I didn't really see a bunch of posts on here right now saying that they don't believe PS5 had hardware ray tracing. But I will repeat my earlier post here.
- It is logical and reasonable to expect that both PS5 and Xbox Scarlett have hardware support for ray tracing.
- It is not unreasonable to think that one of the console implementations may dedicate more hardware/die space and/or overall architectural design efficiency to support ray tracing.