Urza was perennially old, check it out.My only issue with that Urza card (apart from the fact that he isn't green) is that based on the image (how old he is) and the abilities, this is an Urza from when he was a Planeswalker, and thus the card should be a Walker and not a creature
Hell, you can use the WAR formatting, make the tap for mana a passive, and make the token creation a Plus ability and the Aperature ability a minus
My only issue with that Urza card (apart from the fact that he isn't green) is that based on the image (how old he is) and the abilities, this is an Urza from when he was a Planeswalker, and thus the card should be a Walker and not a creature
Hell, you can use the WAR formatting, make the tap for mana a passive, and make the token creation a Plus ability and the Aperature ability a minus
It literally does everything monoblue artifacts wants, yesWelp, my friend gets to play that Urza in his Jhoira commander, but doesn't help my stuff. Is he actually going to be a top tier artifact commander on his own, would you guys say, or not really? Because man, there is a strong temptation to build something with an actual freaking Urza card...
Yeah, my initial thought was "Oh, but maybe the other artifact commanders can do better?" But no, he seems like stupid good fun, and I'm definitely building him.
Yeah, my initial thought was "Oh, but maybe the other artifact commanders can do better?" But no, he seems like stupid good fun, and I'm definitely building him.
They used to print collector's editions of successful old Standard decks. The cards aren't legal (gold-bordered), but, if you just want decks to play with, those are pretty cheap and convenient imo.
Ball Blightning- Ball Lightning that makes them discard 2 if it hits them
The longer answer to your question is that if you are talking mid 90s old stuff here, you should probably install Shandalar, which was the old MTG game from the 90s. You can go on Youtube and see the work people have done to make it run on modern PCs
If you want to play with older cards without spending thousands you can look into the Pauper format. It's basically decks constructed from only commons throughout Magic's history. High-end decks run anywhere from $60-$120, and there's a wide variety to choose from. When you combine 25 years worth of commons together you can actually make some pretty strong decks.
https://www.mtggoldfish.com/metagame/pauper#paper
They were called "World Championship Decks". A quick ebay search tells me you will be paying at least $50 for onethank you! any idea what those decks would be called so I know what to search for?
They were called "World Championship Decks". A quick ebay search tells me you will be paying at least $50 for one
I think at a fair powerlevel Sai Master Thopterist is considerably stronger than Urza as a mono U commander but what makes Urza so strong is that he's an outlet for infinite mana which is quite trivial to create with artifacts as well as the interaction with old school artifacts whose static abilities are turned off when they are tappedWelp, my friend gets to play that Urza in his Jhoira commander, but doesn't help my stuff. Is he actually going to be a top tier artifact commander on his own, would you guys say, or not really? Because man, there is a strong temptation to build something with an actual freaking Urza card...
I'm surprised they fumbled the ending of WAR, Japanese booster shipments, and Mythic Edition all at the same time. That's truly special.
I believe they said they didn't even know there were alt art Japanese walkers until shortly before release. What an insane lack of communication that must take.
2R
Enchantment
When it enters the battlefield, each opponent gains 10 life.
Whenever you cast an instant or sorcery spell, put a verse counter on it, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
I like opponent life gaining as a downside in red.
You cast 6 instant and sorcery spells after this for 21 damage total. 8 for 36.
Being a returning player I can't make up my mind on the upcoming set.
I mean, our little circle is effectively playing standard because of having started last summer and every card we've acquired has been in standard. On the other hand, it's not like we couldn't just say we are playing modern as it really wouldn't make a huge difference as we are very casual about it.
I do enjoy a lot of the art and the flavour of the set though.
Do you play commander? MH from what I understand look to have a lot of good commander cards.
This seems like the perfect fit for my Feather Commander Deck.
Not yet, but I'm sure our little group will get to that eventually. Probably when someone in our group breaks down and destroys our meta by buying singles and making a competitive deck lol.
My first thought was Storm in EDH, but I actually recently built a Feather deck and you're right, this is pretty much perfect for it if I think it'll last a while. Will definitely have to consider it.
I'd really recommend you guys give Commander a shot. Commander 19 should come out in August (or July?). Buy those decks then. Multiplayer Commander is the most fun you can have in Magic, in my opinion.
Overflow (?) G
Sorcery - Uncommon
Until end of turn, target creature you control becomes a Wurm with base power and toughness 6/4.
Overload 4GG
Strictly better Might of Old Krosa? This is +5/+3 to an infect creature for G which is bonkers.
sneaking dack seems deece.
This is a tough one to crack, since you only have one turn to use it.