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Magic Story - The Gathering Storm - Chapter Seven
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    SigmasonicX

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    Magic Story - The Gathering Storm - Chapter Seven
    * This is actually from last week; there wasn't a chapter this week.
    * Vraska leads an army of Golgari zombies, giant insects, and trolls through the sewers to attack Orzhov HQ, alongside Ral Zerek, Kaya, and Hekara. This is a distraction so Kaya can kill the Ghost Council.
    * Orzhov fights back with knights and thrulls, including an archer with arrows that prevent regeneration, killing the trolls. Hekara kills that archer.
    * Ral and Hekara make their escape on a cloud powered airship piloted by a goblin working for Ral.
    * Kaya has a neat fight against some giants.
    * When she finally reaches the Ghost Council, they ignore her and keep reading their ledgers, until she kills a few of them. Still, it happens too quickly for them to react. As she kills them, she feels heavier for some reason.
    * The only one left is Karlov, who figures out that Teysa is the one behind this. He tells her that Teysa is not to be trusted. Kaya says she's leaving as soon as she's done, which he raises an eyebrow at as she kills him. Thanks to the WAR novel, we know that killing these ghosts weighed Kaya down with all of their contracts, which prevents her from planeswalking away.


    Magic is doing really well, with Modern Horizon's success highlighted in particular. Arena's introduction has actually led to an increase in paper product sales.

    On how a Fairy Tale / Camelot world came to be

    studiodiemwing asked: Did any development or world building happen in the 7(?) years before Eldraine went to Vision Design, or have you just been saying "Hey, this is a good idea for a world!" for all that time?
    I just kept suggesting it and was told, "What else you got?"
    Then Shawn Main pitched a Camelot inspired world and I said I don't think there's enough to flesh out a whole set, but I had an idea we could combine with it.

    July 24, 2019

    radioactivestardust asked: Camelot doesn't have enough material for a set on its own? There's almost 1000 years of literature set in that world. How can there not be enough?
    The issue was the trope space wasn't deep enough. If you write every trope a wider audience would know about Camelot, it isn't a particularly long list.
    Also, Magic has done so much high fantasy over the years, it doesn't read as something new. Adding in the fairy tale elements creates a world unlike anything we've done before.

    July 25, 2019

    erfunk asked: Speaking of Camelot trope space, are things away from Camelot itself like Arthur's conquest of Rome or even pre-Arthur events related to Uther too esoteric? Having played the Pendragon role-playing campaign with some friends, my perspective on what's common knowledge is shot.
    Research showed most people have no idea who the Green Knight is, so it's not super deep.

    July 25, 2019

    New video going over the colors of Magic



    And it's been a couple weeks, but Destroy All Humanity, It Can't Be Regenerated chapter 8 came out and... it ends with a timeskip to when they're adults, after 1999, and definitely after Urza's Saga, which one person in the chat was looking forward to. Well, it's almost definitely going to jump back to the "present" of the 90's, but I found it funny that it seemed to skip right over Urza's Saga. In any case, a good chunk of the chapter is taken up by Unglued, which was fun to see. The rest of the chapter was good too, though I've seen this fireworks scene pretty often.
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    Thone of Eldraine: The Wildered Quest ad
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    People on Arena are getting ads for the Throne of Eldraine novel.
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    September 4 release, $3.99, eBook only. I suppose WAR was meant to be the only set to get physical books. The author is the one who wrote the Bolas stories for M19, which were pretty good. Though if you have a distaste for the plot point of Bolas and Ugin being twins, she's the one who created it.
     
    Commander 2019 GenCon Day 1 previews
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    Commander 2019 preview cards

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    These look interesting.
    I wonder if we'll see black enchantment destruction for the first time in these. It'd be a huge help for the black-red madness deck.
     
    C19 - Gerrard, Weatherlight Hero
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    unknown.png


    Sweeper / combo based commander instead of combat focused. And of course, in the story, Gerrard sacrifices himself to save his friends and the Legacy.

