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Tialo

Member
Dec 4, 2019
1,064
How is the production situation of Switch at the moment? Have the factories reopened and could Nintendo provide more deliveries in the near future again?
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
I'd say it's more due to the Lite not quite selling as Nintendo expected, so they had more left in their warehouses. After all, there's no reason the Lite would be easier to manufacture, and besides, it's made in the same factories so it would also be impacted the same way OG model was.

Regardless of expectations being met or not it would be easier to store Lites in warehouses than the OG Switch simply due to the size, and then it would easier to ship higher volumes too. I haven't compared the boxes directly but Lites must take up only around 1/3 of the space.
 

enishi

Member
Oct 27, 2017
85
Hong Kong
I'd say it's more due to the Lite not quite selling as Nintendo expected, so they had more left in their warehouses. After all, there's no reason the Lite would be easier to manufacture, and besides, it's made in the same factories so it would also be impacted the same way OG model was.

Lite is definitely easier to manufacture. Just for the main console unit, you need 3 product lines for original Switch (Switch tablet, R-Joycon, L-Joycon) comparing to 1 line for Lite. You also need additional line for the dock... Assembling Joycon certainly takes time since there are many tiny components packed together, and additional tests needed for connection between tablet and joycon...

Manufacture cost for Lite could be 1/2, or even less of original Switch.
 

Puroresu_kid

Member
Oct 28, 2017
9,472
Boy I'm remembering when some tried to claim Nintendo blew their load early in year 1 and were in trouble.

AC is an absolute beast.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
Looks like Isabelle is gonna be on vacation juice for the next several years

tenor.gif
 

Bunkles

Attempted to circumvent ban with alt account
Banned
Oct 26, 2017
5,663
The mobile game is charting higher too. Animal Crossing sweeping the world.
 

oracion

Member
Jan 7, 2018
695
Tokyo
Tokyo Governor's emergency press conference at 8pm will be to ask all Tokyo residents to avoid going outdoors this weekend unless necessary.
 

mclem

Member
Oct 25, 2017
13,473
Animal Crossing has soft drops at second week so far

516.381 / 196.797 (38%) どうぶつの森 ハッピーホームデザイナー
721.786 / 315.317 (44%) とびだせ どうぶつの森
303.204 / 110.403 (36%) 街へいこうよ どうぶつの森
335.425 / 142.869 (43%) おいでよ どうぶつの森

I wonder if we might see a greater drop than usual... for one thing, what's *stock* like now, and for another, with Covid, that might lead more of the later purchases to be digital.

Edit: Just noticed a later comment saying that there's no sign of shortages, and that things are proceeding relatively normally in Japan, so maybe not!
 

Tialo

Member
Dec 4, 2019
1,064
The second week drop of NH should be bigger than it was for other titles of the IP. I don't think that we will see only a 35-40% drop or something like this.
 

lemonhat

Member
Dec 6, 2018
219
Highest weeks outside of system launch/W49-W01 (from GameDataLibrary)

NSW {2020 W12 -> Animal Crossing: New Horizons} - 392.576
PSP {2010 W48 -> Monster Hunter Freedom 3} - 327.905
NDS {2006 W21 -> New Super Mario Bros.} - 289.151
NDS {2007 W18 -> golden week} - 285.192
3DS {2013 W37 -> Monster Hunter 4} - 276.792

If you want to count GBA's 2nd week on the market - 323.686

Thanks. Amazing as expected (and wow at PSP. The boost Monster Hunter gave it was just wild. Then there's the DS that sold 200k week in week out like it was nothing for a while. Ridiculous beast). Though it's only right the highest first week ever has the biggest non-holiday non-launch hardware sales to go with it I guess. :D
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
> half million second weeks

Famitsu Sales: Week 36, 2000 (Aug 28 - Sep 03)
01./01. [PS1] Dragon Quest VII: Fragments of the Forgotten Past <RPG> (Enix) {2000.08.26} (¥7.800) - 1.072.286 / 2.934.351 (-42%)

