I didn't do anything but reply? WTH man!
EDIT: Did the remove formatting. I don't know what the fuck be going on. I didn't even touch any formatting. Sorry.
It's cool, we'll just get a mod to permaban you if it happens again.
I didn't do anything but reply? WTH man!
EDIT: Did the remove formatting. I don't know what the fuck be going on. I didn't even touch any formatting. Sorry.
:)It's cool, we'll just get a mod to permaban you if it happens again.
Original Xbox BC is missing the most important part for these games (Phantom Dust, Mech Assault etc.) though: Xbox Live integration.Surely with OG Xbox BC you don't really need Code Mystics, Phantom Dust felt like a special situation rather than the start of something. Makes me feel bad that maybe Code Mystics were watching E3 to only see OG Xbox BC announced, then realise they were out of a potential job.
Surely with OG Xbox BC you don't really need Code Mystics, Phantom Dust felt like a special situation rather than the start of something. Makes me feel bad that maybe Code Mystics were watching E3 to only see OG Xbox BC announced, then realise they were out of a potential job.
Been wanting to make this post for a while now.
The Xbox team is currently using the budget they have to invest in a number of key areas starting from 2017/18. These areas are.
- Microsoft Games Publishing
- Digital Ecosystem
- Windows 10 x Xbox
I should note that a lot of the investment going on now is something that will be fully reflected in the 'next generation' (whatever that actually means). What this means, in the case of something like the recently rumored Fable 4 game for example, is that i wouldn't expect projects like that to release for quite some time. However, any initiatives that you do see hit in 2018 / 2019 are an indication of what Microsoft is planning for the 'next generation'.
So the first point is that Microsoft are looking into using the budget they have to invest in new projects (both first party and external) to bring them to Xbox in the future. Whilst there will be a couple of surprise games this generation, the majority of projects in the works or planned are going to be a while out. There will still be a live service focus across all of their big games of course.
The second point regarding digital ecosystem concerns services like Xbox Live, Xbox Games Pass, Mixer etc... You're going to see a lot more focus on those services moving forward and integration into the Xbox games / services ecosystem. In fact, we'll probably see an announcement sooner rather than later on that front that will give us an indication of how Microsoft intends to treat digital games in the future.
The third point is continued investment in both the Windows 10 and Xbox ecosystem to create one unified Xbox platform. Initiatives like Play Anywhere and a single store are examples of that. Integration should go even further in the future.
The above is going to be a slow process and you'll see results starting from this year through to 'next gen'. That being said, don't expect this to mean Microsoft will have 100 first party games and all your dreams will come true. They're still working within the resources they have.
I'm torn on what I think the announcement for Game Pass would be. Though I think removing multi from Gold and having Game Pass be the only subscription you really need would be very prosumer, but I don't see it yet. I do think getting BC for PC and having GamePass on PC would be big news and more reasonable in my opinion.Well, after reading Zhuge's post I think I will skip the X and wait for the next gen console. They probably will want to start with the right foot and release it sooner than later.
Also I expect next week announcement to be streaming games ala PSnow for gamepass.
I will suscribe to gamepass if they add all the gold benefits (including GwG and been able to play GwG I already own) for $12 a month.
In my case, I buy my Gold for $45, so they get from me 3.75 per month. MS would increase their revenue from me in $8.25.
Original Xbox BC is missing the most important part for these games (Phantom Dust, Mech Assault etc.) though: Xbox Live integration.
But surely with them having a dedicated BC team they could integrate live? You are in the same building as the Xbox Live engineers.I think that depend on the game really.
Some games are fine just being brought over to regular OG BC, but games like Phantom Dust and MechAssualt were defined by the now defunct multiplayer and could really benefit from seeing that being bought back.
Oh! Sorry then. It was available to insiders so long ago that I assumed it'll be available to everybody by nowI'm in one of the lower rings of the insider program and I still don't have it.
Totally agree. In my opinion one of the best exclusives to Xbox all gen included.
True, but pretty much all OG Xbox games had lan support (some even had lan but no Live). They could make a system level wrapper for lan kinda like how XKai and others operated. Could be quite simple even: Create a party on xbone and all OG xbox games you run will see that party as Lan connected xboxes.Original Xbox BC is missing the most important part for these games (Phantom Dust, Mech Assault etc.) though: Xbox Live integration.
That's why I'm convinced Microsoft hasn't given up on a new Phantom Dust, but instead of a remake, it will be a sequel. Plus all the possibilities it could be monetized as a GaaS title is endless for Microsoft to pass up.I think that depend on the game really.
Some games are fine just being brought over to regular OG BC, but games like Phantom Dust and MechAssualt were defined by the now defunct multiplayer and could really benefit from seeing that being bought back.
Been wanting to make this post for a while now.
The Xbox team is currently using the budget they have to invest in a number of key areas starting from 2017/18. These areas are.