    EDIT: Since a lot of people are confused about this, even when you exile him, he just goes to the command zone. So you can cast him over and over.
     
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    C19 - Path of Return (?); Blue Split Second (?)
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    I have no idea if these translations are accurate:
    letstaketheshortcut.jpg

    Path of Return [GG]

    Sorcery

    Choose one -
    -Return target permanent from your graveyard to your hand.
    -Add your commander from your command zone to your hand.

    Entwine (2) (Choose both if you paid the entwine cost.)

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    (Card Name?)
    Split second

    Exchange control of target noncreature spell and target creature. Then player who controls that spell may choose new targets for it.
     
    C19 - Deathmist Raptor; Bane of the Living; Grismold, the Dreadsower; Thieving Amalgam
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    Captura.PNG


    Deathmist Raptor, now a dinosaur

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    Captura.PNG


    Reprint with new art.

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    Might be from the plane of Eldraine.

    EBONAW2X4AApVX7


    Ape Snake
     
    C19 - Morph reprints; Vraska the Unseen; Apex Altisaur
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    Probably but didn't they sheepishly walk back their commitment to "naga" after it was too late? I could be misremembering.

    Great Creature Update Part 2 someday? Please? Or just rule naga=snake and we'll be good.
    We had a naga in War of the Spark.

    Three reprints


    Three more reprints

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    EBOSP0NVUAAfZNo


    And a new card
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    The enrage ability triggers when it fights, so it's a board wipe if it's indestructible.
     
    C19 - River Kelpie; Mandate of Peace (?); Basic Lands; Empowered Autogenerator
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    NES7Mez.jpg


    Reprint, which surprised me a bit since it seemed so much like a supplemental set new addition.

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    Mandate of Peace/平和の執行
    Rarity - R
    1W
    Instant
    Cast this spell only during combat.
    Your opponents can't cast spells this turn.
    End the combat phase.

    1.Cards-Pano-Combo.jpg


    The basic lands form a panorama.

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    C19 - Feldon of the Third Path; Cliffside Rescuer (?)
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    image0.png


    Feldon of the Third Path reprint
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    With populate, you get a copy of the token that you don't have to sacrifice.

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    Cliffside Rescuer {1}{W}
    Creature - Kor Soldier (U)
    Vigilance
    {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each opponent until end of turn. (It can't be blocked, targeted, dealt damage, or enchanted by anything controlled by those players.)

    2/2
    Illus: Caio Monteiro
     
    C19 - Doomed Artisan; Bramble Sovereign (FAKE); Trostani, Selesnya's Voice; Angel of Sanctions; Commander's Insignia; Tahngarth, First Mate
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    Captura.PNG


    Interesting design.

    EDIT: This one turned out to be fake.
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    Reprint

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    image0.jpg


    Interesting design

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    Interesting way to reference how the original Tahngarth card was monored but had vigilance.
     
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    C19 - Mass Diminish; Growing Ranks; Atla Palani, Nest Tender; Roc Egg; Full Flowering; Marisi, Breaker of the Coil
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    So now mono green can do cloning too LOL

    Cool minotaur tribal commander although I'm not sure green has that many minotaurs.
    Like I said, that card is a reprint. And cloning your stuff in green seems perfectly in color anyway.

    Leftover from yesterday

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    Reprint
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    image0.jpg


    This is pretty cool, and works with any Egg, not just a token. Speaking of which,
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    I see they're using "Do this X times" instead of "Repeat this X times", which caused a lot of confusion.

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    Glad goad has become multi-player evergreen.
     
    C19 - Selesnya Eulogist; Ohran Frostfang; Voice of Many; Tectonic Hellion; Hour of Reckoning; Shamanic Revelation
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    jh6phzp3l1f31.png

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    I like this design.

    67781838_10156456710303807_7915581128314978304_n.jpg

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    The populate deck seems like the most interesting one so far.
     
