I'm really starting to consider skipping the league mechanic altogether. I'm literally spending half the time backtracking, it feels horrible. Just like early metamorph before auto pickup.
I mean 4 out of 9 leagues not being about clear speed isn't that bad. That's almost half. I would also say that neither Abyss nor Harbinger are really clear speed focused either, in fact they actively reduce clear speed by forcing players to just stop. Abyss has a fail state technically but it's so abundantly generous that the slowest builds can always full clear Abyss.The most annoying thing for me about GGG is that they actively are trying to fight speed clear meta (and rightfully so) and say that game should not be played this game, but league after league they are designing them around clear speed.
Out of 9 leagues for last two years only Metamorph, Delve, Betrayal and Bestiary were not about clear speed.
Stop it GGG, nerf speed all around and stop designing leagues around timers.
You can play Delve as fast as you want and thats the point.I mean, Delve was really about speed clear. The difference it makes is night and day between a slow build and a fast one.
It's not? You get the same amount of drops as a slow Nebuloch Juggernaut at higher Delves as you do with a 0EHP full DPS Raider/Deadeye build. The bottleneck is Sulphite so I guess you could make the claim that you can farm up Sulphite much faster with a fast build and thus can Delve more but most people purchase Sulphite Scarabs anyway if they want to Delve. But then you can make the claim that every league is "clear speed" league because if you can trigger the league as often as possible you can get more rewards for time invested (ie. speed running Metamorphs in white maps).I mean, Delve was really about speed clear. The difference it makes is night and day between a slow build and a fast one.
They mentioned lower difficulty at all fog stages, was that clarified to only be damage?Nothing on the monsters health / tankyness which is odd. Good to see damage reductions though.
I have my ideas for a Hollow Palm build but I feel it's just going to be yet another Impale Cyclone build. Kinda wish Earthquake ot Ground Slam were unarmed so at least you could make a hard hitting stun or bleed build.Mathil is doing a Hollow Palm Technique build, I'm not gonna play but I will definitely watch
The jewel is between 1 and 2 exa now, let's see how it goes
I'm probably gonna stop playing, here in Italy they are setting up special units to face the COVID crisis and I wanna be up to date in case I decide to enrol. The league is shit anyway atm and the only things I like (cluster jewel) are here to stay
A lot of good changes. Now they just need to figure out/plan out something about the mist working better with certain map layouts.
Next week Delirium might be out of beta.
Even if they were on schedule all it takes is to miss a couple of key details, and you are right back to being behind. Seems like that was the case here.The weirdest thing is they said they were ahead of schedule on delirium. Cluster jewels work perfectly so maybe they just tested this well, it doesn't take a ton of testing from a few experimented people to figure out it doesn't feel good.