Xbox Game Studios |OT5| The Cult of Phil in the Age of Booty: A Case Study

knightmawk

Member
Dec 12, 2018
1,136
Sony showing games 5 years ahead of time is the reason why many thought MS "finally" would take a page from them.

Let's step it back. Even Nintendo just showing Metroid logo killed the internet.

IF Fable is indeed in development.. a nice logo would have quench the thirst for many here.
I mean, maybe, but that's assuming they have a logo. If it's a reboot, that might not exist yet. There are some symbols they could use, the guild seal or whatever, but what if they don't have an art style yet? Art style and image are gonna be a big part of this, bigger than Metroid probably, no one expects Nintendo to reinvent themselves, when they do it's incredible (see Breath of the Wild) but no one expects it.

Plus, Microsoft is a little... gun shy, about revealing things early. With good reason. Scalebound, Crackdown III, Fable Legends. They are in a good position, making a lot from services and building their base, and their new studios have freedom and support that they never had before. Why risk it by announcing things early that might change or might not work out? It's not like not announcing Fable is going to hurt it.
 

nib95

Member
Oct 28, 2017
10,391
I really thought they couldn't outdo FH3 but they actually did in almost every way. Incredible developers!!
It looks markedly better than FH3 (predominantly because of the greatly improved lighting). I don't even know how they managed such a jump in such a short space of time. They must have squeezed every ounce of power from the system. If someone came around and I had to pick just two games to show off the graphical capabilities of the system, I'd pick RDR2 and FH4.

Can't wait to see what Playground Games muster for next gen, I'm sure it will blow us away. Hopefully their tech, tools, graphical prowess and knowledge bleeds into the other first party studios too.
 
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darthpaxton

Member
Jun 20, 2018
886
With how FH3 and FH4 had dlc based on licensed properties.. what franchise/IP would you guys like to see from a potential Fable expansion pack?
I don't think there's much of a chance of that happening and I don't think that Playground is making Fable.

That being said, it's not very realistic, but the Teenage Mutant Ninja Turtles magically getting transported to Albion and bumping into the character would be incredible.

More realistically, the main character wandering into Smurf Village on a new part of the map and having to help the Smurfs stop Gargamel would be amazing.

The other obvious answers, in my opinion, are Peter Pan and Robin Hood, not necessarily in a new map, but appearing in the existing location. Honestly, both of those characters (or some facsimile of them) would be great for side quests in the main game.
 

knightmawk

Member
Dec 12, 2018
1,136
I just want to mention, as far as I've seen, Klob hasn't really said anything about the tweet he made with the quote from Spencer about Japanese studios. Usually when we go crazy with speculation over something he just said or did that doesn't mean anything, he says something about it and encourages us to calm down.

Maybe I'm grasping at straws.

Okay I'm definitely grasping and straws.
 
Jun 4, 2019
841
I'm probably halfway through We Happy Few, maybe more and while there are good things, it has potential, there's also a lot of just plain bad things. For one the performance and the bugs. Plenty of framedrops and I've had weird quest glitches where I had to restart the game or where I see characters just sitting on a bench but instead of sitting on it they float on top of it.

This is not the kind of stuff I expect to see from a now Xbox studio. Of course they didn't have the resources from MS yet with this game so let's wait and see, but I expect polished and smooth games from Xbox exclusives, like Halo, like Forza, Gears etc. On the other hand, SoD2 didn't exactly release all that polished either. But they also weren't officially under MS/Xbox yet with that game, right?
 

Theorry

Member
Oct 27, 2017
18,830
That Arcade mode in Gears 5 sounds like the Battlefront 2 system where you can spend the points you earned in the match for a more powerful character.
 

OneBadMutha

Member
Nov 2, 2017
3,422
I happen to like the idea of games not being presented until they are 12-18 months from release. If Microsoft sticks to this, it’ll be a good cadence for promoting games.

I strongly disagree with the notion of showing games 3 years ahead of time...just because someone else is successful doing it. Sony has done this with very specific types of games. When your portfolio is all over the board and the cadence from reveal to launch is all over the board, it can lead to inconsistencies in messaging and only makes it harder on devs.

Microsoft’s messaging and promotion is already a problem. Cleaning up the variables and shortening the hype window won’t only help Xbox, it’ll help their developers and it’ll lead to consumers getting more of what they’re expecting.
 

gremlinz1982

Member
Aug 11, 2018
1,302
I happen to like the idea of games not being presented until they are 12-18 months from release. If Microsoft sticks to this, it’ll be a good cadence for promoting games.

I strongly disagree with the notion of showing games 3 years ahead of time...just because someone else is successful doing it. Sony has done this with very specific types of games. When your portfolio is all over the board and the cadence from reveal to launch is all over the board, it can lead to inconsistencies in messaging and only makes it harder on devs.

Microsoft’s messaging and promotion is already a problem. Cleaning up the variables and shortening the hype window won’t only help Xbox, it’ll help their developers and it’ll lead to consumers getting more of what they’re expecting.
I am all for the model that they have employed with the Forza series. Show a game at E3 and launch it months later. I hope that games that are shown in upcoming conferences will be launching after that E3 and before the next with the odd delay here and there.
 

