Um, I never said she wasn't fanservice. She is. She's not otaku bait. She looks and is designed like an actual adult, lacking child/innocent features. She also is'nt written to be desired as your girlfriend. She's not otaku pandering. Male pandering sure. But either way that's not up for discussion.
It's a shame that the lesson from XB2's unfortunate success will be that these type of characters, designs, and story telling style are what sales. I'm sure those Mythra/Prya figures have sold well. You're not going to get an X sequel or something more like Gears or Saga again. And that is why I hate this game's success, because it makes it harder to visualize them making another hard sci-fi game with older characters and designs that skew to an older fandom. The Otakus ruins another jrpg series in my book.
You can be happy, but this game represents the worst of a series I've followed since the first one and a developer I use to like. It represents them completely moving away from what I liked about them into making cheap anime knock-offs. It's disgusting.
Well this is a lie. I was not active in the OT and it was just the one boss, the final boss because it requires a narrow one way strategy which I ignored during the entire rest of the game. But yes, downplay.
There's a world of diffrence behind the motivation of the two designs. If you don't understand that, I can't help you. But also I don't go to DMC games for the same things I go to Xenoblade games for. I don't have the same expectations or wants. I also play Senran Kagura games, fanservice isn't an issue. Fan serrcive and creepy otaku pandery framing, posing, writing, and designs or not what I want in my jrpgs though. That's not being a hypocrite.