Doesn't make sense, it is like when we said there were too many Mario coming close to each other and they still sold incredibly well.I can't roll my eyes hard enough when I hear they won't go much into Zelda games because they don't want to take away from SSHD's sales.
That's unfair for both games tbh.You put high hopes in patches to improve the performance of old games to the company that sells Pikmin 3 and Skyward Sword without hardly touching them.
As someone with a modded Switch, I can assure you that yes, the Xenoblades go from ugh to gorgeous on the Switch screen simply by running in the docked profile. They're very nice at native res.Xenoblade Chronicles 2 and Definitive Edition - I think we can again all agree the resolutions and framerates are much to be desired on these games and I think even without DLSS getting a resolution boost for handheld mode in Xenoblade Chronicles 2 is much to be desired.
Hmm interesting opinion there Mr. BushidoThe first Mario + Rabbids was revealed in June 2017 and released just 2 months later. I'm fairly confident that it'll be similar with this one.
I can't roll my eyes hard enough when I hear they won't go much into Zelda games because they don't want to take away from SSHD's sales.
I can never not point out that 60fps mods for classic Zeldas don't exist for a reason. That took work and testing on Nintendo's end, believe me.You put high hopes in patches to improve the performance of old games to the company that sells Pikmin 3 and Skyward Sword without hardly touching them.
Nintendo can't talk about Zelda without overshadowing Zelda, and they don't want to overshadow Zelda, so really they won't talk about Zelda of any kind.I can't roll my eyes hard enough when I hear they won't go much into Zelda games because they don't want to take away from SSHD's sales.
True..I mean, they couldn't even be bothered to have Mario 64 run above 30fps and 720p on the current Switch.You put high hopes in patches to improve the performance of old games to the company that sells Pikmin 3 and Skyward Sword without hardly touching them.
N cannot talk about Metroid beacuse it will damage MetroidNintendo can't talk about Zelda without overshadowing Zelda, and they don't want to overshadow Zelda, so really they won't talk about Zelda of any kind.
(Or they'll just talk about Zelda idk I don't make E3)
Lol at that shadow drop idea.If anything highlighting BotW2 will make people more hungry to play Zelda ASAP and that will help SS. They won't release anything before SS though (someone on here was saying shadow drop of WW and TP after E3 lol).
If Halo does come to Switch, would folks be okay not getting the entire collection in one release? I'd prefer to get complete physical copies of the games and not digital only or just stubs that need massive supplemental downloads, but divvying the collection into multiple releases would raise the MSRP well beyond the Xbox and PC counterparts. Just how much space does the entire collection occupy, multiplayer included? Would you be okay with getting the single player campaigns on the game card while having to download the multiplayer?
It took Microsoft quite a while to bring over all of the games to PC doing them one by one. Even then, you'd still have to make serious compromises, especially for Halo 2 Anniversary. Microsoft is finally at a point where they have both Xbox and PC versions fully up and running with updates still coming. They would need to devote additional resources to creating Switch versions of each game and I'm not sure if it's worth the effort at this point.
Place your hopes and bets:
If the New Switch is coming this year, and the specs are what's currently expected in the Future Nintendo Tech Speculation thread is correct.
By the end of this year, what current Switch games will get a DLSS patch for the New Switch?
- Breath of the Wild without a doubt, I think with the current speculation going on we could even see a 60fps patch or performance mode, and at bare minimum a 4K quality mode with HDR implementation
- Age of Calamity - I think everyone agrees this deserves not only a stable framerate at a solid 60fps rather than a wobbly 30fps dropping into the teens.
- Mario Kart 8 - It's popular and already 1080/60, this could as is already use DLSS to be 4k/60
- Smash Bros - Again it's already hitting 1080/60 on the Switch, no reason it can't hit 4K/60, and it's obviously popular enough to warrant the implementation into the engine
- Yoshi's Crafted World - this is my wild card. I'm unsure if the game did well enough to warrant it, but since it's Unreal Engine I think it'd be quick to implement so it wouldn't cost much to do so, and I think the game deserves to be 4K/60 because visually it's gorgeous, despite some people not liking how easy going the game is regarding difficulty
- Luigi's Mansion 3 - not only is this a visual showcase for Nintendo and the capabilities of good digital craftsmanship on a low spec console, I think it's popular enough to warrant it, and this game deserves to be 4K/60fps, again something I believe the new Switch with DLSS would be capable of.
