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HOLY SHIT! YOU WON'T BELIEVE IT!
THEY DIDN'T NERF ZOOKA OR COOLER AGAIN!! WOWIE WOW WOW!!!
Time for another three months of terrible players getting carried by that garbage panic button. The thing that really twists my nuts about these patches is the inconsistency of them. Ink Jet gets a buff to increase the blast size of its 50 damage shot; gets nerfed the very next mid-season patch. Ultra Stamp gets a buff to make the hitbox actually match the hammer and make it easier to see with it; gets nerfed THE VERY NEXT PATCH at the next season start. Barely two months. No matter how I felt about either nerf being needed, nerfs at least happened. Zooka gets its 20 damage buff and reduced the interval between shots (it was in one of the bug fixes) in July and dominates the scene uncontested. What do we get in the patches for it? Crickets. Oh sorry, 7 damage reduction of the splash radius that's the size of a planet 9_9
On the bright side, this patch was 95% buffs so plenty to be happy for, my loathing of Zooka spam aside
Three of my weapons got pretty solid buffs. Sploosh gets bigger hitbox on shots, Splattershot Pro gets more damage, Nova gets better accuracy
Big Bubbler finally got a buff but it's literally the one thing I didn't want them to do and that is increase the durability, of the beakon and satellite pieces at least. This mainly just hurts short range weapons as they'll have an even harder time contesting it when they were basically the only weapons that Bubbler was solid against. I'm curious how much this will help it VS long range but I see 22% and it may just amount to being able to tank 4 more shots in the end. I'll take any buff I can get but I swear to you, faster activation would have helped exponentially more in versitility and reliability.
Splashdown got some interesting changes. It activates 10 frames faster but the splash radius got shrunk. I keep seeing my lemming teammates die in trios already to an obvious splashdown from a dualie user just running full steam at them, so I thought it was fine as is. I mean, good for my gold Naut. It was already pretty solid so this just makes things better
Thank goodness they fixed the Kraken cheese strat on Clam Blitz. It's always so strange to me how slow the devs are when it comes to realizing the scumbag strategies players will use if you let them. And they know this already with Splat 2's baller... Better late than never I guess. I would say "if only they would do something about Reefslider and zones", but Reefslider is so terrible as is, I'm like "Let them have SOMETHING"
Uh, holy shit at some of the special point changes. Another 170 point and the insane 160! I can't even remember what weapons in the series history went that low. I think a Splat 2 brush? Still, that's nuts.* I continue to laugh my ass off at E-liter custom with Kraken needs 200 points for special but vanilla E-liter with Wave Breaker needs 210 XD
I am very surprised at lack of buffs for Recycle Brella. That thing VANISHED a week into the season and I don't blame people for dropping it. It has terrible painting with the regular shots and might be the worst weapon for painting a wall, the hitbox of the shots does not match the target frame at all so you need amazingly good aim to get the 90 damage, Angle Shooter continues to be needlessly awkward to aim and is Recycle's only way to paint a wall, and it has Big Bubbler. Yes, Bubbler got buffed so that's something, I guess. But as is, considering the amount of skill you would need to manuever around with it and fight and WIN with it, you might as well use a blaster that rewards high accuracy with instant kills and splash radius to hit around terrain. There is a bug fix for it listed so maybe that will help. I did feel like I was killed a lot while using it even though the shield was open
Awwwww, they fixed the Bone Rattle thing where during Tornado, players could hop on rails to make the eggs go flying all the way to the basket. I don't know why when it's super hard to do and we found out that, honestly, it was way slower and riskier to do that as opposed to just throwing the eggs as usual. But the swag, tho......
Next season sounds scary because the X rank players that are within the top 1000 ranks are going to be returned to S+0, so the start of the season is going to have even more killers. Or maybe I want to join and it'll be more likely they'll be on my team?
Still pissed off about Zooka and Cooler meta continuing for another three months at least but pretty good patch all around with almost nothing but buffs and the only real nerf is to stop a mode breaking strategy. Unfortunately the buffs aren't really going to move the needle much when they're squared up against screen sized instant death blasts at rapid fire or an army of immortal soda zombies. But if we can just goddamn nerf these two goddamn things, I think we'll go back to having a pretty goddamn good game again
*Nevermind, I was very wrong on this! lol A few weapons went down to 160 but the lowest ever was some 150s in Splat 2 to an Undercover and a Brush. Unfortunately they both were for Splashdown, so they never took off for obvious reasons