I think the only situations in Death Stranding that would require any sort of shot/reverse shot is when you're talking to the holograms of people underground from terminals, otherwise everything else is going to be the Kojima-directed cutscenes we're used to. Makes sense as we can't exactly interact with others out in the wild like most RPGs or whatever would have you do. MGS was kinda similar in that regard. Watching the Heartman character spotlight really reminded me that this is a Kojima game lol.My only hope is that they made changes to the shots when 2 people are talking, it was the only static thing in Horizon, only shots and "counter shots"(just realised I don't know the correct english for "contre-plan" lol)
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