I'm really impressed by Watch_Dogs 2. Even on PC that stability is hard to achieve.
Even at 900p? 🤔This is really true, locked 60 on WD2 is hard even on modern high end hardware.
I'm really impressed by Watch_Dogs 2. Even on PC that stability is hard to achieve.
Even at 900p? 🤔This is really true, locked 60 on WD2 is hard even on modern high end hardware.
It's not a matter of resolution, it's a game that just destroys CPUs on PC.
So the person who named this game was then hired by Xbox to name their different consoles?You might be playing the wrong game.
You need to play New Super Lucky's Tale. Which is essentially Lucky's Tale 3. Super Lucky's Tale is essentially Lucky's Tale 2.
lolSo the person who named this game was then hired by Xbox to name their different consoles?
So blame Ubisoft for not bothering to update the game on Xbox even though a PS4 Pro patch exists... MS have already doubled the framerate of their game for them for free, it shouldn't be on them to do what Ubisoft should be doing.*watch dogs 2*
"really impressive actually, runs at silky smooth 60 fps"
*900p resolution*
cmon....
I feel like downloading it and witnessing this mess myself now that I have better hardwareIt's not a matter of resolution, it's a game that just destroys CPUs on PC.
It's hella confusing. Playtonic did a bad job of telling people that NSLT has been reworked to the point where it's more of a sequel than an enhanced version. Most of the levels and hubs were completely overhauled. It has all new cutscenes and a completely rewritten story (though you fight the same bunch of evil cats). They reworked the controls. The level themes and the order you play through them is the same, and many of the same level names show up, but some of them have been expanded and reworked to the point where they're unrecognizably the same level. The Soggy Boggy Boys level I remember being an espescially significant overhaul from being a small short level with a few basic puzzles to being an expansive level with loads of platforming.Oh ok, that could be it then.
I have a 4K 120hz TV, that's why I'm asking. ;)
Thought the option to activate or deactivate comes later but it already has the little logo/sticker.
Good to know.
Oh shit, that too. 🤦♂️🤦♂️🤦♂️ Was searching Super Lucky's Tale under all Game Pass games and missed that completely. 🤦♂️
I mean, you can run it at 60, but it's pretty usual to have noticeable dips in framerate driving around, and have enormous spikes of CPU usage. It's not completely awful, on foot or on missions it runs pretty good.I feel like downloading it and witnessing this mess myself now that I have better hardware
Batman and Sunset with only an FPS boost but still being stuck on 900p would be a tragedy.
They might be able to do both. GOW:UE might be the first game.
In that case, how will FPS boost improve input lag?Very very very few games have input lag tied to something rendered, other than animations. And way less during this gen, it was maybe a hacky thing used in the PS3/360 era, but hardly.
I tried playing NSLT today but didn't see any mention of FPS boost. Gonna try with Sniper Elite 4 and see what happens.
Sniper Elite 4 is definitely running at 60fps but I don't get the FPS Boost badge like Auto HDR. Maybe it'll appear soon?
Also, this games feels sooo much better in 60fps. Can't wait for this to come out for other games
So the person who named this game was then hired by Xbox to name their different consoles?
Was it Digital Foundry who mentioned that Batman Arkham Knight somehow got patched a long time ago to 1080p?Batman and Sunset with only an FPS boost but still being stuck on 900p would be a tragedy.
Well, I can say in my small circle of friends, many have downloaded Sniper Elite 4 in the last day due to this update. Going by my friends list that has about 400+ people on it, there was a good 50 of them playing Sniper Elite or New Super Lucky's Tale yesterday...which is something I never seen for any of these two games. Both games happen to be Game Pass games as well.A lot has been mentioned about these titles being old or undesirable or both. However, I think there are likely a couple of reasons for that. The first has been mentioned by a few people: they seem to have chosen diverse titles from a genre and tech perspective. However, I believe there might be another reason. I would guess that all of these games currently have pretty stable and flat statistics around purchases, downloads, and playtime and have been stable for awhile. By making this announcement and deploying the enhancements on the same day they can now chart how those statistics change. Do sales see a spike, do these games see a measurable amount of new Monthly Activity? Does any related DLC see a spike?, etc. This data then gives them possible info about what types of games to target, whether the benefits outweigh any testing cost, etc. Maybe just as importantly it gives them concrete data they can show to partners when approaching them to sign off on these type of updates.
It needed a few more titles as part of the roll out and perhaps 1 or 2 big titles like Fallout 4 or something else that is more popular. Still love these updates! I am more looking forward to is getting more enhanced games resolution wise like they did when the One X was around. There are still a lot of 360 games that could use the resolution bump....if they are able to do that and a performance bump it would be amazing. Lost Odyssey at near 4k/60fps! Oh my!This is awesome, but a really strange list of titles. Hopefully some more popular title support comes soon or they find a way to enable it in most games.
These background games are completely unrelated. They've used similar stock background photos in the past and they never are a hint at anything.
Looking at the thumbnail that might contain future FPS boost candidates, and I was surprised to see Cuphead there. I suppose it would make the bullet-hell easier to navigate.
Then again, this background of games might be completely unrelated because I think the developers of Rocket League added 120fps with a specific patch so it shouldn't be using "FPS boost".
Oh yeah, it is definitely working now with the right game, 120fps in NSLT feels incredible. 😍
It's not bug free though. I just tried a miniball game where you have to go from point A to point B and it slows down like crazy.
Won't happen cos of licenses. Don't get your hopes up there is probably a 0.00001 chance this ever happens and it's a fucking damn Shame.Wasn't there news that more BC games will be coming too this year? Imagine PGR series at 60fps/120fps
I thought it was interesting that Jason Ronald made it very clear that the game publisher/developer gets final approval on the "updated" game - ensuring the FPS Boost updated game maintains the original vision. It sounds like MS is being very careful not to step on anyone's toes - while at the same time trying to make older games better across the board.
I know I immediately went to the MS store to check out Far Cry 4. If it would have been cheaper (not paying $CDN27 for a game I played in 2014) I would have immediately purchased it and tried it out. Renewed interest and new sales benefits both Microsoft and the original publisher/developer.
I thought it was interesting that Jason Ronald made it very clear that the game publisher/developer gets final approval on the "updated" game - ensuring the FPS Boost updated game maintains the original vision. It sounds like MS is being very careful not to step on anyone's toes - while at the same time trying to make older games better across the board.
I understand MS's caution, Can't imagine a publisher would be too happy if they were working on a remaster of something and then Microsoft dropped an update to make it 4K60, I'm a little surprised Ubisoft were ok with them doing it with Watch Dogs 2 so soon after Legions not that well received launch, But it's also a great way to boost sales of old games without the publisher having to do anything.
Hoping we get some new additions with these features soon, Max Payne (all of them) and Stranglehold on XBox at 4K 60 would be amazing.
I'm really impressed by Watch_Dogs 2. Even on PC that stability is hard to achieve.