Why would Phil spencer be on stage with Lisa Su, showing off Forza which they make internally?I understood what you meant, but for titles such The Last of Us pt.2, Death Standing and Ghost of Tsushima, Sony would most likely hype their showing through their social media channels for something like a new State of Play.
Why would AMD show a Sony-owned game running on a Sony-owned engine at their event?
Sony are the publisher. Why would he? It is not like he had control over the trademark, IP or engine.
Maybe. We could get a solid release window for Death Stranding.
That bundle will be sold out everywhere in Europe. Any word on people in the states getting that release of the bundle?
Fall 2019 train staying strong. All the signs are there, and it just makes sense!The Last of Us 2 is in its final stages of development, says game's Co-Director
Oh man, is this really happening ? I don't think I'm ready for the game of the gen.The Last of Us 2 is in its final stages of development, says game's Co-Director
What an awful headline. It's based off that job tweet that was posted on here a few days ago with the term "closing out". Lol, they basically admit their headline is BS later onThe Last of Us 2 is in its final stages of development, says game's Co-Director
I‘d love a single player campaign, game looks so good, but MP only is a no go for me alas.
Hype overload. There is also evidence that they are in heavy crunch mode. I think a producer said she was working 14-hour days.
Because it isn’t coming this year.Seeing how Nintendo is doing a direct for just Super Mario Maker 2 tomorrow, why can't Sony utilize State of Play just for TLOU2 or DS?
If TLOU2 is at all in the realms of possibility to release in 2019, one 10-15 minute SOP dedicated to it, with behind the scenes looks, some gameplay and (if releasing for sure this year) with a Fall 2019 or Winter 2019 at the end of it would be great. Especially around E3 week, which would help stabilize the boat at least for the fans wanting something from Sony around E3 without actually being there.
Crunch is inevitable. When devs reach the 95% completion part, they often race to the finish line and ensure the game is as good as it can be.
I don't believe in "for the art of the work and the joy of players to crunch".....I hope PS offers better material rewards.....(I know nothing just hope for it)
I mean I think Sony treats their developers well. They certainly give them complete autonomy and give them a lot of support, both technical and creative. As far as game pubs go, SIE seems to be a great place to develop for.
Yup, it's shit. How can they keep thinking rationally while working 14-hour days? I just don't believe they can be fully productive all that time since game development needs a lot of thought process.
In my head, not in the field, I can justify that they just do this every two years for six months, and they are guaranteed not being fired for a 5 to 10 years, and paid well for overtime, all those sorts of things (I know none of those).
Ya ND is definitely a studio Sony would be wise to let them take as much time as needed. And I think that’s exactly what they’re doing. If anyone’s pushing for 2019, it’s ND.
Team 2019 still breathing, we never lose our hopes.
We've known crunching is a big part of Naughty Dog culture for a long time, basically their logic has been "you don't make game of the year candidates without crunch". Really sad that its still the case honestly and a bit disappointed in Druckmann still allowing it to occur now he's vice president of ND.
February/March 2020 confirmed!
Don't think they are forced.
It's studio culture, Sony gave time to Santa Monica as well for God of War but they crunched too.
From C. Balestra, ex Naughty Dog co-President : « Sony is too intelligent to force anything at Naughty Dog »