- Microsoft Games Publishing
- Digital Ecosystem
- Windows 10 x Xbox
I should note that a lot of the investment going on now is something that will be fully reflected in the 'next generation' (whatever that actually means). What this means, in the case of something like the recently rumored Fable 4 game for example, is that i wouldn't expect projects like that to release for quite some time. However, any initiatives that you do see hit in 2018 / 2019 are an indication of what Microsoft is planning for the 'next generation'.
So the first point is that Microsoft are looking into using the budget they have to invest in new projects (both first party and external) to bring them to Xbox in the future. Whilst there will be a couple of surprise games this generation, the majority of projects in the works or planned are going to be a while out. There will still be a live service focus across all of their big games of course.
The second point regarding digital ecosystem concerns services like Xbox Live, Xbox Games Pass, Mixer etc... You're going to see a lot more focus on those services moving forward and integration into the Xbox games / services ecosystem. In fact, we'll probably see an announcement sooner rather than later on that front that will give us an indication of how Microsoft intends to treat digital games in the future.
The third point is continued investment in both the Windows 10 and Xbox ecosystem to create one unified Xbox platform. Initiatives like Play Anywhere and a single store are examples of that. Integration should go even further in the future.
The above is going to be a slow process and you'll see results starting from this year through to 'next gen'. That being said, don't expect this to mean Microsoft will have 100 first party games and all your dreams will come true. They're still working within the resources they have.
Microsoft exec have sort of been teasing what you're saying here.
My worry is they won't implement these things correctly and they'll fizzle out.
And that has a higher chance if Microsoft continues pushing their pc ambitions through the Windows Store.
They need a separate storefront, something the gaming division has 100% control over. You then integrate VR, mixer, play anywhere all into one cohesive community.
Mixer is not going to expand tailoring to just the xbox crowd. They need the pc crowd, But the pc crowd isn't living on the windows store. They're all in Steam using Twitch and Youtube. If you can somehow take a chunk of people off of steam to your storefront, you can at least entice them to using Mixer.
But all these plans of integration and ecosystem will be greatly held back if it includes going through the Windows Store.
Thanks for the information and insight Zhuge! This makes me both excited and skeptical, primarily because I was considering buying an Xbox One X. From the way it sounds, my money might be better spent on other things while I ride out this "gen" on my Xbox One S. Works for me! I'm excited to see what Microsoft has planned for the future of Xbox, as I really like what they've done so far.
That's not going to happen, no matter how many people keep saying it.Based on what Phil Spencer has said in prior interviews, I think that they will eventually move to a situation where the Xbox One X is the new base model and allow developers to either develop a potato version of their game for the Xbox One or ignore it completely. I would expect that the move will coincide with the release of the next Xbox.
Based on what Phil Spencer has said in prior interviews, I think that they will eventually move to a situation where the Xbox One X is the new base model and allow developers to either develop a potato version of their game for the Xbox One or ignore it completely. I would expect that the move will coincide with the release of the next Xbox.
That's not going to happen, no matter how many people keep saying it.
The Xbox One X will not allow developers to make exclusive games. What you can assume is that the next Xbox devkit the ability for a developer to make games for Xbox One, S, X as profiles (since it would be able to "emulate" the systems) as well as PC, just as the Xbox One X devkit can now. This is for the situation when we have a lot of cross generational games. There will still be exclusive games for the next Xbox as time goes on.
They've already answered it's not happening. Quit inventing narratives that just aren't there.What does "gaming beyond generations" mean to you? Because to me it doesn't mean, "hey, you know that $500 machine you bought last year? Yeah, we're not going to make any more games for it. Sowwwy"
They've already answered it's not happening. Quit inventing narratives that just aren't there.
Really? They've said a million times that the Xbox One, Xbox One S, and Xbox One X are a suite of consoles in the same family that will all share compatibility through out it's lifespan, hence the BRANDING.
Based on what Phil Spencer has said in prior interviews, I think that they will eventually move to a situation where the Xbox One X is the new base model and allow developers to either develop a potato version of their game for the Xbox One or ignore it completely. I would expect that the move will coincide with the release of the next Xbox.
Really? They've said a million times that the Xbox One, Xbox One S, and Xbox One X are a suite of consoles in the same family that will all share compatibility through out it's lifespan, hence the BRANDING.
But surely with them having a dedicated BC team they could integrate live? You are in the same building as the Xbox Live engineers.
Albert Penello goes into it in this interview, he makes it seem like there will be a clean brake:So you don't actually have any receipts? Just the fact that they all have the word "One" in their name?
That's exactly it. Xbox One, S,X are basically on "iOS 11" and the next Xbox is on "iOS 12". All the BC, devs can make more all platforms if they want but they will focus on the newer platform.I too used to believe in this theory, but not anymore. It seems most likely that the "next" Xbox will still have exclusive games, but devs will just have an easier time making "cross-gen" titles that run on all or most Xbox platforms. You're free to believe what you want, but I think you'll be disappointed if you're expecting this.
