52 Games. 1 Year. 2019.


QA Architect at Riot Games
Oct 26, 2017
Los Angeles, CA

A thread for people that are trying to play 52 games in a year. Tell us how you're doing and what you are going to play next - claim a post and update us on your progress.

How do I take part?
Claim a post (you may need two later). Write down each game and your thoughts about each one. In order to allow for yearly statistics please list your completions, using the following exact format using a spoiler block, somewhere on your main posts;

[SPOILER="All completions!"]
1. Qbeh-1: The Atlas Cube (PC) | 4th Jan - 12hrs | 3/5
2. Snipperclips (Switch) | 6th Jan - 5hrs | 5/5
3. Doki Doki Literature Club! (PC) | 12th Jan - 4.2hrs | 4/5

What goes before/after the above spoiler block doesn't matter, so please feel free to go excessive and extravagant with personalized list, image and review formats as usual!

If you only provide the game title that is fine, but please follow the format as show (<number>. <title> (<platform>) | <date> - <hours> | <score/5>) where giving details. Mistakes will make the parser unhappy and may mean your data gets skipped. If you're giving scores, please try to adopt/translate into a scaling system out of 5 (sorry if this is painful).

What is the benefit of the spoiler block living in my post?
If there's enough utilization of the format across posts I'll use it to populate statistics to share such as what game's are most played, enjoyed, loathed, average completions, hours completing, etc. The world together will be ours.

Anything new this year?
Those that beat the challenge last year will remain in the Hall of Fame, for eternal glory, and further yearly completions will see their medal increment as a badge of honor for long term backlog-beating consistency.

How do I know when I've completed a game?
That's up to you, it could be completing the game or playing 3hrs+ if it has no ending or is a MP game. You can do replays, as long as all the games are completed in 2019.

Do I have to record time?
No, though most platforms (Steam, Xbox, Nintendo, etc) will now do it for free!

Do I have to review or comment on the games I complete?
Not required but very much welcomed. A few words and maybe a quick score does wonders to share your impressions with other users as you go. Full blown mini-reviews aren't necessary.

Do episodic games count as a single game or X amount of games?
That's up to you. It's alright to count something like Life is Strange as one or five games. Your choice.

Can I finish a game I started in 1998 and count that?

What should I do once I've completed the challenge?
Shoot me a DM with a link to your post that shows all the games you've completed. I'll make you thread famous.

Do board games count?
They do not. Vidya games only in here.

What are those medal icons I see on avatars?
That's the Resetera 52 Games Challenge Medal, achieved by beating the challenge on a given year. The number within the medal represents each year you've beaten the challenge since 2018. That's right, consistency and commitment comes with glorious numerical rewards.

Woah that medal is super cool, can I get one for my full sized avatar?
It's awesome you want to rep the thread around Resetera, so sure here's a version you can slap on!

Is there a deadline?

Other: 50 Books, 50 Movies 2019 | 50 Albums 2019 (Coming soon)
Archive: 2017
, 2018 (shout out to VisceralBowl for the 2017 thread)

The brave individuals that overcome the challenge for 2019;

And below are the legacy participants who haven't (yet) overcome the challenge this year;

Here lists those that have risen to the challenge this year! If you see yourself beating the challenge, please remember to send me a DM with your post once you’re done!
Last edited:


Oct 26, 2017

Goal for 2019:
At least 52 ;)
100 games would be nice.
Uh... I guess I just go with the flow now? :D​

Final 2019 count: 107

Week 1 Update!
  • A Way Out
  • Party Hard

Week 2 Update!
  • Goat Simulator: GOATY

Week 3 Update!
  • CrossCells
  • Mana Spark
  • Hidden Folks
  • Critter Crunch
  • Ghost of a Tale

Week 4 Update!
  • RUMU
  • Serial Cleaner
  • Katamari Forever
  • Hook
  • Lumino City

Week 5 Update!
  • Mass Effect

Week 6 Update!
  • WitchWay

Week 7 Update!
  • Escape Goat 2
  • The Mind's Eclipse

Week 8 Update!
  • (Nothing!)

Week 9 Update!
  • Hollow Knight

Week 10 Update!
  • Glass Masquerade
  • Glass Masquerade 2: Illusions
  • Grim Fandango

Week 11 Update!
  • Alien: Isolation

Week 12 Update!
  • Assassin's Creed IV: Black Flag
  • Pokémon: Let's Go, Eevee!

Week 13 Update!
  • Unforgiving - A Northern Hymn

Week 14 Update!
  • The Stanley Parable
  • Partyrs

Week 15 Update!
  • Vampire: The Masquerade - Bloodlines
  • The Bunker
  • Late Shift
  • Trüberbrook

Week 16 Update!
  • Yesterday
  • Ori and the Blind Forest

Week 17 Update!
  • Forager
  • Far Cry Primal

Week 18 Update!
  • Supraland
  • Himno
  • The Count Lucanor

Week 19 Update!
  • Downfall
  • Lorelai
  • Gothic

Week 20 Update!
  • Lara Croft GO

Week 21 Update!
  • Generation Zero
  • The Flame in the Flood

Week 22 Update!
  • Wenjia

Week 23 Update!
  • Cloud Chasers - Journey of Hope

Week 24 Update!
  • Riverbond
  • RiME
  • The Gardens Between
  • Where The Goats Are
  • The Stillness of the Wind

Week 25 Update!
  • RAGE
  • The Chronicles of Riddick: Escape from Butcher Bay
  • The Chronicles of Riddick: Assault on Dark Athena

Week 26 Update!
  • Beyond Good & Evil HD
  • Shadwen
  • Assassin's Creed Freedom Cry

Week 27 Update!
  • Stardew Valley

Week 28 Update!
  • Primordia
  • Technobabylon
  • Shardlight

Weeks 29-39 Update!
  • Puppeteer
  • Bloodborne
  • Hard West
  • Blair Witch
  • Professor Layton and the Miracle Mask
  • Professor Layton and the Azran Legacy
  • Cat Quest
  • Cat Quest II

Weeks 39-40 Update!
  • FAR: Lone Sails
  • Caligo
  • Dark Heritage: Guardians of Hope
  • Eventide: Slavic Fable
  • Crime Secrets: Crimson Lily
  • Vampire Legends: The True Story of Kisilova
  • Mythic Wonders: The Philosopher's Stone
  • Grim Legends 3: The Dark City

Weeks 40-44 Update!
  • A Sun of Salt
  • Dying Light
  • Dying Light: The Following
  • The Letter
  • Alan Wake's American Nightmare
  • Rusty Lake Roots
  • Rusty Lake Paradise
  • Bioshock 2
  • Bioshock 2: Minerva's Den
  • Darkwood
  • Until Dawn
  • Ghostory
  • Untitled Goose Game

Weeks 44-46 Update!
  • Mario Kart 8 Deluxe
  • Spyro: Year of the Dragon
  • Spyro 2: Ripto's Rage!
  • Spyro the Dragon
  • 11-11 Memories Retold
  • Slime Rancher

Weeks 46-48 Update!
  • God of War
  • God of War II
  • God of War: Chains of Olympus
  • God of War: Ghost of Sparta
  • God of War: Ascension
  • God of War III

Final Update!
  • Star Wars Jedi: Fallen Order

1. A Way Out (PC) | 1st Jan - 16hrs | 4/5
2. Party Hard (PC) | 1st Jan - 22hrs | 4/5
3. AIRHEART (PC) | 4th Jan - 22hrs | 4/5
4. TSIOQUE (PC) | 7th Jan - 3hrs | 5/5
5. Goat Simulator: GOATY (PC) | 13th Jan - 31hrs | 4/5
6. CrossCells (PC) | 14th Jan - 4hrs | 3/5
7. Mana Spark (PC) | 15th Jan - 14hrs | 4/5
8. Hidden Folks (PC) | 16th Jan - 7hrs | 5/5
9. Critter Crunch (PC) | 18th Jan - 18hrs | 5/5
10. Ghost of a Tale (PC) | 20th Jan - 21hrs | 5/5
11. RUMU (PC) | 21st Jan - 9hrs | 5/5
12. Serial Cleaner (PC) | 22nd Jan - 10hrs | 4/5
13. Katamari Forever (PS3) | 23rd Jan - 37hrs | 4/5
14. Hook (PC) | 25th Jan - 2hrs | 4/5
15. Lumino City (PC) | 27th Jan - 4hrs | 4/5
16. Mass Effect (PC) | 30th Jan - 500hrs | 4/5
17. WitchWay (PC) | 7th Feb - 9hrs | 4/5
18. Escape Goat 2 (PC) | 14th Jan - 9hrs | 5/5
19. The Mind's Eclipse (PC) | 15th Jan - 3hrs | 5/5
20. Hollow Knight (PC) | 27th Feb - 28hrs | 5/5
21. Glass Masquerade (PC) | 4th Mar - 4hrs | 4/5
22. Glass Masquerade 2: Illusions (PC) | 6th Mar - 15hrs | 4/5
23. Grim Fandango (PC) | 9th Mar - 11hrs | 5/5
24. Alien: Isolation (PC) | 15th Mar - 27hrs | 4/5
25. Assassin's Creed IV: Black Flag (PC) | 24th Mar - 63hrs | 4/5
26. Pokémon: Let's Go, Eevee! (Switch) | 24th Mar - 47hrs | 4/5
27. Unforgiving - A Northern Hymn (PC) | 28th Mar - 4hrs | 4/5
28. DISTRAINT 2 (PC) | 29th Mar - 3hrs | 5/5
29. The Stanley Parable (PC) | 3rd Apr - 5hrs | 4/5
30. Partyrs (iOS) | 7th Apr - 4hrs | 3/5
31. Vampire: The Masquerade - Bloodlines (PC) | 8th Apr - 65hrs | 5/5
32. The Bunker (PC) | 10th Apr - 2hrs | 4/5
33. Late Shift (PC) | 11th Apr - 6hrs | 4/5
34. Trüberbrook (PC) | 13th Apr - 4hrs | 4/5
35. Yesterday (PC) | 16th Apr - 3hrs | 3/5
36. Ori and the Blind Forest (PC) | 20th Apr - 8hrs | 4/5
37. Forager (PC) | 22nd Apr - 21hrs | 5/5
38. Far Cry Primal (PC) | 27th Apr - 22hrs | 4/5
39. Supraland (PC) | 30th Apr - 13hrs | 5/5
40. Himno (PC) | 1st May - 2hrs | 3/5
41. The Count Lucanor (PC) | 4th May - 5hrs | 5/5
42. Downfall (PC) | 6th May - 9hrs | 3/5
43. Lorelai (PC) | 7th May - 11hrs | 4/5
44. Gothic (PC) | 9th May - 32hrs | 3/5
45. Lara Croft GO (iOS) | 13th May - 5hrs | 5/5
46. Generation Zero (PC) | 20th May - 59hrs | 4/5
47. The Flame in the Flood (PC) | 26th May - 45hrs | 5/5
48. Wenjia (PC) | 27th May - 6hrs | 3/5
49. Cloud Chasers - Journey of Hope (PC) | 6th Jun - 10hrs | 3/5
50. ISLANDERS (PC) | 9th Jun - 9hrs | 4/5
51. Riverbond (PC) | 15th Jun - 4hrs | 4/5
52. RiME (PC) | 15th Jun - 8hrs | 5/5
53. The Gardens Between (PC) | 16th Jan - 2hrs | 2/5
54. Where The Goats Are (PC) | 16th Jun - 1hr | 4/5
55. The Stillness of the Wind (PC) | 16th Jun - 3hrs | 3/5
56. RAGE (PC) | 19th Jun - 19hrs | 5/5
57. The Chronicles of Riddick: Escape from Butcher Bay (PC) | 22nd Jun - 8hrs | 3/5
58. The Chronicles of Riddick: Assault on Dark Athena (PC) | 23rd Jun - 9hrs | 3/5
59. Beyond Good & Evil HD (PS3) | 25th Jun - 10hrs | 5/5
60. Shadwen (PC) | 27th Jun - 9hrs | 4/5
61. Assassin's Creed Freedom Cry (PC) | 30th Jun - 5hrs | 4/5
62. Stardew Valley (iOS) | 5th Jul - 116hrs | 4/5
63. Primordia (PC) | 10th Jul - 7hrs | 5/5
64. Technobabylon (PC) | 11th Jul - 9hrs | 5/5
65. Shardlight (PC) | 13th Jul - 7hrs | 5/5
66. Puppeteer (PS3) | 19th Jul - 12hrs | 3/5
67. Bloodborne (PS4) | 15th Aug - 46hrs | 3/5
68. Hard West (PC) | 27th Aug - 34hrs | 4/5
69. Blair Witch (PC) | 6th Sep - 5hrs | 3/5
70. Professor Layton and the Miracle Mask (NDS) | 11th Sep - 30hrs | 4/5
71. Professor Layton and the Azran Legacy (NDS) | 20th Sep - 30hrs | 4/5
72. Cat Quest (PC) | 26th Sep - 20hrs | 4/5
73. Cat Quest II (PC) | 29th Sep - 14hrs | 4/5
74. FAR: Lone Sails (PC) | 29th Sep - 6hrs | 4/5
75. Caligo (PC) | 29th Sep - 1hr | 2/5
76. Dark Heritage: Guardians of Hope (PC) | 29th Sep - 3hrs | 2/5
77. Eventide: Slavic Fable (PC) | 30th Sep - 3hrs | 2/5
78. Crime Secrets: Crimson Lily (PC) | 30th Sep - 3hrs | 2/5
79. Vampire Legends: The True Story of Kisilova (PC) | 30th Sep - 2hrs | 2/5
80. Mythic Wonders: The Philosopher's Stone (PC) | 30th Sep - 3hrs | 2/5
81. Grim Legends 3: The Dark City (PC) | 30th Sep - 3hrs | 3/5
82. A Sun of Salt (PC) | 3rd Oct - 2hrs | 2/5
83. Dying Light (PC) | 14th Oct - 205hr | 5/5
84. Dying Light: The Following (PC) | 14th Oct - 25hrs | 5/5
85. The Letter (PC) | 17th Oct - 50hrs | 4/5
86. Alan Wake's American Nightmare (PC) | 17th Oct - 7hrs | 4/5
87. Rusty Lake Roots (PC) | 20th Oct - 6hrs | 4/5
88. Rusty Lake Paradise (PC) | 20th Oct - 4hrs | 4/5
89. Bioshock 2 (PC) | 21st Oct - 24hrs | 5/5
90. Bioshock 2: Minerva's Den (PC) | 21st Oct - 4hrs | 5/5
91. Darkwood (PC) | 25th Oct - 38hrs | 5/5
92. Until Dawn (PS4) | 28th Oct - 9hrs | 4/5
93. Ghostory (PC) | 29th Oct - 12hrs | 3/5
94. Untitled Goose Game (Switch) | 29th Oct - 3hrs | 3/5
95. Mario Kart 8 Deluxe (Switch) | 3rd Nov - 43hrs | 4/5
96. Spyro: Year of the Dragon (PC) | 5th Nov - 8hrs | 4/5
97. Spyro 2: Ripto's Rage! (PC) | 6th Nov - 6hrs | 4/5
98. Spyro the Dragon (PC) | 7th Nov - 5hrs | 5/5
99. 11-11 Memories Retold (PC) | 11th Nov - 8hrs | 3/5
100. Slime Rancher (PC) | 11th Nov - 66hrs | 5/5
101. God of War (PS3) | 14th Nov - 12hrs | 4/5
102. God of War II (PS3) | 19th Nov - 11hrs | 4/5
103. God of War: Chains of Olympus (PS3) | 21st Nov - 10hrs | 4/5
104. God of War: Ghost of Sparta (PS3) | 23rd Nov - 11hrs | 4/5
105. God of War: Ascension (PS3) | 25th Nov - 13hrs | 4/5
106. God of War III (PS4) | 28th Nov - 22hrs | 4/5
107. Star Wars Jedi: Fallen Order (PC) | 10th Dec - 27hrs | 5/5

My scoring system:
- A score you probably won’t see. A game I dislike this much would be very strange to finish. Time is worth more than that. Keeping it in because I have been stupid enough to do it before.
2/5 - A forgettable experience or a fine game with too many flaws. It must have had something to keep me going but in general I'm not a fan.
3/5 - A good game, a competent game. Maybe a little underwhelming. I might have found a bit too many flaws for my taste or it might just not have been "my thing".
4/5 - A great game that had some small things that bothered me enough that I can’t see the whole experience as amazing.
5/5 - The aforementioned amazing experience. A game where nothing bothered me. I game that I have no negative thoughts about. No game is perfect but anything I could say isn’t perfect with it wouldn’t matter when looking at the whole experience.
Last edited:
Oct 28, 2017
sleepless_swan - 66/52 games

January (11 Games):

1. Shin Megami Tensei: Strange Journey Redux (Nintendo 3DS): 1st Jan 2019 - 42:44:41 - 3/5

2. Pokémon: Let's Go, Pikachu! (Nintendo Switch): 3rd January - 25:58 - 3.5/5

3. 11-11: Memories Retold (Playstation 4): 3rd January - 4:30 - 3/5

4. Transference (Playstation 4): 3rd January - 2:00 - 3/5

5. Dragon Quest XI: Echoes of an Elusive Age (Playstation 4): 12th January 2019 - 55:01 - 4/5

6. Assassins Creed Odyssey: Legacy of the First Blade - Episode 1: Hunted (Playstation 4): 13th January - 3:11:42 - 3/5
7. Assassins Creed Odyssey: Legacy of the First Blade - Episode 2: Shadow Heritage (Playstation 4): 15th January - 3:12:23 - 2/5

8. Picross E8 (Nintendo 3DS): 16th January - 17:32 - 3.5/5

9. Onimusha: Warlords (Nintendo Switch): 28th January - 4:40 - 2.5/5

10. Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy (Nintendo 3DS): 30th January - 13:38 - 2/5

11. Forgotton Anne (Nintendo Switch): 31st January - 6 Hours - 3.5/5
February (4 Games):
12. Planetarian: The Reverie of a Little Planet HD (Nintendo Switch): 8th February - 1:55 Hours - 4/5

13. The Legend of Heroes - Zero no Kiseki (PC): 9th February - 34:54:23 - 4/5

14. Piczle Colours (Nintendo Switch)
: 13th February - 10:35 - 3/5

15. Nights of Azure (Playstation 4): 19th February 2019 - 11 Hours - 2.5/5
March (5 Games):
16. Steins;Gate: Linear Bounded Phenogram (Playstation 4): 3rd March - 16:05:12 - 3/5

17. Assassins Creed Odyssey: Legacy of the First Blade - Episode 3: Bloodline (Playstation 4): 5th March - 2:58:52 - 3/5

18. Code: Realize ~Wintertide Miracles~ (Playstation Vita): 12th March - 14:20 - 3/5

19. Devil May Cry V (Playstation 4): 12 March - 11 Hours - 4/5

20. The World Ends With You: Final Remix (Nintendo Switch): 17th March - 10:45 - 2.5/5
April (7 Games):
21. The Legend of Heroes - Ao no Kiseki (PC): 1st April - 38:11:46 - 4/5

22. Assassins Creed III: The Tyranny of King Washington (Playstation 4):
7th April - 4:39:06 - 1/5

23. The Caligula Effect: Overdose (Nintendo Switch): 8th April - 20:54:48 - 2.5/5

24. Death Mark (Playstation Vita): 12th April - 9:10 - 3/5

25. The Liar Princess and the Blind Prince (Nintendo Switch): 18th April - 3:21 - 3.5/5

26. Zanki Zero: New Beginnings (PC): 22nd April - 21:12:31 - 3/5

27. Assassins Creed Odyssey: The Fate of Atlantis - Episode 1: Fields of Elysium (Playstation 4): 27th April - 9:36:03 - 3.5/5
May (3 Games):
28. Fairy Fencer F Advent Dark Force (Nintendo Switch): 1st May - 19:24:53 - 2.5/5

29. Punch Line (Playstation Vita): 14th May - 12:38 - 3/5

30. Picross S3 (Nintendo Switch): 23rd May - 20:15 - 4/5
June (8 Games):
31. Fire Emblem: Awakening (Nintendo 3DS): 3rd June - 24:16:12 - 3.5/5

32. Tales of Vesperia Definitive Edition (Playstation 4): 7th June - 41:04 - 3.5/5

33. Our World is Ended (Nintendo Switch): 7th June - 24:47:57 - 2/5

34. Kotodama: The 7 Mysteries of Fujisawa (Nintendo Switch): 12th June - 9:35 - .5/5

35. Assassins Creed Odyssey: The Fate of Atlantis - Episode 2: Torment of Hades (Playstation 4): 15th June - 8:17:54 - 3.5/5

36. Final Fantasy XV: Episode Ardyn (Playstation 4): 16th June - 2:24:58 - 3.5/5

37. A Plague Tale: Innocence (Playstation 4): 20th June - 10:45 - 4/5

38. The Legend of Heroes: Trails of Cold Steel (Playstation 4): 30th June - 31:58:45 - 4/5
July (5 Games):
39. World End Syndrome (Nintendo Switch): 13th July - 12:25 - 4/5

40. Death End re;Quest (PC): 14th July - 18:11:51 - 3/5

41. Nights of Azure 2: Bride of the New Moon (Playstation 4): 20th July - 10:29:12 - 3/5

42. Assassins Creed Odyssey: The Fate of Atlantis - Episode 3: Judgement of Atlantis (Playstation 4): 21st July - 5:46:06 - 3/5

43. Shining Resonance Refrain (Nintendo Switch): 25th July - 29:56:30 - 2/5
August (4 Games):
44. Fire Emblem: Three Houses (Black Eagles Route - Edelgard (46:52) + Church (24:20)) (Nintendo Switch): 7th August - 71:12 - 4/5

45. Old School Musical (Nintendo Switch): 8th August - 3:30 - 3.5/5

46. Picross: Lord of the Nazarick (Nintendo Switch): 11th August - 14:15 - 3.5/5

47. 2064: Read Only Memories (Playstation Vita): 30th August - 8:05 - 3/5
September (3 Games):
48. The Legend of Heroes: Trails of Cold Steel II (Playstation 4): 3rd September - 26:44:10 - 4/5

49. Oninaki (Nintendo Switch): 14th September - 16:20 - 2.5/5

50. Astral Chain (Nintendo Switch): 27th September - 23:03:12 - 3.5/5
October (4 Games):
51. Tokyo Xanadu eX+ (Playstation 4): 6th October- 36:26:19 - 3.5/5

52. AI: The Somnium Files (Nintendo Switch): 13th October - 26:23:30 - 4/5

53. Catherine: Full Body (Playstation 4): 13th October - 9:39 - 3/5

54. The Legend of Zelda: Link's Awakening (Nintendo Switch): 31st October - 9:15 - 3.5/5
November (3 Games):
55. The Legend of Heroes - Trails of Cold Steel III (Playstation 4): 6th November - 83:07:14 - 4/5

56. Dusk Diver (Nintendo Switch): 7th November - 7:10 - 2.5/5

57. Star Wars Jedi: Fallen Order (Playstation 4): 23rd November - 17:35 - 3/5
December (9 Games):
58. Fe (PC): 2nd December - 4:05 - 3/5

