Not a big fan of Indie games, so Blow's comments don't mean a whole lot to me. All of the bigwigs seem excited about both.
You don't seem like you would lie lol 10-10.5 retail is fine by honestly at this point
Probably devs dislike lockhart like we expected. They would need to probably have different lightning and other effects for it, not just lower resolution.... Lots of extra work
Launch xbone was loud and hot because MS built a cooling solution to fit their APU and then overclocked the APU at the last minute.I don't think a year gap is the reason the One X was smaller and quieter than the launch Xbox One
One dev. One indie dev.Probably devs dislike lockhart like we expected. They would need to probably have different lightning and other effects for it, not just lower resolution.... Lots of extra work
I don't want to give any illusions that I know any thing about who has what devkit but imho I would expect gear box to have one.Can you elaborate? Are they usually further out on this for every big dev? I thought the rumour was the Xbox dev kit wasn't ready until recently.
While i know hes also just a hated man, sometimes criticism can result in a positive like when he gave shit to sony and we got 8 gig of ram in the ps4I don't want to give any illusions that I know any thing about who has what devkit but imho I would expect gear box to have one.
I know almost nothing. Don't listen to the Cat :).
You missed most of the article and selected one quote.
"
For example, even though Braid debuted as an Xbox Live Arcade exclusive back in the day, Blow would later admit he had suffered a 'mildly unpleasant' experience with Microsoft back in the day."
"Now, given that the latest (albeit incomplete and possibly out of date) leaks put the Xbox Series X at a targeted 12 teraflops and PlayStation 5 at a little over 9 teraflops, it seems unlikely Blow would be talking about the high-end next-generation Xbox."
"On the other hand, he could be very well referring to the low-end Xbox codenamed Lockhart, rumored to be targeting 4 to 5 teraflops in order to be priced lower than the PlayStation 5. After all, it could be argued that Lockhart's inferior hardware might cause developers to fail in exploiting the full potential of the Xbox Series X (or PlayStation 5, for that matter) as they'll be forced to run the games on this budget console as well."
While i know hes also just a hated man, sometimes criticism can result in a positive like when he gave shit to sony and we got 8 gig of ram in the ps4
Why would they need one?
Good chance they do since Gearbox is helping on the Godfall publishing.You don't think 3rd party dev as big as gearbox does not have dev kits?
Have you truly left the 14tf hope behind Aegon?So I have spent a lot of time discrediting Oberon, time to provide a counter argument.
Navi has made a lot of improvements not only bridging the gap between Nvidia and AMD tflops, but also in power efficiency. From what I undestand, Navi tflops are the same as Pascal tflops and only around 10% weaker than Turing tflops. MS's sweet spot for the 40 CU Polaris was 1172 mhz. It seems the clocks have gotten a massive boost with the sweet spot now being 1700 mhz.
With 1 year in the oven and some more arch improvements, a 10% performance increase in not out of the ordinary. So we can assume, the sweet spot would go up to 1.87 ghz. Or 110w for a 40 CU 9.5 tflops GPU. With N7p's 7% improvements, we can increase the clocks by another 7% of 1.87 ghz or exactly 2.09 ghz. lines up with OrisisBlack's 2.1 ghz leak from last year.
So now we have a 40 CU 2.1 ghz gpu consuming 110w. a 36 CU 2.0 ghz GPU should take 10% less power. That gets us a 100w GPU on 7np. Assuming ram, ssd, cpu take up another 50w, we are looking at a console with the same tdp as a Pro. Should NOT require any fancy cooling like vapor chamber or dual heatsinks on either side. they might save $10-20 dollars here. if they are saving $15-30 in a 15% smaller APU, we are looking at $25-50 in savings. I dont see how they get to $399 but they could be willing to take a loss to get there.
So we basically need N7p, 10% arch improvements without going to rdna 2.0, and we can have the 2.0 ghz be the sweet spot. And maybe a $449 console. You could argue that MS can take the same loss and launch at $449 as well to go for the kill, and I'd hope they do.
Lastly, if those N7p, 10% arch improvements are true, then MS can also target 2.0 ghz and get to 14 tflops with their 56 CUs without breaking the 200w limit.
Good chance they do since Gearbox is helping on the Godfall publishing.
Ok, my bad. I see we are on the same page here. I thought you'd repeat the inaccuracies written in the article. Richard is talking about maybe 512GB/s for PS5. But there are 2 problems.(Sharing with CPU) which is what I put in my post as well: effective GPU bandwidth is lower on an APU in realworld since the CPU needs memory too.
XseriesX will have that 'problem' as well.
Nah, just providing a counter argument.
Ok, my bad. I see we are on the same page here. I though you'd repeat the inaccuracies written in the article. Richard is talking about maybe 512GB/s for PS5. But there are 2 problems.
Firstly It's 512GB/s tested for Oberon A0 so that would mean a higher theoretical bandwidth.
Secondly why didn't he talk about the last model of Oberon (B0) which has 530GB/s of achieved ? again it would be higher theoretical, about 550GB/s if we use the same ratio about the 448GB/s theoretical and what's achieved with Ariel, ~431GB/s.
He forgot Oberon B0 and he talked about the achieved bandwidth in the case of PS5. As he put the XSX numbers (also taken from the github) he should have mentionned some theoretical numbers about Oberon B0. People are inevitably going to use that article to compare both consoles so I think he should have presented the facts in a fair way. Apples and Apples stuff.
Yes? It's not like we are talking about some random person. In July they had one strategy and had specific wording, both Cerny and The CEO of Sony. In November Jim Ryan had a interview about lots of stuff and the changes that the Playstation division is going through.