Would be easier if they gave us a time heh. Instead of "tomorrow some time check our site"
I can't post links because I'm posting from my Xbox One S. LOL But how 'bout you look up the information yourself.So you don't actually have any receipts? Just the fact that they all have the word "One" in their name?
That's why I'm convinced Microsoft hasn't given up on a new Phantom Dust, but instead of a remake, it will be a sequel. Plus all the possibilities it could be monetized as a GaaS title is endless for Microsoft to pass up.
It's a shame Microsoft and Platinum Games aren't on working terms right now because them matched along with the original game director would be perfect for a sequel.Yeah, I agree completely. Phantom Dust has a lot of potential, too much to ignore.
Been wanting to make this post for a while now.
The Xbox team is currently using the budget they have to invest in a number of key areas starting from 2017/18. These areas are.
- Microsoft Games Publishing
- Digital Ecosystem
- Windows 10 x Xbox
I should note that a lot of the investment going on now is something that will be fully reflected in the 'next generation' (whatever that actually means). What this means, in the case of something like the recently rumored Fable 4 game for example, is that i wouldn't expect projects like that to release for quite some time. However, any initiatives that you do see hit in 2018 / 2019 are an indication of what Microsoft is planning for the 'next generation'.
So the first point is that Microsoft are looking into using the budget they have to invest in new projects (both first party and external) to bring them to Xbox in the future. Whilst there will be a couple of surprise games this generation, the majority of projects in the works or planned are going to be a while out. There will still be a live service focus across all of their big games of course.
The second point regarding digital ecosystem concerns services like Xbox Live, Xbox Games Pass, Mixer etc... You're going to see a lot more focus on those services moving forward and integration into the Xbox games / services ecosystem. In fact, we'll probably see an announcement sooner rather than later on that front that will give us an indication of how Microsoft intends to treat digital games in the future.
The third point is continued investment in both the Windows 10 and Xbox ecosystem to create one unified Xbox platform. Initiatives like Play Anywhere and a single store are examples of that. Integration should go even further in the future.
The above is going to be a slow process and you'll see results starting from this year through to 'next gen'. That being said, don't expect this to mean Microsoft will have 100 first party games and all your dreams will come true. They're still working within the resources they have.
Figured as much with the first part. Two other parts make sense. Focus on what's garnering the positive attention.Been wanting to make this post for a while now.
The Xbox team is currently using the budget they have to invest in a number of key areas starting from 2017/18. These areas are.
- Microsoft Games Publishing
- Digital Ecosystem
- Windows 10 x Xbox
I should note that a lot of the investment going on now is something that will be fully reflected in the 'next generation' (whatever that actually means). What this means, in the case of something like the recently rumored Fable 4 game for example, is that i wouldn't expect projects like that to release for quite some time. However, any initiatives that you do see hit in 2018 / 2019 are an indication of what Microsoft is planning for the 'next generation'.
So the first point is that Microsoft are looking into using the budget they have to invest in new projects (both first party and external) to bring them to Xbox in the future. Whilst there will be a couple of surprise games this generation, the majority of projects in the works or planned are going to be a while out. There will still be a live service focus across all of their big games of course.
The second point regarding digital ecosystem concerns services like Xbox Live, Xbox Games Pass, Mixer etc... You're going to see a lot more focus on those services moving forward and integration into the Xbox games / services ecosystem. In fact, we'll probably see an announcement sooner rather than later on that front that will give us an indication of how Microsoft intends to treat digital games in the future.
The third point is continued investment in both the Windows 10 and Xbox ecosystem to create one unified Xbox platform. Initiatives like Play Anywhere and a single store are examples of that. Integration should go even further in the future.
The above is going to be a slow process and you'll see results starting from this year through to 'next gen'. That being said, don't expect this to mean Microsoft will have 100 first party games and all your dreams will come true. They're still working within the resources they have.
I think ZhugeEX just means that they obviously don't have unlimited resources.That seems like the opposite of what Phil Spencer stated in that Bloomberg interview which implied they were increasing their investment and looking into acquisitions creation of new Studios?
That seems like the opposite of what Phil Spencer stated in that Bloomberg interview which implied they were increasing their investment and looking into acquisitions creation of new Studios?
Huh? This sounds exactly like that. Did you miss this part?:That seems like the opposite of what Phil Spencer stated in that Bloomberg interview which implied they were increasing their investment and looking into acquisitions creation of new Studios?
So the first point is that Microsoft are looking into using the budget they have to invest in new projects (both first party and external) to bring them to Xbox in the future.
M&A budget doesn't have much to do with the day to day budget of Xbox division though.