I actually did take a break for 4 years now that you mention it. Major life changes. Thank goodness for backwards compatibility. Where would I have seen this?
I actually did take a break for 4 years now that you mention it. Major life changes. Thank goodness for backwards compatibility. Where would I have seen this?
Apex Legends, PUBG and Fornite have sold more than 100 Million copies, MP is where the money is.
Games like Apex Legends will help fund Titanfalls and A Way Outs of this world.
MS needs GaaS content to fund other games like Hellblade, Super Lucky's Tale etc and boost GP.
He bought a copy from a retailer that broke street date. He's not under embargo, but the only footage he shows is from the first couple hours to avoid spoilers.Umm, isn't he supposed to be under embargo or something? Or is this more of an impressions video?
He walked into a store that broke street so he never signed an NDA or had an embargoUmm, isn't he supposed to be under embargo or something? Or is this more of an impressions video?
He bought it from a retailer that broke street date, so he's not under embargo. He's basically saying that he enjoyed his time and he thinks the game is at least above average, but he feels that other games have done it better and he kept feeling reminded of other games that he enjoyed. There are some high highs, but a lot of mediocrity in design of interiors, driving, some aspects of combat, mission design, etc. He says it's for a certain type of person who will like it and stick with it, but he doesn't honestly know how to even begin to attach a score or recommendation to this game.Umm, isn't he supposed to be under embargo or something? Or is this more of an impressions video?
I don't think these independent streamers care about breaking NDA's these days. they will lose inside access going forward though but they probably gain more by posting early and getting their name and channel out there. Unless he got the game elsewhere of course.Umm, isn't he supposed to be under embargo or something? Or is this more of an impressions video?
Im very much looking forward to share some of my thoughts about CD3 tommorrow.
Appreciate the little hints, looking forward to hearing impressions.Im very much looking forward to share some of my thoughts about CD3 tommorrow.
Pluses:
- Shipped AAA games with Unity 5 or Unreal 4.
- Experience developing on varied platforms (PC, consoles, etc.).
- Avid gamer.
The founder of the studio did say in an interview that they would also be making AAA titles.inXile Newport Beach
Senior Environment Artist
Close to wiping away all doubt inXile going AAA.
I like to think that we're not yet at a point where we miss out on a chance for some humor because we can't reach a collective agreement.
The founder of the studio did say in an interview that they would also be making AAA titles.
You mentioned moving up from double-A up to triple-A -
Brian Fargo: Hold on - I would say somewhere in between.
Sorry, yes - I don't mean like a Rockstar Games. Anyway, presumably alongside Wasteland 3, you're beefing up to make something new for Microsoft?
Brian Fargo: Yeah, we will be.
Are you working on something now?
Brian Fargo: Well, we've had a project in development for some time we haven't announced that they're quite keen on, so we'll be looking at that and saying, 'Okay, what does this product look like now we're going to be given extra time and resources?' Evaluating how we could make it better.
inXile Newport Beach
Senior Environment Artist
Close to wiping away all doubt inXile going AAA.
Maybe something the size of nier: automataNot quite, he said it was going to be in between.
Given that inXile recently hired Chad Moore and they're hiring for roles with MP experiences, their new project is likely going to be AAA, but I don't think they were entirely clear on the scope of the project under MS ownership until fairly recently.
Still my dark horse of the studio purchases. They have the industry experience. Fargo is self aware and knowledgeable of what it takes. If he says they're going AAA, no reason to think they don't have a realistic plan in place to be AAA.
I've got a premise/wish list for a potential Crackdown sequel.
"Crackdown"
- soft reboot set in the not-so distant future
- everything in the original trilogy happened in the past: in this world the Agency completed its mission and like to all those that wield it, their absolute power corrupted absolutely
- Agency are the bad guys! (as we originally found out in the first game)
- you, the protagonist, are a customisable force of serendipitous nature - whether you're good, bad, neither or in between is all up to you
- story premise: shortly after its rise to power, the Agency devoted unprecedented funding for its super soldier program and at the height of their corruption, one of their leading scientists betrayed them, cornered and with nowhere to hide the scientist set off a reaction in their lab in New Providence that resulted in the rampant and widespread mutation and led to the birth of superpowers all across the region
- several years later, superpower are commonplace, chaos reigns and the Agency is once again reduced to enforcing their tyrannical laws in the face of historic levels of super-powered gang warfare
- you, the protagonist, are mind your own business when you are caught in the crossfire of conflict over a shipment of superpower granting resource and as it would happen awaken powers shortly after, and with it the motivation to put them to good use: whether it's to take Control, restore Justice, or just to Watch the World Burn
- each story choice follows a different progression as you are thrown in a world of lawlessness where you fight your way through superpowered mayhem and chaos in both the agency and enhanced gangs
- game would feature new kinds of animations and gameplay additions to core Crackdown freeform mayhem experience with wall running, rail grinding, gliders and grappling hooks - each of which can be enhanced by the collection of orbs that are now more creatively placed to compensate
- story and gameplay would draw inspiration form shows like Batman Beyond, Heroes, Flash, and games like Sunset Overdrive, Infamous Jet Set Radio, thereby giving MS a proper, bona fide first party superhero entree without the need for licensing an IP
You lost me at "story". Crackdown is about blowing shit up motherclucker. Lol
I've been committed to claiming Compulsion as the dark horse, but I think inXile is the most underestimated studio of the bunch. That's a studio put together by veterans and great writers and designers that simply haven't had the funds to realise their ambitions - until now.
Preach, Wasteland 3 is one of my most anticipated games this year, looks like such a step on from Wasteland 2:
Maybe I'm getting it all mixed up in my brain cos I could have sworn reading a recent interview of his were he stated his interest in making AAA games cos he knows gamers like those too, anyways. I hope they make AAA games in the future and this quote of his gets me every time. can't wait to see what they have planned for the future.Not quite, he said it was going to be in between.
Given that inXile recently hired Chad Moore and they're hiring for roles with MP experiences, their new project is likely going to be AAA, but I don't think they were entirely clear on the scope of the project under MS ownership until fairly recently.
"We also spent quite a bit of time with the development groups they purchased and their teams could not have been more enthusiastic about how fortunate they felt to finally be given the time and money to create. I only know the Microsoft under Phil Spencer and Matt Booty and they are passionate gamers who care deeply about supporting talent. More important than words and promises will be the games that come from us in the future, that will be the proof."
Preach, Wasteland 3 is one of my most anticipated games this year, looks like such a step on from Wasteland 2:
Are you playing on PC or XBX?Im very much looking forward to share some of my thoughts about CD3 tommorrow.
Sarah Bond (Head of Global Gaming Partnerships and Development at Xbox/Microsoft) is on: https://www.youtube.com/watch?v=Oz7atowP6bY
Sarah Bond (Head of Global Gaming Partnerships and Development at Xbox/Microsoft) is on: https://www.youtube.com/watch?v=Oz7atowP6bY