59. Abzû (PC): 2nd December - 1:25 - 3.5/5

60. Pokémon Sword (Nintendo Switch): 17th December - 44:38 - 3/5

61. Radiant Historia: Perfect Chronology (Nintendo 3DS): 27th December - 30:25:43 - 4/5

62. Grand Theft Auto V (Playstation 4): 28th December - 29:10:19 - 4/5

63. Life Is Strange 2 – Episode 1: Roads (Playstation 4): 28th Dec - 3:30 - 3.5/5

64. Life Is Strange 2 – Episode 2: Rules (Playstation 4): 29th Dec - 3:25 - 3.5/5

65. Life Is Strange 2 – Episode 3: Wasteland (Playstation 4): 30th Dec - 3:05 - 3/5

66. Fire Emblem Fates: Birthright (Nintendo 3DS): 31st Dec - 20:40 - 3/5
1. Shin Megami Tensei: Strange Journey Redux (Nintendo 3DS) | 1st Jan - 42.75hrs | 3/5
2. Pokémon: Let's Go, Pikachu! (Nintendo Switch) | 3rd Jan - 26hrs | 3.5/5
3. 11-11: Memories Retold (Playstation 4) | 3rd Jan - 4.5hrs | 3/5
4. Transference (Playstation 4) | 3rd Jan - 2hrs | 3/5
5. Dragon Quest XI: Echoes of an Elusive Age (Playstation 4) | 12th Jan - 55hrs | 4/5
6. Assassins Creed Odyssey: Legacy of the First Blade - Episode 1: Hunted (Playstation 4) | 13th Jan - 3.2hrs | 3/5
7. Assassins Creed Odyssey: Legacy of the First Blade - Episode 2: Shadow Heritage (Playstation 4) | 15th Jan - 3.2hrs | 2/5
8. Picross E8 (Nintendo 3DS) | 16th Jan - 17.5hrs | 3.5/5
9. Onimusha: Warlords (Nintendo Switch) | 28th Jan - 4.6hrs | 2.5/5
10. Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy (Nintendo 3DS) | 30th Jan - 13.6hrs | 2/5
11. Forgotton Anne (Nintendo Switch) | 31st Jan - 6hrs | 3.5/5
12. Planetarian: The Reverie of a Little Planet HD (Nintendo Switch) | 8th Feb - 2hrs | 4/5
13. The Legend of Heroes - Zero no Kiseki (PC) | 9th Feb - 35hrs | 4/5
14. Piczle Colours (Nintendo Switch) | 13th Feb - 10.5hrs | 3/5
15. Nights of Azure (Playstation 4) | 19th Feb - 11hrs | 2.5/5
16. Steins;Gate: Linear Bounded Phenogram (Playstation 4) | 3rd Mar - 16hrs | 3/5
17. Assassins Creed Odyssey: Legacy of the First Blade - Episode 3: Bloodline (Playstation 4) | 5th Mar - 3hrs | 3/5
18. Code: Realize ~Wintertide Miracles~ (Playstation Vita) | 12th Mar - 14.3hrs | 3/5
19. Devil May Cry V (Playstation 4) | 12 March - 11hrs | 4/5
20. The World Ends With You: Final Remix (Nintendo Switch) | 17th March - 10.75hrs | 2.5/5
21. The Legend of Heroes - Ao no Kiseki (PC) | 1st Apr - 38hrs | 4/5
22. Assassins Creed III: The Tyranny of King Washington (Playstation 4) | 7th Apr - 3.6hrs | 1/5
23. The Caligula Effect: Overdose (Nintendo Switch) | 8th Apr - 21hrs | 2.5/5
24. Death Mark (Playstation Vita) | 12th Apr - 9hrs | 3/5
25. The Liar Princess and the Blind Prince (Nintendo Switch) | 18th Apr - 3.3hrs | 3.5/5
26. Zanki Zero: New Beginnings (PC) | 22nd Apr - 21.2hrs | 3/5
27. Assassins Creed Odyssey: The Fate of Atlantis - Episode 1: Fields of Elysium (Playstation 4) | 27th Apr - 9.5hrs | 3.5/5
28. Fairy Fencer F Advent Dark Force (Nintendo Switch) | 1st May - 19.5hrs | 2.5/5
29. Punch Line (Playstation Vita) | 14th May - 12.5hrs | 3/5
30. Picross S3 (Nintendo Switch) | 23rd May - 20hrs | 4/5
31. Fire Emblem: Awakening (Nintendo 3DS) | 3rd June - 24hrs | 3.5/5
32. Tales of Vesperia Definitive Edition (Playstation 4) | 7th June - 41hrs | 3.5/5
33. Our World is Ended (Nintendo Switch) | 7th June - 25hrs | 2/5
34. Kotodama: The 7 Mysteries of Fujisawa (Nintendo Switch) | 12th June - 9.5hrs | .5/5
35. Assassins Creed Odyssey: The Fate of Atlantis - Episode 2: Torment of Hades (Playstation 4) | 15th June - 8.3hrs | 3.5/5
36. Final Fantasy XV: Episode Ardyn (Playstation 4) | 16th June - 2.5hrs | 3.5/5
37. A Plague Tale: Innocence (Playstation 4) | 20th June - 10.75hrs | 4/5
38. The Legend of Heroes: Trails of Cold Steel (Playstation 4) | 30th June - 32hrs | 4/5
39. World End Syndrome (Nintendo Switch) | 13th July - 12.5hrs | 4/5
40. Death End re;Quest (PC) | 14th July - 18.2hrs | 3/5
41. Nights of Azure 2: Bride of the New Moon (Playstation 4) | 20th July - 10.5hrs | 3/5
42. Assassins Creed Odyssey: The Fate of Atlantis - Episode 3: Judgement of Atlantis (Playstation 4) | 21st July - 5.75hrs | 3/5
43. Shining Resonance Refrain (Nintendo Switch) | 26th July - 30hrs | 2/5
44. Fire Emblem: Three Houses (Nintendo Switch) | 7th Aug - 47hrs | 4/5
45. Old School Musical (Nintendo Switch) | 8th Aug - 3.5hrs | 3.5/5
46. Picross: Lord of the Nazarick (Nintendo Switch) | 11th Aug - 14.25hrs | 3.5/5
47. 2064: Read Only Memories (Playstation Vita) | 30th Aug - 8hrs | 3/5
48. The Legend of Heroes: Trails of Cold Steel II (Playstation 4) | 3rd Sep - 26.75hrs | 4/5
49. Oninaki (Nintendo Switch) | 14th Sep - 16.4hrs | 2.5/5
50. Astral Chain (Nintendo Switch) | 27th Sep- 23hrs | 3.5/5
51. Tokyo Xanadu eX+ (Playstation 4) | 6th Oct - 36.5hrs | 3/5
52. AI: The Somnium Files (Nintendo Switch) | 13th Oct - 26.5hrs | 4/5
53. Catherine: Full Body (Playstation 4) | 13th Oct - 9.5hrs | 3/5
54. The Legend of Zelda: Link's Awakening (Nintendo Switch) | 31st Oct - 9.25hrs | 3.5/5
55. The Legend of Heroes - Trails of Cold Steel III (Playstation 4) | 6th Nov - 83hrs | 4/5
56. Dusk Diver (Nintendo Switch) | 7th Nov - 7hrs | 2.5/5
57. Star Wars Jedi: Fallen Order (Playstation 4) | 23rd Nov - 17.5hrs | 3/5
58. Fe (PC) | 2nd Dec - 4hrs | 3/5
59. Abzû (PC) | 2nd Dec - 1.5hrs | 3.5/5
60. Pokémon Sword (Nintendo Switch) | 17th Dec - 44.6hrs | 3/5
61. Radiant Historia: Perfect Chronology (Nintendo 3DS) | 27th Dec - 30.5hrs | 4/5
62. Grand Theft Auto V (Playstation 4) | 28th Dec - 29.1hrs | 4/5
63. Life Is Strange 2 – Episode 1: Roads (Playstation 4) | 28th Dec - 3.5hrs | 3.5/5
64. Life Is Strange 2 – Episode 2: Rules (Playstation 4) | 29th Dec - 3.5hrs | 3.5/5
65. Life Is Strange 2 – Episode 3: Wasteland (Playstation 4) | 30th Dec - 3hrs | 3/5
66. Fire Emblem Fates: Birthright (Nintendo 3DS) | 31st Dec - 20.6hrs | 3/5
Last edited:


Oct 25, 2017
Here we go! Getting in early.

2018 - 100



Games - 103
Time - 1088h50

Picross 3D
The Gardens Between
Far Cry 4
Spec Ops: The Line

Bioshock 2
Minerva's Den

Bury Me, My Love

Alan Wake
Alan Wake: The Signal
Alan Wake: The Writer

Bioshock Infinite
Burial at Sea ep. 1
Burial at Sea ep. 2

Halo: Combat Evolved Anniversary
Halo 2 Anniversary
Halo 3
Splinter Cell: Conviction

What Remains of Edith Finch
Shadow of the Tomb Raider

Crypt of the Serpent King
Subject 13

Star Wars: Republic Commando
Azkend 2: The World Beneath

Bloodstained: Curse of the Moon

Gunman Clive
Gunman Clive 2
Wolfenstein: The Old Blood

Halo: ODST
Gears of War 4

Halo: Reach
Operencia: The Stolen Sun
Hellblade: Senua's Sacrifice

Halo 4
Old Man's Journey

Metal Slug X
Metal Slug 3

The Turing Test
Void Bastards
Metal Slug XX

Alan Wake's American Nightmare
Assassin's Creed: Origins
The Hidden Ones

The Curse of the Pharaohs

Adam's Venture: Origins

Prince of Persia: The Forgotten Sands
Shadows of the Damned

The Darkness II
Dante's Inferno

Fairune 2
Theatrhythm Final Fantasy

Uncharted: Drake's Fortune
Uncharted 2: Among Thieves

Uncharted 3: Drake's Deception
Detroit: Become Human

Resident Evil VII: Beginning Hour

Until Dawn
Titanfall 2
The Order: 1886

The Station

Onimusha: Warlords
Metro: Last Light Redux
The Evil Within

The Assignment
The Consequence
The Executioner
Dear Esther

Murdered: Soul Suspect

Full Throttle Remastered
Uncharted 4: A Thief's End

Pixel Puzzle Collection
Picross e6
Picross e7
Picross 3D: Round 2


Two Eyes
Wish Stone

Picross Jenia
Resident Evil VII
Banned Footage

Before the Storm - Awake
Before the Storm - Brave New World
Before the Storm - Hell is Empty
Before the Storm - Farewell

Not a Hero
End of Zoe


1. Picross 3D (3DS) | 3 Jan - 45h
2. The Gardens Between (XBOne) | 6 Jan - 2h40
3. Far Cry 4 (XBOne) | 8 Jan - 37h10
4. Florence (Android) | 9 Jan - 50m
5. Spec Ops: The Line (XBOne) | 10 Jan - 6h30
6. Tacoma (XBOne) | 10 Jan - 3h
7. Bioshock 2 (XBOne) | 13 Jan - 16h10
8. Minerva's Den (XBOne) | 14 Jan - 5h
9. Submerged (XBOne) | 16 Jan - 4h30
10. Bury Me, My Love (Android) | 17 Jan - 1h50
11. Alan Wake (XBOne) | 18 Jan - 13h
12. Alan Wake: The Signal (XBOne) | 19 Jan - 1h50
13. Alan Wake: The Writer (XBOne) | 19 Jan - 1h30
14. Bioshock Infinite (XBOne) | 22 Jan - 15h50
15. Burial at Sea ep. 1 (XBOne) | 23 Jan - 3h30
16. Burial at Sea ep. 2 (XBOne) | 24 Jan - 6h20
17. Halo: Combat Evolved Anniversary (XBOne) | 30 Jan - 11h
18. Halo 2 Anniversary (XBOne) | 6 Feb - 11h10
19. Halo 3 (XBOne) | 24 Feb - 7h50
20. Headlander (XBOne) | 19 Mar - 8h
21. Splinter Cell: Conviction (XBOne) | 10 Apr - 6h50
22. What Remains of Edith Finch (XBOne) | 11Apr - 2h20
23. Shadow of the Tomb Raider (XBOne) | 12 Apr - 31H10
24. Crypt of the Serpent King (XBOne) | 17 Apr - 1h40
25. Subject 13 (XBOne) | 22 Apr - 4h20
26. Star Wars: Republic Commando (XBOne) | 25 Apr - 8h20
27. Azkend 2: The World Beneath (XBOne) | 25 Apr - 10h
28. Bloodstained: Curse of the Moon (XBOne) | 27 Apr - 2h
29. Minit (XBOne) | 29 Apr - 2h50
30. Gunman Clive (3DS) | 12 May - 50m
31. Gunman Clive 2 (3DS) | 20 May - 2h
32. Wolfenstein: The Old Blood (XBOne) | 24 May - 16h20
33. Halo: ODST (XBOne) | 28 May - 7h20
34. Gears of War 4 (XBOne) | 28 May - 10h50
35. Halo: Reach (XBOne) | 1 Jun - 7h
36. Operencia: The Stolen Sun (XBOne) | 4 Jun - 30h
37. Hellblade: Senua's Sacrifice (XBOne) | 5 Jun - 8h30
38. SUPERHOT (XBOne) | 7 Jun - 2h40
39. Halo 4 (XBOne) | 7 Jun - 6h50
40. Old Man's Journey (XBOne) | 9 Jun - 1h30
41. Metal Slug X (XBOne) | 10 Jun - 1h
42. Metal Slug 3 (XBOne) | 10 Jun - 1h20
43. The Turing Test (XBOne) | 13 Jun - 6h
44. Void Bastards (XBOne) | 15 Jun - 16h30
45. Metal Slug XX (XBOne) | 15 Jun - 1h
46. Alan Wake's American Nightmare (XBOne) | 18 Jun - 5h30
47. Assassin's Creed: Origins (XBOne) | 21 Jun - 64h50
48. The Hidden Ones (XBOne) | 22 Jun - 8h10
49. INSIDE (XBOne) | 24 Jun - 3h20
50. The Curse of the Pharaohs (XBOne) | 24 Jun - 16h30
51. Adam's Venture: Origins (XBOne) | 25 Jun - 4h20
52. Portal (XBOne) | 25 Jun - 2h10
53. Prince of Persia: The Forgotten Sands (XBOne) | 26 Jun - 6h50
54. Shadows of the Damned (XBOne) | 28 Jun - 9h40
55. The Darkness II (XBOne) | 29 Jun - 9h
56. Dante's Inferno (XBOne) | 1 Jul - 12h30
57. Fairune 2 (3DS) | 2 Jul - 8h50
58. Theatrhythm Final Fantasy (3DS) | 2 Jul - 4h40
59. Uncharted: Drake's Fortune (PS4) | 17 Jul - 6h20
60. Uncharted 2: Among Thieves (PS4) | 19 Jul - 8h40
61. Uncharted 3: Drake's Deception (PS4) | 21 Jul - 7h10
62. Detroit: Become Human (PS4) | 24 Jul - 13h
63. Firewatch (XBOne) | 25 Jul - 4h50
64. Resident Evil VII: Beginning Hour (XBOne) | 27 Jul - 1h50
65. Until Dawn (PS4) | 28 Jul - 9h20
66. Titanfall 2 (XBOne) | 1 Aug - 6h
67. The Order: 1886 (PS4) | 4 Aug - 7h40
68. The Station (XBOne) | 17 Aug - 1h30
69. Knack (PS4) | 25 Aug - 11h30
70. Onimusha: Warlords (PS4) | 5 Sep - 6h50
71. Metro: Last Light Redux (XBOne) | 11 Sep - 11h50
72. The Evil Within (XBOne) | 12 Sep - 26h
73. The Assignment (XBOne) | 13 Sep - 5h10
74. The Consequence (XBOne) | 15 Sep - 4h10
75. The Executioner (XBOne) | 15 Sep - 2h
76. Dear Esther (XBOne) | 16 Sep - 1h40
77. Murdered: Soul Suspect (XBOne) | 17 Sep - 9h
78. LocoCycle (XBOne) | 24 Sep - 4h30
79. Full Throttle Remastered (PS4) | 26 Sep - 3h30
80. Uncharted 4: A Thief's End (PS4) | 26 Sep - 15h30
81. Anthem (XBOne) | 7 Oct - 32h30
82. Pixel Puzzle Collection (Android) | 13 Oct - 23h20
83. BlipBlop (Android) | 14 Oct - 7h30
84. Picross e6 (3DS) | 16 Oct - 18h40
85. Picross e7 (3DS) | 19 Oct - 19h
86. Picross 3D: Round 2 (3DS) | 3 Nov - 46h50
87. Gorogoa (PS4) | 4 Nov - 1h50
88. Virginia (XBOne) | 7 Nov - 1h40
89. Two Eyes (Android) | 28 Nov - 60h50
90. SOMA (PS4) | 1 Dec - 9h40
91. Wish Stone (Android) | 2 Dec - 36h40
92. Journey (PS4) | 7 Dec - 2h20
93. Picross Jenia (Android) | 11 Dec - 59h40
94. Resident Evil VII (XBOne) | 18 Dec - 14h
95. Castlevania (XBOne) | 19 Dec - 2h
96. Banned Footage (XBOne) | 19 Dec - 3h10
97. BtS ep.1 Awake (XBOne) | 20 Dec - 3h40
98. BtS ep.2 Brave New World (XBOne) | 20 Dec - 4h
99. BtS ep.3 Hell is Empty (XBOne) | 21 Dec - 4h
100. BtS bonus ep. Farewell (XBOne) | 21 Dec - 1h30
101. Not a Hero (XBOne) | 22 Dec - 3h10
102. End of Zoe (XBOne) | 23 Dec - 2h40
103. Timespinner (XBOne) | 24 Dec - 10h30
Last edited:


Jan 15, 2018
52 Games. 1 Year. 2018.

Game 1: Amnesia: A Machine for Pigs - PC (Steam) - 2:54 Hours - 02/01/2019

Game 2: Batman: Arkham Origins - PC (Steam) - 8:06 Hours - 04/01/2019

Game 3: Company of Heroes 2 - PC (Steam) - 11:24 Hours - 07/01/2019

Game 4: Darksiders II Deathinitive Edition - PC (Steam) - 19:18 Hours - 15/01/2019

Game 5: Dawn of Discovery - PC (Steam) - 23:12 Hours - 17/01/2019

Game 6: Dawn of Discovery - Venice - PC (Steam) - 23:12 Hours - 17/01/2019

Game 7: The Elder Scrolls III: Morrowind - PC (Steam) - 18:42 Hours - 01/02/2019

Game 8: Grand Theft Auto: San Andreas - PC (Steam) - 29:24 Hours - 05/02/2019

Game 9: Rise of the Tomb Raider - PC (Steam) - 22:00 Hours - 17/06/2019

Game 10: Prince of Persia: Warrior Within - PC (Steam) - 11:54 Hours - 01/07/2019

Game 11: Prince of Persia - PC (Steam) - 12:06 Hours - 03/07/2019

Game 12: Prince of Persia: The Two Thrones - PC (Steam) - 8:54 Hours - 08/07/2019

Game 13: The Room Three - PC (Steam) - 4:36 Hours - 07/08/2019

Game 14: Warhammer 40,000: Dawn of War II - Chaos Rising - PC (Steam) - 7:06 Hours - 08/08/2019

Game 15: Warhammer 40,000: Dawn of War II - Retribution - PC (Steam) - 7:30 Hours - 09/08/2019

Game 16: Overlord II - PC (Steam) - 19:30 - Hours - 12/08/2019

Game 17: Red Faction Guerrilla Re-Mars-tered - PC (Steam) - 9:24 Hours - 14/08/2019

Game 18: Red Faction: Armageddon - PC (Steam) - 6:24 Hours - 16/08/2019

Game 19: Saints Row: The Third - PC (Steam) - 13:00 Hours - 19/08/2019

Game 20: Saints Row: Gat out of Hell - PC (Steam) - 4:36 Hours - 21/08/2019

Game 21: Castle Crashers - PC (Steam) - 5:48 Hours - 25/08/2019

Game 22: FTL: Faster Than Light - PC (Steam) - 17:54 Hours - 27/08/2019

Game 23: Finding Paradise - PC (Steam) - 5:00 Hours - 02/09/2019

Game 24: Batman: Arkham Knight - PC (Steam) - 17:48 Hours - 06/09/2019

Game 25: Medieval: Total War - Gold Edition - PC (Steam) - 13:06 Hours - 08/09/2019

Game 26: Sid Meier's Civilization III: Complete - PC (Steam) - 6:00 Hours - 09/09/2019

Game 27: Warhammer 40,000: Dawn of War - Dark Crusade - PC (Steam) - 8:12 Hours - 11/09/2019

Game 28: Warhammer 40,000: Dawn of War - Soulstorm - PC (Steam) - 13:42 Hours - 27/09/2019

Game 29: Just Cause 2 - PC (Steam) - 14:48 Hours - 05/10/2019

Game 30: Dungeon of the Endless - PC (Steam) - 6:12 Hours - 07/10/2019

Game 31: Just Cause 3 - PC (Steam) - 11:42 Hours - 10/10/2019

Game 32: Legend of Grimrock - PC (Steam) - 11:24 Hours - 12/10/2019

Game 33: Life is Strange: Before the Storm - PC (Steam) - 8:30 Hours - 16/10/2019

Game 34: Bayonetta - PC (Steam) - 7:24 Hours - 23/10/2019

Game 35: Besiege - PC (Steam) - 3:30 Hours - 25/10/2019

Game 36: Broken Age - PC (Steam) - 10:42 Hours - 26/10/2019

Game 37: Brothers - A Tale of Two Sons - PC (Steam) - 2:54 Hours - 27/10/2019

Game 38: The Darkness II - PC (Steam) - 4:00 Hours - 31/10/2019

Game 39: ENSLAVED: Odyssey to the West Premium Edition - PC (Steam) - 6:48 Hours - 07/11/2019

Game 40: Lara Croft and the Guardian of Light - PC (Steam) - 4:18 Hours - 17/11/2019

Game 41: Lara Croft and the Temple of Osiris - PC (Steam) - 3:30 Hours - 20/11/2019

Game 42: Lara Croft GO - PC (Steam) - 2:42 Hours - 20/11/2019

Game 43: Unreal Gold - PC (Steam) - 8:54 Hours - 25/11/2019

Game 44: Unreal Tournament: Game of the Year Edition - PC (Steam) - 5:06 Hours - 26/11/2019

Game 45: Unreal II: The Awakening - PC (Steam) - 5:48 Hours - 30/11/2019

Game 46: Unreal Tournament 2004 - PC (Steam) - 6:00 Hours - 01/12/2019

Game 47: Unreal Tournament 3: Black Edition - PC (Steam) - 5:48 Hours - 02/12/2019

Game 48: Quake - PC (Steam) - 3:12 Hours - 03/12/2019

Game 49: Quake Mission Pack 1: Scourge of Armagon - PC (Steam) - 2:24 Hours - 04/12/2019

Game 50: Quake Mission Pack 2: Dissolution of Eternity - PC (Steam) - 3:12 Hours - 05/12/2019

Game 51: Quake II - PC (Steam) - 5:00 Hours - 09/12/2019

Game 52: Quake II: The Reckoning - PC (Steam) - 3:48 Hours - 13/12/2019

Game 53: Quake II: Ground Zero - PC (Steam) - 4:00 Hours - 16/12/2019

Game 54: F.E.A.R.: Perseus Mandate - PC (Steam) - 5:00 Hours - 24/12/2019

Game 55: Tom Clancy's Ghost Recon - PC (Steam) - 3:00 Hours - 27/12/2019

Game 56: Tom Clancy's Ghost Recon: Desert Siege - PC (Steam) - 1:36 Hours - 27/12/2019

Game 57: Tom Clancy's Ghost Recon: Island Thunder - PC (Steam) - 1:12 Hours - 27/12/2019

Game 58: Sid Meier's Civilization IV: Colonization - PC (Steam) - 6:54 Hours - 31/12/2019
Last edited:


QA Architect at Riot Games
Oct 26, 2017
Los Angeles, CA
Looking forward to the lists this year! Good luck to all diving in for 2019 ^_^.

