It's a good thing that Nintendo needs Xenoblade as a portfolio filler, because three games in, the series shows no breakout hit potential at all.
I'm trying to understand the need for this series to be a hit.
It's a good thing that Nintendo needs Xenoblade as a portfolio filler, because three games in, the series shows no breakout hit potential at all.
I think it's because people want to see Monolith Soft do bigger things. like their own Breath of the Wild or whatever.I'm trying to understand the need for this series to be a hit.
I think what will be more interesting to see which companies still stubbornly avoid giving the Switch support as it closes in on the PS4's LTDMost interesting thing next quarter, apart from Monster Hunter World sales, is how deep Switch will eat into PS4 hardware and software sales with the increased supply.
If it shows good legs next 3 weeks that holidays last and sells 20-25k going for 200k LTD at retail won't be so far.I see, thanks! Yeah, XB2 could very well surpass that number imo, possibly even without accounting for digital.
I mean really the wii u wasn't all that important either as it was selling and treated like a handheld in Japan so it's most direct comparison is the 3DS I feel a pure console Nintendo system would still bomb in Japan it's more of an interesting thing to note.Switch outselling PS4 doesn't have any significance to the health or performance of the Japanese gaming market, I think.
The situations, products, and market segments are different. Switch vs. Wii U illustrates Nintendo's recovery. PS4 vs PS3 shows that Sony are holding steady or improving. No such conclusions come from Switch vs. PS4 other than, "Hyuck, Switch is kicking Sony's ass. Mwahaha!"
You can downplay it all you want but a JRPG launching at 200k in December is a good result.
In regards to Persona since this discussion is about franchises and not individual games the only Persona game to launch >300k is 5. I was saying jury is out on whether 6 will stay consistent or this is just a one time thing for the franchise.
since apparently those are impacting most Japanese publishers' decisions.
I'm trying to understand the need for this series to be a hit.
Considering the production values are pretty high, it would be good if the series could finally grow out of the pattern of starting below 100k and clawing it's way slooowly towards 200k at least. Like, this isn't GUST we're talking about who might as well be operating out of a garage, I doubt anyone at Monolith or Nintendo is popping Champagne at 80k or 90k FW sales three times in a row.I'm trying to understand the need for this series to be a hit.
I don't see how it isn't. Do you have some established example where Holiday RPGs consistently perform over 200k?
I want that tooPersonally I want MS to have more resources for their projects.
Considering the production values are pretty high, it would be good if the series could finally grow out of the pattern of starting below 100k and clawing it's way slooowly towards 200k at least. Like, this isn't GUST we're talking about who might as well be operating out of a garage, I doubt anyone at Monolith or Nintendo is popping Champagne at 80k or 90k FW sales three times in a row.
>450k as well. Persona as a series is booming right now so if its quick I don't see why much would change. However, the Persona team is now working on Project Re and so Persona 6 will have a new director. We shall see the reaction when it comes but right now the franchise has made its name.
Well in Xenoblades 2 case i am sure the game will easily do better than it's predecessors in the west so in that case it's interesting to see those sales.At the rate these threads are going it seems like people want to see western hardware sales comparisons rather than Japanese ones, since apparently those are impacting most Japanese publishers' decisions.
I'm trying to understand the need for this series to be a hit.
A steady stream of software can only be a good thing for hardware.
Deep enough to make people anyone paying attention take notice. I'm expecting the initial sales of MHW to PS4 HW to be extremely front-loaded.Most interesting thing next quarter, apart from Monster Hunter World sales, is how deep Switch will eat into PS4 hardware and software sales with the increased supply.
I completely agree since it makes a platform healthier (lol WiiU for example), but wasn't that the case this year as well? The PS4 is underperforming now (in Japan, before someone talks about the world) despite some good titles. That was why me and other posters were wondering in what way was 2018 a more interesting year for this platform, considering that it seems that there'll be about the same level of big hitter for the platforms, most of those likely not selling as well as DQXI.
Oh, you're absolutely right. Good point. I thought about that shortly after, but I was too lazy to edit my post.You aren't far off, but you are missing the biggest chunk of buyers. Most XB sales probably go to US soldiers stationed in the area.
Can we please not do this? This comparison isn't meaningful or interesting, but it will encourage the kind of talk that devolves into console wars.
When Switch gets close, sales-Era will not fail to notice.
Why is Japan not buying Xenoblade games, it's beyond me, but the crappy FFXV gets to 1M there.
I would think it's a bit closer with digital, it hasn't left the top 3 in eShop since release.Do we have XC2 digital sales numbers? Or are we inferring that it's over 200k by now?
No, it would be closer to 150K than 200k now if you include digital.Do we have XC2 digital sales numbers? Or are we inferring that it's over 200k by now?
It is in 5th place now.I would think it's a bit closer with digital, it hasn't left the top 3 in eShop since release.