- Xenoblade Chronicles 2 and Definitive Edition - I think we can again all agree the resolutions and framerates are much to be desired on these games and I think even without DLSS getting a resolution boost for handheld mode in Xenoblade Chronicles 2 is much to be desired.
- Witcher 3 - I'd love to see both a performance mode and a quality mode. With a jailbroken Switch you can get the game almost hitting 60fps. I wouldn't be surprised if Saber did a quality and performance patch
- Doom, Doom Eternal and Wolfenstein II, these are slight wildcards, I suspect we may see them patched a few months after launch, but I don't suspect a day one patch. I think everyone would like to see a 60fps patch and I think the new Switch could handle that. Although since it's dynamic resolution on base Switch - at least we could see the game running at native 720p/30 without a patch.
What are your hopes and expectations for DLSS patches?
And now we have to hope that they will spend more time and effort releasing patches for a simple revision than for ports and remasters?True..I mean, they couldn't even be bothered to have Mario 64 run above 30fps and 720p on the current Switch.
Sorry if it has been asked before, but are there any new leaks/rumours regarding the Direct?
You put high hopes in patches to improve the performance of old games to the company that sells Pikmin 3 and Skyward Sword without hardly touching them.
Ok, you are right and I have expressed myself wrong. I was referring to graphical improvements, which are expected with hypothetical patches of Switch Pro.Pretty tired of this mentality
Skyward Sword having a new control scheme and its framerate improved up to 60 fps ins't hardly touched
Pikmin 3 having new story segments and a new multiplayer mode isn't hardly touched
This is reaching N64 games on 3DS are ports levels of absurdity.
Uh...those are clearly jelly donuts. Don't be so insensitive to other country's cuisine. Here's the recipe
Freedom is at hand
They did at least make some effort with those games.Pretty tired of this mentality
Skyward Sword having a new control scheme and its framerate improved up to 60 fps ins't hardly touched
Pikmin 3 having new story segments and a new multiplayer mode isn't hardly touched
This is reaching N64 games on 3DS are ports levels of absurdity.
Ok, you are right and I have expressed myself wrong. I was referring to graphical improvements, which are expected with hypothetical patches of Switch Pro.
If Nintendo has not made it a priority to improve the resolution of Pikmin 3 on Switch, why should I think that it is going to spend time and resources to improve the resolution of Xenoblade 2 on Switch Pro with a patch?
(I'm not talking about games that will be better without touching them because they are of variable resolution, I'm talking about patches).
Every Zelda 3D/HD remaster/remake has had quality of life improvements to fix perceived flaws of the original without completely revamping the experience. It would be unusual if Nintendo don't do this with Skyward Sword, and if anything, the last decade of Zelda remasters suggests we should expect these quality of life changes because they've happened consistently. They might be restricted to minor fixes, and people who want a non-linear experience won't suddenly love Skyward Sword, but there will be changes beyond what we've seen.Im sorru but for now SS is the worst N port, for now they have done the controls loke any other port
For now we have no indication on something...make Fae shut up for example
making skyward sword fun without motion controls would be remarkable. i guess the jury is still out on that though (until july i mean).Im sorru but for now SS is the worst N port, for now they have done the controls loke any other port
Yeah, but they are charging you € 60 for those improvements in Skyward Sword. I highly doubt that there are going to be many patches to improve the resolution or framerate of older games. Some will have better resolution and framerate because they were unlocked, but I don't expect much more. Just like New 3DS.Who is saying they'll improve the graphics? They're not going to go in and add new textures, models or lighting to old games when the revision hits but that's not what people are asking for. People are talking about frame rate/resolution boosts. And the visual changes Nintendo have made to Skyward Sword HD are frame rate and resolution boosts, so this entire comparison is flawed.
