ItThere's talk of a new Capcom Fighter in the works and it potentially being MvC 4. So with those rumors flying, I wanted to share what I think the next step for the series should be. Which as the title states is a new MvC going back to roots by being similar to MvC 2 (A move that has been doing well for capcom between Resident Evil and DMC). Also, I skipped gameplay in my thread. Mainly due to no MVC game (even Infinite) ever being bad in that regard.
Roster
I'm not gonna make this a in-depth roster talk. But even ignoring MvC 2's roster size (50+ characters isn't happening this day and age at launch), there's a large selection of quirky and weird on both sides. When it comes to MvC, this is the time to start showing people the lesser known characters from both companies. Sure you always have to keep your staples (Ryu, Iron Man, Captain America, Chun Li, etc), but even with a starting roster of 30. There's a lot of room to keep things interesting.
Rather than DMC 3 Dante, why not DMC4/5? Instead of Basic Thor why not something inspired by Ragnarok instead?
As long as the characters look good and are fun to play, that'll make up for someone's favorite not getting in. Plus, just changing outfits around will go along way.
[Updated Roster Example Image (Not my Actual Expectations) - Taken from Source Gaming ]
Style
This is a big one. You'd be hard-pressed to find many who think MVC:I still looks good even just 2 years later after launch. MvC 3 was able to better age thanks to its focus on a comic book style. While I don't think a new MvC needs to just ape that style completely. A new style would need to either be realistic to a good degree (Injustice 2) or very pleasing to look at (DBF:Z). There's no real middle-ground when it comes style that's both realistic and quirky (Which MvC:I Proved) and modders have shown tipping the scales to prefer one side can change things for the better.
Funkiness
This is the big one for me and the reason I wanted to make the thread more than anything else. There's a lot of competition in the fighter space, especially if you want a spot at EVO. The one thing the majority of fighters are doing? Being more grounded (Anime withstanding), how do you get past that? Bring back the funk. This is where the channeling of MVC2 comes in. A game with a established and pleasing style along with funkiness goes a long way of standing out from the crowd. Who wants to see a plain stage and some boring character themes or score when they can have this.
Sure this music isn't tied to any character and that stage has nothing to do with Marvel or Capcom. But I'd still say it's more memorable than anything coming out of both MVC3 and MVC:I. Which is what you want over just being another Marvel game on the shelf that includes some Capcom characters in it. This falls back on the roster where "If they look cool and are fun to play, people won't mind". The same can be said for the stages and music and overall aesthtic in UI and other parts of the game. If the music is good, the stages fun to play on and everything looks unique. People won't mind missing out on Avengers tower with Devils Never Cry playing.
Story
While MVC 2 doesn't have a story mode, i'm assuming this is something they'd bring back so I just want to touch on it real quick. Basically, do the exact opposite of what MVC:I tried to do. I'm unsure of what rules were imposed on the story creation, but I legitimately could've written a better crossover than what we got in infinite. The concept of MvC is already as ridiculous as it gets, so play into it. Rather than try to play it serious, go more into what Project X Zone does (Have fun with how quirky this crossover already is). Give something to the fans that know both IPs and don't turn into a certain character getting the spotlight. MvC:I's story ultimately turned into a Mega Man and Friends special by the end which pleases one part of your fanbase while the others just stand around.
TL:DR - A new MVC needs to be Funky, Stylish, and Quirky. Essentially being MvC 2 for a new age (Huge Roster and Broken Gameplay withstanding)
Roster
I'm not gonna make this a in-depth roster talk. But even ignoring MvC 2's roster size (50+ characters isn't happening this day and age at launch), there's a large selection of quirky and weird on both sides. When it comes to MvC, this is the time to start showing people the lesser known characters from both companies. Sure you always have to keep your staples (Ryu, Iron Man, Captain America, Chun Li, etc), but even with a starting roster of 30. There's a lot of room to keep things interesting.
Rather than DMC 3 Dante, why not DMC4/5? Instead of Basic Thor why not something inspired by Ragnarok instead?
As long as the characters look good and are fun to play, that'll make up for someone's favorite not getting in. Plus, just changing outfits around will go along way.
[Updated Roster Example Image (Not my Actual Expectations) - Taken from Source Gaming ]
Style
This is a big one. You'd be hard-pressed to find many who think MVC:I still looks good even just 2 years later after launch. MvC 3 was able to better age thanks to its focus on a comic book style. While I don't think a new MvC needs to just ape that style completely. A new style would need to either be realistic to a good degree (Injustice 2) or very pleasing to look at (DBF:Z). There's no real middle-ground when it comes style that's both realistic and quirky (Which MvC:I Proved) and modders have shown tipping the scales to prefer one side can change things for the better.
Funkiness
This is the big one for me and the reason I wanted to make the thread more than anything else. There's a lot of competition in the fighter space, especially if you want a spot at EVO. The one thing the majority of fighters are doing? Being more grounded (Anime withstanding), how do you get past that? Bring back the funk. This is where the channeling of MVC2 comes in. A game with a established and pleasing style along with funkiness goes a long way of standing out from the crowd. Who wants to see a plain stage and some boring character themes or score when they can have this.
Sure this music isn't tied to any character and that stage has nothing to do with Marvel or Capcom. But I'd still say it's more memorable than anything coming out of both MVC3 and MVC:I. Which is what you want over just being another Marvel game on the shelf that includes some Capcom characters in it. This falls back on the roster where "If they look cool and are fun to play, people won't mind". The same can be said for the stages and music and overall aesthtic in UI and other parts of the game. If the music is good, the stages fun to play on and everything looks unique. People won't mind missing out on Avengers tower with Devils Never Cry playing.
Story
While MVC 2 doesn't have a story mode, i'm assuming this is something they'd bring back so I just want to touch on it real quick. Basically, do the exact opposite of what MVC:I tried to do. I'm unsure of what rules were imposed on the story creation, but I legitimately could've written a better crossover than what we got in infinite. The concept of MvC is already as ridiculous as it gets, so play into it. Rather than try to play it serious, go more into what Project X Zone does (Have fun with how quirky this crossover already is). Give something to the fans that know both IPs and don't turn into a certain character getting the spotlight. MvC:I's story ultimately turned into a Mega Man and Friends special by the end which pleases one part of your fanbase while the others just stand around.
TL:DR - A new MVC needs to be Funky, Stylish, and Quirky. Essentially being MvC 2 for a new age (Huge Roster and Broken Gameplay withstanding)
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