I'd say it's more due to the Lite not quite selling as Nintendo expected, so they had more left in their warehouses. After all, there's no reason the Lite would be easier to manufacture, and besides, it's made in the same factories so it would also be impacted the same way OG model was.
Are we looking at a fucking 3 million opening including digital? O_O
I'd say it's more due to the Lite not quite selling as Nintendo expected, so they had more left in their warehouses. After all, there's no reason the Lite would be easier to manufacture, and besides, it's made in the same factories so it would also be impacted the same way OG model was.
It needs a digital share of 37.31% to hit 3.000.000 units soldthrough to consumers. That's not that far-fetched. It's well within reach, actually.
Animal Crossing has soft drops at second week so far
516.381 / 196.797 (38%) どうぶつの森 ハッピーホームデザイナー
721.786 / 315.317 (44%) とびだせ どうぶつの森
303.204 / 110.403 (36%) 街へいこうよ どうぶつの森
335.425 / 142.869 (43%) おいでよ どうぶつの森
Highest weeks outside of system launch/W49-W01 (from GameDataLibrary)
NSW {2020 W12 -> Animal Crossing: New Horizons} - 392.576
PSP {2010 W48 -> Monster Hunter Freedom 3} - 327.905
NDS {2006 W21 -> New Super Mario Bros.} - 289.151
NDS {2007 W18 -> golden week} - 285.192
3DS {2013 W37 -> Monster Hunter 4} - 276.792
If you want to count GBA's 2nd week on the market - 323.686
Jesus, the GROWTH.[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 1.364.544 / NEW <60-80%>
[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 1.238.358 / NEW <60-80%>
[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 721.786 / NEW <97,30%>
[3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 516.381 / NEW <60-80%>
[NDS] Animal Crossing: Wild World <ETC> (Nintendo) {2005.11.23} (¥4.800) - 335.425 / NEW
[WII] Animal Crossing: City Folk # <ETC> (Nintendo) {2008.11.20} (¥5.800) - 303.204 / NEW
____
And best week ever for Switch, including debut week.
MERCY[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 1.364.544 / NEW <60-80%>
[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 1.238.358 / NEW <60-80%>
[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 721.786 / NEW <97,30%>
[3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 516.381 / NEW <60-80%>
[NDS] Animal Crossing: Wild World <ETC> (Nintendo) {2005.11.23} (¥4.800) - 335.425 / NEW
[WII] Animal Crossing: City Folk # <ETC> (Nintendo) {2008.11.20} (¥5.800) - 303.204 / NEW
____
And best week ever for Switch, including debut week.
Makes me wonder how quickly it would have gotten there if it wasent a shortageWith this, Switch (12.8 M) has officially passed the Wii (12.7 M) in Japan.
It could make it easier for people to understand why there is a delay if they say that they need extra time to make the game even better. Delaying a game could also be an attempt to avoid crunch periods, giving the developers more time to complete the game instead of having to work overtime for the last weeks of development. I do think that they delayed the game to make it even better though, but maybe it was a combination of a strategi delay too.There was no reason to mention crunch if it was a strategic delay.
Wasnt Fire Emblem around 40% (and the highest we've seen so far?) due to its big discount through the voucher program? I dont think Animal Crossing would be able to match that since it doesnt have the same discount, and reacing 40% is much harder with such a big number (nearly 1.9 million). But i do think that Animal Crossing can reach 3 million within the first month (3 million being reached in either the 2nd, 3rd or 4th week).It needs a digital share of 37.31% to hit 3.000.000 units soldthrough to consumers. That's not that far-fetched. It's well within reach, actually.
New Leaf was supply constrained at retail so that's at least one reason.Thats an amazing sales performance indeed, both for Animal Crossing and for Switch hardware! :) Any known reason why it did so much more than New Leaf? I know that New Leaf was supply constrained, but any other reason(s)? People who got New Leaf later on doesnt want to wait this time around and rather get the game at launch instead?
It could make it easier for people to understand why there is a delay if they say that they need extra time to make the game even better. Delaying a game could also be an attempt to avoid crunch periods, giving the developers more time to complete the game instead of having to work overtime for the last weeks of development. I do think that they delayed the game to make it even better though, but maybe it was a combination of a strategi delay too.
Wasnt Fire Emblem around 40% (and the highest we've seen so far?) due to its big discount through the voucher program? I dont think Animal Crossing would be able to match that since it doesnt have the same discount, and reacing 40% is much harder with such a big number (nearly 1.9 million). But i do think that Animal Crossing can reach 3 million within the first month (3 million being reached in either the 2nd, 3rd or 4th week).
The following are some reasons:Thats an amazing sales performance indeed, both for Animal Crossing and for Switch hardware! :) Any known reason why it did so much more than New Leaf? I know that New Leaf was supply constrained, but any other reason(s)? People who got New Leaf later on doesnt want to wait this time around and rather get the game at launch instead?
I always appreciated Aya Kyogoku, I'm glad she got more importance at Nintendo over the years.
whatever Nintendo is paying this man isn't enough
Switch has a shot at beating the Wii LTD this week, right?
GDL says Wii finished at 12.7M
Switch is at 12.4M with a huge week coming up. Or is stock just too limited?
Reading up on her, she made quite the impact.I always appreciated Aya Kyogoku, I'm glad she got more importance at Nintendo over the years.
It's true, I have never played an AC game and I do not collect special edition consoles but I really wanted that one.It cannot be ignored that Nintendo released this game alongside one of the most beautiful themed consoles of all time. Ppl who don't even want AC:NH want that beautiful pastel-colored masterpiece.
Nintendo should see a boost in hardware sales for as long as they can sell that version.
Yeah but there's a limit to how many copies ACNH can sell in total, and it had an explosive launch, so it should have a bigger drop than past entries.Animal Crossing has soft drops at second week so far
516.381 / 196.797 (38%) どうぶつの森 ハッピーホームデザイナー
721.786 / 315.317 (44%) とびだせ どうぶつの森
303.204 / 110.403 (36%) 街へいこうよ どうぶつの森
335.425 / 142.869 (43%) おいでよ どうぶつの森
Yeah but there's a limit to how many copies ACNH can sell in total and it had an explosive launch, so it should have a bigger drop than past entries.
Are we looking at a fucking 3 million opening including digital? O_O
Kids, lemme tell you about the look of the true almighty
2D Mario is up there, IMO. New Super Mario Bros has lost its lustre a little bit, but I have to imagine a genuinely new version of 2D Mario would be wildly successful.Animal Crossing now officially Nintendo's 3rd hottest IP ATM, behind Pokemon and Mario Kart? Granted, it's even bigger than that clearly here in Japan but I don't think we were ready for these numbers.