Every Zelda 3D/HD remaster/remake has had quality of life improvements to fix perceived flaws of the original without completely revamping the experience. It would be unusual if Nintendo don't do this with Skyward Sword, and if anything, the last decade of Zelda remasters suggests we should expect these quality of life changes because they've happened consistently. They might be restricted to minor fixes, and people who want a non-linear experience won't suddenly love Skyward Sword, but there will be changes beyond what we've seen.
I suspect they touted the new control scheme above anything else because that is the biggest perceived barrier to entry for this game.
So you pay 60 € for the game and 60 € for the improvements? Didn't know that the game cost 120 €!!!Yeah, but they are charging you € 60 for those improvements in Skyward Sword. I highly doubt that there are going to be many patches to improve the resolution or framerate of older games. Some will have better resolution and framerate because they were unlocked, but I don't expect much more. Just like New 3DS.
I can't roll my eyes hard enough when I hear they won't go much into Zelda games because they don't want to take away from SSHD's sales.
3D All Stars isn't some representative standard of how Nintendo treat all of their legacy games.Still no excuse for Mario Sunshine and Mario 64 running at only 30fps in the 3D collection though , is there?
It's that lack of effort that concerns me more, when it comes to talk of boosting older games.
They're charging for the re-release because it's a standalone Zelda title and they know they can charge that. What bearing does that have on how they approach patches for Switch revision support?Yeah, but they are charging you € 60 for those improvements in Skyward Sword. I highly doubt that there are going to be many patches to improve the resolution or framerate of older games. Some will have better resolution and framerate because they were unlocked, but I don't expect much more. Just like New 3DS.
wait, i thought thought the "no zelda because SSHD" was specifically about a Zelda 3D All Stars that would make SSHD look like bad value, not about BOTW2. Come on now.
This is what gets me when discussing re-releases and their price point, the assumption that everyone has a copy of the original sitting on a shelf.So you pay 60 € for the game and 60 € for the improvements? Didn't know that the game cost 120 €!!!
I'm sure the same people would've said "Nintendo would never reveal the next 3D Zelda while they're still trying to advertise a remake of an older 2D game!" back in 2019.
So why miss an opportunity to promote the franchise as a whole, and raise the profile of the impending Zelda release, as well as future releases that will be further away than Skyward Sword?link's awakening was three months away, skyward sword is releasing in 1 month.
Im sorru but for now SS is the worst N port, for now they have done the controls loke any other port
For now we have no indication on something...make Fae shut up for example
I endorse this.There's a new interview about Famicom Detective Club on Famitsu; with Sakamato, and Asada from Mages.
Switch『ファミコン探偵倶楽部』インタビュー。企画の発端から開発中のエピソードを少年探偵ばりに聞く【ネタバレあり】 | ゲーム・エンタメ最新情報のファミ通.com
Nintendo Switch(ニンテンドースイッチ)でフルリメイクされた『ファミコン探偵倶楽部 消えた後継者・うしろに立つ少女』。本作の開発秘話に迫る開発者インタビューを掲載!www.famitsu.com
Asada wants to make a new FDC game. LET'S FUCKING GOOOOOOO
I remember when people said 2017 Switch line up was abysmal now it seems like 2017 is the gold standard and every year is worse than the last.
also, link's awakening was a "2d" zelda, skyward sword is a "3d" one like botw.
so many reasons to act different.
There's a new interview about Famicom Detective Club on Famitsu; with Sakamato, and Asada from Mages.
Switch『ファミコン探偵倶楽部』インタビュー。企画の発端から開発中のエピソードを少年探偵ばりに聞く【ネタバレあり】 | ゲーム・エンタメ最新情報のファミ通.com
Nintendo Switch(ニンテンドースイッチ)でフルリメイクされた『ファミコン探偵倶楽部 消えた後継者・うしろに立つ少女』。本作の開発秘話に迫る開発者インタビューを掲載!www.famitsu.com
Asada wants to make a new FDC game. LET'S FUCKING GOOOOOOO