1. GRIS (PC) - Jan 1st - 2.8hrs | 4
2. The Awesome Adventures of Captain Spirit (PC) - Jan 4th - 2.1hrs | 2
3. Guacamelee! (XOne) - Jan 6th - 6.2hrs | 4
4. Guacamelee! 2 (PC) - 6th Jan - 6.8hrs | 4
5. Moonlighter (PC) - 14th Jan - 17.3hrs | 3
6. Assassin's Creed (PC) - 2nd Feb - 9.4hrs | 3
7. Assassin's Creed II: Battle of Forli (PC) - 9th Feb - 2hrs | 2
8. Assassin's Creed II: Bonfire of the Vanities (PC) - 10th Feb - 2hrs | 2
9. Assassin's Creed II (PC) - 11th Feb - 20hrs | 5
10. Mega Coin Squad (XOne) - 16th Feb - 12hrs | 3
11. Crackdown 3 (PC) - 23rd Feb - 20hrs | 3
12. Assassin's Creed II: Battle of Forli (XOne) - 6th Mar - 2hrs | 2
13. Assassin's Creed II: Bonfire of the Vanities (XOne) - 6th Mar - 2hrs | 2
14. Human Fall Flat (XOne) - 9th Mar - 10hrs | 4
15. Assassin's Creed II (XOne) - 9th Mar - 19hrs | 5
16. Late Shift (XOne) - 19th Mar - 8hrs | 3
17. Thomas Was Alone (XOne) - 20th Mar - 4hrs | 4
18. Celeste (XOne) - 23rd Mar - 8hrs | 4
19. Assassin's Creed: Brotherhood (XOne) - 13th Apr - 15hrs | 3
20. Unmechanical: Extended (XOne) - 21st Apr - 4hrs | 2
21. Assassin's Creed: Brotherhood - The Da Vinci Disappearance (XOne) - 3rd May - 3hrs | 2
22. Snake Pass (PC) - 6th May - 8hrs | 3
23. Epic Seven (PC) - 22nd Jun - 50hrs | 4
24. Sekiro: Shadows Die Twice (PC) - 22nd Jun - 41hrs | 4
25. Super Mario Maker 2 (Switch) - 10th Jul - 30hrs | 5
26. Braid (XOne) - 30th Sep - 5hrs | 5
27. Refunct (XOne) - 30th Sep - 1hrs | 3
28. Membrane (Switch) - 2nd Oct - 5hrs | 3
29. Snakebird (PC) - 4th Oct - 9hrs | 3
30. Destiny 2: Shadowkeep (PC) - 4th Oct - 10hrs | 3
31. Untitled Goose Game (Switch) - 8th Oct - 5hrs | 3
32. Monument Valley 2 (Mobile) - 9th Oct - 2hrs | 2
33. Blek (Mobile) - 22nd Oct - 3hrs | 3
34. Bridge Constructor Portal (PC) - 25th Oct - 25hrs | 2
35. Spaceplan (PC) - 27th Oct - 10hrs | 3
36. Linelight (PC) - 27th Oct - 8hrs | 4
37. Mario Odyssey (Switch) - 30th Oct - 15hrs | 5
38. Bloodstained: Curse of the Moon (PC) - 30th Oct - 2hrs | 3
39. The Gardens Between (PC) - 2nd Nov - 2hrs | 4
40. Full Throttle Remastered (PC) - 3th Nov - 5hrs | 2
41. Gorogoa (PC) - 4th Nov - 2hrs | 3
42. The Division 2 (PC) - 6th Nov - 23hrs | 3
43. The Witness (XOne) - 6th Nov - 22hrs | 5
44. Clustertruck (XOne) - 7th Nov - 6hrs | 3
45. Tacoma (PC) - 11th Nov - 3hrs | 3
46. Minit (PC) - 15th Nov - 2hrs | 2
47. Destiny 2: Shadowkeep (PC) - 2nd Dec - 6hrs | 3
48. Death Stranding (PS4) - 13th Dec - 50hrs | 5
49. Assassin's Creed: Revelations (X360) - 26th Dec - 18hrs | 2
50. Assassin's Creed: Revelations - Lost Archive (X360) - 27th Dec - 3hrs | 1
51. The Outer Worlds (PC) - 28th Dec - 50hrs | 4
52. Assassin's Creed III (PC) - 28th Dec - 23hrs | 4

Full list of completions can be found here. 2018 list on ResetERA can be found here.
Last edited:


Oct 25, 2017

Game 1: Gris (PC) | 3 Hours | 01/01/2019 | 8/10
Game 2: The Messenger (PC) | 12 Hours | 01/03/2019 | 9/10
Game 3: Return Of the Obra Dinn (PC) | 7 Hours | 01/04/2019 | 9/10
Game 4: Minit (PC) | 84 Minutes | 01/05/2019 | 6/10
Game 5: Pikuniku (PC) | ~4 Hours | 01/21/2019 | 7/10
Game 6: Sprout (PC) | 11 Minutes | 01/26/2019 | 5/10
Game 7: Gizmo (PC) | 87 Minutes | 01/26/2019 | 8/10
Game 8: 0°N 0°W (PC) | 2 Hours | 02/05/2019 | 6/10
Game 9: Duck Souls (PC) | 107 Minutes | 02/05/2019 | 7/10
Game 10: The Big Journey (PC) | 113 Minutes | 02/08/2019 | 6/10
Game 11: Bladed Fury (PC) | 3 Hours | 02/09/2019 | 7/10
Game 12: Tunche: Arena (PC) | 1 Hour | 02/13/2019 | 7/10
Game 13: House Flipper (PC) | 24 Hours+ | 02/15/2019 | 9/10
Game 14: [Replay] Valkyria Chronicles (Switch) | 87 Minutes | 02/18/2019 | 10/10
Game 15: Indecision (PC) | 20 Minutes | 02/18/2019 | 4/10
Game 16: Oh...Sir! The Insult Simulator (PC) | 3 Hours | 02/18/2019 | 6/10
Game 17: Tetris Effect (PS4) | ~3 Hours | 02/20/2019 | 6/10
Game 18: Override: Mech City Brawl (PC) | 3 Hours+ | 02/20/2019 | 7/10
Game 19: flOw (PS4) | 83 Minutes | 02/25/2019 | 8/10
Game 20: Flower (PS4) | 72 Minutes | 02/25/2019 | 9/10
Game 21: Aer: Memories of Old (PS4) | ~3 Hours | 03/02/2019 | 8/10
Game 22: Fire Pro Wrestling World: Fire Promoter (PC) | 10+ Hours | 03/05/2019 | 8/10
Game 23: Old Man's Journey (PC) | 84 Minutes | 03/08/2019 | 7/10
Game 24: Burly Men at Sea (PS4) | 129 Minutes | 03/08/2019 | 7/10
Game 25: APE OUT (PC) | 2 Hours | 03/09/2019 | 8/10
Game 26: Pokemon Prism (GBC) | 14+ Hours | 03/18/2019 | 9/10
Game 27: Hypnospace Outlaw (PC) | 7 Hours | 03/23/2019 | 9/10
Game 28: Klonoa: Door to Phantomile (PS1) | 5 Hours | 03/25/2019 | 9/10
Game 29: ToeJam and Earl: Back in the Groove (PC) | 3 Hours | 03/30/2019 | 9/10
Game 30: [Early Access] Totally Accurate Battle Simulator (PC) | 5 Hours | 04/01/2019 | 8/10
Game 31: Defunct (PC) | 1 Hours | 04/02/2019 | 5/10
Game 32: [Replay] Crash Nitro Kart (GC) | 5 Hours | 04/08/2019 | 7/10
Game 33: Crash Tag Team Racing (GC) | ~6 Hours | 04/08/2019 | 6/10
Game 34: [Replay] Crash Team Racing (PS1) | 68 Minutes | 04/08/2019 | 10/10
Game 35: Nickelodeon Kart Racers (Switch) | 3 Hours | 04/25/2019 | 5/10
Game 36: Monster Boy and the Cursed Kingdom (Switch) | 16 Hours | 04/30/2019 | 7/10
Game 37: Mario Kart: Double Dash (GC) | 3 Hours | 05/04/2019 | 7/10
Game 38: [Replay] Gunman Clive (Switch) | 1 Hours | 05/04/2019 | 7/10
Game 39: Gunman Clive 2 (Switch) | 2 Hours | 05/06/2019 | 7/10
Game 40: Kirby Air Ride (GC) | 3+ Hours | 05/06/2019 | 5/10
Game 41: Bird Game+ (Switch) | 2 Hours | 05/13/2019 | 4/10
Game 42: after HOURS (PC) | 20 Minutes | 05/14/2019 | 5/10
Game 43: A Short Hike (PC) | 1 Hour | 05/14/2019 | 8/10
Game 44: Cut & Run (PC) | 2 Hours | 05/14/2019 | 5/10
Game 45: Auto Chess (Android) | 10+ Hours | 05/31/2019 | 9/10
Game 46: Gato Roboto (PC) | 4 Hours | 05/31/2019 | 8/10
Game 47: [DLC] Garden Flipper (PC) | 16 Hours | 06/03/2019 | 8/10
Game 48: Team Sonic Racing (PC) | 17 Hours | 06/11/2019 | 8/10
Game 49: Late Shift (PC) | 1 Hours | 06/14/2019 | 6/10
Game 50: Sethian (PC) | 2 Hours | 06/16/2019 | 7/10
Game 51: Wheels of Aurelia (PC) | ~1 Hours | 06/16/2019 | 5/10
Game 52: Crash Team Racing: Nitro Fueled (PS4) | 10+ Hours | 06/21/2019 | 10/10
Game 53: Bloodstained: Ritual of the Night (PS4) | 10 Hours | 06/28/2019 | 8/10
Game 54: [DLC] Guacamelee 2: Proving Grounds (PS4) | 3 Hours | 06/29/2019 | 8/10
Game 55: Katana ZERO (PC) | 3 Hours | 07/08/2019 | 7/10
Game 56: Sticks & Bones (PC) | 40 Minutes | 07/08/2019 | 6/10
Game 57: Touhou: Luna Nights (PC) | 9 Hours | 07/20/2019 | 9/10
Game 58: Fire Emblem: Three Houses (Switch) | 42 Hours | 08/17/2019 | 9/10
Game 59: Distraint: Deluxe Edition (PC) | 110 Minutes | 08/17/2019 | 5/10
Game 60: Metal Gear Solid (PS1) | 12 Hours | 08/26/2019 | 10/10
Game 61: Minoria (PC) | 5 Hours | 09/07/2019 | 8/10
Game 62: River City Girls (PC) | 7 Hours | 09/13/2019 | 9/10
Game 63: Shantae and the Pirate's Curse (Switch) | 8 Hours | 09/14/2019 | 8/10
Game 64: Untitled Goose Game (Switch) | 4 Hours | 09/20/2019 | 8/10
Game 65: Streets of Fury EX (PC) | 2 Hours | 09/28/2019 | 7/10
Game 66: Metal Gear Solid 2: Sons of Liberty HD (PS3) | 15 Hours | 09/30/2019 | 8/10
Game 67: Sayonara Wild Hearts (Switch) | 3 Hours | 10/05/2019 | 8/10
Game 68: Indivisible (PS4) | 26 Hours | 10/13/2019 | 9/10
Game 69: Medievil (PS4) | ~15 Hours | 10/26/2019 | 9/10
Game 70: Concrete Genie (PS4) | ~10 Hours | 10/29/2019 | 7/10
Game 71: Flipping Death (PS4) | ~10 Hours | 11/04/2019 | 7/10
Game 72: Star Wars Jedi Fallen Order (PS4) | ~10 Hours | 11/24/2019 | 8/10
Game 73: Control (PS4) | 21 Hours | 11/29/2019 | 9/10
Game 74: OPUS: The Day We Found Earth (Switch) | 90 Minutes | 12/02/2019 | 6/10
Game 75: Trover Saves The Universe (PS4) | 5 Hours | 12/06/2019 | 6/10
Game 76: Wattam (PS4) | 3 Hours | 12/17/2019 | 8/10
Last edited:


The Fallen
Oct 25, 2017
Last year I successfully completed the challenge of beating zero games in a year. This year I’m going to try doing this challenge instead!


Oct 25, 2017
Looking forward to doing this again! 66 games in 2018, I'm gonna set that as my goal for this year.

My Backloggery

2018: 66 Games

1) The Messenger (Steam - January 6th - 17 hours - 4/5)
Pretty neat! A lot of backtracking in the second half, but the game is a lot of fun to play, so I didn't really mind.

2) Kio's Adventure (Steam - January 11th - 3 hours - 3/5)
Decent game, although it's too funny (unintentionally? hard to say) to be a horror game. The translation is terrible, but honestly? It kinda adds to the charm of the game.

3) GRIS (Steam - January 13th - 3 hours - 3/5)
Truly beautiful game, but it didn't quite grab me. Too abstract for my liking, which I get is part of the appeal and totally a me problem. EIther way, well worth a playthrough just because of how stunning it is.

4) Sara is Missing (Android - January 26th - 2 hours - 3/5)
It's neat, especially for a free game. Great fit for mobile.

5) Resident Evil 2 (Steam - February 9th - 43 hours - 5/5)
A tremendous video game. Possibly the best Resident Evil yet and an early GotY contender. Capcom's been killing it lately.

6) Marvel's Spider-Man (PS4 - February 16th - N/A - 4/5)
Enjoyed this a lot more than I expected. It's very fun to play and to roam around the city. Nothing revolutionary, but what it does it does well.

7) A Date in the Park (Steam - February 23th - 1 hour - 2/5)
Strange game with an even stranger ending. Not the worst way to spend an hour for free, I guess.

8) Horizon Zero Dawn - Complete Edition (PS4 - March 2nd - 43 hours - 4/5)
Includes The Frozen Wilds. Took me a little while to get used to the combat, but once it clicked I loved it. The Frozen Wilds is great, too.

9) Paint it Back (Steam - March 4th - 64 hours - 4/5)
Easily one of the best Picross games there is. Also just bursting with content, I've been plucking away at this game for at least a year.

10) Super Mario Land (3DS VC - March 9th - 1 hour - 2/5)
Yeah this game isn't particulary great, but I have huge amounts of nostalgia for it. I just love how..different it is compared to other Mario games.

11) Super Mario Land 2: 6 Golden Coins (3DS VC - March 10th - 2 hours - 3/5)
Certainly a more conservative take on Mario than SML1. As such it's better to play, but it doesn't quite have the personality of SML1. Or maybe that's just my nostalgia speaking.

12) Yakuza: Dead Souls (PS3 - March 11th - 24 hours - 3/5)
Wow this game is weird. Not really fun to play and the story isn't that good either. It does have its moments, but it's probably my least favorite Yakuza game.

13) Earth Defense Force 2017 Portable (Vita - March 24th - 13 hours - 3/5)
My first EDF. Good game to play while listening to podcasts or watching TV, but not much more.

14) Digimon Story: Cyber Sleuth: Hacker's Memory (PS4 - April 1st - 61 hours - 4/5)
Maybe not quite as good as the first Cyber Sleuth, but still very enjoyable.

15) Minit (Steam - April 3rd - 2 hours - 3/5)
Short and sweet, a pleasant little experience.

16) Wario Land II (3DS VC - April 9th - 4 hours - 3/5)
Pretty fun, but some levels are a bit annoying.

17) Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army (PS2 Classics - April 11th - 29 hours - 4/5)
Definitely on the easier side as far as MegaTen goes, but honest, I didn't mind this one bit. Really enjoyed this game.

18) God of War HD (PS3 - April 13th - 7 hours - 3/5)
I don't think this game ages super well, I found it to be somewhat boring. It's enjoyable in short bursts, but not much more.

19) Parasite Eve (PS1 Classics - April 21st - 10 hours - 3/5)
Pretty interesting game, never really seen anything quite like this.

20) Far Cry 3: Blood Dragon (Uplay - April 22nd - 5 hours - 3/5)
It's okay for what it is. Can't say the humor did do much for me.

21) Corpse Party: Book of Shadows (Steam - April 23rd - 16 hours - 4/5)
Still love this game. A little disjointed, sure, but the individual parts are so good.

22) PAC-MAN Championship Edition DX+ (Steam - April 24th - 3 hours - 3/5)
Pretty cool spin on Pac-Man. Fun game.

23) Mortal Kombat 11 (Steam - April 28th - 11 hours - 4/5)
Great story mode as I've come to expect from these games. Not really feeling the need to explore the krypt though.

24) Dungeons & Dragons: Shadow over Mystara (Steam - April 28th - 2 hours - 2/5)
I had an itch to play a Beat 'em up, which is weird since I find the genre pretty boring. Which this game proved to be true.

25) Dungeons & Dragons: Tower of Doom (Steam - April 29th - 1 hour - 2/5)
At this point my itch has long been scratched, but I guessed I might as well play this one too. Yes, I played them out of order, but I blame the collection to present them this way. I think.

26) God of War II HD (PS3 - May 5th - 10 hours - 3/5)
Most issues I had with the first game still apply here. Maybe a little more polished, but still kind of boring to me.

27) Corpse Party: Sweet Sachiko's Hysteric Birthday Bash (Steam - May 10th - 14 hours - 3/5)
I'm glad we finally got this game after all these years, but it's not all that great. Still enjoyed it though.

28) Final Fantasy V (Steam - May 23rd - 80 hours - 4/5)
First time I ever 100%'d the game. Honestly probably my favourite Final Fantasy from the SNES era. The Steam version has some questionable art, but I got used to it pretty quickly. Some of the enemy art looks good, even!

29) Kingdom Hearts III (PS4 - June 1st - 30 hours - 4/5)
Flawed game for sure, but I still enjoyed this game a lot. Say what you will about Kingdom Hearts, but over the curse of the games it created a sizeable number of characters I actually really care about. And while not all of them get the spotlight they deserve in this game, I still was largely satisfied by the end of it. I just wish there was more going on in the early to mid parts of the game.

30) Minecraft: Story Mode - A Telltale Games Series (Steam - June 10th - 14 hours - 3/5)
Includes Ep. 6-8. Got a little scared by them saying I won't be able to download the games anymore (even though I highly doubt this will be the case on Steam), so I played them right away. It's okay, I guess. Honestly, Ep. 6-8 drags the game down and it would be better of without them, especially Ep 6. The idea of bringing in Youtubers is... novel, but I couldn't stand any of them :/

31) missed messages. (Steam - June 11th - 30 minutes - 3/5)
This is really good for what it is. Very short, very simple, but good nonetheless. Also I love the artstyle.

32) one night, hot springs (Steam - June 12th - 40 minutes - 3/5)
I could just repeat what I wrote about missed messages in here. Both are free, and well worth checking out.

33) Minecraft: Story Mode - Season Two (Steam - June 17th - 9 hours - 3/5)
Not bad at all, I definitely enjoyed this more than the first game.

34) Spooky's Jump Scare Mansion (Steam - June 18th - 4 hours - 3/5)
It becomes a little repetitive, but for a free game, very cool.

35) Creature Romances: Kokonoe Kokoro (Steam - June 19th - 40 minutes - 2/5)
Bad game. The joke of the characters being insects does not change the fact that this game is bland and boring. Mercifully short at least.

36) Resident Evil 4 (Steam - June 20th - 20 hours - 4/5)
This game is still so good. Not quite top tier when it comes to Resident Evil for me, but very close.

37) Marie's Room (Steam - June 20th - 40 minutes - 3/5)
Very nice free game. Gives off some heavy Life is Strange vibes, which is always a good thing.

38) The Count Lucanor (Steam - June 21st - 2 hours - 3/5)
Somewhat simple, but surprisingly unique game. Really liked the horror elements!

39) IMSCARED (Steam - June 22nd - 2 hours - 3/5)
Played through most of the game a few years ago, but didn't quite finish it back then. Started new and went through with it all the way this time. I like meta-horror and this game is definitely one of the best in its genre.

40) Ys II (Steam - June 26th - 10 hours - 3/5)
Fun, but a little barebones at this point.

41) Castlevania (Steam - June 27th - 1 hour - 3/5)
Just as fun on a second playthrough.

42) Castlevania II: Simon's Quest (Steam - June 28th - 3 hours - 2/5)
This game however, is not. While I was willing to cut it some slack for its strangeness when I played it for the first time last year, on a second playthrough the game's just boring. Still needed a guide to finish it ¯\_(ツ)_/¯

43) Castlevania III: Dracula's Curse (Steam - July 1st - 10 hours - 4/5)
Now we're talking. Easily the best classic Castlevania on a Nintendo system, but not quite Rondo of Blood level. Got all endings.

44) Super Castlevania IV (Steam - July 2nd - 3 hours - 3/5)
After having played III I feel now even stronger about SCIV being a disappointment. The improved movement feels nice, but it makes the game too easy for the most part. Not a bad game by any means, but it doesn't touch III or Rondo.

45) Castlevania: The Adventure (Steam - July 3rd - 1 hour - 1/5)
Sure didn't think I'd ever play this game again. On one hand I can appreciate it being part of the collection, it came out very early in the Game Boy's life cycle and is impressive and important in its own way. But then you actually get to play it, and it is one of the worst feeling games I ever played. It's so sluggish, so unbelievably slow, it's infuriating. This is my second (and hopefully last) time playing it, and I think I can say it is the worst game I ever finished.

46) Castlevania II: Belmont's Revenge (Steam - July 3rd - 2 hours - 3/5)
I'm having a hard time believing this and The Adventure are the same series. This is just a Castlevania-ass Castlevania game, on the Game Boy. Very cool, makes me wish Castlevania Legends is also part of this collection.

47) Castlevania: Bloodlines (Steam - July 5th - 5 hours - 3/5)
Puh, fatigue is definitely setting in at this point. But this game is pretty cool too, especially the final level and the boss fights in it. Some of the bosses are just weird though. What the hell is up with that Golem or that Gears thing? Also, Eric > John

48) Kid Dracula (Steam - July 6th - 2 hours - 3/5)
A lot less like Castlevania than I thought, it reminds me more of Mega Man. Fun game!

49) Shatter (Steam - July 7th - 2 hours - 3/5)
Still a pretty good game.

50) Gunman Clive (Steam - July 11th - 2 hours - 3/5)
Finished once with each character.

51) the uncle who works for nintendo (itch.io - July 11th - 1 hour - 3/5)
Very well made free game.

52) Dragon Quest Builders 2 (PS4 - July 24th - N/A - 4/5)
I already really liked the first game, and this one might be even better, especially from a technical aspect. If only the text wouldn't be so slow, it's so bad that it makes me feel it can't be intentional.

53) Higurashi When They Cry Hou - Ch.7 Minagoroshi (Steam - July 28th - 13 hours - 4/5)
Sure enough, Higurashi is still great. So close to the end! Only another year or so...

54) Cubixx HD (Steam - August 1st - 5 hours - 3/5)
I like this game, fun reimagining of Qix. Gets a bit too hard for my liking though.

55) A Short Hike (Steam - August 2nd - 4 hours - 3/5)
Relaxing and fun game. Just a very pleasant experience.

56) Haunted Castle (Steam - August 4th - 2 hours - 2/5)
This is a bad game. I'm glad it is included so I can cross another Castlevania off the list, but yeah, didn't enjoy this much. At least some of the bosses look nice.

57) Scramble (Steam - August 5th - 2 hours - 3/5)
Considering its age, this game is impressive. You have to play a lot of it to get that 150k score achievement though. A whole lot...

58) TwinBee (Steam - August 6th - 1 hour - 2/5)
Didn't really enjoy this much compared to the other games in this collection. Oh well.

59) Nemesis (Steam - August 7th - 1 hour - 3/5)
This game totally holds up. It's really fun when you are fully equipped! Also let me just say here that I just completely save-scummed my way through all games in this collection.

60) Life Force (Steam - August 8th - 40 minutes - 3/5)
Also fun, but really short.

61) Typhoon (Steam - August 9th - 1 hour - 3/5)
The Jet sections are exciting and the helicopter sections are competent as well.

62) Vulcan Venture (Steam - August 10th - 1 hour - 3/5)
Even better than the first game (Nemesis) and probably my favorite game of this collection. Maybe Konami will someday do a complete Gradius collection, that would be nice.

63) Thunder Cross (Steam - August 10th - 1 hour - 3/5)
Like with the Castlevania collection, fatigue was setting in, but this game is good too.

64) Bad Sector HDD (Steam - August 15th - 1 hour - 3/5)
Fun Qix clone.

65) Dishonored (Steam - August 17th - 13 hours - 3/5)
I didn't really get in to it during the first half unfortunately, but once it finally clicked, I enjoyed it a lot!

66) Fire Pro Wrestling World: Fighting Road 2017 NJPW Heavyweight Championship (Steam - August 22nd - 13 hours - 3/5)
I feel conflicted about this. It works well as an excuse to play more Fire Pro, which is always a good thing, but the story itself is kind of boring. There just isn't a lot happening.

67) Forza Horizon 4 (PC Game Pass - August 25th - N/A - 4/5)
As someone who very rarely plays racing games, I absolutely loved this game! The only unfortunate thing is that it has no real ending as far as I can see.

68) Super Mario Maker for Nintendo 3DS (3DS - August 25th - 6 hours - 3/5)
Bought this only for the Nintendo made level and for that it is good!

69) Luigi's Mansion (3DS - August 30th - 6 hours - 3/5)
Still a very fun game.

70) Nex Machina (Steam - September 2nd - 3 hours - 3/5)
Just a fantastic twin stick shooter. Housemarque did it again.

71) Fire Emblem Fates: Conquest (3DS - September 6th - 25 hours - 4/5)
The hype surrounding Three Houses finally made me go back to Fates.

72) Ape Out (PC Game Pass - September 10th - 2 hours - 3/5)
The style definitely carries this game. Even though it's short, the gameplay got kinda old by the end.

73) Japanese Rail Sim 3D: Journey to Kyoto (3DS - September 11th - 40 minutes - 2/5)
Not really much going on in this game unfortunately.

74) Project Rub (NDS - September 11th - 1 hour - 4/5)
Decided on a whim to replay this. Still one of my favorite mini-game collection.

