Yea it is.
The earlier they make it the better.
Thanks for your input.
The visuals are the one thing this has over other games. It's tying something new with world design instead of having worlds be giant arenas.I am not surprised by low votes, the visual aspect seen so far is so far from Oda's work
I mean the same reviewer gave Jump Force a 3.
I played nature rise of a ninja without even seeing the anime, and really liked it.
I will wait for discount anyway.
I wonder how they would do to keep the quality. The amount of playable characters is huge:
That wouldn't be that outside of the realm of reality, Oda already lieks playing with sizes even in-canon. Arc System Works already did a One Piece fighting game for the 3DS so it'd be natural to do a FighterZ style game for consoles.Same way DBZ does it, you don't include every single character you start with the most unique/interesting and the fan favorites, and then add over time. I'd imagine they would either scale down or not include the giant characters.
Same way DBZ does it, you don't include every single character you start with the most unique/interesting and the fan favorites, and then add over time. I'd imagine they would either scale down or not include the giant characters.
I think that every OP fan would like to see in the game at least the 80% of the characters that appear on this image.
And we must consider that Luffy's crew and other characters of the Grand Line are missing. Even Mihawk and Buggy.
One Piece has many more and unique characters than DBZ.
Yes.
That wouldn't be that outside of the realm of reality, Oda already lieks playing with sizes even in-canon. Arc System Works already did a One Piece fighting game for the 3DS so it'd be natural to do a FighterZ style game for consoles.
tbh I'm still interested in the game. I feel like I'll like it. I'll get it when it's $20
Well said. Obviously ratings for something like this would vary greatly since One Piece itself is enormous and if you're not familiar with it and its odd sense of style and humor then I doubt it'll be something other than "that weird pirate superpower game". It's a game by and large for One Piece fans and seems to be sufficient at that.I don't get the negativity here. One Piece: World Seeker is a pretty ok game. It's enjoyable. Not bad at all. It's not shit, it's not great. It is a game that exists that you can play and have a decent time with, wrapped up in all the One Piece fan-service you could hope for. I really would have loved World Seeker to be the great One Piece game I've been waiting for but it's not like we've got a binary scale that only covers Shit and Awesome here. The game is decent, and whether or not that's worth playing right now because you love One Piece or deserves a wait for it to drop to $20 or less, there's a good time to be had in there if you decide to go for it.
Luffy fans maybe? :PI keep seeing this it's for the fans rebuttal...and ok fine.. But I can't play as sanji so it ain't that either
He is more popular and cooler than Sanji at least.
I keep seeing this it's for the fans rebuttal...and ok fine.. But I can't play as sanji so it ain't that either
wow
Definitely not how I'd describe Jump Force.I wouldn't say garbage - it's like Jump Force and co. solid enough for fans that can overlook the deep flaws.
It's definitely not One Piece Breath of the Wild though.
I keep seeing this it's for the fans rebuttal...and ok fine.. But I can't play as sanji so it ain't that either
I wonder how they would do to keep the quality. The amount of playable characters is huge:
Tbh fuck 2D fighting games. Tired of that nonsense gimme 3D Budokai Tenkaichi fighters. Least that had large ass characters like Great Apes and Hirudegarn.How can a 2D game work with the size differences in character? If Ridley was too big for Smash, wtf would Kaido be?
Even the admirals are already pushing it a bit in comparison to the strawhats.
Howdy yall, I'm one of the reviewers on this game (DualShockers). Let me know if you have any specific questions I can answer for you!
Howdy yall, I'm one of the reviewers on this game (DualShockers). Let me know if you have any specific questions I can answer for you!
How can a 2D game work with the size differences in character? If Ridley was too big for Smash, wtf would Kaido be?
Even the admirals are already pushing it a bit in comparison to the strawhats.
Is most of the game devoid of any music?Howdy yall, I'm one of the reviewers on this game (DualShockers). Let me know if you have any specific questions I can answer for you!
Yeah there's a ton of folks outside of the general Straw-Hat crew.Is there any One Piece character that shows up in the game that hasen't been in a trailer?
There's actually some solid music in the game. There isn't a ton of options but the ones there are really cool. One of the things I liked most is the fact that the game actually lets you create your own playlist in the menu.
It was cool. Animations are on point but I didn't like the combat much after eight or so hours.
Howdy yall, I'm one of the reviewers on this game (DualShockers). Let me know if you have any specific questions I can answer for you!
I think this is the common problem of most open world Japanese games. They're mostly a generation behind of the Western counterparts, because for a lot of Japanese studios, it's their first take on open world. They're mostly restricted by budget and/or experience. Nintendo games are the exception, as we can see from Xenoblade X and BOTW with amazing open world design and gameplay. MGSV was decent, but it doesn't feel like an open world game. It's just a lot of missions scattered in a very huge map.A loving piece of fan service that looks and sounds just like the anime, but unfortunately it plays like a bad Xbox 360 era open world game.