Famitsu Sales: Week 49, 2004 (Nov 29 - Dec 05)
01./01. [PS2] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2004.11.27} (¥8.800) - 559.524 / 2.796.405 <87,60%> (-75%)

Famitsu Sales: Week 14, 2008 (Mar 31 - Apr 06)
01./01. [PSP] Monster Hunter Freedom Unite # <ACT> (Capcom) {2008.03.27} (¥4.571) - 552.701 / 1.375.966 (-33%)

Famitsu Sales: Week 29, 2009 (Jul 13 - Jul 19)
01./01. [NDS] Dragon Quest IX: Sentinels of the Starry Skies <RPG> (Square Enix) {2009.07.11} (¥5.695) - 602.856 / 2.946.296 (-74%)

Famitsu Sales: Week 39, 2010 (Sep 20 - Sep 26)
01./01. [NDS] Pokemon Black / White # <RPG> (Pokemon Co.) {2010.09.18} (¥4.571) - 772.172 / 3.409.457 (-71%)

Famitsu Sales: Week 50, 2010 (Dec 06 - Dec 12)
01./01. [PSP] Monster Hunter Freedom 3 # <ACT> (Capcom) {2010.12.01} (¥5.524) - 514.198 / 2.660.665 (-76%)

Famitsu Sales: Week 42, 2013 (Oct 14 - Oct 20)
01./01. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.571) - 591.025 / 2.687.075 <87,80%> (-72%)

Famitsu Sales: Week 51, 2014 (Dec 15 - Dec 21)
01./01. [3DS] Yo-kai Watch 2: Psychic Specters <RPG> (Level 5) {2014.12.13} (¥4.600) - 530.183 / 1.742.101 <80-100%> (-56%)
____

Animal Crossing second weeks

Famitsu Sales: Week 49, 2005 (Nov 28 - Dec 04)
02./01. [NDS] Animal Crossing: Wild World <ETC> (Nintendo) {2005.11.23} (¥4.571) - 142.869 / 478.294 <83,10%> (-57%)

Famitsu Sales: Week 48, 2008 (Nov 24 - Nov 30)
03./01. [WII] Animal Crossing: City Folk # <ETC> (Nintendo) {2008.11.20} (¥5.524) - 110.403 / 413.607 (-64%)

Famitsu Sales: Week 47, 2012 (Nov 12 - Nov 18)
01./01. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.571) - 315.317 / 1.037.103 <95,80%> (-56%)

Famitsu Sales: Week 32, 2015 (Aug 03 - Aug 09)
01./01. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.000) - 196.797 / 713.178 <60-80%> (-62%)
 
Last edited:

Celine

Member
Oct 26, 2017
5,030
Nintendo has completely cornered the japanese market all by themselves.

"We don't believe in the idea of companies getting together to establish a new entertainment business. We need only one healthy, strong company as the leader." - Hiroshi Yamauchi
 

Everywhere

Banned
Jun 12, 2019
2,104
[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 1.364.544 / NEW <60-80%>
[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 1.238.358 / NEW <60-80%>

[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 721.786 / NEW <97,30%>
[3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 516.381 / NEW <60-80%>
[NDS] Animal Crossing: Wild World <ETC> (Nintendo) {2005.11.23} (¥4.800) - 335.425 / NEW
[WII] Animal Crossing: City Folk # <ETC> (Nintendo) {2008.11.20} (¥5.800) - 303.204 / NEW

____

And best week ever for Switch, including debut week.
Jesus, the GROWTH.

And this is an evergreen title on top of everything. This is just the beginning of its chart journey.
 

Jbone115

Member
Oct 25, 2017
2,744
This game is the perfect storm of well-loved IP, well-loved hardware, and great release timing. Plus it has very high quality too from what I've seen/played, so WOM should be strong as well.