75) Gears of War 4 (PC Game Pass - September 14th - N/A - 4/5)
Played this because it's on Game Pass, so why not? I think people generally don't like this game very much, but I had a good time. I've only played the first Gears before this though.

76) Ninjatown (NDS - September 20th - 10 hours - 3/5)
Pretty fun tower defense game.

77) The Rub Rabbits! (NDS - September 20th - 3 hours - 3/5)
First time playing this. Unfortunately a lot more frustrating mini-games than Project Rub, the story is still fun though.

78) Gears 5 (PC Game Pass - September 26th - N/A - 4/5)
The open world parts suit this game well! Definitely enjoyed this more than Gears 4.

79) Bloodstained: Ritual of the Night (PC Game Pass - October 3rd - 14 hours - 4/5)
They sure made that game they said they are going to make. It's really good, one of my favorites this year.

80) Distraint: Deluxe Edition (Steam - October 4th - 3 hours - 3/5)
Not scary, but genuinely creepy and disturbing. I really like the story.

81) Job Simulator (Oculus Quest - October 6th - N/A - 3/5)
It's nice as an introduction to VR, but to be honest I got bored rather quickly.

82) Concluse (Steam - October 7th - 2 hours - 2/5)
Love the aesthetic, otherwise there isn't really a whole lot going on in this game. Feels a bit too long, but it's not bad!

83) Vader Immortal: Episode I (Oculus Quest - October 8th - N/A - 3/5)
This game is fun! Lightsaber combat works and is incredible. The story mode is nice too, but very short.

84) Vader Immortal: Episode II (Oculus Quest - October 10th - N/A - 3/5)
Okay, it's still fun, but the story mode is even shorter now. Also, I really wish there was more Vader in this series called Vader Immortal. The lightsaber combat is still very impressive, and the new force powers are great too.

85) Spyro the Dragon (Steam - October 12th - 9 hours - 4/5)
This game is great! I loved being able to go to a level, 100% it, and then move on to the next without the need to backtrack. The remake looks really amazing, too.

86) Layers of Fear (Steam - October 15th - 3 hours - 3/5)
This game has some neat tricks with its perspective and camera. Not really scary, but nonetheless enjoyable.

87) Stigmatized Property (Steam - October 29th - 1 hour - 2/5)
Very much into the grainy, PS1-esque style, but that is pretty much all this game has going for it.

88) The Outer Worlds (PC Game Pass - November 2nd - 25 hours - 4/5)
Towards the end I kinda cooled off of the game, but overall I had a good time with it.

89) Super Mario Bros. (Switch - November 3rd - N/A - 3/5)
I have the Nintendo Online thing, so I might as well use it, I guess.

90) Spyro 2: Ripto's Rage (Steam - November 4th - 10 hours - 4/5)
Unfortunately this game introduces backtracking, but it is still a great platformer.

91) Genital Jousting (Steam - November 10th - 2 hours - 2/5)
The story mode has some surprisingly touching moments, but overall it is just kinda boring.

92) Koudelka (PS1 - November 11th - 12 hours - 4/5)
I really liked this game! The battle systems is a little slow, partly due to load times, but still fun when you have the patience. I loved the atmosphere. It makes me very excited to check out Shadow Hearts next year.

93) Bleed 2 (Steam - November 12th - 1 hour - 3/5)
Like the first game, short, but a lot of fun.

94) Lightfish (Steam - November 14th - 2 hours - 3/5)
Another Qix clone, but I enjoyed Bad Sector HDD more. It's still alright though.

95) One Finger Death Punch (Steam - November 17th - 7 hours - 3/5)
It's kind of incredible how fun this game is! Looking forward to playing the sequel at some point.

96) Confess My Love (Steam - November 23rd - 2 hours - 3/5)
Pretty enjoyable free game.

97) Star Wars Jedi: Fallen Order (Origin - November 28th - 16 hours - 3/5)
Overall I liked it, but there are a couple issues which drag the game down a bit.

98) Monument Valley (Android - November 28th - N/A - 3/5)
Definitely one of the best mobile games I have played, it's relaxing and fun.

99) A Normal Lost Phone (Steam - December 1st - 2 hours - 3/5)
I like these kind of games, and this one is no exception.

100) Spyro: Year of the Dragon (Steam - December 2nd - 12 hours - 4/5)
Probably the weakest game of the trilogy, but I still liked this game a lot. The idea of introducing different characters to mix things up is solid, but I don't like how some of them control.

101) Dragon Quest (Switch - December 6th - N/A - 2/5)
Incredibly barebones, but worth playing once.

102) Another Lost Phone: Laura's Story (Steam - December 15th - 1 hour - 2/5)
Didn't like this one nearly as much as the first game, neither gameplay nor story wise.

103) Sayonara Wild Hearts (Steam - December 17th - 1 hour - 2/5)
Cute little game, but it kinda left be cold tbh.

104) Dragon Quest II: Luminaries of the Legendary Line (Switch - December 21st - N/A - 2/5)
Ultimately not that different than the first game, just longer and with multiple characters.

105) Luigi's Mansion 3 (Switch - December 31st - 13 hours - 3/5)
Definitely enjoyed this game more than the second one, which I found mostly tedious and boring. Still don't like it as much as the first one I think, but a fun game nonetheless.

74 (Steam: 65, Game Pass: 6, uPlay: 1, Origin: 1, itch.io: 1)
PS4: 5
PS3: 3
PS2 Classics: 1
PS1 Classics: 1
PS1: 1
Vita: 1
Switch: 4
3DS: 4
3DS VC: 3
NDS: 3
Oculus: 3
Android: 2

1. The Messenger (PC) | 6th Jan - 17 hours | 4/5
2. Kio's Adventure (PC) | 11th Jan - 3 hours | 3/5
3. GRIS (PC) | 13th Jan - 3 hours | 3/5
4. Sara is Missing (Mobile) | 26th Jan - 2 hours | 3/5
5. Resident Evil 2 (PC) | 9th Feb - 43 hours | 5/5
6. Marvel's Spider-Man (PS4) | 16th Feb - N/A | 4/5
7. A Date in the Park (PC) | 23th Feb - 1 hour | 2/5
8. Horizon Zero Dawn - Complete Edition (PS4) | 2nd Mar - 43 hours | 4/5
9. Paint it Back (PC) | 4th Mar - 64 hours | 4/5
10. Super Mario Land (GB) | 9th Mar - 1 hour | 2/5
11. Super Mario Land 2: 6 Golden Coins (GB) | 10th Mar - 2 hours | 3/5
12. Yakuza: Dead Souls (PS3) | 11 Mar - 24 hours | 3/5
13. Earth Defense Force 2017 Portable (Vita) | 24th Mar - 13 hours | 3/5
14. Digimon Story: Cyber Sleuth: Hacker's Memory (PS4) | 1st Apr - 61 hours | 4/5
15. Minit (PC) | 3rd Apr - 2 hours | 3/5
16. Wario Land II (GBC) | 9th Apr - 4 hours | 3/5
17. Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army (PS2) | 11th Apr - 29 hours | 4/5
18. God of War HD (PS3) | 13th Apr - 7 hours | 3/5
19. Parasite Eve (PS1) | 21st Apr - 10 hours | 3/5
20. Far Cry 3: Blood Dragon (PC) | 22nd Apr - 5 hours | 3/5
21. Corpse Party: Book of Shadows (PC) | 23rd Apr - 16 hours | 4/5
22. PAC-MAN Championship Edition DX+ (PC) | 24th Apr - 3 hours | 3/5
23. Mortal Kombat 11 (PC) | 28th Apr - 11 hours | 4/5
24. Dungeons & Dragons: Shadow over Mystara (PC) | 28th Apr - 2 hours | 2/5
25. Dungeons & Dragons: Tower of Doom (PC) | 29th Apr - 1 hour | 2/5
26. God of War II HD (PS3) | 5th May - 10 hours | 3/5
27. Corpse Party: Sweet Sachiko's Hysteric Birthday Bash (PC) | 10th May - 14 hours | 3/5
28. Final Fantasy V (PC) | 23rd May - 80 hours | 4/5
29. Kingdom Hearts III (PS4) | 1st Jun - 30 hours | 4/5
30. Minecraft: Story Mode - A Telltale Games Series (PC) | 10th Jun - 14 hours | 3/5
31. missed messages. (PC) | 11th Jun - 30 minutes | 3/5
32. one night, hot springs (PC) | 12th Jun - 40 minutes | 3/5
33. Minecraft: Story Mode - Season Two (PC) | 17th Jun - 9 hours | 3/5
34. Spooky's Jump Scare Mansion (PC) | 18th Jun - 4 hours | 3/5
35. Creature Romances: Kokonoe Kokoro (PC) | 19th Jun - 40 minutes | 2/5
36. Resident Evil 4 (PC) | 20th Jun - 20 hours | 4/5
37. Marie's Room (PC) | 20th Jun - 40 minutes | 3/5
38. The Count Lucanor (PC) | 21st Jun - 2 hours | 3/5
39. IMSCARED (PC) | 22nd Jun - 2 hours | 3/5
40. Ys II (PC) | 26th Jun - 10 hours | 3/5
41. Castlevania (PC) | 27th Jun - 1 hour | 3/5
42. Castlevania II: Simon's Quest (PC) | 28th Jun - 3 hours | 2/5
43. Castlevania III: Dracula's Curse (PC) | 1st Jul - 10 hours | 4/5
44. Super Castlevania IV (PC) | 2nd Jul - 3 hours | 3/5
45. Castlevania: The Adventure (PC) | 3rd Jul - 1 hour | 1/5
46. Castlevania II: Belmont's Revenge (PC) | 3rd Jul - 2 hours | 3/5
47. Castlevania: Bloodlines (PC) | 5th Jul - 5 hours | 3/5
48. Kid Dracula (PC) | 6th Jul - 2 hours | 3/5
49. Shatter (PC) | 7th Jul - 2 hours | 3/5
50. Gunman Clive (PC) | 11th Jul - 2 hours | 3/5
51. the uncle who works for nintendo (PC) | 11th Jul - 1 hour | 3/5
52. Dragon Quest Builders 2 (PS4) | 24th Jul - N/A | 4/5
53. Higurashi When They Cry Hou - Ch.7 Minagoroshi (PC) | 28th Jul - 13 hours | 4/5
54. Cubixx HD (PC) | 1st Aug - 5 hours | 3/5
55. A Short Hike (PC) | 2nd Aug - 4 hours | 3/5
56. Haunted Castle (PC) | 4th Aug - 2 hours | 2/5
57. Scramble (PC) | 5th Aug - 2 hours | 3/5
58. TwinBee (PC) | 6th Aug - 1 hour | 2/5
59. Nemesis (PC) | 7th Aug - 1 hour | 3/5
60. Life Force (PC) | 8th Aug - 40 minutes | 3/5
61. Typhoon (PC) | 9th Aug - 1 hour | 3/5
62. Vulcan Venture (PC) | 10th Aug - 1 hour | 3/5
63. Thunder Cross (PC) | 10th Aug - 1 hour | 3/5
64. Bad Sector HDD (PC) | 15th Aug - 1 hour | 3/5
65. Dishonored (PC) | 17th Aug - 13 hours | 3/5
66. Fire Pro Wrestling World: Fighting Road 2017 NJPW Heavyweight Championship (PC) | 22nd Aug - 13 hours | 3/5
67. Forza Horizon 4 (PC) | 25th Aug - N/A | 4/5
68. Super Mario Maker for Nintendo 3DS (3DS) | 25th Aug - 6 hours | 3/5
69. Luigi's Mansion (3DS) | 30th Aug - 6 hours | 3/5
70. Nex Machina (PC) | 2nd Sep - 3 hours | 3/5
71. Fire Emblem Fates: Conquest (3DS) | 6th Sep - 22 hours | 4/5
72. Ape Out (PC) | 10th Sep - 2 hours | 3/5
73. Japanese Rail Sim 3D: Journey to Kyoto (3DS) | 11th Sep - 40 minutes | 2/5
74. Project Rub (NDS) | 11th Sep - 1 hour | 4/5
75. Gears of War 4 (PC) | 14th Sep - N/A | 4/5
76. Ninjatown (NDS) | 20th Sep - 10 hours | 3/5
77. The Rub Rabbits! (NDS) | 20th Sep - 3 hours | 3/5
78. Gears 5 (PC) | 26th Sep - N/A | 4/5
79. Bloodstained: Ritual of the Night (PC) | 3rd Oct - 14 hours | 4/5
80. Distraint: Deluxe Edition (PC) | 4th Oct - 3 hours | 3/5
81. Job Simulator (Oculus) | 6th Oct - N/A | 3/5
82. Concluse (PC) | 7th Oct - 2 hours | 2/5
83. Vader Immortal: Episode I (Oculus) | 8th Oct - N/A | 3/5
84. Vader Immortal: Episode II (Oculus) | 10th Oct - N/A | 3/5
85. Spyro the Dragon (PC) | 12th Oct - 9 hours | 4/5
86. Layers of Fear (PC) | 15th Oct - 3 hours | 3/5
87. Stigmatized Property (PC) | 29th Oct - 1 hour | 2/5
88. The Outer Worlds (PC) | 2nd Nov - 25 hours | 4/5
89. Super Mario Bros. (Switch) | 3rd Nov - N/A | 3/5
90. Spyro 2: RIpto's Rage (PC) | 4th Nov - 10 hours | 4/5
91. Genital Jousting (PC) | 10th Nov - 2 hours | 2/5
92. Koudelka (PS1) | 11th Nov - 12 hours | 4/5
93. Bleed 2 (PC) | 12th Nov - 1 hour | 3/5
94. Lightfish (PC) | 14th Nov - 2 hours | 3/5
95. One Finger Death Punch (PC) | 17th Nov - 7 hours | 3/5
96. Confess My Love (PC) | 23rd Nov - 2 hours | 3/5
97. Star Wars Jedi: Fallen Order (PC) | 28th Nov - 16 hours | 3/5
98. Monument Valley (Mobile) | 28th Nov - N/A | 3/5
99. A Normal Lost Phone (PC) | 1st Dec - 2 hours | 3/5
100. Spyro: Year of the Dragon (PC) | 2nd Dec - 12 hours | 4/5
101. Dragon Quest (Switch) | 6th Dec - N/A | 2/5
102. Another Lost Phone: Laura's Story (PC) | 15th Dec - 1 hour | 2/5
103. Sayonara Wild Hearts (PC) | 17th Dec - 1 hour | 2/5
104. Dragon Quest II: Luminaries of the Legendary Line (Switch) | 21st Dec - N/A | 2/5
105. Luigi's Mansion 3 (Switch) | 31st Dec - 13 hours | 3/5
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Aug 21, 2018
I did pretty well in 2018 with 42 games completed, but I'm anticipating 2019 will be much lower with me trying to focus on longer games that I've been putting off - Witcher 3, Metal Gear Solid V, Legend of Zelda: Breath of the Wild, Persona 5, etc. So it may be more like a 12 in 12 for me this year, heh.


1. Subsurface Circular
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Freelance Games Journalist
Oct 25, 2017
I failed spectacularly in 2018 after finishing strong in 2017. Way too much Sea of Thieves, Destiny 2, and World of Warcraft. 2019 shall be a return to form! Hopefully. Best of luck, everyone!

My personal rule, like previous years, is to only count games released in 2019. The Golden Year. Others are welcome to join me in the challenge of it!

December Edit - I failed spectacularly again and started reading way too many comics. 2020, bring it on!
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Oct 27, 2017
Currently Playing:


1: Mega Man X1 (Start: 1/1/2019. End: 1/2/2019)
2: Mega Man X2 (Start: 1/2/2019. End: 1/4/2019)
3: Ninja Gaiden Sigma (Start: 12/27/2018. End: 1/15/2019)
4: Kid Icarus: Of Myths and Monsters (Start: 12/27/2018. End: 1/15/2019)
5: Radiant Historia: Perfect Chronology (Start: 4/3/2018. End: 1/19/2019)
6: Alex Kidd in Miracle World (Start & End: 1/19/2019)
7: Mega Man X3 (Start & End: 1/20/2019)
8: Marvel's Spider-Man: The City That Never Sleeps DLC (Start: 1/23/2019. End: 1/25/2019)
9: Sonic Generations (Start: 1/25/2019. End: 1/26/2019)
10: Celeste (Start: 1/26/2019. End: 1/27/2019)
11: Kingdom Hearts III (Start: 1/28/2019. End: 2/1/2019)
12: Nier Automata (Start: 12/22/2018. End: 2/9/2019)
13: Mega Man X4 (Start & End: 2/10/2019)
14: Resident Evil Remake (Start: 2/11/2019. End: 2/23/2019)
15: Final Fantasy IX (Start: 2/16/2019. End: 2/25/2019)
16: Mega Man X5 (Start & End: 3/2/2019)
17: Mega Man X6 (Start & End: 3/2/2019)
18: Mega Man X7 (Start: 3/3/2019. End: 3/4/2019)
19: Resident Evil 2 Remake (Start: 2/27/2019. End: 3/9/2019)
20: Mega Man X8 (Start & End: 3/10/2019)
21: StarTropics (Start & End: 3/13/2019)
22: Ninja Gaiden Sigma II (Start: 3/11/2019. End: 3/14/2019)
23: Donkey Kong Country: Tropical Freeze (Start: 3/14/2019. End: 3/16/2019)
24: Ninja Gaiden III: Razor's Edge (Start: 3/17/2019. End: 3/19/2019)
25: Phantasy Star (Start: 3/20/2019. End: 3/24/2019)
26: Final Fantasy VII (Start: 3/26/2019. End: 4/1/2019)
27: Phantasy Star II (Start: 4/2/2019. End: 4/7/2019)
28: Devil May Cry (Start: 4/8/2019. End: 4/10/2019)
29: Resident Evil Code Veronica X (Start: 4/9/2019. End/4/17/2019)
30: Devil May Cry 2 (Start: 4/20/2019. End: 4/21/2019)
31: Sonic The Hedgehog 1 (Start: & End: 4/28/2019)
32: Devil May Cry 3: Dante's Awakening Special Edition (Start: 4/25/2019. End: 4/29/2019)
33: Devil May Cry 4 (Start: 5/2/2019. End: 5/11/2019)
34: Tales of Vesperia Definitive Edition (Start: 4/22/2019. End: 5/14/2019)
35: Resident Evil Revelations 2 (Start: 5/16/2019. End: 5/18/2019)
36: Kid Dracula (Start & End: 5/18/2019)
37: Castlevania: The Adventure (Start & End: 5/18/2019)
38: Castlevania II: Belmont's Revenge (Start & End: 5/18/2019)
39: Super Castlevania IV (Start & End: 5/18/2019)
40: Sonic The Hedgehog 2 (Start & End: 5/19/2019)
41: Phantasy Star III: Generations of Doom (Start: 5/21/2019. End: 5/28/2019)
42: Tales of Graces f (Start: 5/19/2019. End: 6/1/2019)
43: Altered Beast (Start & End: 6/4/2019)
44: Persona Q2: New Cinema Labyrinth (Start: 6/5/2019. End: 6/16/2019)
45: Trials of Mana (Start: 6/11/2019. End: 7/4/2019)
46: Bloodstained: Ritual of the Night (Start: 6/18/2019. End: 7/10/2019)
47: Okami HD (Start: 6/3/2019. End: 7/20/2019)
48: Yoshi's Crafted World (Start: 7/24/2019. End: 7/26/2019)
49: DuckTales Remastared (Start & End: 8/7/2019)
50: Fire Emblem: Three Houses (Start: 7/26/2019. End: 8/18/2019)
51: Castle of Illusion Starring Mickey Mouse - Genesis Version (Start & End: 8/20/2019)
52: Astral Chain (Start: 8/30/2019. End: 9/3/2019)

Mission Complete!

53: Soulcalibur VI (Start: 8/6/2019. End: 9/5/2019)
54: Pilotwings (Start: 9/6/2019. End: 9/7/2019)
55: Super Ghouls 'n Ghosts (Start & End: 9/8/2019)
56: Tales of Xillia (Start: 8/27/2019. End: 9/13/2019)
57: Tales of Xillia 2 (Start: 9/15/2019. End: 9/24/2019)
58: Link's Awakening Switch (Start: 9/25/2019. End: 9/28/2019)
59: Banjo-Kazooie (Start: 10/5/2019. End: 10/18/2019)
60: Dragon Quest XI S (Demo Start: 8/21/2019. Demo End: 8/23/2019. Game Start: 9/27/2019. End: 10/21/2019)
61: Ori and the Blind Forest: Definitive Edition (Start: 9/28/2019. End: 10/26/2019)
62: Luigi's Mansion 3 (Start: 11/1/2019. End: 11/5/2019)
63: Pokémon Sword (Start: 11/15/2019. End: 11/23/2019)
64: Tekken 7 (Start: 11/30/2019. End: 12/1/2019)
65: Mega Man 8 (Start & End: 12/8/2019)
66: Mega Man 9 (Start & End: 12/9/2019)
67: Mega Man 10 (Start & End: 12/10/2019)
68: My Friend Pedro (Start & End: 12/11/2019)
69: Shenmue (Start: 12/11/2019. End: 12/16/2019)
70: Untitled Goose Game (Start & End: 12/17/2019)
71: God of War 2005 (Start: 11/23/2019. End: 12/18/2019)
72: Phantasy Star IV: The End of the Millennium (Start: 12/3/2019. End: 12/24/2019)
73: Star Ocean First Departure R (Start: 12/12/2019. End: 12/28/2019)
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Oct 25, 2017
2017 - 84 games
2018 - 76 games
2019 - 70 games


#1 Return to Castle Wolfenstein - 7.5 PC - Jan 3rd - 6:30 hours

Decent shooter, good level design, atmosphere and fun weapons. Stealth mechanics don't work that well but the game does attempt to mix things up quite often and everything else is good.

#2 Spider-Man - 8.5 PS4 - Jan 6th - 28 hours
100%. Enjoyed the story very much, great acting. Swinging feels amazing and is endlessly fun. Combat is flashy if a little repetitive but there's a lot of different gadgets/suits to use. Bosses were a bit dissapointing. Biggest criticism is all the side stuff is very generic open world fluff.

#3 Fallout New Vegas - 8.5 PC - Jan 12th - 32 hours
NV has much better roleplaying and writing than 3 but a slightly less fun to explore map. The reputation system is great and means your choices actually matter and you won't be able to do everything in a single playthrough.

#4 Dragons Dogma: Dark Arisen - 8.0 PS4 - Jan 22nd - 40 hours
Awesome challenging combat, monster design and unique pawn system. The story is bad and so is the quest design, which is probably the worst designed part of the game, but I loved exploring the world (though it's a little small) and being able to play any class at any time meant the combat never got old. The dark souls esque DLC was also great though I stopped after the first run as it got very grindy

#5 Dead Space 2 - (Replay) 8.0 PS3 - Jan 26th - 7 hours
Just as good as I remember. Tense atmosphere, intese action

#6 DmC Definitive Edition - 7.0 PS4 - Jan 31st - 26 hours
Normal -> Dante Must Die completed + DLC. The combat is not as good as the main games but still fun and better than most games. While I enjoyed the combat the game interrupts it too often with cutscenes even in the middle of combat sections, and there is way too much platforming.


#7 Syphon Filter - 7.0 PS1 - Feb 3rd - 7:30 hours

I was sort of expecting this to be a bit of a nightmare to play, control wise, watching video of it before playing but honestly the controls are fine, generous auto aim and first person aiming make it a breeze and overall it holds up well. The level design was good even if a lot of the design of these buildings made no sense..and shocking people with the taser until they caught fire was fun. Only problems were some difficulty spikes late on and I did feel the game had it's best levels in the first half of the game.

#8 IMPLOSION - 6.0 Switch - Feb 6th - 14 hours
Not quite the hidden gem I was hoping it to be but not bad. It's just very simple and repetitive and has some questionable design choices. Still, plenty of content and enough fun to play a few missions here and there

#9 Mutant Mudds Super Challenge - 7.5 Switch - Feb 10th - 9 hours
100% completed. Total death count 416. This game doesn't fuck around. Same simple but tight platforming as the original but much harder, which I liked..for the most part.

#10 Paint it Back - 8.5 PC - Feb 15th - 30 hours
100%. Very well made Picross game with a lot of content, difficulty options and good presentation. Reccomended to anyone who likes picross.

