yes, the scores by themselves do not show how good the game could be, since I do not really like DS 2, but the Sekiro is a full action, so I have 0 concerns about the gameI still haven't spoiled myself by reading any reviews, just seeing the numbers is encouraging enough. I've always viewed From's (amazing) games as action games lying about being RPGs. The fact that Sekiro is just going full action with all sorts of new traversal and combat mechanics while keeping the things that I actually enjoy about the Souls/BB games (level design, lore building, cryptic storytelling, how the NPC quests work, the hidden areas, etc) and in a setting I enjoy much more than Bloodborne's Victorian theme..... my hype is set at a 10/10.
Is this harder than souls or bloodbourne ?
It looks amazing but my blood pressure can't take the rage
Metacritic:
PS4 - 89
Xbox One (X) - 92
PC - 91
Why is the Xbox version above the Steam release? And why is this seperation even a thing?
That's not what he meant by my account. He's saying that it gets easier than other from games if you "git Ril gud"
Bloodborne territory...
Damn those are literally all the issues I've had with From games. Might need to cop this one sooner rather than laterSekiro is less frustrating. There are no hidden enemies, no traps, there's a checkpoint at every corner, you don't lose everything when dying, you can resurrect yourself, you don't die when falling, you can sneak your way through, strong attacks are announced by a danger sign, etc.
But the actual combat is much harder in my opinion.
Bloodborne is actually 91 on Opencritic.Bloodborne territory...
... could my GOAT be rivalled twice in one gen...
That's why I won't watch any review, I've only read some impressions and that's all.Oh man I shouldn't have watched the IGN review. I HAVE SEEN TOO MUCH.
The PS4 article has more than twice the reviews quoted than the other two, it will probably be the reference article, as it's far easier to score high with much fewer reviews.Metacritic:
PS4 - 89
Xbox One (X) - 92
PC - 91
Why is the Xbox version above the Steam release? And why is this seperation even a thing?
So is Sekiro now, it went down.
That's why I won't watch any review, I've only read some impressions and that's all.
Giving your money to ubisoft and not FROM is a sin,so if you wanna be forgiven, you must have bought Sekiro by tomorrow
I wish I had the patience and determination for FROM games, was able to get through a decent chunk of Bloodborne just based on my undying appreciation for anything cosmic horror, but besides that I definitely need assistance otherwise to get through the rest. Seeing this has no coop bums me out, especially with reading just how accurate you need to be with mini bosses and the like. Miyazaki is remarkable with atmosphere and world design, I wish someone else was able to capture even a whiff of his distinctive world building in something a bit less soul crushing difficulty-wise.
If I were to just listen to the video reviews and not look at the TV - would that suffice as far as them not saying anything spoilery?IGN's shows at least one thing that I really would have preferred seeing in-game and I'm disappointed I saw it now. It's a continuation of something we saw in a trailer that would be SHOCKING if I didn't know about it.
Several other things are pretty spoilery but, y'know, can't expect them to not show the game. I don't blame them for anything, I am disappointed in myself.
If I were to just listen to the video reviews and not look at the TV - would that suffice as far as them not saying anything spoilery?
If course you lose stuff when you die. And of course you can die when falling. What are you talking about lol.Sekiro is less frustrating. There are no hidden enemies, no traps, there's a checkpoint at every corner, you don't lose everything when dying, you can resurrect yourself, you don't die when falling, you can sneak your way through, strong attacks are announced by a danger sign, etc.
But the actual combat is much harder in my opinion.
lolHahaha I didn't want to watch any but my son convinced me to watch one with him HE IS AN ENABLER AND A CORRUPTOR
lol
I feel your pain...
At least the game's release is just a few hours away!!
They say how many bosses there are? Just main story bosses or mini-bosses and story bosses combined?I don't think it was too bad in that regard, but it does pretty much say how many bosses there are.
Man I dunno if I should get this, if it's really that hard it could be frustrating, especially with no online help. That is a positive with the Souls games, you don't have to keep banging your head against a wall to progress. I don't know if the difficulty is being overblown like it was for Dark Souls though.
I wish I had the patience and determination for FROM games, was able to get through a decent chunk of Bloodborne just based on my undying appreciation for anything cosmic horror, but besides that I definitely need assistance otherwise to get through the rest. Seeing this has no coop bums me out, especially with reading just how accurate you need to be with mini bosses and the like. Miyazaki is remarkable with atmosphere and world design, I wish someone else was able to capture even a whiff of his distinctive world building in something a bit less soul crushing difficulty-wise.
Why? The best one is highest. ;)DeS and DkS being at 89 while DkSII is at 91 shows how little these numbers relate to quality.
Anyway, lack of summoning is cool, will make watching LPs more enjoyable, when people can't chicken out on the bosses
They say how many bosses there are? Just main story bosses or mini-bosses and story bosses combined?
Linear.
Think about the move from ds to bb. Now take that an extra step from bb and here you are.
That's good for me. I appreciate clever interconnected open level design, but I also like some linearity in these games.Linear.
Think about the move from ds to bb. Now take that an extra step from bb and here you are.
Who has made a great game that got a 70 metacritic solely due to frame pacing and/or fluctuating 30+ fps?From manages high praise again, with a game that has inconsistent framrate even on the "high end" consoles, and frame pacing issues on the "low end" ones, pretty incredible magic trick there, many other companies' games get split asunder and tossed into the 70's/7's pot for the same issues or even lower scores.
Sekiro is less frustrating. There are no hidden enemies, no traps, there's a checkpoint at every corner, you don't lose everything when dying, you can resurrect yourself, you don't die when falling, you can sneak your way through, strong attacks are announced by a danger sign, etc.
But the actual combat is much harder in my opinion.