They're making what looks like a new IP. I don't see the problem.I think it's because people want to see Monolith Soft do bigger things. like their own Breath of the Wild or whatever.
but Xenoblade 2 was never gonna be the breakout game given that the series own fans were split on it during it's first reveal
I mean really the wii u wasn't all that important either as it was selling and treated like a handheld in Japan so it's most direct comparison is the 3DS I feel a pure console Nintendo system would still bomb in Japan it's more of an interesting thing to note.
But really there's nothing "wrong" with any comparison I mean they're the two most relevant systems in Japan the problems is that it will inevitably attrack console warring shit posts that this thread doesn't need more of.
I know this is totally unrelated,but who is that girl from your ava?Do we have XC2 digital sales numbers? Or are we inferring that it's over 200k by now?
This is too much man
I do agree, working around the way things are makes sense this particular comparison would be more trouble than it's worth that we can't already gauge by seeing the weekly ltd'sThat's more or less my point, but you have made it much more clearly.
We have current and LTD numbers for consoles every week. It is interesting and meaningful to look at how they are currently doing.
Making a weekly chart of the comparison for months adds nothing, and serves as console warrior bait.
Just my thoughts. Maybe I am way off.
That's more or less my point, but you have made it much more clearly.
We have current and LTD numbers for consoles every week. It is interesting and meaningful to look at how they are currently doing.
Making a weekly chart of the comparison for months adds nothing, and serves as console warrior bait.
Just my thoughts. Maybe I am way off.
sales definately is increasing though. i bet its going to outsell x and 1It's a good thing that Nintendo needs Xenoblade as a portfolio filler, because three games in, the series shows no breakout hit potential at all.
I don't know if you're joking, but Xenoblade 2 selling more than previous entries is probably making Nintendo more happy than SE was with FFXV poor sales that got to 1 million because this was the initial shipment (still needed heavy slashes for months to get there).Why is Japan not buying Xenoblade games, it's beyond me, but the crappy FFXV gets to 1M there.
I doubt they're popping champagnes, but I doubt they ever expected to pop to begin with. Niche releases like this exist more to fill the gaps in software release and diiversify the lineup. Actually growing in comparison to previous entries is pretty rare in Japan today.Considering the production values are pretty high, it would be good if the series could finally grow out of the pattern of starting below 100k and clawing it's way slooowly towards 200k at least. Like, this isn't GUST we're talking about who might as well be operating out of a garage, I doubt anyone at Monolith or Nintendo is popping Champagne at 80k or 90k FW sales three times in a row.
Yeah, super mild drop for Xenoblade 2, especially compared to XBX. Nice. Didn't expect over 10k.Media-Create: Xenoblade games, first weeks sales, %
01. / 00. [WII] Xenoblade (Nintendo) - 82.952 / NEW
04. / 01. [WII] Xenoblade (Nintendo) - 20.810 / 103.762 (-75%)
03./00. [3DS] Xenoblade Chronicles 3D |new 3DS| <RPG> (Nintendo) {2015.04.02} (¥3.996) - 56.932 / NEW <58,66%>
09./03. [3DS] Xenoblade Chronicles 3D |new 3DS| <RPG> (Nintendo) {2015.04.02} (¥3.996) - 8.905 / 65.837 (-84%)
13./09. [3DS] Xenoblade Chronicles 3D |new 3DS| <RPG> (Nintendo) {2015.04.02} (¥3.996) - 5.330 / 71.167 (-40%)
03./00. [WIU] Xenoblade Chronicles X # <RPG> (Nintendo) {2015.04.29} (¥8.316) - 85.586 / NEW
04./03. [WIU] Xenoblade Chronicles X # <RPG> (Nintendo) {2015.04.29} (¥8.316) - 11.689 / 97.275 (-86%)
08./04. [WIU] Xenoblade Chronicles X # <RPG> (Nintendo) {2015.04.29} (¥8.316) - 4.236 / 101.511 (-64%)
13./08. [WIU] Xenoblade Chronicles X # <RPG> (Nintendo) {2015.04.29} (¥8.316) - 2.625 / 104.137 (-38%)
02./00. [NSW] Xenoblade Chronicles 2 # {2017.12.01} - 97.732 / NEW
08./02. [NSW] Xenoblade Chronicles 2 # <RPG> (Nintendo) {2017.12.01} (¥7.980) - 19.678 / 117.409 (-80%)
16./08. [NSW] Xenoblade Chronicles 2 # <RPG> (Nintendo) {2017.12.01} (¥7.980) - 12.017 / 129.426 (-39%)
I know this is totally unrelated,but who is that girl from your ava?
But anyway,probably over 150k with digitals,the game is No.1 spot on the eshop for a while,even beating that shamelessly tech demo(we all know what it is)
That's more or less my point, but you have made it much more clearly.
We have current and LTD numbers for consoles every week. It is interesting and meaningful to look at how they are currently doing.
Making a weekly chart of the comparison for months adds nothing, and serves as console warrior bait.
Just my thoughts. Maybe I am way off.
though that's more likely due to the switch's momentum than the game's own merits. I wouldnt put it past that Monolith Soft's medieval game sells better if it's a more appealing product, aesthetically and gameplay-wisesales definately is increasing though. i bet its going to outsell x and 1