Congrats!
 

zroid

One Winged Slayer
The Fallen
Oct 25, 2017
5,785
Canada
[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[NSW] Pokemon Sword / Shield # <RPG> (Pokemon Co.) {2019.11.15} (¥5.980) - 1.364.544 / NEW <60-80%>
[NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 1.238.358 / NEW <60-80%>

[NSW] Animal Crossing: New Horizons <ETC> (Nintendo) {2020.03.20} (¥5.980) - 1.880.626 / NEW
[3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 721.786 / NEW <97,30%>
[3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 516.381 / NEW <60-80%>
[NDS] Animal Crossing: Wild World <ETC> (Nintendo) {2005.11.23} (¥4.800) - 335.425 / NEW
[WII] Animal Crossing: City Folk # <ETC> (Nintendo) {2008.11.20} (¥5.800) - 303.204 / NEW

____

And best week ever for Switch, including debut week.
MERCY
 

Gartooth

Avenger
Oct 25, 2017
8,440
1.8 million physical, plus a large digital share could make this the biggest game debut ever in Japan right? This game is an absolute monster!!!

Jesus, seeing the first week comparisons to other AC games too. Then factoring in the giant worldwide numbers at the end of the quarter, evergreen legs and such.

Nearly 400k Switch too! Just absolute insane demand. I guess waiting 8 years for a follow-up to New Leaf paid off in making this giant launch for Nintendo. lol
 

test_account

Member
Oct 25, 2017
4,645
Thats an amazing sales performance indeed, both for Animal Crossing and for Switch hardware! :) Any known reason why it did so much more than New Leaf? I know that New Leaf was supply constrained, but any other reason(s)? People who got New Leaf later on doesnt want to wait this time around and rather get the game at launch instead?


There was no reason to mention crunch if it was a strategic delay.
It could make it easier for people to understand why there is a delay if they say that they need extra time to make the game even better. Delaying a game could also be an attempt to avoid crunch periods, giving the developers more time to complete the game instead of having to work overtime for the last weeks of development. I do think that they delayed the game to make it even better though, but maybe it was a combination of a strategi delay too.


It needs a digital share of 37.31% to hit 3.000.000 units soldthrough to consumers. That's not that far-fetched. It's well within reach, actually.
Wasnt Fire Emblem around 40% (and the highest we've seen so far?) due to its big discount through the voucher program? I dont think Animal Crossing would be able to match that since it doesnt have the same discount, and reacing 40% is much harder with such a big number (nearly 1.9 million). But i do think that Animal Crossing can reach 3 million within the first month (3 million being reached in either the 2nd, 3rd or 4th week).
 

Principate

Member
Oct 31, 2017
11,186
Thats an amazing sales performance indeed, both for Animal Crossing and for Switch hardware! :) Any known reason why it did so much more than New Leaf? I know that New Leaf was supply constrained, but any other reason(s)? People who got New Leaf later on doesnt want to wait this time around and rather get the game at launch instead?



It could make it easier for people to understand why there is a delay if they say that they need extra time to make the game even better. Delaying a game could also be an attempt to avoid crunch periods, giving the developers more time to complete the game instead of having to work overtime for the last weeks of development. I do think that they delayed the game to make it even better though, but maybe it was a combination of a strategi delay too.



Wasnt Fire Emblem around 40% (and the highest we've seen so far?) due to its big discount through the voucher program? I dont think Animal Crossing would be able to match that since it doesnt have the same discount, and reacing 40% is much harder with such a big number (nearly 1.9 million). But i do think that Animal Crossing can reach 3 million within the first month (3 million being reached in either the 2nd, 3rd or 4th week).
New Leaf was supply constrained at retail so that's at least one reason.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Thats an amazing sales performance indeed, both for Animal Crossing and for Switch hardware! :) Any known reason why it did so much more than New Leaf? I know that New Leaf was supply constrained, but any other reason(s)? People who got New Leaf later on doesnt want to wait this time around and rather get the game at launch instead?
The following are some reasons:
  • Switch has had a massive effect on software sales for many franchises
  • The last mainline game was over 8 years ago
  • The streaming community hugely embraced the game
  • The game has been incredibly well-received critically
  • The corona crisis made it such that a game as cozy and escapist as Animal Crossing should get a good boost
  • New Leaf proselytised the boons of Animal Crossing a lot I feel, what with it having been received really well back in the day
  • It's a huge release in a quarter where Japan hasn't seen a ton of huge releases (nothing like KH3 last year, for example)
Even taking those into consideration, it's still a massive overperformance compared to expectations, of course. Crazy numbers, could be 3x or more what New Leaf did first week.
 