#11 Silent Hill 3 - 8.0 PS2 - Feb 22nd - 5:30 hours
This game looks incredible on the PS2. Very similar to the games before which is not a bad thing. Heather is a good protagonist, and the game had one moment that genuinely freaked me out

#12 Grim Dawn - 7.5 PC - Feb 26th - 15 hours
Pretty good, same massive build variety and loot as Titan Quest but with better combat. The setting is not as interesting as that games Greek mythology though, the locations are pretty generic.

#13 Kane and Lynch 2 - 6.5 PC - Feb 28th - 3:30 hours
Ugly, dirty and miserable. I liked it.


#14 Ninja Gaiden Sigma 2 - 8.0 PS3 - Mar 3rd - 9 hours

Enjoyed just as much as Sigma 1. It is much easier than the first which makes it slightly less rewarding but also less moments of frustration. It trades the more open level structure for a linear one which could be seen as worse but I didn't mind.
Some nice QOL changes too.

#15 Dark Messiah of Might & Magic - 7.5 - Mar 6th - 6:30 hours
Fun just to mess around and kick orcs off buildings and into spikes. There's variety in how you can approach combat though once the difficulty begins to rise, its best to stick to the better tactics over the more fun ones.
Level design is good with lots of secrets to find and it still looks great for its age

#16 Legacy of Kain Soul Reaver - 6.5 PC - Mar 10th - 10 hours
Liked the story and atmosphere, good voice acting and the shifting world is pretty impressive for the time. The gameplay doesn't quite hold up as well. While the metroid like world design is good, awkward platforming and an abundance
of block puzzles were a bit lame. The different ways you can finish an opponent are cool but mostly useless and respawning enemies got annoying, especially mid puzzle.

#17 Legacy of Kain Soul Reaver 2 - 7.5 PC - Mar 15th - 10 hours
First off this game was an absolute pain in the arse to get running on a modern PC, got there eventually though. I thought this was better than the first game in nearly every way. The writing/voice acting is still great, the game looks good at a high resolution and the gameplay is much improved. The puzzles have much more variety and the controls and combat are better, although a bit messy when it comes to fighting groups. The thing that was not as good is the world design, its much more linear with little exploration. Also the save system was worse and quite annoying, was not uncommon to go over an hour without a save point, on a game where I'm worried it might crash at any moment...

#18 Red Faction Guerilla - 7.0 PS3 - Mar 20th - 9 hours
Enjoyed it for what it is, chaotic destruction with very impressive physics. A good play while listening to podcasts and it was the right length to not outstay its welcome

#19 Bayonetta - (Replay) 9.0 PS3 - Mar 28th - 18 hours
Got the platinum trophy. You know when you knowingly buy the worst version of a game you already own 3 copies of just to have an excuse to play it again..just me?

#20 Steamworld Heist - 8.0 PC - Mar 31st - 10 hours
Another great entry in the series. Unique and deep, replayable gameplay.


#21 Rayman Legends - (Replay) 8.5 PC - April 5th - 9 hours

Levels flow so well in this game, there's a rhythm (sometimes literally) to the game and it just feels good to play. So much creativity and love went into this game.

#22 Lost Planet - 5.5 PC - April 7th - 5:30 hours
Wasted potentinal is how I'd describe LP. I like the arcadey style and the game has a unique vibe but it's really shallow. A lot of the gameplay systems are not well thought out. What sort of game gives you a grappling hook but then no reason to use it and puts invisible walls at the top of buildings.. Levels are big but pretty empty, making it a trek to slowly traverse, with enemies that die in a few shots at most. The game is piss easy on normal (although boss battles are challenging and the highlight of the game) so the energy system feels pointless as I was never in danger of running out.

#23 Morrowind 8.0 PC - 48 hours

#24 Okami 8.0 PS3 - 28 hours

#24 Vanquish 8.5 PS3 - 11 hours

#25 Dragon Quest VIII 8.0 PS2 - 48 hours

#26 Adventure of Lolo 7.0 Switch - 4 hours

#27 Metal Gear Rising Revengance 8.0 PS3 - 8 hours

#28 Mario's Picross 7.5 3DS - 15 hours

#29 Spyro 1 Remastered 6.0 PS4 - 6:30 hours

#30 Dark Souls Remastered (Replay) 9.0 PS4 - 50 hours

#31 Football Manager Touch 2019 7.5 Switch - 20 hours

#32 Ninja Gaiden Dragon Sword - 7.5 NDS - 5 hours

#33 Alpha Protocol (Replay) - 8.0 PC - 9 hours

#34 Far Cry (Replay) - 7.0 PC - 8 hours

#35 The Darkness II - 7.5 PC 5 hours

#36 Metroid Fusion (Replay) - 8.0 GBA 5 hours

#37 Bloodstained: Ritual of the Night - 8.0 11:30 hours

#38 Mario Maker 2 (Story) - 8.5 Switch 10 hours

#39 Rogue Legacy - 8.0 PS4 11 hours

#40 Ys Memories in Celceta - 7.0 PC 15 hours

#41 The Surge - 6.5 PS4 18 hours

#42 Turok: Dinosaur Hunter - 7.0 PC 7 hours

#43 Resident Evil Remake - 8.5 PS4 12 hours

#44 Dust: An Elysian Tail - 7.0 PS4 7:30 hours

#45 The Witcher III: Wild Hunt - 9.0 PS4 68 hours

#46 Splinter Cell Double Agent v2 7.5 PS2 5 hours

#47 Final Fantasy IV 6.5 PSP 20 hours

#48 Wolfenstein Youngblood 5.5 PS4 10 hours

#49 Super Mario World 10 SNES 4 hours

#50 Crash Team Racing Nitro Fueled (Adventure Mode) 8.0 PS4 6 hours

#51 DOOM 8.0 PS4 8 hours

#52 The Walking Dead Season 2 7.5 PS4 10 hours

#53 Star Wars Jedi Knight: Dark Forces II 7.0 PC 7 hours

#54 F.E.A.R. + Expansions 8.0 PC 12 hours

#55 Divinity: Original Sin Enhanced Edition 8.0 PS4 38 hours

#56 Nioh 8.5 PS4 37 hours

#57 Dishonored 2 7.5 PS4 10 hours

#58 The Outer Worlds 7.0 PC 18 hours

#59 Resident Evil 2 Remake 8.0 PC 10 hours

#60 Pic-A-Pix Deluxe 7.5 Switch 50 hours

#61 Pokemon X 7.0 3DS 28 hours

#62 Call of Duty: Modern Warfare 7.5 PS4 5 hours

#63 Bloodborne + DLC (Replay) 9.0 PS4 24 hours

#64 Mega Man Legends 8.0 PS1 8 hours

#65 Halo Reach 7.5 PC 6 hours

#66 Celeste 8.5 PC 7 hours

#67 Tetris Effect 8.5 PS4 12 hours

#68 F.E.A.R. 2: Project Origin 5.5 PC 4 hours

#69 Supraland 8.5 PC 12 hours

#70 Max Payne (Replay) 8.0 PC 5 hours
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Deleted member 1759

User requested account closure
Oct 25, 2017
2017: 68 games (455.4h)
2018: 81 games (778.6h)

Completed in 2019:

  1. Divinity: Original Sin 2 (PC) | 78.4h | Jan 08 | ★★★★
  2. The Station (PC) | 1.6h | Jan 13 | ★★★
  3. Uncharted: The Lost Legacy (PS4) | 5.6h | Jan 14 | ★★★★
  4. Florence (Android) | 0.6h | Jan 15 | ★★★
  5. Resident Evil: HD Remaster (PC) | 9.3h | Jan 18 | ★★★½
  6. The Dwarves (PC) | 9.5h | Jan 23 | ★★
  7. Quarantine Circular (PC) | 1.8h | Jan 24 | ★★★
  8. Rainswept (PC) | 4.3h | Feb 03 | ★★★½
  9. All Our Asias (PC) | 1.7h | Feb 03 | ★
  10. Hitman: Sniper Challenge (PC) | 0.3h | Feb 03 | ★★
  11. Red Trigger (PC) | 1.1h | 04 Feb | ★★★½
  12. KC:D – Band of Bastards (PC) | 4.4h | 05 Feb | ★★★½
  13. Zarya-1: Mystery on the Moon (PC) | 2.8h | 18 Feb | ★★★½
  14. Yakuza Kiwami (PC) | 22.9h | 24 Feb | ★★★★
  15. Resident Evil 2 (PC) | 15.8h | 16 March | ★★★★½
  16. The Walking Dead: The Final Season (PC) | 9.4h | 01 April | ★★★★
  17. A Bewitching Revolution (PC) | 0.5h | 23 April | ☭☭☭½
  18. Burning Daylight (PC) | 0.6h | 23 April | ★★★★

Click on the game title for a short write-up.

1. Divinity: Original Sin 2 (PC) | 8th Jan - 78.4hrs | 4/5
2. The Station (PC) | 13th Jan - 1.6h | 3/5
3. Uncharted: The Lost Legacy (PS4) | 14th Jan - 5.6h | 4/5
4. Florence (Android) | 15th Jan - 0.6h | 3/5
5. Resident Evil: HD Remaster (PC) | 18th Jan - 9.3h | 3.5/5
6. The Dwarves (PC) | 23rd Jan - 9.5h | 2/5
7. Quarantine Circular (PC) | 24th Jan - 1.8h | 3/5
8. Rainswept (PC) | 3rd Feb - 4.3h | 3.5/5
9. All Our Asias (PC) | 3rd Feb - 1.7h | 1.5/5
10. Hitman: Sniper Challenge (PC) | 3rd Feb - 0.3h | 2/5
11. Red Trigger (PC) | 04th Feb - 1.1h | 3.5/5
12. KC:D – Band of Bastards (PC) | 05th Feb - 4.4h | 3.5/5
13. Zarya-1: Mystery on the Moon (PC) | 18th Feb - 2.8h | 3.5/5
14. Yakuza Kiwami (PC) | 24th Feb - 22.9h | 4/5
15. Resident Evil 2 (PC) | 16th Mar - 15.8h | 4.5/5
16. The Walking Dead: The Final Season (PC) | 1st Apr - 9.4h | 4/5
17. A Bewitching Revolution (PC) | 23rd Apr - 0.5h | 3.5/5
18. Burning Daylight (PC) | 23rd Apr - 0.6h | 4/5

And thanks Wozzer for making the thread again!
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Nov 14, 2017
2017- Main Post (39 games completed)
Main Post (19 games completed)

2018 was a very complicated year for me for a lot of reasons, thus I didn't had enough time to play a lot of games (even though I played a bit of MP games).
Hopefully I can do at least 30 this year.

1. Red Dead Redemption 2 (PS4) | Completed: 16/01 | 64 hours | Score: 10/10

I don't really know what to say about this game, I saw the trailers and had almost no hype for it, was thinking R* would prioritize multiplayer and the SP component would be worsen because of the success of GTA V online.
Instead of that, I got the pleasure of playing one of the best games ever created. Arthur Morgan is probably the best character in a video game.
Couldn't start the year in a better way.

2. Detroit: Become Human (PS4) | Completed: 18/01 | 12 hours | Score: 8/10

Very good game, started last year but had to stop because of work. It's even better than former QD games, which I already quite enjoyed, and even managed to get a good ending with most of the cast alive, which is awesome after what happened in my playthrough of Heavy Rain...
Highly recommend, if you already know that there is very little 'gameplay'.

3. Wolfenstein II: The New Colossus (PS4) | Completed: 21/01 | 10 hours | Score: 9/10

Incredible game, the gameplay is amazing, story has humor and is intriguing until the very end.
Some cutscenes are up there with some of the best in any game, and the characters are so well developed and charismatic.
Would 100% recommend to anyone looking for a shooter to play.

4. Assassin's Creed Odyssey (PS4) | Completed: 08/02 | 60 hours | Score: 9/10


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Oct 25, 2017
1. Super Smash Bros. Ultimate (Switch) | 3rd Jan - 95hrs | 4/5
2. Donut County (Switch) | 7th Jan - 2hrs | 2/5
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Oct 26, 2017
Main thread 1 reserve
2018: 64 Games | Part 1 | Part 2

Another Year!

1: Killer Is Dead(1-2-2019) | 8/10 | Xbox one | ~ 7.5 Hours | Recommend: Y

# Overall - 8 | A fun hack and slash game with a Grasshopper story leads to an enjoyable experience
Gameplay - 8.2 | Fast hack and dodging up against a number of cool enemies and interesting bosses
Sound - 7 | Voice acting isn't great and the soundtrack has less hits than previous Grasshopper titles
Story/Online - 8 | The story is more tame but is still entertaining.
Asking Price- 8.33 | Decent number of levels as well as side missions to build a nice non bloated package

#2: Noitu Love 2: Devolution (1-2-2018) | 8/10 | PC| ~ 2 Hours | Recommend: Y

# Overall -8 | A great quick action game with fantastic boss fights
Gameplay -8.8 | Controls are simple, graphics are outstanding and the bosses like other Konjak games are superb
Sound - 8 | Some great tracks roll you throughout the game
Story/Online - 8 | Its told quickly through text, but the level design fills you in on other aspects
Asking Price- 7.67 | An enjoyable experience but one that will not have as much memory lasting power besides the boss fights

#3: Catherine (1-3-2019) | 9/10 | PS3 | ~ 13 Hours | Recommend: Y

# Overall - 9 | A unique puzzle game that challenges your morals and thinking skills
Gameplay - 9 | Each night the complexity of each puzzle challenges you. The bar during downtime was always fun to explore
Sound - 8 | Good voice acting and music tracks. Would of been a point higher without those damn bells ringing!
Story/Online - 9 | I struggle to think of another puzzle game that presents the user with a deep story
Asking Price- 8.67 | Puzzles are unique and with the strong story leads you to want to find out the other story branches.

#4: Metroid: Samus Returns (1-12-2019) | 8/10 | 3DS XL | ~ 15 Hours | Recommend: Y

# Overall -8 | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay -8 | Huge maps for exploration. My only fault is fighting the same boss types the entire game drags on
Sound -7 | Does not deviate from previous Metroid audio or add anything new
Story/Online -NA | ATTACK!
Asking Price-8 | For this genre, there is a lot of game and plenty of hidden paths to explore.

#5: No More Heros (1-21-2019) | 7/10 | Wii | ~ 12 Hours | Recommend: Y

# Overall -7 | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay -7.6 | The Wii remotes suited this game well. Some cool bosses and levels. General Enemies is re-used to often
Sound -7 | Some cool tracks that play on loop the entire game
Story/Online -7 | For the Grasshopper games I have played so far, this one was less interesting on the story aspect. Had some funny moments though
Asking Price-7.33 | It was a fun game to play, looking forward to #2 and Travis Strikes again. Some funny mini games to do on the side

#6: No More Heroes 2 Desperate Struggle (1/27/2019) | 8/10 | Wii | ~ 10.5 Hours | Recommend: Y

# Overall - 8 | Took the good portions of NMH 1 & elevated it to the next level.
Gameplay - 7.6 | Fun control schemes with graphical improvement. Enemy types is still low.
Sound -8 | Some cool tunes to bring you along for the ride
Story/Online -8 | Better story than NMH 1 with some funny moments.
Asking Price- 7.67 | Refined gameplay structure left less hours than the first but better time spent with side missions really well done.

#7: Killer 7 (2/9/2019 ) | 8/10 | Wii | ~ 14 Hours | Recommend: Y

# Overall - 8 | A unique game worth experiencing
Gameplay -8.6 | On the rails shooter that mixes up levels and fights very well
Sound - 9 | Fantastic soundtrack that sets the mood for every scene
Story/Online - 8 | I understood it for the most part, but its complex. Ending wrapped everything up very quickly.
Asking Price- 8 | Early Suda51 games have a unique lasting appeal that make me daydream about after beating. Good amount of content

#8: Travis Strikes Again: No More Heroes (2/15/2019) | 8/10 | Switch | ~ 10 Hours | Recommend: Y

# Overall - | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay - 8.2 | Plenty of powerup's mixed with a unique concept delivered to players
Sound -9 | In my opinion Grasshopper games generally deliver a great soundtrack and TSA is one of their best
Story/Online - 8 | A love to previous Suda51 games. The bosses also have interesting backstories that give them life.
Asking Price-8 | A good amount of content for gameplay type. Something I can see myself coming back to for a level or two.

#9: Crackdown 3 (2/20/2019) | 5/10 | Xbox One | ~ 6 Hours | Recommend: N

# Overall - 5 | It feels like a game that cut the campaign and left all the map side content.
Gameplay - 6.8 | The gameplay can genuinely be quite fun at times, but what you see at the start never elevates deeper.
Sound - 7 | Sound is generally okay with a few alright tracks and fun explosion sounds.
Story/Online - 5 | Characters could of been much more interesting. Lack of campaign led to snooze here. Did not touch online/rate
Asking Price- 4.67 | Open world games tend to have a campaign then a bunch of small things littered on a map to do if you enjoy the game. It did a good job getting those little small extra things, it just forgot to build a campaign.

#10 Fire Emblem Echoes: Shadows of Valentia (2/21/2019 ) | 9/10 | 3DS XL | ~ 25.5 Hours | Recommend: Y

# Overall -9 | A game that grew on me the deeper I got into it, was sad to see it end!
Gameplay -8.4 | The maps where lackluster but the game still provided exhilarating combat.
Sound -9 | A great orchestral soundtrack
Story/Online -9 | The story grew better over time and was well animated throughout.
Asking Price- 9| Great game with the right amount of content.

#11: Ori and the Blind Forest: Definitive Edition (2/22/2019 ) | 9/10 | Xbox One | ~ 8 Hours | Recommend: Y

# Overall - 9| Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay -8.6 | Gorgeous world that invites you explore more. Only negative was scripted areas with loose controls.
Sound -9 |The soundtrack is fantastic, giving earthly vibes throughout

Story/Online -10 | It told a subtle story that made me shed a few tears. Never getting in the way of exploring it was told excellently
Asking Price- 9| A good amount of content and areas to explore. Can't wait to play #2 later this year!

#12: Hellblade: Senua's Sacrifice (2/24/2019) | 9/10 | Xbox One | ~ 8 Hours | Recommend: Y

# Overall -9 | An audio experience with a greatstory.
Gameplay -8.8 | Tense grounded world with beautiful locations. Start & end sections best
Sound -10 | One of the premier audio experiences worthy of playing with headphones the entire way through. Great voice acting
Story/Online -9 | A story relatable to harms that can be caused today told in a fantasy world. Made you pull for the main character
Asking Price-8.33 | Game is a good length. Don't see myself replaying it but has a long lasting appeal.

#13: Earth Defense Force 5 (3/3/2019 ) | 9/10 | PS4| ~ # 76.5Hours | Recommend: Y

# Overall - | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay -8.4 | Tons of new enemies, insurmountable odds against hundreds of creatures is immensely enjoyable
Sound -8 | AI Characters have great banter throughout the story and explosions will surround your ears the entire way through

Story/Online -8.5 | While the story is ridiculous, the online is phenomenal and is the best way to play the game
Asking Price- 10 | 111 Missions, 4 distinct characters leads to a hell of a lot to play and replay on harder difficulties

#14: Red Dead Redemption 2 (3/11/2019) | 10/10 | PS4 | ~ 65 Hours | Recommend: Y

# Overall - 10 | A fantastic game that I appreciated more the longer I played
Gameplay - 8.8 | The most impressive living open world you will come across. Input lag was my biggest issue for negatives

Sound - 10 | Voice acting is phenomenal and it is accompanied by a stellar soundtrack
Story/Online -8.5 | Story is a 10, Online is a 7. Arthur's journey was well told and one I won't forget
Asking Price- 10 | There is so much to do and explore in this game. You will easily get your moneys worth.

#15: Pixel Puzzle Collection (3/19/2019) | 9/10 | Android | ~ 74.5 Hours | Recommend: Y

# Overall - 9 | A free game that consumed my time and mind to get to 100%. Got me into other games similar.
Gameplay - 8.4| Its straightforward Picross with some really cool puzzles from Konami games
Sound - 8| I did over time turn the sound off but the game carries some tunes from older gems
Story/Online - NA| Its straight puzzles
Asking Price-9 | I don't normally play phone games and I spent over 70 hours on this one. Its great, its free and thats all you need.

#16: Alan Wake (3/21/2019) | 7/10 | Xbox One | ~ 11 Hours | Recommend: N

# Overall - 7.4 | A good idea with poor execution. Its design constantly interferes with the great areas
Gameplay -7.4 | Poor controls, a majority of the environments are a dark forest. Saving grace are set pieces
Sound -8 | Had an okay soundtrack. Voice acting ranged from good to meh. Background noises typically good.
Story/Online - 7| Game story is okay. Poor ending. Some characters overstay there welcome

Asking Price- 6.33| The game is 25% phenomenal and 75% bad filler. Cutting some of the filler out would of been a better experience.

#17: Crypt of the NecroDancer (3/22/2019) | 8/10 | VITA | ~ 7 Hours | Recommend: M

# Overall -8 | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay -8 | It took a little while to get used to but once you get the hang of it you are flowing with the beat
Sound -8 | Not only are there some good beats in the game but they are excellently worked in with the controls

Story/Online -7 | Its serviceable but not the key focus. If it wasn't there you wouldn't notice much of a difference
Asking Price-8.33 | Lot of different ways to play. With variety of characters, items and floor layouts you get the "One more run" feeling often

#18 What Remains of Edith Finch (4/8/2019) | 9/10 | Xbox One | ~ 2 Hours | Recommend: Y

# Overall - 9 | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay - 8.75 | A slow game but one that is creative and slightly different between sections in presentation
Sound - 9 | Soundtrack lends to the emotional story
Story/Online - 10 | I had not played a game like this before, the story is worth the price of admission alone
Asking Price- 8 | Not something I could see myself replaying but one that had a big lasting appeal. Right amount of content for gameplay

#19: Sekiro: Shadows Die Twice (4/8/2019) | 10/10 | PS4 | ~ 78.5 Hours | Recommend: Y |
# Overall -10 | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay - 9.6 | The gameplay is fast and fluid but focuses on player position and deflecting over all out attacks

Sound - 9 | The soundtrack can be soothing as well as beat to the pace of your heart on every opponents strikes
Story/Online - 9 | Stories told through the world and character design are masterfully told by FROM
Asking Price- 10 | A giant world that can be explored and mastered multiple times

#20: New Super Mario Bros 2 (4/18/2019 ) | 7/10 | 3DS XL | ~ # 4.5 Hours | Recommend: M

# Overall -7 | Well crafted levels that lack the charm and character we come to expect from Mario
Gameplay -7.2 | Game controls well but disappointing re-occurring generic boss fights hold the game back
Sound -7 | The game sounds well but didn't do anything different or special from what we have heard before
Asking Price-7.33 | Some well hidden coins could keep you coming back for more but when the credits rolled I didn't feel the need to come back

#21: Just Cause 4 (5/2/2019 ) | 7/10 | Xbox One | ~ 14.5 Hours | Recommend: M

# Overall - 7| What could of been a great game misses the mark with the main stories gameplay
Gameplay -7 | Huge, beautiful interesting world held back by the main story making you play each mission on a generic base.
Sound -8 | Explosions sound great, VA's did a decent job with what they where given.
Story/Online -6 | I am okay with whimsical stories but I was generally confused for the first 2/3 of the game
Asking Price-7 | There is a lot of side content and places to explore if you enjoy doing everything on a map

#22: Mario Tennis (5/3/2019 ) | 8/10 | GBA | ~ 7 Hours | Recommend: Y - R

# Overall -8 | Loved the GBC game in the past and it still holds up excellent in 2019
Gameplay -8.2 | Singles, Doubles and mini games all pack a punch and challenge your wits
Sound -8 | Some nice tunes , still enjoy them almost 20 years later
Story/Online - 8 | Its generic story but the content is well crafted and engaging
Asking Price- 9.33 | Game is brimming with content and has even more once the main story ends.

#23: Utawarerumono: Mask of Deception (5/7/2019 ) | 8/10 | VITA | ~ 26.5 Hours | Recommend: Y

# Overall -8 | A good story that developed nicely and excites me for whats next on the journey
Gameplay -7.8 | The game boast some gorgeous art. Battles are fairly simple but are a nice change from text
Sound -9 | Great VA and the soundtrack was well done.
Story/Online -8 | The first 1/3 of the game was slow but the last 1/2 gripped me to come back for more.
Asking Price- 8.33 | The game has great content and production value.