    C19 - Bloodthirsty Blade; Geth, Lord of the Vault
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    Funnily enough, after all the discussion about it, Bramble Sovereign turned out to be fake. It isn't in the populate Commander deck.

    Anyway, madness deck reveals.
    EBaqbr4UcAEicDY.png
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    That equipment is neat. Didn't realize goad could work like that.
     
    C19 - Chainer, Nightmare Adept; Wildfire Devils; Curse of Fool's Wisdom; Supreme Demon of Astio (?); Big Game Hunter; Grimoire of the Dead; Hedonist's Trove
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    image0.jpg
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    Archfiend_of_Spite_IT.png

    Creature - Demon
    Flying
    Whenever a source an opponent controls deals damage to ~, that source's controller loses that much life unless that player sacrifices that many permanents.
    Madness 3BB
    6/6
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    M18fe63.jpg

    GH6FmGW.jpg
     
    C19 - Greven, Predator Captain; Skyfire Phoenix; Hate Mirage (?); Aeon Engine; Idol of Oblivion; Nightmare Unmasking
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    Hmm, did MaRo slip and forget that Chainer isn't from Weatherlight--oh wait, never mind, here's the Weatherlight legend.
    G6bZVNFh.png


    Even has the same artist as Gerrard.

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    Thought this was a reprint, but no, it's new.

    QmhfDkl.png


    Hate Mirage 3R
    Sorcery
    Choose up to two target creatures you don't control. For each of those creatures create a token that is a copy of those creatures. These tokens gain Haste. Exile them at the beginning of the next end step.

    This is in the populate deck too, yes.

    Screenshot_16.png



    unknown.png


    From the populate deck

    Screenshot_18.png
     
    C19 - Mire in Misery
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    EBeJt6yU4AAg5GJ.png


    Our first example of black enchantment hate. Weaker than a normal edict in most cases, but better against an opponent with an enchantment and no creatures.

    EDIT: Or as pointed out in the chat, this works with the expectation that if you want to get rid of someone's enchantment, you get rid of their creatures first.
     
    B&R update - Bans and unbans
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    Standard:

    Rampaging Ferocidon is unbanned.

    Modern:

    Hogaak, Arisen Necropolis banned.
    Faithless Looting is banned.
    Stoneforge Mystic is unbanned.

    Vintage:

    Karn, the Great Creator is restricted.
    Mystic Forge is restricted.
    Mental Misstep is restricted.
    Golgari Grave-Troll is restricted.
    Fastbond is unrestricted.

    Modern is going to have a big shift, UW was probably going to be good anyway after banning Faithless Looting but then it gets Stoneforge as well.
     
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    State of Design 2019
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    I think there's merit in seeing how sideboards shake out without them having to care about graveyards as much, before doing much about Tron.


    * Sets all did well, especially War of the Spark and Modern Horizons.
    * The release schedule is acknowledged as an issue.
    * MaRo repeats his complaint that they intentionally didn't innovate much with the Guilds of Ravnica block.
    * War of the Spark is the first set where the majority of players really got a sense there was an actual story to these cards.
    * Proliferate and amass were both popular.
    * Uncommon planeswalkers were popular, but they should have been more careful with static abilities that are easy to lose track of, like Narset's. It's rarely relevant, but when it is, it's backbreaking.
    * There was planeswalker fatigue with Three Chandras in M20, but Chandra fans liked that a lot.
    * They're satisfied with the level of set complexity for the past few sets, particularly with powerful answers at common and allowing more complex cards at uncommon.
     
    ELD - Oko character reveal
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    Oko-art-by-Chris-Rallis.jpg

    Oko-art-2-by-Chris-Rallis.jpg


    Oko is a Fey (probably meaning elf in this case) who comes from a non-Eldraine plane where the Fey decided to put aside their trickster nature and form an orderly society. Oko was born a powerful shapeshifter, so they attempted to perform surgery to remove these powers, igniting his spark. Now, he goes around using his powers to expose hypocrisy, as he puts it. In effect, he's a "just a prank, bro!" guy, who will do things like pretend to be a mother's son returning from war and then planeswalk away before he has to deal with the consequences. Also note the sideways tiara.

