I skipped through the trailer quickly - couldn't see any gameplay in there?
One of the tweets is a clip from their newest marketing video showing Lara preparing to murder someone with a pickaxe, and the other is of press members at a marketing event posing with prop pickaxes. So... I would say it is part of the marketing for the game..
Pretty much this.Another entry for the most boring franchise of this generation, can't wait.
I just don't see the point in CGI trailers. It only leaves you feeling underwhelmed when you see the actual gameplay.
She could barely kill the deer in the first game, we are at game 3 now, shes over killing people, but it looks like she is realising she may not be better than who shes killing and that she is the same as them or something.
Marketing and showcasing the vibe of the project. They get millions of views on YT:
Yeah I wonder how much is real maneuvers vs trailer flair. If you can really rope enemies from the trees or trip and stab people with the climbing axe/machete combo.
Am one of these weird people that loved the originals back in the day, and love the rebooted 2013 onwards series.
Different Eras, different games, different direction... so what they're still good fun games.
Would people be happy if they swapped out all the enemies for gorillas and T Rexs, had moon like gravity, and Lara slide on even 45 degree angled slope... running around empty voids?
Sure they can expand on the Tomb Raiding a bit more, but the hyperbole in here is insane.
Bring it on... looks great....
"part of the marketing for the game" is not the same as "one of the key marketing points of the game". The pickaxe is as much a weapon as it is a tool in the games. A " clip from their newest marketing video" is hardly "one of the key marketing points of the game", I mean at that point I could just say it's a game about eclipses if I wanted to argue in bad faith.One of the tweets is a clip from their newest marketing video showing Lara preparing to murder someone with a pickaxe, and the other is of press members at a marketing event posing with prop pickaxes. So... I would say it is part of the marketing for the game..
Rise of The Tomb Raider isn't an example of ludonarrative dissonance:Well, uhm.
At least they are not presentig her as a the nice and funny girl only to make her a mass murderer ingame.
Before going back to being the good girl in cutscenes. No ludonarrative dissonance there !
No Drake doesn't look completely different, just older. And it's very different to have different tattoos and completely different faces.Because tech and different artists maybe? Nathan Drake looks like a completely different person in each game. Kratos's tattoo changes throughout the games. No big deal.
I have really quite enjoyed the new Tomb Raider games as well despite their problems, I don't mind her having killed a lot of people either as it looks like it is going to be strongly incorporated into the story in this one. That CGI trailer very much was about showing what a ruthless killer Lara has become, to survive or not. The morality dilemma over killing isn't a new concept but it will give good exposition to Lara's character and possibly transform her way of doing things in later entries.Am one of these weird people that loved the originals back in the day, and love the rebooted 2013 onwards series.
Different Eras, different games, different direction... so what they're still good fun games.
Would people be happy if they swapped out all the enemies for gorillas and T Rexs, had moon like gravity, and Lara slide on even 45 degree angled slope... running around empty voids?
Sure they can expand on the Tomb Raiding a bit more, but the hyperbole in here is insane.
Bring it on... looks great....
No Drake doesn't look completely different, just older. And it's very different to have different tattoos and completely different faces.
When I saw this, I thought we were getting
Nice breakdown."part of the marketing for the game" is not the same as "one of the key marketing points of the game". The pickaxe is as much a weapon as it is a tool in the games. A " clip from their newest marketing video" is hardly "one of the key marketing points of the game", I mean at that point I could just say it's a game about eclipses if I wanted to argue in bad faith.
This is a few steps over "oh they're just aging." Uncharted 4 had much more realistic art direction than the PS3 games, and the faces changed as a result.No Drake doesn't look completely different, just older. And it's very different to have different tattoos and completely different faces.
Eh, no need to spoil one of Rise's better plot pointsRise of The Tomb Raider isn't an example of ludonarrative dissonance:
noCan I just do some back flips and shoot two guns with puzzles? And not play SAW guest staring Lara Croft
Check out the Rise CGI trailer; she looks different in that compared to the gameplay as well. We won't know until we see proper gameplay.i don't like her new appearance. should've kept it like in Rise but just make her a bit older. oh well.
Rise of The Tomb Raider isn't an example of ludonarrative dissonance:
If this means something closer to Rise's Endurance mode I'm all for it. It's sounding good overall if you liked the last games.-The hunting and the equipment will be more important. They see a Leopard.
-In the tombs the sensation is of constant danger. Death will always be on the lookout for puzzles and traps.
New info from Spanish magazine preview: The weapons will be focused on stealth.