#24: Yakuza Kiwami 2 (5/21/2019) | 9/10 | PS4 | ~ 30.5 Hours | Recommend: Y

# Overall -9 | Another gem from the Yakuza series
Gameplay -8.6 | The new engine looks great and plays even better. Extra Majima levels great touch
Sound -9 | Good soundtrack with killer voice acting
Story/Online -9 | Both the main game and extra side content have some fantastic storytelling
Asking Price- 9| There is a lot of content and most of it is really really good

#25: Phoenix Wright: Ace Attorney: Justice for All (5/27/2019 ) | 8/10 | System | ~ 19 Hours | Recommend: Y

# Overall -8 | Fantastic improvement over the first title, improving the pace of the game
Gameplay -8.4 | Cases are dramatic as ever as Phoenix fights for his clients.
Sound -8 | Only a few tracks but a few are insanely catchy
Story/Online -9 | Cases have fantastic stories to them and move along the general story of the series nicely
Asking Price-8 | Does not overstay its welcome and bring a good amount of content

#26: Void Bastards (5/29/2019 ) | 7/10 | Xbox One | ~ 8 Hours | Recommend: Y

# Overall -7 | Fun space shooter only hampered by lack of maps leading to repetition.
Gameplay -8.2 | Art style is fantastic, upgrades are well presented as well as fun to use.
Sound -7 | Game has great tension built through sound. Not a ton of sound content to pick from

Story/Online -7 | Serviceable story to keep you moving along.
Asking Price-7.6 | If you like the loop you could keep playing this for a very long time.

#27: Descenders (6/2/2019) | 8/10 | Xbox One | ~ 5 Hours | Recommend: Y

# Overall -8 | A cool idea and fun gameplay keeps me coming back for some downhill action
Gameplay - 8.5| Courses are always fresh and the insanity to finish while pushing for the extra lives is a great tradeoff
Sound -7 | Decent soundtrack but gets replayed quickly
Story/Online -NA | Its all gameplay, nothing wrong with that
Asking Price-9 | Since tracks are always generated its never quite the same. Going to come back for DLC soon!

#28: Fire Emblem Fates: Birthright (6/4/2019 ) | 9/10 | 3DS XL| ~ 28 Hours | Recommend: Y

# Overall -9 | Another great entry into the FE series
Gameplay -8.6 | Classic formula mixed with maps filled to the brim with enemies.
Sound - 9 | Really enjoyed the soundtrack in this one. Character voice quips are duds
Story/Online - 8 | I actually think there is a really good story there, its just muddled with really disjointed presentation
Asking Price- 9 | Lot of content and ways to retry maps.

#29: SuperHot (6/6/2019 ) | 8/10 | System | ~ 1 Hours | Recommend: Y

# Overall -8 | Killer gameplay that is entirely different from the VR version!
Gameplay -9 | It feels so good to play this game with its unique formula.
Sound -7 | Besides gunshots this is not what the game focus on.
Story/Online -7 | Its interesting, but not the reason you play the game
Asking Price-8.67 | Short story but plenty of modes added to keep replay value high!

#30: Fire Emblem Fates: Conquest (6/10/2019 ) | 9/10 | 3DS XL | ~ 17. 5Hours | Recommend: Y

# Overall -9 | A tough as nails game with fun units to play as.
Gameplay -8.8 | Instead of high player numbers, enemy types and map layouts lead to very intense battles
Sound -9 | Same as Birthright, great soundtrack
Story/Online -9 | Story is better presented than Birthright. Drags at start but picks up at end.
Asking Price-9 | If I ever get really good at these games this is the title I will come back to to fully test my skills.

#31: Momodora: Reverie Under the Moonlight (6/11/2019 ) | 8/10 | Xbox One| ~ 5 Hours | Recommend: Y

# Overall -8 | A fun MetroidVania that brings a solid small package
Gameplay -8.4 | Good looking & good controlling game, limited enemy types.
Sound - 8 | Good but limited soundtrack
Story/Online - NA | If there was a bigger story I missed it, true ending was interesting though.
Asking Price-8 | Enjoyable game, just wish there was a little more to see/do.

#32: Gears of War ( 6/12/2019 ) | 8/10 | Xbox One| ~ 7 Hours | Recommend: Y

# Overall -7| First Gears game, thoroughly looking forward to rest of series now.
Gameplay - 8 | Not everything is a hit, but for a third person shooter the game was a joy to play

Sound - 8 | Good selection of sounds, most of the time drowned out by intense gunfire.
Story/Online -6 | Story throws you into world without any context and leaves you with none either.
Asking Price-8 | It was fun and didn't overstay its welcome

#33: Super Mario Galaxy (6/13/2019 ) | 9/10 | Wii | ~ 15 Hours | Recommend: Y

# Overall -9 | One of the most unique ways I have ever seen a series try to reinvent itself.
Gameplay -8.8 | Besides a sometimes wonky camera/confusing aspect, the game has some of the most creative and fun sections in series
Sound -9 | A good soundtrack. Picking up the ice/fire item brings the most satisfying track
Story/Online -NA| Save the princess, save the worl.....GALAXY
Asking Price-9.67 | Tons of hidden secrets and new things to explore after the end credits

#34: Luigi's Mansion (6/15/2019 ) | 9/10 | 3DS XL | ~ 8 Hours | Recommend: Y

# Overall -9 | A unique game that had me 100% it
Gameplay -8.6 | Loved exploring the rooms and the designs of each area. Wish there was more enemy types
Sound -8 | The humming in this game is top notch. Some cool tracks also
Story/Online -8 | The environment tells a cool story of the inhabitants of the mansion

Asking Price-9 | Game made me want to 100% it. I would definitely recommend and look forward to #2

#35: The Legend of Zelda: Majora's Mask (6/19/2019 ) | 10/10 | 3DS XL | ~ 24 Hours | Recommend: Y

# Overall -10 | A game about 72 hours that I actually beat in 72 real hours.
Gameplay -9.2 | Playing for the first time, the gameplay loop is very addicting and leads to interesting dynamics on when/what to do.
Sound -10 | Masterpiece, one of my favorites.

Story/Online -8 | Nothing crazy is fleshed out but each section tells interesting narratives.
Asking Price-9.67 | I love this game, its got a ton to see and do and I feel like I only scratched the surface to its mysteries.

#36: Guacamelee! 2 (6/23/2019 ) | 8/10 | Xbox One | ~ 8.5 Hours | Recommend: Y

# Overall - 8 | An improvement over the first game in every way and fun title to play
Gameplay - 9 | Controls great and presents the player with a variety of task without any harsh penalties for trying.
Sound - 8 | Its got some really good sounds in the game but they all blend together.
Story/Online - 8 | Humor in this game is top notch
Asking Price- 8.67 | I didn't 100% the game like the first one, but there is even more to see and do.

#37: Resident Evil 2 (6/29/2019 ) | 10/10 | PS4| ~ 13 Hours | Recommend: Y

# Overall - 10 | After beating both runs, the first thing I thought of is starting the game again. Its incredible
Gameplay - 9.4 | Everything is polished, controls, graphics, enemies and the world
Sound - 9 | Subtle sounds turn into horror as loud thuds from Tyrant
Story/Online - 9 | Playing both runs brings out a better story and fills in some holes from the other.
Asking Price- 9.67 | Need to go back for the extra modes, but the game is built to keep replaying run after run

#38: LEGO The Incredibles (7/6/2019) | 8/10 | PS4 | ~ 19Hours | Recommend: Y

# Overall - 8 | One of the better Lego games I have built. It takes new and old and meshes them together in a fun world
Gameplay -8 | Mostly the same style (which I already enjoyed). Level design is really cool!
Sound - 8 | Vocied + Soundtrack are decent.
Story/Online -7 | Mish mash of the movie's. Really odd you go 2nd movie than 1st
Asking Price-8 | Never overstays its welcome. Has a good amount of content.

#39: Utawarerumono: Mask of Truth (7/7/2019 ) | 9/10 | VITA | ~ 40 Hours | Recommend: Y

# Overall - 9 | Great end to the series and nice improvements over Mask of Deception
Gameplay -8.4 | Combat has been improved (With fantastic final boss). Games is generally VN which plays well
Sound -9 | Every character has real emotion through VA. Background music generally good
Story/Online - 9 | Capitalizes on all the character development in #2 to tell a long & rapid story.
Asking Price- 9 | Besides the main game, lots of extras to keep you coming back.

#40: Resident Evil 2 (PS1 Classic) (7/15/2019 ) | 8/10 | VITA | ~ 10 Hours | Recommend: Y

# Overall - 8 | Having played the remasterd first, the origonal was different and fun to play
Gameplay -8.2 | While the camera could be wonky at times, it kept the game tense.
Sound - 7 | Some bad voice acting, soundtrack was good though
Story/Online -8 | Story mamkes more sense than the remastered.
Asking Price- 9| Was very happy that the game was "similar" to remaster but also different. Felt like I got to play two distinct but fun versions of same idea.

#41: Muv-Luv Extra (7/19/2019 ) | 8/10 | VITA | ~ 13Hours | Recommend: Y

# Overall - 8| Game grew on me over time after getting through initial hours.
Gameplay -8 | Straight VN, game had nice features to skip areas you had already done though for other routes.
Sound - 8 | Soundtrack provided some good comedy. Voice acting seemed decent.
Story/Online -8 | Overall fairly okay story with each route providing unique flair to make worthwhile.
Asking Price- 8.67| Enjoyable shorter experience. Think game length fits its content well.

#42: Phoenix Wright: Ace Attorney − Trials and Tribulations (8/18/2019 ) | 9/10 | 3DS XL | ~ 21 Hours | Recommend: Y

# Overall - 9 | A fitting end to the origonal trilogy. What a game!
Gameplay - 8.6 | Great flow, game didn't seem padded in areas as first two did.
Sound - 9 | Its a simple soundtrack but I really enjoy it
Story/Online -9 | Cohesive from start to finish and each trial had unique info
Asking Price- 9 | Loved it from start to finish

#43: Apollo Justice: Ace Attorney (8/27/2019 ) | 8/10 | 3DS XL| ~ 20 Hours | Recommend: Y

# Overall - 8 | Came in bias it wasn't with origonal cast of characters, left loving the new additions
Gameplay - 8.6 | New focus was hit or miss but game had good flow from start to finish.
Sound - 8 | Wasn't as big a fan of the new soundtrack. There is more tunes but the quality does not match the previous.
Story/Online - 9 | Second favorite AA story out the first four. It wrapped together really nicely and made each case valuable.
Asking Price- 8 | Another fantastic game in the series.

#44: Fire Emblem Three Houses (8/28/2019) | 10/10 | Switch | ~ 94.5 Hours | Recommend: Y | BE + GD Routes

# Overall - 10 | Fantastic RPG that elevates the Fire Emblem series to the next level.
Gameplay - 9 | Its FE but elevated in every department.
Sound - 9 | Great soundtrack that supports the huge amount of gameplay
Story/Online - 10 | Well thought out characters all taking place in a grand story lead to great moments
Asking Price- 9.67 | With two full routes completed, saving the last two for next year. Both routes provided unique moments

#45: Judgement (9/6/2019) | 10/10 | PS4 | ~ 64.5 Hours | Recommend: Y

# Overall - 10 | A side series to Yakuza that hits a home run with its first entry
Gameplay - 8.6 | Same action you would expect from Ryu Ga Gotoku Studio with interesting new additions
Sound - 10 | Fantastic voice acting paired with good soundtrack
Story/Online - 10 | Best individual story created by the studio, it is complex and well thought out
Asking Price- 9.33 | While some of the side quest and mini games are hit or miss, the overall package is huge and well worth picking up.

#46: Devil May Cry V (9/12/2019) | 8/10 | Xbox One | ~ 9.5 Hours | Recommend: Y

# Overall - 8 | A strong first half that tails off towards the end of the game
Gameplay - 8.6 | Fantastic action that is easy to control. Types of enemies is limited and layout of later mission not as good as initial.
Sound - 8 | Soundtrack is good, voices are hit or miss.
Story/Online - 7 | Its okay, I never find the characters vary likeable which leaves me less engaged with their goals.
Asking Price- 8 | Worthwhile game to play and high level of quality in combat

#47: Picross 3D (9/15/2019) | 8/10 | 3DS XL | ~ 50.5 Hours | Recommend: Y | 100%!

# Overall -8 | A great pick up and go game that has made me purchase countless other Picross titles.
Gameplay - 8.8 | Puzzles are fantastic, controls can be frusting on occasion (Which i hear is fixed in Round 2)
Sound -7 | Not a ton of sounds. None of them are bad but they play for a looooong time if you want to do everything.
Story/Online - NA | Keep block + Break Block
Asking Price- 9.33 | Tons of content, well worth the pickup

#48: Gears of War 2 ( 9/18/2019 ) | 7/10 | Xbox One | ~ 10 Hours | Recommend: Y

# Overall - 7 | A game with great gameplay that tells a subpar story poorly
Gameplay - 7.6 | Level design is greatly improved from number one while most other things feel snappier/prettier
Sound - 7 | Partially due to the script but voice acting is okay. Gunplay sounds good
Story/Online -6 | #1 story was told poorly, which led to #2 trying to expand elemnts off of it very bad. Play it for gameplay.
Asking Price- 7.67 | Campaign feels about the right length and does not overstay its welcom

#49: Bloodstained Ritual of the Night (9/23/2019) | 8/10 | System | ~ 11.5 Hours | Recommend: Y

# Overall -8 | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay -8.4 | Controls great, Graphics are hit or miss at times. Good amount of enemies. Had slowdown issues
Sound -8 | Overall soundtrack is very good. Voice over work is okay, feels out of place at times
Story/Online -8 | Story is decent, these types of games pull of silent environmental tells as well and this has a few areas that do that.
Asking Price-9 | Great game, easily in my top 10 for MetroidVaina style games (Maybe top 5!) Captures SOTN feel in 2019 form.

#50: The Legend of Zelda Links Awakening DX (9/29/2019) | 8/10 | 3DS XL| ~ 16.5 Hours | Recommend: Y

# Overall -8 | Fun GBC Virtual console game that still plays great in 2019
Gameplay -8.2 | While the menu usage is annoying the overall game is a joy to play. Game had good design
Sound -7 | Decent soundtrack, GBC audio holds it back (Whenever I play the switch I can see this area a big improvement!)
Story/Online -8 | There isn't a lot told, but what is is really good and makes you think a lot about the game/world
Asking Price-9 | Great game, glad I played it and look forward to playing remake in future

#51: Muv-Luv Unlimited ( 9/29/2019 ) | 8/10 | VITA| ~ 11 Hours | Recommend: Y

# Overall -8 | Improvement over Muv-Luv, sets up for Alternative nicely.
Gameplay -8 | VN, less filler in the story. Like that its a one go to get the entirety.
Sound -8 | Voice acting and soundtrack are decent.
Story/Online -8 | A lot better overall story than Muv-Luv.
Asking Price- 8| Enjoyable VN. Look forward to the third one.

#52: My Nintendo Picross: The Legend of Zelda: Twilight Princess ( 10/3/2019 ) | 8/10 | 3DS XL | ~ 9 Hours | Recommend: Y

# Overall -8 | Great free MyNintendo game. Scratches the Picross itch.
Gameplay 7.8 | Overall really good, did the standard Picross & Micross. Felt a tad easy for the 45 levels it gives you but still enjoyable
Sound -7 | Farily basic zelda sounds added to game
Story/Online -NA | You puzzle
Asking Price-8 | Good content for a free game. Worth the time playing

#53: Katana Zero(10/3/2019) | 7/10 | Switch| ~ 4.5 Hours | Recommend: M

# Overall - 7| Game never really clicked with me but can fully admit there is some good stuff there
Gameplay -7.8 | Good graphics, levels have some cool layouts that make you think about your actions.
Sound -7 | Soundtrack fit game well, two months later just can't really remember anything special about it though (Would listen to again).
Story/Online -7 | Actually had a wild story that was cool to see play out.
Asking Price-7 | I am glad I played it but for someone that loves these style of games didn't leave a huge lasting appeal.

#54: Rayman Orgins (10/13/2019) | 7/10 | Vita | ~ 11 Hours | Recommend: M

# Overall -7 | Fun platformer but towards the end I was ready for it to be over
Gameplay -7.8 | Art is fantastic, Rayman controls well. Levels and enemies blend together design wise
Sound -7 | Wasn't bad but wasn't a big fan at same time
Story/Online -7 | Like most platformers not main focus.
Asking Price-7.67 | If you enjoy the game lots of collectibles to go back and find. Didn't leave me with any lasting appeal.

#55: Ace Attorney Investigations: Miles Edgeworth (10/18/2019) | 8/10 | 3DS XL | ~ 23 Hours | Recommend: Y

# Overall -8 | A nice change to the series formula while giving the spotlight to a character I enjoy
Gameplay -8 | Investigations are fun and the pacing of the game seems to work well
Sound -8 | Ace Attorney games always come with a good soundtrack
Story/Online -8 | Story wrapped itself up nicely and brought the series to interesting locations
Asking Price-8 | Great game, not sure if I would replay it but the content there is well worth playing

#56: Lego Pirates of the Caribbean (11/10/2019) | 8/10 | Xbox One| ~ 26 Hours (100%) | Recommend: Y

# Overall -8 | 1 a great lego game, 2 a great collection of the movie franchise
Gameplay -7.8 | Has some of the same faults from older lego games but great levels and lots of variety
Sound -8 | If you like Pirates movie soundtrack you will love this game
Story/Online -8 | Does a good job for no voice acting to convey movie events
Asking Price-9.33 | Lot of good story content and items hidden in each level.

#57: Super Mario Maker 2 (11/18/2019) | 8/10 | Switch | ~ 12 Hours | Recommend: Y

# Overall 8- | Such a fun game to play that is endless in its ideas. If online with others had better servers could of easily been 10
Gameplay -8.4 | Feels great to play and utalizes previous Mario games art well
Sound -8 | Got the classics with some nice extras
Story/Online -8 | Single player was actually really fun to play. Online on your own is fantastic. With others ranges from outstanding to bad
Asking Price- 9| A game you could easily go back to in a few months and have endless content to choose from

#58: Picross Lord of the Nazarick (11/30/2019) | 8/10 | Switch | ~ 35 Hours | Recommend: Y

# Overall -8 | Its Picross. If you like its 2D iterations you will love this.
Gameplay -8 | Feels good to play, later puzzles are good challenge.
Sound -7 | Good but forgetable
Story/Online -7 | I didn't know anything about Nazarick series and I left even more confused. Seems to recap series
Asking Price-8.67 | These games are always so cheap and have a ton of great content

#59: Rouge Legacy (12/7/219) | 8/10 | Switch | ~ 13 Hours | Recommend: Y

# Overall -8 | Only game I put down twice before and tried a third time. Came away really enjoying the game.
Gameplay -7.8 | Castle & Enemies feel little lackluster halfway through but the gameplay loop is fantastic and keeps you playing
Sound -7 | It was fine to play but I can't remember any tracks I would listen to again.
Story/Online -7 | Small story that is interesting but you play this more for the gameplay
Asking Price-9.33 | Endless replayability. New Game + already showing some great changes to initial run.

#60: Castlevania (12/9/2019) | 7/10 | Nintendo Classic | ~ 3 Hours | Recommend: Y

# Overall - 7| Glad I played it to see series origonal. Don't feel the need to ever replay.
Gameplay -7.6 | Controls are alright at best, lots of repeated enemies. Boss fights are fun (Thank goodness for Save function for NESC)
Sound -7 | Few tunes but they are good
Story/Online -7 | Barebones story but still fun single player game.
Asking Price-7 | Enjoyable to play for experience but definetly feels dated

#61: Luigi's Mansion 3 (12/11/2019) | 9/10 | Switch | ~ 20.5 Hours | Recommend: Y 100%

# Overall -9 | A very well made game that takes series to new level with fun levels and ideas.
Gameplay -8.6 | Controls are hit or miss but level design, graphics and puzzles are excellent
Sound -7 | Nothing wild, think sound in first game was the best but it can be funny at times
Story/Online -8 | Good single player, simple story. Did not try out online.
Asking Price-9 | I got a 100% and really enjoyed start to finish. Each room feels well crafted and never dull to explore.

#62: King of Cards (12/14/2019) | 8/10 | Switch| ~ 9 Hours | Recommend: Y

# Overall -8 | My favorite Shovel Knight campaign so far. Great mix of level design and character movement.
Gameplay -8.4 | Wario like attacks lead to interesting ways to get through each level. Pacing much better than SK
Sound -8 | Yacht club continues with some excellent tunes
Story/Online -8 | Single player campagin was a good length with each area testing different movement
Asking Price-8.33 | A lot to play and even more if you want to 100%. Card game is okay and can be fun side piece to play

#63: My Friend Pedro (12/15/2019) | 7/10 | Xbox One| ~ 3.5 Hours | Recommend: Y

# Overall -7 | A game full of badass moments with a wild ending
Gameplay -8 | Sometimes you pull off crazy stunts, other times your character flails through the air. Fun to watch either way
Sound -7 | The soundtrack was decent but was forgettible by end.
Story/Online -7 | Level design is only okay. Your banana friend Pedro provides some good laughs
Asking Price-7.33 | Its a short game you could replay for a higher score if you wanted to

#64: Castlevania: Lords of Shadow – Mirror of Fate (12/24/2019) | 4/10 | System | ~ 7.5 Hours | Recommend: N

# Overall -4 | Easily the worst game I have played in a long time.
Gameplay -4.8 | Combat is this games best piece. Unfortunatly the level design is very poor. Art choice is also low point
Sound -5 | From a series known for its soundtrack, this one is bad and forgetable. Character voices are also very poor
Story/Online -3 | Areas feel designed unsure if they want to go arcade or igavania. They try to tell an interesting story but cutscenes jump to much
Asking Price-5 | This is the only Castlevania game I have played that I didn't want to go back and 100% each area.

#65: Untitled Goose Game (12/30/2019) | 8/10 | Xbox One| ~ 3 Hours | Recommend: Y

# Overall -8 | A silly light hearted game that I wish was longer!
Gameplay -8.4 | Love the art, each area has a unique pattern to it making you think how to interact with objects/people
Sound -8 | Didn't expect a good sountrack but greaet piano to heighten the game paired with one loud goose!
Story/Online -7 | Single player is fun, would love to see extended version. Also ending gave me a good smile.
Asking Price-7.33 | There is some challenges to do everything faster but once you have done it once it takes the puzzle element out of it.

Best 2019 Title So Far: Sekiro: Shadows Die Twice
Best Non-2019 Title So Far: Red Dead Redemption 2

Review Breakdown

10: Perfect or Incredible experience
9: Near Perfect, definite recommendation to anybody.
8: Great, has a few, non-major flaws here and there
7: Fun, enjoyable experience
6 Alright , has a few minor flaws holding the game back.
5: Mediocre, as Ron Swanson would describe it: “It is a game." I like parts, I hate parts
4 or Lower: Bad, Needs major fixing, you should skip

#: Title (Date) | #/10 | System | ~ # Hours | Recommend: Y

# Overall - | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay - | 5 categories
Sound - | 1 category
Story/Online - | 1/2 category
Asking Price- | 3 categories
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Oct 26, 2017
Main thread 2 reserve

Best 2019 Title So Far:
Best Non-2019 Title So Far:

Review Breakdown

10: Perfect or Incredible experience
9: Near Perfect, definite recommendation to anybody.
8: Great, has a few, non-major flaws here and there
7: Fun, enjoyable experience
6 Alright , has a few minor flaws holding the game back.
5: Mediocre, as Ron Swanson would describe it: “It is a game." I like parts, I hate parts
4 or Lower: Bad, Needs major fixing, you should skip

#: Title (Date) | #/10 | System | ~ # Hours | Recommend: Y
# Overall - | Aggregate of 4 components below. Decimal rounded up or down by personal bias.
Gameplay - | 5 categories
Sound - | 1 category
Story/Online - | 1/2 category
Asking Price- | 3 categories


Oct 25, 2017

Borderlands GOTY Enhanced - PC (Steam) - April 3rd - ★ - 8/52

Call of Duty: Infinite Warfare | PC | Time Played: 7 Hours | Rating: 3.5/5

Catherine Classic | PC | Time Played: 8 hours | Rating: 5/5

Resident Evil 2 Remake | PC | Time Played: 10 hours | Rating 4.5/5

Kingdom Hearts 3 | PS4 | Time Played: 26 hours | Rating 4/5

Zero Escape 999 | PC | Time Played: 11 Hours | Rating 4.5/5

DmC Devil May Cry | PC | Time Played: 7 Hours | Rating 3/5

Devil May Cry 5 | PC | Time Played: 11 Hours | Rating 5/5

Borderlands GOTY Enhanced | PC | Time Played 10.4 Hours | Rating 3.5/5
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Oct 28, 2017
I'll grab a spot. Hoping to clear out a lot of my intimidatingly large backlog in 2019.