Klobrille

Member
Oct 27, 2017
5,685
Germany

Sotha_Sil

Member
Nov 4, 2017
1,355
Can't really argue against it, FH4 is a beautiful game. Never thought I'd ever play a racing game again, let alone enjoy one, but here we are.

The positive experience I've had with FH4 makes me really excited for Flight Simulator. I know it's catered much more towards the sim crowd, but hopefully they throw some of us non-enthusiasts a bone and give us some Horizon-esque challenges.
 

Bede-x

Member
Oct 25, 2017
1,218
I happen to like the idea of games not being presented until they are 12-18 months from release. If Microsoft sticks to this, it’ll be a good cadence for promoting games.

I strongly disagree with the notion of showing games 3 years ahead of time...
I'm fine either way now that they own a lot of studios. The problem before was if they didn't announce something way ahead of the release, you wouldn't know if they had made a partnership for a game. Maybe something was coming, maybe it wasn't, which sometimes lead to disppointments, when they chose to go too long without funding something.

Now they own the studios, so even if you don't know what they're up to specifically, it's a fair assumption that they're making games. That's a far cry from not knowing whether they'd cut a deal to do another game from the developers of Lost Odyssey, Sunset Overdrive, Crackdown or similar. It gives me much more confidence in the platform than before.
 

Bradbatross

Member
Mar 17, 2018
3,849
Gears 5 MP vid of internal testing


Some more

Those shotgun hitmarker are such a great addition.
I'm absolutely loving all the improvements they've made to this game. This is how you make a great Gears sequel, improve on Gears' already spectacular gameplay.
 

Theorry

Member
Oct 27, 2017
18,830
"Some employees are playing the tech test. The tech test has an official club like most Xbox games where people can share their captured footage. "

So maybe someone can have a look? :)

Btw that second vid is from Arcade btw. It says also "purchase Gnasher"
 

knightmawk

Member
Dec 12, 2018
1,136
I'm probably halfway through We Happy Few, maybe more and while there are good things, it has potential, there's also a lot of just plain bad things. For one the performance and the bugs. Plenty of framedrops and I've had weird quest glitches where I had to restart the game or where I see characters just sitting on a bench but instead of sitting on it they float on top of it.

This is not the kind of stuff I expect to see from a now Xbox studio. Of course they didn't have the resources from MS yet with this game so let's wait and see, but I expect polished and smooth games from Xbox exclusives, like Halo, like Forza, Gears etc. On the other hand, SoD2 didn't exactly release all that polished either. But they also weren't officially under MS/Xbox yet with that game, right?
I still say I liked We Happy Few, but it honestly just gets harder and harder to play as it goes on. I think the characters and the story got progressively better but the game play got progressively worse and the bugs seemed worse. I haven't played the DLC yet but I've heard it's pretty good.

I think Compulsion has a ton of potential yeah, they just need Microsoft to do the same thing they did for Lionhead back in the day.
 
Apr 6, 2018
1,443

there work

so right now there at least 4 external developers working with 343i
Gears 5 MP vid of internal testing


Some more

Those shotgun hitmarker are such a great addition.
Oh god that location
 

GING-SAMA

Member
Jul 10, 2019
54

Sotha_Sil

Member
Nov 4, 2017
1,355
Ah, was going to post this. There were a few gameplay clips that seemed new to me. Game looks quite good, glad to see it's getting pushed to 2020 for even more polish.

Overall, it's a cool look into what E3 is like for developers. It was weird seeing all the journalists sitting stoically while Tim and the game tries to crack some jokes. Then the fans come in and it all livens up.
 

Hudsoniscool

Member
Jun 5, 2018
1,006
The reason I’m not all that excited about double fine be acquired is because of what they already have in the pipeline. I assume that physconaughts 2(or however u spell that) is taking up the bulk of their staff. We won’t see a exclusive game of that size from them till 2023 or so.
 

tanky

Member
Apr 2, 2019
351
Yet you set your unreasonably expectations high for big show in 2021 and all the megatons for E3 2022.
Going by one of the post E3 interviews, Phil did say they held off some stuff for E3 2020 and it kinda makes sense since that's supposed to be the conference before they launch Scarlet. I expect other console makers will want to put on their best shows too...with the amount of studios they got now( and are planning to acquire soon) they should have a steady supply of 1P games next gen.
I'm just poking fun at how it's always next E3.
 

bsigg

Member
Oct 25, 2017
8,244
The reason I’m not all that excited about double fine be acquired is because of what they already have in the pipeline. I assume that physconaughts 2(or however u spell that) is taking up the bulk of their staff. We won’t see a exclusive game of that size from them till 2023 or so.
RAD is just about out the door, that team will be onto their next project which will probably be 2021.
 

Pennybags

Member
Oct 27, 2017
167
Alabama
Im getting error code 0x87dd0006

Xbox support page states it's usually corrupted profile fixed by removing and replacing the profile on the console but that didn't work.