    He seems to be Temur aligned from the picture, but a lot of people insist that the red vine is purple, meaning he's Sultai.
     
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    Magic Story - The Gathering Storm - Chapters 8-12
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    Well, I haven't been doing a great job recapping The Gathering Storm, so here's a speedrun before The Wildered Quest comes out tomorrow.

    Chapter 8
    * Ral meets Dovin Baan. He visited several worlds before determining Ravnica's Azorius fit him best. Thanks to Ral making the secret open, he doesn't bother to hide he's a planeswalker.
    * Dovin is helping the Izzet build the Planar Beacon. He's been the target of pranks, such as requests for alligator sandwiches, but he always gets them done within an hour, and he finds amusement from their shocked reactions.
    * The engineers report the Planar Beacon is close to completion, and soon Ral will have to set the activation code. The device is designed to never turn off once activated. Ral uses a piano piece from Elias (his first boyfriend) as the password.
    * Kaya is recovering from her invasion of Orzhov HQ. A servant informs her she is now the guildmaster.
    * Teysa explains that they assumed all of the Ghost Council's contracts were with Orzhov as a whole, but in fact, most of them were handled personally. When Kaya killed them, all of their contracts transferred to her. Since she has control of the majority of Orzhov's financial operations, she is the de facto guildmaster. Teysa talked the others out of killing her.
    * If Kaya leaves the plane, that will be considered breaking the contracts, and they will immediately take her life as collateral.
    * Bolas sneaks into Kaya's bedroom, in the form of an old man. He congratulates her on her new job. In addition to helping her with her plane, like originally promised, he'll free her from her new guildmaster position if she does something for him at the Guild Summit.
    * Ral dreams of the past. Elias's poetry career has taken off greatly in the last three years. The two rose to aristocracy, with surprisingly little pushback. This was thanks to Ral's deal with Bolas.
    * Ral worked as a hitman and enforcer for Bolas on Ravnica. A shakedown goes wrong and he almost kills a kid after the kid stabbed him, and he returns home only to see Elias cheating on him with another man.
    * This was the event that made him spark and planeswalk away.

    Chapter 9
    * Lavinia is meeting with Ral openly now, since the Guild Summit is proceeding and it only makes sense she'd talk to him about it.
    * The Summit is tomorrow, and they need to find Bolas's agents before then.
    * Kaya takes a break during a meeting and runs into an old man. He begs her to forgive his debt, and realizing that's something she can do, she does.
    * Bolas talks to Vraska in the form of a possessed shadow elf. He suspects Jace was behind Vraska turning against him.
    * Vraska has her Erstwhile zombie guards attack him, but he gains control of them instead. He knows having them attack her will do nothing, but he could easily have every Erstwhile zombie attack the Golgari, causing chaos. Many would see this as an opportunity to overthrow her, leading to a civil war.
    * Vraska is unsure what to do.

    Chapter 10
    * It's the day of the Summit. Crowds gawk at the Simic delegation arriving. Ral is shocked to see that Borborygmos actually showed up, and wonders how Niv-Mizzet did it.
    * Borborygmos grumbles. A small green humanoid in a well-tailored suit interprets for him.
    * Lazav arrives too. Aurelia is angry he refuses to take his true form even here.
    * The guildmasters debate the threat of Bolas, many thinking he isn't worth consideration.
    * Niv-Mizzet arrives and tells them that Bolas is more powerful then him, which has a lot of weight coming from him. He requests the Guildpact be amended to give him power above the other guilds, and in return he will abdicate his position in Izzet.
    * Isperia calls a recess for each guild's lawmages to go over Niv-Mizzet's plan.
    * Vraska goes to her assigned chamber that night, but a note under the door tells her to go to the conference chamber now.
    * There, she finds Isperia alone with no guards. They talk. Vraska explains that she was the one who made her spark, thanks to an order she wrote that led to her imprisonment and torture.
    * Isperia finds the execution regrettable, but her order was sound. She'd do it all over again.
    * Vraska turns her to stone.
    * The next morning, the guildmasters gather outside the conference chamber, which is oddly locked. Baan unlocks it, and inside they see Isperia's stone form. Vraska is gone.
    * Ral assures everyone they're well protected, but everyone leaves the conference. Hekara stays with Ral. Lazav reminds Ral that he told him that he [Lazav] wasn't the one he should have mistrusted.
    * Ral's mind goes back to the Implicit Maze (from the Return to Ravnica story) and he realizes there's still a way to salvage this.