1. Katamari Damacy REROLL (Switch) | Completed January 8th | 5 hours | Grade: B

My first time playing the series after years of being interested. Such a weird, quirky atmosphere to all of it with a catchy as hell soundtrack and a fun gameplay loop. Fairly short and the controls were occasionally frustrating, but overall a good time.

2. Rhythm Heaven Megamix (3DS) | Completed January 14th | 8 hours | Grade: A-

As a fan of WarioWare I'd had Rhythm Heaven recommended to me several times, and I am extremely glad I finally got to it. Tons of creativity in the minigame design and a blast to play from start to finish. I wasn't even mad at the "fake out" endings because it just meant there was more to play each time. One of the best hidden gems in the 3DS library for sure.

3. God of War (New Game+) (PlayStation 4 Pro) | Completed January 16th | 10 hours | Grade: A-

I initially completed God of War straight through back when it came out - even going so far as to earn the platinum - but after listening to the Giant Bomb GOTY deliberations I realized I remembered very little of the game, so I decided to run back through it on New Game+. For whatever reason, the game left even more of an impression the second time around, a AAA Metroidvania with RE-style combat and top tier production values. Excited to see where the sequel takes things.

4. Bound (PlayStation VR) | Completed January 17th | 2 hours | Grade: C

I'm kind of cheating by including this but I was on the last level of the game when I ran into a progression blocking bug that had no workaround I could find short of restarting the game from the beginning, and to be frank I didn't think it was good enough to do all that work. Stylistically interesting and deals with heavy things like growing up in an abusive family, but the gameplay itself is just incredibly bland platforming, and the camera system in VR was often confusing. Wanted to like it more than I did.

5. Resident Evil 2 (Xbox One X) | Completed January 31st | 10 hours | Grade: A

It's been a while since I finished a game and was genuinely sad that it was over. I've always appreciated Resident Evil but was never a hardcore fan, with RE7 being the only entry in the series I'd finished prior to this. I was hooked from the very beginning, with the challenging but fair combat, the well designed puzzles, the incredible design of the monsters and the environment, and the crushing sense of tension - Mr. X might be the most anxiety-inducing character in any video game. A horror masterpiece and an early GOTY contender.

6. New Super Mario Bros. U Deluxe (Switch) | Completed February 10th | 6 hours | Grade: C

I went into this one cautiously optimistic as I had felt kinda burnt out on the NSMB formula but had heard from many people that NSMBU was the best one in the series. After finishing it I suppose they were technically right, but this series passed the point of diminishing returns so long ago that I didn't really care. Even if it was better looking than it's predecessors and still played fine, I could never shake the feeling of "Is this it?" from beginning to end. 2D Mario needs a major overhaul to get me interested again.

7. Far Cry: New Dawn (Xbox One X) | Completed March 1st | 25 hours | Grade: C+

As much as I've enjoyed Far Cry from 3 onward, this franchise is in desperate need of a refresh in some variety. With the exception of a new post-apocalyptic paint job and some wacky, less realistic mechanics like a double jump and a sawblade gun, this feels like the same formula I've been playing off and on since 2012. And much like Far Cry 5 before it, the story is a barely held together mess that's tonally inconsistent and devoid of any good central themes, and weirdly tries to redeem the psychotic cult leader villain from the last game. I hope whatever comes next for this series is more of a seismic shift than just another slight revision because if they go back to this same well again I just might skip it completely.

8. The Legend of Zelda: A Link to the Past (3DS Virtual Console) | Completed March 1st | 15 hours | Grade: B-

Maybe this would be considered a "hot take" considering LttP's stance as a classic in the eyes of many but going back to it now (My first full playthrough since the GBA version came out) it's got a ton of annoying and frustrating rough edges. The early game is still very enjoyable but running into hitches in the later dungeons that require you to straight up leave and search the overworld for a necessary item are infuriating (Looking at you, ice rod). Some of the later dungeons are more tedious than legitimately challenging and as I neared the end I found myself simply wishing it was over. I know this will be seen as blasphemous to some but time wasn't too kind to this one. It's still fun for the first 5-6 hours but that fun fades away eventually.

9. Ape Out (Switch) | Completed March 3rd | 2 hours | Grade: B+

What if you made Hotline Miami, but replaced the synthwave with intense jazz drums and replaced your stoic drug addicted protagonist with a rampaging gorilla who just wants his freedom? You'd get a damn fun game, it turns out. Ape Out is a simple premise: You are a captive gorilla and you must escape, no matter how many armed guards you have to tear limb from limb to do so. It's a short one, taking me less than two hours to finish, but it's a ton of fun all the way through. Highly recommended.

10. The Legend of Zelda: The Wind Waker HD (Wii U) | Completed March 13th | 25 hours | Grade: A

Full disclosure, Wind Waker is my favorite Zelda and my favorite game of all-time, so no surprises here, I still loved every second of it. Beautiful art, incredible music, a vast world to explore, endless charm, and themes regarding climate change that were way, way ahead of their time for a game released in 2003. A classic and still my personal favorite game.

11. Devil May Cry 5 (Xbox One X) | Completed March 21st | 12 hours | Grade: B

There was a time in my life where I was big into character action, and while I definitely don't seek that genre out as much as I used to, I still bought DMC5 and had a decent amount of fun with it. Campy writing and highly satisfying combat made it a fun romp from start to finish, with my only qualms being some samey environments and Nico's accent being so terrible it totally distracted me from every scene she appeare'd in.

12. Mortal Kombat 11 (PlayStation 4 Pro) | Completed April 29th | 4 hours | Grade: B
Mortal Kombat 11 is undoubtedly the best-looking and best-playing MK game to date. Add what is probably NetherRealm's best story mode on top of that, and you'd think this game would be an automatic slam dunk, right? Almost. The weird progression surrounding the Krypt and the lack of decent single player options outside of the story leave an unfortunate black cloud hanging over what could have been NRS's best game with a bullet, especially when you consider this is stuff they've totally nailed in the past. Still a lot of fun, but could have been so much more.
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The Fallen
Oct 28, 2017
Let's do this!

2017 Challenge: Part 1 - 52 games finished
2018 Challenge: Part 1, Part 2 - 57 games finished
2019 Challenge: Part 1, Part 2

  1. Valiant Hearts: The Great War (PS4) | Jan - 8hrs | 5/5
  2. Wolfenstein II: The Freedom Chronicles (PC) | Jan - 6hrs | 1/5
  3. Persona 5: Dancing in Starlight (PS4) | Jan - 10hrs | 3/5
  4. Battlefield 4 (PS4) | Jan - 7hrs | 2/5
  5. What Never Was (PC) | Jan - 0.5hrs | 2/5
  6. Star Wars: The Force Unleashed - Ultimate Sith Edition (PC) | Jan - 10hrs | 3/5
  7. Star Wars: The Force Unleashed II (PC) | Feb - 4hrs | 1/5
  8. Pokemon Let's Go Eevee (Switch) | Feb - 22hrs | 3/5
  9. Return of the Tentacle: Prologue (PC) | Feb - 1.5hrs | 3/5
  10. Red Trigger (PC) | Feb - 1.5hrs | 2/5
  11. Serena (PC) | Feb - 0.5hrs | 1/5
  12. Marvel's Spider-Man (PS4) | Feb - 25hrs | 4/5
  13. Marvel's Spider-Man: The City That Never Sleeps (PS4) | Feb - 12hrs | 3/5
  14. Prince of Persia (PC) | Mar - 12hrs | 4/5
  15. Marie's Room (PC) | Mar - 1hr | 2/5
  16. Star Wars: Shadows of the Empire (PC) | Jan - 5hrs | 3/5
  17. Star Wars: The Clone Wars - Jedi Alliance (3DS) | Mar - 6hrs | 4/5
  18. Bulletstorm: Full Clip Edition (PS4) | Mar - 8hrs | 3/5
  19. The Amazing Spider-Man (PC) | Apr - 15hrs | 2/5
  20. The Walking Dead: Season One (PS4) | Apr - 14hrs | 4/5
  21. The Walking Dead: 400 Days (PS4) | Apr - 2hrs | 2/5
  22. The Walking Dead: Season Two (PS4) | Apr - 10hrs | 3/5
  23. The Walking Dead: Michonne (PS4) | May - 5hrs | 2/5
  24. The Walking Dead: A New Frontier (PS4) | May - 9hrs | 2/5
  25. The Walking Dead: The Final Season (PS4) | May - 11hrs | 5/5
  26. Full Throttle Remastered (PC) | May - 4hrs | 2/5
  27. Aeschines: Glimpse of Adulthood (PC) | Jun - 1hrs | 2/5
  28. Theseus: Journey to Athens (PC) | Jun - 3hrs | 3/5
  29. Mortal Kombat: Komplete Edition (PC) | Jun - 13hrs | 4/5
  30. Mortal Kombat: Arcade Kollection (PC) | Jun - 6hrs | 3/5
  31. Mortal Kombat XL (PS4) | Jun - 7hrs | 3/5
  32. Mortal Kombat 11 (PS4) | Jun - 15hrs | 4/5
  33. What Remains of Edith Finch (PS4) | Jun - 3hrs | 5/5
  34. missed messages (PC) | Jun - 1hrs | 4/5
  35. Crash Bandicoot | N'Sane Trilogy (PS4) | Jun - 8hrs | 3/5
  36. Crash Bandicoot 2: Cortex Strikes Back | N'Sane Trilogy (PS4) | Jun - 6hrs | 4/5
  37. Crash Bandicoot: Warped | N'Sane Trilogy (PS4) | Jul - 5hrs | 3,5/5
  38. Crash Team Racing: Nitro-Fueled (PS4) | Jul - 27 hrs | 4/5
  39. Crash Team Racing: Nitro-Fueled - Grand Prix (PS4) | Jul - Ongoing | 3,5/5
  40. You Left Me (PC) | Jul - 0,5hrs | 2,5/5
  41. HRDINA (PC) | Jul - 1,5hrs | 2,5/5
  42. Pokemon Black (3DS) | Jul - 40hrs | 4/5
  43. Star Wars: The Clone Wars - Republic Heroes (PC) | Jul - 8hrs | 1/5
  44. Draugen (PC) | Aug - 3hrs | 4/5
  45. Storyseeker (PC) | Aug - 1hrs | 3,5/5
  46. Spyro: Shadow Legacy (3DS) | Aug - 8hrs | 2,5/5
  47. DARQ (PC) | Aug - 3hrs | 3,5/5
  48. Professor Layton and the Curious Village (3DS) | Aug - 9hrs | 3,5/5
  49. Return to Castle Wolfenstein (PC) | Aug - 5hrs | 4/5
  50. Beneath a Steel Sky (PC) | Sep - 5hrs | 3/5
  51. The Dark Pictures Anthology: Man of Medan (PS4) | Sep - 10hrs | 3/5
  52. Kind Words (PC) | Sep - 2hrs | 5/5
  53. Fable Anniversary (PC) | Oct - 16hrs | 3/5
  54. I Love You, Colonel Sanders! A Finger Lickin' Good Dating Simulator (PC) | Oct - 1,5hrs | 2,5/5
  55. Wolfenstein: Youngblood (PC) | Oct - 10hrs | 2,5/5
  56. Rabbids Coding! (PC) | Oct - 1hrs | 3/5
  57. Gears of War 4 (PC) | Oct - 10hrs | 3/5
  58. Gears 5 (PC) | Nov - 18 hrs | 4/5
  59. Chorus: An Adventure Musical - Proof of Concept (PC) | Nov - 0,2hrs | 3/5
  60. Backbone: Prologue (PC) | Nov - 1hrs | 2/5
  61. Star Wars: Battlefront II (PS4) | Nov - 4hrs | 2/5
  62. Star Wars: Battlefront II - Resurrection (PS4) | Nov - 2hrs | 2,5/5
  63. Gothic: Playable Teaser (PC) | Dec - 3hrs | 2,5/5


1. Valiant Hearts: The Great War
Platform: PS4 | Time played: 8 hours | Beaten in January | 100% Completion
What a game. Valiant Hearts is one of the best gaming experiences I've had in recent months. Ubisoft Montpellier did an outstanding job and put a lot of soul into that title. I couldn't be more happier to start 2019 with such an amazing game. Never expected that this small game will manage to show horrors of World War 1 in a such unique and creative way. Story picked my interest from start to finish. Gameplay was suprisingly varied, puzzles were quite creative, characters were truely memorable. And that ending....

2. Wolfenstein II: The Freedom Chronicles

Platform: PC (Steam) | Time played: 6 hours | Beaten in January | 4 episodes (DLCs)
I didn't had any expectations for The Freedom Chronicles. Still ended up dissapointed. Concept itself is quite interesting. DLCs serves as in-universe propaganda stories told by one of the characters that was present on Eva's Hammer. But the execution is just wrong. Each of three episodes, or four if you count Episode Zero (which is more like a short demo for other three) varies from decent (Captain Wilkins), bad (Agent Silent Death), to outright terrible (Gunslinger Joe). It's basically a lot of copy pasted environments from base game with very limited content that is simply not fun to play. It's a shame considering that MachineGames did so stellar job with The Old Blood. This time they didn't delivered.

3. Persona 5: Dancing in Starlight

Platform: PS4 | Time played: 10 hours | Beaten in January | Platinum trophy
Persona 5 blew my mind. While a dancing game isn't my usual cup of tea, I decided to try it, because I wanted to play something else with a cast of Phantom Thieves. Gameplay was good, songs were decent. Loved that every event in Social mode was fully-voiced. Really liked that all characters dancing routine was heavily based on their personalities. It's such a shame it didn't had a story mode, though. Social was a really cool addition, but a proper story could be even better.

4. Battlefield 4

Platform: PS4 | Time played: 7 hours | Beaten in January
I only played the campaign. Wasn't really interested in multiplayer mode. It was okay, I guess. While it didn't wowed me like Infinite Warfare and Hardline campaigns I've played in 2018, some of set pieces and ideas were actually interesting. Especially liked mission in Shanghai and on Suez Canal. Shame that main cast wasn't that memorable. They could done much better job with character development. AI was a mess. Enemy forces were often running in weird directions and my allies were never killing enemies on their own, unless I ordered them to do that. For god sake, even stormtroopers in Star Wars movies had a better aim!

5. What Never Was

Platform: PC (Steam) | Time played: 30 minutes | Beaten in January | 100% Completion
What Never Was is a free game available on Steam, which is clearly a teaser of a much bigger project. It's a cool experience, a short story about a girl browsing through grandfather stuff at the attic and discovering his biggest secret that he kept outside of his relatives. This game reminded me of Gone Home with a similar gameplay and storytelling - but on a smaller scale. If you have a 20-30 minutes to spare and like walking sims, give it a try.

6. Star Wars: The Force Unleashed - Ultimate Sith Edition

Platform: PC (Steam) | Time played: 10 hours | Beaten in January
The Force Unleashed really impressed me back in the day, but boy, it doesn't hold up at all. Force is still very strong in that one. We never had a game that managed to reflect the Force in a such unique way. Encounters with bosses were awesome, planets were varied and some puzzles were quite creative. Lightsaber combat was awful. Main gameplay got boring after a while. Story felt like a cheap fanfic. I've played a main campaign with three DLCs. First one is set in a Jedi temple on Courscant. It was supposedly cut from a main game. I wasn't suprised, it felt inconsequential. The remaining two - A Fragile Hope and Wrath of the Empire were amazing "What if" take on what could happen if Starkiller has taken place of Vader during events of the original trilogy. That was a lot of fun.

7. Star Wars: The Force Unleashed II

Platform: PC (Steam) | Time played: 4 hours | Beaten in February
Underwhelming. This is a proper word to describe The Force Unleashed II. It's very obvious that a sequel was rushed and devs never received a proper time for development of this game. While I liked a whole premise of Starkiller's identity crisis, whetever he is or he isn't a clone, a story was dissapointing and never fully realized its potential. LucasArts made a lot of subtle changes in gameplay, so it's still based around the same idea, but it's less clunky. Unfortunately a short campaign, dissapointing story and a lot of dumb twists really ruined it for me.

8. Pokémon Let's Go Eevee

Platform: Switch | Time played: 22 hours | Beaten in February
Being a semi-remake of Pokemon Yellow, Let's Go set sails into a very nostalgic adventure. Kanto feels familiar, but region is much more detailed. GameFreak made some major changes in core gameplay. Limiting combat to fights with trainers and legendaries was a great idea. Catching by "throwing" joycons was fun, but bored me after awhile. What I really loved was a focus on relationship between main character and your starter. Eevee had a lot of cool interactions with protagonist. Didn't liked the difficulty, though. It is too easy. I only used Eevee for about 95% of fights and won without much thinking about my strategy. Let's Go is an interesting idea and serves as a cool framework for future games. But I hope they will at least try to do something to make it more challenging.

9. Return of the Tentacle: Prologue

Platform: PC (itch.io) | Fan game | Time played: 1,5 hours | Beaten in February
Holy cow, this game was so good. Purple Tentacle is back and it's on a roll. I was genuinely impressed what devs managed to do with that one. It never felt like a fan game at all. Return of the Tentacle felt more like a love letter to good, old LucasArts adventure games. Enjoyed the story, which was short, although quite entertaining. Game is filled with the same wacky humor and non-linear puzzles we knew and loved back in the day. It also looks and feels like a Day of the Tentacle. And that Sam & Max cameo!

10. Red Trigger

Platform: PC (Steam) | Time played: 1,5 hours | Beaten in February
Red Trigger is a free Portal-like game available on Steam. I liked it. It's obviously a game done by an inexperienced dev, but they had a very cool idea for puzzles. There are 8 levels to complete. Each of them offers simple, yet quite interesting puzzles to solve. Shame it's that short, although it is understandable. You know, considering we are talking about a game that was released for free.

11. Serena

Platform: PC (Steam) | Time played: 30 minutes | Beaten in February
It's a weird game that is available for free on Steam. Serena is basically a Myst-like adventure game that is set within a wooden cabin. It's about a failed writer who can't remember what happened with his dear wife Serena. While the whole presentation is bad and gameplay is kinda wonky, voice-acting is actually a high-quality. The same could be said about story. When a protagonist finally pieced everything together, a final twists were really suprising.

12. Marvel's Spider-Man

Platform: PS4 | Time played: 25 hours | Beaten in February | Platinum trophy
Spider-Man is the best game about friendly neighbourhood Spidey we had in years. Hats off to Insomniac. Marvel finally has their own "Arkham" game. Web swinging around New York is fun, combat is fast-paced, main story was memorable and there was enough of extra challenges and optional content to do in between. Even stealth sections as MJ and Miles were interesting. I really liked how side-activities were unlocked alongside progress in a main campaign. They avoided awkward sitiuation where you finished side-content early and was forced to be focused only on a main story. The only thing that I didn't liked was how the game forced non-English speakers to play in their native language. Polish dubbing is awful and lack of option to switch into English audio ruined an otherwhise perfect game for me.

13. Marvel's Spider-Man: The City That Never Sleeps

Platform: PS4 | Time played: 12 hours | Beaten in February | 3 episodes (DLCs) | 100% Completion
Flawed, but interesting. While it fails as a standalone releases, when combined it actually is a quite solid tale. The City That Never Sleeps is essentially a "Marvel's Spider-Man 1,5" campaign told through three episodes. There is a decent variety of missions and side-activities that fleshes out secondary characters that appeared in a main campaign like Black Cat and Silver Sable and sets some arcs for major characters (MJ, Miles and Yuri) that will be definitely explored in a potential sequel. "The Heist" about Black Cat was my favourite episode. The only thing I disliked was Screwball missions. It's not that her challenges were bad, but they were definitely weaker than Taskmaster's. That "Photobomb" phrase got annyoing pretty quickly, though.

14. Prince of Persia

Platform: PC (GOG) | Time played: 12 hours | Beaten in March
The Sands of Time trilogy will always have a special place in my gaming memories, but this cel-shaded reboot was also a memorable journey in its own unique way. A minimalistic take on gameplay created a condensed and intimate experience, inspired by concepts from cult classics like Okami and Shadow of the Colossus. Everything is very straightforward - Prince and Elika needs to work together to destroy an evil god by healing lands that you can explore in non-linear way. It may feel a little bit of same'y after a while, but there is enough of variety that I never felt any fatigue. Cel-shaded artstyle is still impressive. PoP reboot has so many beautiful landscapes. And that ending! A masterpiece. What a shame that we never got a proper sequel to that story.

15. Marie's Room

Platform: PC (Steam) | Time played: 1 hour | Beaten in March | 100% Completion
Marie's Room is a short, interactive story where you control a girl who is trying to uncover a story that happened in the past by exploring a room of titular Marie, her best friend. I really liked it, but it felt too similar to What Never Was or Gone Home which were based around a similar idea. What is different is an artstyle. It has very strong Life is Strange vibes, which is actually not a bad thing.

16. Star Wars: Shadows of the Empire

Platform: PC (GOG) | Time played: 5 hours | Beaten in March
Shadows of the Empire is a multimedia project that span over a novel, two comics and a video game. Being a part of a larger interconnected story is a neat idea, however in reality comic and video game are essentialy tie-ins to the novel. They're not a standalone products that can stand on their own. If you play a game without knowing the novel, story may feel confusing and disjointed. It never helps that levels are constantly jumping between different genres. Dash Rendar is a cool protagonist, though. The same can be said about Xizor. Dark Prince quickly became one of my favourite Star Wars villains. Shame that he wasn't a prominent character like he was on a novel. Battle on Hoth was amazing and made a huge impression on me. Sadly initial level set a bar so high, that it was never topped.

17. Star Wars: The Clone Wars - Jedi Alliance

Platform: 3DS | Time played: 6 hours | Beaten in March
Whenever we had a thread on Era about what Star Wars game I would love to play, I always pitched a Telltale-styled adventure game based on The Clone Wars TV series. It turns out that this was already a thing! I was aware that LucasArts released some TCW games, including underwhelming Republic Heroes, a lightsaber game on Wii and a multiplayer Clone Wars Adventures. Unfortunately I never heard about Jedi Alliance. It's an adventure game with gameplay centered around playing with a touch screen. Basically you can play a whole game by only using a stylus. What is really cool that it have an original story that is using the same arc structure, where each level is like a new episode with its own intro with narrator. It's impressive that they managed to do a game, which felt much like The Clone Wars. They even made if fully-voiced by the actors from TV series.

18. Bulletstorm: Full Clip Edition

Platform: PS4 | Time played: 8 hours | Beaten in March
Full Clip is a remastered edition of People Can Fly's Bulletstorm. I remember playing this on my old dusty Xbox 360. While it wasn't anything special, a relatively dumb story and swearing were a little bit too much for my taste, I can't deny that Bulletstorm still got a lot of cool ideas that make it stood out among the FPS crowd. Skillshots were a great concept that works nicely with a game formula. Weirdly enough it was one of the ideas that never got much traction and didn't became a new standard in a genre. Which to be honest is a shame, because this whole RPG-lite system for earning points for doing more and more creative kills was something that made this game a quite unique experience.

19. The Amazing Spider-Man

Platform: PC (Steam) | Time played: 15 hours | Beaten in April
A decent game with a lot of potential if had a better budget and longer development cycle. The Amazing Spider-Man shares the same name with Marc Webb's movie, the game is actually much more than a simple tie-in. Instead of rehashing a story from a movie, it features an original story with its own set of villains, characters and twists. While it wasn't anything special, I actually enjoyed Beenox's game. What's interesting, TASM definitely inspired Insomniac when they were developing their own take on Spider-Man. It had similar gameplay mechanics, familiar type of side-missions (like car chases), a lot of basics concepts were essentially the same. Beenox game is the weaker one, though. Open-world Manhattan is really small. Repetitive side-missions get boring after a while, combat was too simple and limited. Insomniac's game clearly iterated on the same ideas and created much better and more cohesive experience in the process. Loved the collectibles. Beenox included an entire readable issues of comics. Which were an awesome read.