DarkDetective

Banned
Oct 25, 2017
4,906
The Netherlands
I was a bit too optimistic about 37% digital share yeah.
A digital share of around 30% is more likely - that is more in line with results of other first-party Nintendo titles -, which would set ACNH next to Pokémon Black & White (a very small difference) in the charts.
 

ShiningBash

Member
Oct 29, 2017
1,416
It cannot be ignored that Nintendo released this game alongside one of the most beautiful themed consoles of all time. Ppl who don't even want AC:NH want that beautiful pastel-colored masterpiece.

Nintendo should see a boost in hardware sales for as long as they can sell that version.
 

Zorg1000

Banned
Jul 22, 2019
1,750
It cannot be ignored that Nintendo released this game alongside one of the most beautiful themed consoles of all time. Ppl who don't even want AC:NH want that beautiful pastel-colored masterpiece.

Nintendo should see a boost in hardware sales for as long as they can sell that version.
It's true, I have never played an AC game and I do not collect special edition consoles but I really wanted that one.
 

Everywhere

Banned
Jun 12, 2019
2,104
Animal Crossing has soft drops at second week so far

516.381 / 196.797 (38%) どうぶつの森 ハッピーホームデザイナー
721.786 / 315.317 (44%) とびだせ どうぶつの森
303.204 / 110.403 (36%) 街へいこうよ どうぶつの森
335.425 / 142.869 (43%) おいでよ どうぶつの森
Yeah but there's a limit to how many copies ACNH can sell in total, and it had an explosive launch, so it should have a bigger drop than past entries.
 

Mpl90

Member
Oct 25, 2017
3,215
With such massive results, it's pretty clear that Nintendo has no dated release for April because...they simply don't need it: Animal Crossing will keep on selling huge numbers in the short-mid term. Every week will look like a launch week, especially as GW itself gets closer.
 

Encephalon

Member
Oct 26, 2017
5,859
Japan
I would be very interested in seeing digital numbers. I buy most games physically, but I bought this one digitally. It just didn't seem to make sense otherwise.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
It's sort of funny to think that ACNH is likely the "last" huge Switch title Nintendo could have possibly released to expand its userbase. There's no going higher than this.
 

m051293

Member
Oct 29, 2017
1,658
we are looking at a 7m+ ww opening as it looks
10m shipment for the quarter might also be low.

Amazing. We are looking at the best opening weekend/frame for a Nintendo title ever in the middle of March.

Are we looking at a fucking 3 million opening including digital? O_O

We'll find out tomorrow hopefully. That would make beating Pokemon's 6M WW a lot easier. Only needs 3M from NA/EU/ROTW, don't see how it can't blow past that.
 

Le Dude

Member
May 16, 2018
4,709
USA
Animal Crossing now officially Nintendo's 3rd hottest IP ATM, behind Pokemon and Mario Kart? Granted, it's even bigger than that clearly here in Japan but I don't think we were ready for these numbers.
2D Mario is up there, IMO. New Super Mario Bros has lost its lustre a little bit, but I have to imagine a genuinely new version of 2D Mario would be wildly successful.
 
Oct 26, 2017
1,066
Why are people giving up hope of 3m with digital? Animal Crossing should be a title where owning it digitally is better. Believe!!