    Chapter 11
    * Ral is focusing all of Izzet on a single project.
    * Ral dreams of the past. After planeswalking, he's immediately accosted by thugs. He defeats them and steals from them instead.
    * Ral sees a job listing for an apprentice at an artificer's shop. After showing off his electric powers, he's hired.
    * Later, Ral has a new boyfriend, but he was just getting close to Ral to steal from his boss. Ral wants 25% of the take. He already learned everything he needed from the artificer.
    * In the present, Ral reports the situation to Niv-Mizzet. Six guilds are still willing to work with them, with Azorius and Dovin Baan being the most cooperative. Dimir is cooperating, but Ral remains distrustful. Simic has gone into hiding, and Selesnya will be neutral and nothing more.
    * Domri has defeated Borborygmous off screen, so I guess we'll never know how that happened.
    * Vraska has disappeared off the plane.
    * Ral has a plan to avoid the restrictions of the Guildpact with specially placed nodes. However, he'll need to place nodes in Golgari and Gruul territory. He suggests they take that territory by force.
    * He explains the plan to the six ally guilds and they agree to help.
    * Hekara is upset that Vraska turned against them, since she fought alongside them.

    Chapter 12
    * Teysa doesn't want Kaya involved in the battle herself, since her death could be catastrophic for Orzhov.
    * Kaya considers forgiving all her contracts, but that could result in her death. For now, she forgives the debts of people who ask her in person and have debts she considers unreasonable.
    * Ral is part of a Boros and Azorius joint attack on Gruul territory. They're confronted by Domri, who claims to be the new Gruul guildmaster.
    * Gruul attacks with giant birds and boars.
    * A huge battle erupts, with soldier fighting Gruul warrior.
    * Ral's side wins and the Gruul retreat. They note they got a much stronger resistance than expected. It must be because of Bolas.

    ~~~

    I was surprised to see the story continue on after the Guild Summit. I figured MaRo was mixed up when he said the events of Ravnica Allegiance happened after Guilds of Ravnica, since clearly WAR started after Isperia's death, but no, that isn't the case. The Gruul riots and Kaya forgiving Orzhov debts all happen after her death.

    Though it isn't stated, I suspect Ral traveled to Fiora (setting of Conspiracy).
     
    ELD - Oko, Thief of Crowns
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    EDj9OzGXoAEpMxQ.png

    IMG-20190903-WA0001.jpg


    Turns out he was just two colors, lol
    Interesting card. First of all, there's the Food token. Obviously this is for breadcrumbs and other classic fairy tale food. It's probably an artifact that sacrifices for 2 life, but will have a lot of cards that interact with it. I wonder if Gingerbrute will have the Food type.

    It looks like blue transforming effects now just make a creature into something, instead of exiling the creature and making a token. This means flickering / returning to hand will save it now. Maybe we'll see an overlay card for this.

    And the flavor of exchanging Food for a creature or turning Food into an Elk is fun.
     
    ELD - Lovestruck Beast
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    EDkzjeTXUAIsRo1


    Alright, "Welcome Home" isn't the mechanic name, it's the name of the sorcery. The mechanic is Adventure.

    And now everyone is confused about the mechanic all over again, lol

    Noble is a new creature type, and one that's been long coming.
     
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