I personally think that people are taking his words out of context. Do you really think that they changed the design of the PS5 in the last 6 months? Either they changed the strategy a lot earlier and the CEO did not know about it and Mark Cerny was being ambiguous for no reason other than why not. Or you know Jim Ryan was talking about lots of stuff and did not mean it the way people are framing it to be.
Sure and i partly agree. The strategy can change but you can't just magically change the system a year before release. So either they went with a slower TF system at the beginning and this was always the strategy or they went with a stronger system and just the Playstation division strategy changed. Honestly i just don't think that Sony is going to eat more than 100$ loss. Anything more and your kind of setting yourself up for another PS3 situation.
Let's look at what he actually said and in which context he said that.
To me it seems that he means that because people have a digital library that the transition is going to be faster because every PS4 game will be playable on the PS5 and that because they have built a far better tool set that developers can and will (Sony's hope )create games at a faster rate. In turn that means that the library will grow at a faster rate than the PS4 and that will have the domino effect of people wanting a PS5 faster.
To me that statement did not mean price point. There are several ways to transition people faster.
Thank you for telling me on what site i am and with what kind of people I'm talking with. I thought i was at the TOYS-R-US forum, section children toys.
I don't get why you're always bringing up stuff i did not mention or imply i was talking about? If you don't want to discuss things than don't but stop bringing up stuff i did not speak about. You keep twisting my words as i mean people here and not because of what Sony themselves are saying. In the eyes of Sony we are the hardcore on a enthusiast gaming forum. You think that Sony is talking about the casuals when they speak about hardcore and niche? Unless you want to imply that the CEO of Sony knows jack shit perhaps we should still keep his words in our mind and not try to dismiss it because he's "only" the CEO of Sony. A 399 system to me is just a normal system with normal specs for the normal crowd and not one for the niche/hardcore.
I also don't know why you are always bringing up MS like I'm comparing those two. I don't want PS5 to be 13TF+ because of MS but because i want a 4 times PS4 pro system. If MS wants to build a 200TF system good for them, but that wouldn't change my desire for a 13+TF PS5 system. I can get the MS games on the PC so why would i care if they are stronger than Sony. Just because some of you are so invested in companies does not mean i am. This is purely a discussion about PS5!
It's kind of annoying that i have to talk about something that has nothing to do with what i was saying but fine here is my take on it!
MS is indeed going for the hardcore and the price will reflect that. Before you keep inventing things i am saying, i don't mean to say that a 12TF system is base line for hardcore people. Why do you think they want to create a cheaper system? Just for fun or because why not? They know the hardcore will buy it and the mainstream will have a bit of a problem justifying that price point. Hence a 2 system strategy to make it easier for those people. That strategy is meant to get them in their ECO system on both extremes, low and high. It's meant to satisfy both the hardcore and casual people.
LOL the other thread was closed will i was typing all of this far to big text...
PS. I perhaps wont be responding today since well it's already 31 December 17.45 here so yeah I'm going to enjoy real life instead of discussing something so trivial. But i promise i will come back to you on 2nd of January.
Edit: pffffft far to big of a text.......
I want to wish everyone here a great and fantastic new year.
it's pre-rendered, running at 24 fps and basically 1600p if you ignore the black bars on top and bottom. or 6 million pixels instead of 8 million for native 4k.
if sony is 30% weaker, it will have to down to 4.1 million pixels or something close to 4kcb. but the problem is for gameplay, they will need to run it at 20% more frames per second. you will end up with 3.2 million pixels or something around 1200p with effects missing because pre-rendered inengine trailers never look as good as gameplay.
numbers matter when it comes to graphics. there is a reason switch cant run hellblade 2. they might get it to run at 100p and 2 fps but would anyone play it?
Except when they launched an inferior console in the Pro compared to the X?
It's also confirmation bias.
I mean.. could be completely fake, but it is what Klee, Jason etc are saying..
It's related to user OsirisBlack from the old place..
Cerny definitely gone fucked up if the XSX has a 50% performance advantage.
I mean.. could be completely fake, but it is what Klee, Jason etc are saying..
It's related to user OsirisBlack from the old place..
We are the Knights that say Klee.
Buildzoid rambles about Navi 21 performance possibilities. A good thought exercise for our discussions.
He talks about process advantages, power consumption of core, VRMs, memory, and memory bandwidth implications for performance. He also talks about the more stringent requirements for GDDR6, which people seem to overlook, particularly when talking about clamshell configurations.
Your entire post history is trashing Ps5. Dude chill.
I mean more than half the posts on here stem from confirmation bias. I will admit that I am also guilty of that to a degree. But not when it comes to the specs...I'm on wait and see mode but enjoying the speculation.
I still don't understand the possible rationale behind a 36 CU GPU at 2 Ghz. The cost to get it running at that speed reliably would seem to me to be greater than just going wider and slower. 2Ghz is going cause quite a few additional chips to end up in the recycle bin.
I just meant that this particular poster didn't have any ambiguity about their platform allegiance and chose to trust someone on their word on emotion alone. Most people try to control for their bias somewhat.I mean more than half the posts on here stem from confirmation bias. I will admit that I am also guilty of that to a degree. But not when it comes to the specs...I'm on wait and see mode but enjoying the speculation.
I'm sure AMD helped Sony do the requisite analysis of die per wafer at higher clock speeds vs. a different die size, and now that might amortize over the life of the process.I would love to hear Buildzoid's thoughts on the pros and cons these two paths. Power and thermals are particularly important in a 10-20 million a year console.
damn... that's a name I haven't heard of in a long time