mistake.
There is no downport, XB1 is the baselineWitcher 3 was ported to the Switch. Halo Infinite being downported to the XB1 won't be that big of an issue.