20. The Walking Dead: Season One

Platform: PS4 | Time played: 14 hours | Beaten in April | 5 episodes | 100% Completion
The Walking Dead was a game that put Telltale Games on the spotlight for many gamers. It also became their swan song. The Final Season was recently wrapped up, so I thought about revisiting previous entries in a form of a marathon. Season One was in my opinion one of the best games made by Telltale and I've got this feeling multiple times during my replay. Lee and Clementine story was an unforgettable tale, a rollercoaster of feelings and peak of storytelling that justified earning Game of the Year title in 2012. The Walking Dead on PS4 is released in the compilation dubbed "The Walking Dead Collection" which has some visual upgrades and minor touches. Remaster has a better lightning, improved characters models, colors are more vibrant, etc. I'm not a fan of all of the changes, though. It was clearly designed with "binging" in mind, so it lacks "Previously on" sequences and credit scenes with all of these amazing songs. While this issue didn't bothered me in most of the cases, "No Time Left" ending without "Take Us Back" song regretfully downplayed the emotional impact of the final scene.

21. The Walking Dead: 400 Days (DLC)

Platform: PS4 | Time played: 2 hours | Beaten in April | 100% Completion
400 Days was a special sixth episode for Season One, released in the past as a DLC. While I really liked the concept, execution could be better. It's essentially a standalone story told from a perspective of five protagonists. Each of the stories takes place at the different points in time, showcasing life of survivors who were present in the area of Gil's Pitsop over the course of titular 400 days. While it wasn't really part of Lee and Clementine tale, it still has some interesting tie-ins to Season One and Season Two. I was really dissapointed about how my choices were reflected in Season Two. It could be much better than it was. Beside using one of the characters in a major role, it felt like they were mostly an afterthought. Something inconsequential. Something that didn't mattered. I was also suprised they never used Nate in future installments. He seemed like a antagonist who was introduced as a setup for a new story.

22. The Walking Dead: Season Two

Platform: PS4 | Time played: 10 hours | Beaten in April | 5 episodes | 100% Completion
Telltale had a really tough job with another entry in their The Walking Dead series. It wasn't an easy task to surpass Season One and sadly, Season Two never really warmed up to the levels of the first game. Continuing the story from a Clementine perspective is an unique idea and a refreshing twist on a formula, but it wasn't explored properly. Greatly enjoyed Clementine's character development and stuff she had to experience in order to survive, but the story itself wasn't that strong. I didn't liked it as much as a first season. I was still interested enough to stay around to the end, but I felt like a potential wasn't properly used. New group of survivors weren't that memorable. Carver, the main villain was interesting, but could be much more developed. I was impressed with multiple endings and possibilites where Clem's story could go in a future, until I remembered how these choices were reflected in A New Frontier.

23. The Walking Dead: Michonne

Platform: PS4 | Time played: 5 hours | Beaten in May | 3 episodes | 100% Completion
Michonne is a standalone season of Telltale's The Walking Dead, telling a new story about a titular character known from the comics. Not only it felt really disjointed from the main series, but it wasn't as enjoyable as Lee and Clementine tale. This was clearly planned as a smaller DLC that got expanded into its own mini-series. This came with its own set of pros and cons - Telltale didn't introduce too much worthwile and substantial stuff with this release. Some of new characters like Pete and Sam were quite interesting and well-rounded (no pun inteded, it wasn't a deliberate jab on Sam's rack...). Michonne is a great protagonist, but a story never really tried to be something more. It never felt as meaningful and impactful as it should. Fancy The Wolf Among Us-like opening sequence was truely something else, but beside the intro, everything was structured around familiar and repetitive tropes that were already explored in other seasons.

24. The Walking Dead: A New Frontier

Platform: PS4 | Time played: 9 hours | Beaten in May | 5 episodes | 100% Completion
A New Frontier or Season Three is definitely the weakest link in The Walking Dead series. I can appreciate that Telltale tried to do something different this time. They tried to tell a new story from a completely unique perspective, but it clearly lacked a central theme. Season One was about Lee's redemption. Season Two was about Clementine's journey to learn how to survive on its own. A New Frontier? It's a story about a rocky relationship of a family who got involved with a titular group of The New Frontier. And that's really all. The best stuff were cameos and Clementine's flashbacks. Javi was fine as a protagonist, but the main problem is that most of a new characters weren't that memorable. They never felt important and mostly served as a background anyway. The other thing was how choices were presented. If you played previous seasons, it's obvious that you will try to help Clementine at every cost. But if you present these choices from a perspective of a protagonist who didn't knew what she experienced in the past, some of them felt kinda out of place. Which was weird. Well.. I guess it's finally time to experience what I was looking forward the most - a final season of Clementine's story.

25. The Walking Dead: The Final Season

Platform: PS4 | Time played: 11 hours | Beaten in May | 4 episodes | Platinum trophy
So many popular franchises are going to end this year - Phase 3 of MCU, Skywalker Saga, Game of Thrones and as it happens, Telltale's The Walking Dead. It's such a weird feeling - it wasn't just the end of the series, but also a last goodbye from the developer themselves. The Final Season is the last chapter of a Clementine's journey and oh boy, what a great story it was. Telltale revamped a lot of gameplay mechanics, so everything felt a little bit different from a regular seasons of their games. Different camera angle, the new acts structure, a single place for setting, collectibles that you can hang in your own room or much bigger focus on branching story were much welcomed additions. They finally nailed what made Season One so great and focused on narrative that emphasised the smaller, more intimite moments between the characters and building a tension only in moments when you just feel that some messed up stuff will happen. A new group was much more memorable than these from other seasons, Clem and AJ relationship was definitely a highlight. I was really impressed with the story they managed to tell, and a final episode... It was so great. Thank you Telltale. For this amazing 7 year journey.

26. Full Throttle Remastered

Platform: PC (GOG) | Time played: 4 hours | Beaten in May
Full Throttle was a unique game, even for LucasArts standards. While most of their adventure games were wacky and funny, this on the other hand was more serious and mature with grounded, action-driven take on the genre. Ben is such a different protagonist in contrast to characters like Guybrush or Manny Calavera with all of his gruffness, etc. But the real star was a main villain, though. Mark Hamill did an amazing job, his role as Ripburger was definitely a highlight. Well, about the story. I generally liked it, but it was too short and felt rushed, especially when compared to other LucasArts point'n'clicks. They always felt like much deeper experiences that had better exposition and offered more substantial content. Double Fine did a fine job with a remaster, giving it a similar treatment like they did with Day of the Tentacle Remastered. So, generally speaking - Full Throttle is a good game, but never really fullfilled its potential.

27. Aeschines: Glimpse of Adulthood

Platform: PC (itch.io) | Time played: 1 hour | Beaten in June
I've always been fascinated with the history, especially Middle Ages and Age of Antiquity. There is something intriguing in learning about people of the past, so games that are based on history or mythology will always pick my interest. An indie developer Antiquity Studio recently released RPG called Theseus: Journey to Athens. I will write about this title in the future, but for now I wanted to put his previous game in a spotlight. Aeschines: Glimpse of Adulthood is a visual novel about a titular Aeschines, a young Athenian who became a clerk assistant. His job is assisting in court disputes. It's a short story about his daily life, with some choices that have an impact on the ending. While the whole presentation could be better, I liked this game. Aeschines not only has some interesting stuff about Antiquity and offers an unique insight on life of Ancient Greece citizens, but also made me even more interested in playing Theseus in the process.

28. Theseus: Journey to Athens

Platform: PC (Steam) | Time played: 3 hours | Beaten in June
Theseus is a definitive improvement over Aeschines, both in terms of presentation and gameplay complexity. It's still a fairly short game, but a main focus on choice and consequence gives it potential for much more replayability. While Glimpse of Adulthood was a visual novel, Journey to Athens is a turn-based RPG. This is clearly a product of passion, made by a person who's fascinated by history and Greek mythology. There is a fair amount of choices that has different outcomes, some side-objectives, quests can be resolved in multiple ways based on stats in a similar way to The Age of Decadence. Combat may feel weird and complicated at first sight, but is actually quite straightforward. The only thing I didn't liked was a third act, which felt rushed, but this may be fixed in a future. Antiquity Studio is supposedly working on a new content, so I'm definitely planning to revisit this game.

29. Mortal Kombat: Komplete Edition

Platform: PC (Steam) | Time played: 13 hours | Beaten in June
Mortal Kombat is one of the major franchises that are closely associated with the 90s. I can't count how many hours I played through original games on PC and MK Trilogy compilation on PSX. So when NetherRealm Studios released a ninth game, which also happened to be a reboot retelling events of MK 1-3, I was excited. They not only delivered, but also made Mortal Kombat relevant again. What genuinely impressed me was the story mode. Feeling of nostalgia is really strong here and that is actually great. If you're a fan, it's uncomparable. It was such an amazing feeling to experience a story that was previously told through exposition in a narrative-driven tale with cutscenes, fully-voiced characters, etc. Such a joy to play. MK9 is not only the story mode, though. It also has some of the best stuff included in previous games like ladders, tag team, test your might, unlockables in Krypt and even a Tower full of varied challenges, which were a lot of fun. This is the first time when I played with characters introduced in DLC, some of them like Skarlet and Kenshi were quite unique and interesting to play.

30. Mortal Kombat: Arcade Kollection

Platform: PC (Steam) | Time played: 6 hours | Beaten in June
Arcade Kollection is a compilation of three original Mortal Kombat games in all their glory, adjusted to modern resolutions with a controller support. So you may probably be confused why I decided to play Arcade Kollection just after playing Mortal Kombat's 2011 reboot. I wanted to compare how the Story Mode was inspired by original games and oh boy, this was so great. It was such a weird and unique feeling to see how some of the hidden easter eggs (like Smoke lurking in Living Forest) were used as entire plots for a campaign in MK9. Mortal Kombat 2 is still my favourite, Outworld is definitely the best setting in the original trilogy. I can't say anything bad about a game itself. NetherRealm did a fine port with a lot of cool ideas like different screen modes that stretch screen, make it pixelated and blurry, frames that make you feel like you're playing on arcade cabinet, etc. But there are some serious issues as well, the main thing is game being Game for Windows exclusive. Microsoft discontinued this service in the past, which as a result made a game unplayable without using some of the unofficial solutions provided by the community. Yeah, without a fix you can't even go beyond a "Press Start" screen, which is just awful.

31. Mortal Kombat XL
Platform: PS4 | Time played: 7 hours | Beaten in June
Mortal Kombat XL has nailed some of the issues of MK9 and made it much smoother experience in a process. But it also contained stuff that can feel like a few steps back. I enjoyed most of gameplay-related additions, including interactive environments and a new take on a Krypt, I wasn't a fan of different fighting styles, though. The Tower was replaced by Living Towers, which is more replayable, but lacks the variety of challenges that MK9 had. Krypt was previously just a place with unlockables, this time is a seperate mode which feels like a semi-dungeon crawler with chests. Grind required to open these chests wasn't fun, though. A new roster mashes well with new combatants and legacy characters. Unfortunately, some of new characters felt too much like an amalgam of already known characters, which makes sense from a story perspective, but definitely impacts the overall gameplay. Story Mode is a highlight, but it could be longer and shouldn't reuse the same maps per chapter so frequently. NetherRealm made a point to made sure character arcs were much more memorable and it clearly shows. Johnny Cage and Scorpion arcs were among my favourite, I also liked entire dynamic between a new team led by Cassie Cage.

32. Mortal Kombat 11
Platform: PS4 | Time played: 15 hours | Beaten in June
NetherRealm did it again. Mortal Kombat 11 is the best mix of everything that was great in MK9 and MKX. It's a fantastic addition to a Mortal Kombat franchise. They really pushed it up to Eleven, no pun intended. Gameplay is smoother and more fun than ever with some smaller and bigger changes that made it a better experience. Separate bars for offensive, defensive and specials added a lot of depth by incentivizing to use these moves more frequently. Fatal Blow mechanic is a better version of X-Ray moves. A roster is just fantastic. Story Mode is epic and has so many memorable scenes. Where MK9 was more nostalgia-driven, MKX was character-driven, MK11 is a perfect balance of both by finding a way to tell a new story filled with nostalgia and by moving character arcs in a new, even more suprising direction. A new Krypt is basically a Croft Manor, a Mortal Kombat Disneyland. It's a fantastic game mode with its own features that is much more than a simple place to open chests with unlockables. Towers of Time is a new spin on Living Towers, but is much better and more varied with parameters that makes gameplay fresh and unique with each tower. The ability of customising characters is a much welcomed addition. Replayability value is strong here. There is so much stuff to unlock and it never felt too tedious. I'm definitely going to play it more frequently.

Continue to Part 2 (#33 and beyond)
Last edited:


Oct 26, 2017
Sydney, Australia
STATUS: 25/52

[1/1/19 - 2/1/19] 10 hours, 42 minutes for 100% completion. Thoughts here. 10/10

[4/1/19 - 10/1/19] ~15 hours. Thoughts here. 6.5/10

[10/1/19 - 15/1/19] ~12 hours. Thoughts here. 7/10

[17/1/19 - 17/1/19] ~4 hours. Thoughts here. 8.5/10

[23/2/19 - 23/2/19] ~3 hours. Thoughts here. 9/10

[24/2/19 - 10/3/19] ~40 hours. Thoughts here. 9/10

[11/3/19 - 20/3/19] ~7 hours. 8.5/10

[2/1/19 - 14/4/19] ~30 hours. 8.5/10

[3/4/19 - 12/5/19] ~10 hours. 7.5/10

[18/5/19 - 27/5/19] ~21 hours, 35 minutes. All 120 stars. 9.5/10

[27/5/19 - 28/5/19] ~4 hours. 7.5/10

[19/3/19 - 28/6/19] ~22 hours. 7/10

[26/7/19 - 6/8/19] ~85 (and counting) hours. 9/10

[22/8/19 - 25/8/19] ~6 hours across three different route playthroughs. 6.5/10

[7/9/19 - 11/9/19] ~8 hours. 7/10

[15/9/19 - 18/9/19] ~16 hours. 9.5/10

[14/9/19 - 24/9/19] ~14 hours. 6/10

[21/9/19 - 25/9/19] ~6 hours. 8/10

[1/10/19 - 27/10/19] ~78 hours. 7.5/10

[15/11/19 - 19/11/19] ~40 hours. 6.5/10

[27/11/19 - 4/12/19] ~20 hours. 10/10

~1 hour. 8/10

[7/12/19 - 14/12/19] ~18 hours. 8/10

[28/12/19 - 28/12/19] ~2 hours. 7.5/10

[24/12/19 - 30/12/19] ~13 hours. 8.5/10

1. Return of the Obra Dinn (PC) | 2nd Jan - 11hrs | 5/5
2. Batman: Arkham Origins (PS3) | 10th Jan - 15hrs | 3/5
3. Dead Space (PS3) | 15th Jan - 12hrs | 3.5/5
4. Her Story (PC) | 17th Jan - 4hrs | 4/5
5. Pokemon Snap (Wii) | 23rd Feb - 3hrs | 4.5/5
6. Fire Emblem: Path of Radiance (GCN) | 10th Mar - 40hrs | 4.5/5
7. Call of Duty 4: Modern Warfare Remastered (PS4) | 20th Mar - 7hrs | 4/5
8. Borderlands 2 Remastered (PS4) | 14th Apr - 30hrs | 4/5
9. Resident Evil 2 (PS4) | 12th May - 10hrs | 3.5/5
10. Super Mario 64 (Wii) | 27th May - 21hrs | 4.5/5
11. Firewatch (PS4) | 28th May - 4hrs | 3.5/5
12. Pokemon Mystery Dungeon EoS (DS) | 28th June - 22hrs | 3.5/5
13. Fire Emblem: Three Houses (NS) | 6th August - 80hrs | 4.5/5
14. Erica (PS4) | 25th August - 6hrs | 3/5
15. Until Dawn (PS4) | 11th September - 8hrs | 3/5
16. The Last of Us Remastered (PS4) | 18th September - 16hrs | 5/5
17. Detroit: Become Human (PS4) | 24th September - 14hrs | 3/5
18. Untitled Goose Game (NS) | 25th September - 6hrs | 4.5/5
19. Final Fantasy Tactics A2 (DS) | 27th October - 78hrs | 7.5/10
20. Pokemon Shield (NS) | 19th November - 40hrs | 7/10
21. Outer Wilds (PS4) | 4th December - 20hrs | 9.5/10
22. Don't Call Me Mama (PC) | 3rd October - 1hrs | 8/10
23. Control (PS4) | 14th December - 18hrs | 8/10
24. Sayonara Wildhearts (PS4) | 28th December - 2hrs | 7.5/10
25. A Plague Tale: Innocence (PS4) | 30th December - 13hrs | 8.5/10
Last edited:
Oct 26, 2017
Claiming the first post, hope to finish this challenge again!
2017: 62 games finished
2018: 74 games finished

1. Mass Effect - 30 hours
Amazing story and atmosphere... With badly aged combat and controls. I love this game for its universe and characters, but shooting parts are terrible, guns feel like crap and the cover-based system as boring, enemies AI is braindead. Controls are very stiff, for some reason character refuses to run outside battles, and you spent a lot of time just slooowly walking to the next point of interest. Mako driving is good for creating a feeling of exploration but at the same time, it controls terribly. If you haven't played this game before and love story-driven games, definitely just pick an easy difficulty and blast your way through shitty combat, this game is absolutely worth it. But if you want to replay it just for sake of nostalgia, don't.

2. The Chronicles of Narnia - Prince Caspian - 6 hours
This game is uninspired, badly designed trash with terrible controls and shitty combat. It has so many baffling design choices, they somehow managed to fuck up such simple concept as mindless beat'em'up with collectibles. Those horrific QTEs on every action you need to do... Hook in this game is something else, to throw it you need to mash A and D buttons, and there is no guarantee that it would reach the right spot, if you stand not in a perfect position for a throw, then your character would throw it somewhere outside the screen. Moreover, there is a glitch when instead of attack your character can start trying to throw the hook, and you can't quickly cancel this action and become completely defenseless for a few seconds. It wasn't a big problem, but then several extremely frustrating and badly designed boss battles happened, which 100% convinced me that this is one of the worst games I've ever played. Thank god this trash was removed from digital stores and no one can buy it by accident anymore.

3. LEGOⓇ Indiana Jones™: The Original Adventures - 9 hours
It's not a bad LEGO game, but it does feel outdated in some parts and there are several terrible design decisions that can sore your experience, like endless waves of enemies, sometimes even armed with instakill grenade launchers and bombs. The core gameplay loop is fine, but it depends too much on Indiana Jones legacy, if you for some reasons never watched original movies before, then you'll miss 80% of what makes this game good. There are no voiced dialogues in this game, so if you never heard about Indiana Jones (or simply watched these movies a long time ago and forgot most of the scenes from them), then you'll have a hard time following what's going on. Like, if you never watched Indiana Jones and the Last Crusade, you'll be very confused at the final boss battle and which Grail is true. So, if you really want to play this specific game, it would be wise to rewatch the original trilogy before starting to play it.
Unfortunately, there are also technical issues worth mentioning. Game occasionally glitching, and sometimes these bugs can prevent you from completing the whole level and force you to restart from the scratch, which can be very frustrating. There are no checkpoints or manual saves, game saving you progress only after completing the level or buying something at the in-game shop. Also, you can't skip cutscenes and there is no online co-op.
If you want to just play LEGO games and not interested in specifically this one, then I would suggest you try recent games from this developer instead. Considering how many of these released in recent years, it's probably the best to ignore this one, you won't miss anything important unless you are a big Indiana Jones fan.

4. Alone in the Dark - 9 hours
This game is crushingly disappointing, so many great ideas buried under incredibly dumb design decisions. This is what happens when you give too much freedom to art and design departments while forgetting about everything else. This game is so contradictory, for example, the engine - it has an impressive amount of interactivity with physically correct fire and liquids implementation, and it also actively suggesting that player would use them to progress through the game, like burn the wooden door, or smash it to pieces with an axe. But at the same time, the PC port itself is garbage, game starts in 720p resolution and crashes when you are trying to go to display settings, fixing it requires some effort (you can read it here - https://steamcommunity.com/app/259170/discussions/0/1733210552683758734/, god bless Steam forums, it saved me once again).
Even if you'll manage to run the game after dozens of failed SecuROM security checks, game greets you with ATROCIOUS controls - developers tried to make something new, instead of controlling the camera with the mouse, you are controlling your hands instead. Problem is, no matter how you change your settings, sensitivity is always not there, it's always clunky and feels wrong while there are not many situations where such unusual controls absolutely needed. Not to mention keyboard controls, protagonist moving like a sack of coal and there are so many actions that mapped randomly all over the keyboard and doesn't make any sense, for example, there is a separate button just to jump from the rope and it bind at 3 by default, while "quick actions" are for some reason bind to Home, End and Insert buttons. Thank god at least you can rebind actions without crashing on the desktop.
There are so many cool moments that completely ruined by stupid oversights, like that epic chase on taxi cab during the local apocalypse, you drive through streets of New York, buildings going down, everything is blowing up... And then you suddenly stuck in some corner, because car controls are as bad as your protagonist controls, and game forces you to replay the ENTIRE SEQUENCE because there are no checkpoints during this section and you need to make everything perfectly within one go. Same goes to cutscenes, most of them are well directed and at first story looks promising, but then you realize that you can't skip them, and game loves to make checkpoints right BEFORE long cutscenes, not after them like everyone with common sense would suggest.
Seriously, did anyone actually played this game before shipping it in this state? It really feels like devs haven't actually tried to play all of their cool concepts, because it's hard to believe that nobody in his right mind played through this game and didn't raise the alarm about controls or any other problem this game indeed have. Like, this game has an episodic structure and you can play most of the chapters whenever you want and even skip some scenes if you stuck, and at the beginning of every episode or after loading save game shows you "Previously in Alone in the Dark" montage that reminds you about important events in previous episodes. But despite me playing in the right order and not skipping anything, few times game showed me scenes that I never have seen in my playthrough, like they were removed from the game or it just glitched and the scripts didn't work as intended. The inventory system is interesting, to access your items you literally look at pockets in your jacket and combine them to get fire bullets and other stuff, but it's so tiny, you simply can't take much of different stuff with you and it limits your options and imagination, forcing to stick to the same ways of problems solving over and over again.
The whole game feels like a glitchy mess, beta-version of something great. The atmosphere is done right, puzzles are interesting and when everything works as intended, the game can be fun. But unfortunately, after that incredibly stupid ending (I mean, both endings, none of the choices doesn't make any sense anyway), I really can't recommend it to anyone. If you for some reasons already have this game and willing to put some effort just to run the damn thing, I still highly doubt you'll have the patience to complete more than first 2 episodes. It's a damn shame because it's obvious this game had a lot of potential, but the execution is deeply flawed and it aged badly.

5. Insecticide Part 1 - 2 hours
A glorified paid demo for the game that was canceled and never came out. It's a shame because this weird mix of adventure and arcade 3D platforming genres clearly had potential, and artstyle with world and characters design is pretty good.

6. Grim Legends 3: The Dark City - 4 hours
It's an okay HOG game, but since it's for some reasons in the same series, I have to compare it to original Grim Legends. GL1: The Forsaken Bride was the game that made me interested in this genre again, it was really well made and balanced HOG game with stunning graphics and engaging storyline. Well, unfortunately, I can't say that about The Dark City, it's fine on its own, but story in it not as exciting and gameplay focused too much on mostly boring minigames. I'm not sure why these games are in one series and numbered like they are direct sequels, they are not, they have different settings and characters, even art style and graphics looks completely different in each Grim Legends game. Anyway, despite my disappointment that it's not as awesome as The Forsaken Bride, Grim Legends 3: The Dark City is still a good game and worth playing if you want to play a short and simple adventure game.

7. Flower - 3 hours
10-year old indie game, previously exclusive to playstation consoles, it aged well and still worth playing it. Though, you need to temper your expectations with this one, because now there are tons of indie games like this and competition is much higher than in 2009. Don't get me wrong, I'm not trying to say that this game is bad, it's actually really good and definitely worth the price. Graphics look great in 4K, sound design and OST are marvellous and helps a lot in creating the right atmosphere, environmental storytelling is well done here too. It's short (around 2-3 hours if you aim to get all achievements), but relaxing experience, if you are looking for the game to forget about all the crap you need to deal in real life (or simply want to play something less complex than modern AAA blockbusters), then it's 100% the game you need right now.

8. Shadow of the Tomb Raider - 85 hours
As someone who enjoyed the previous two Tomb Raider games, I have mixed feelings about this one. It's not bad, but some design decisions sure tarnished my overall experience about this game. Like at some point when game restricts you to use just one costume in the city hub or you won't be able to talk with NPCs and take sidequests. Or when they put some collectibles and challenges at points that are hard to reach and too far from campfires and required to watch through all animations and waste 10 minutes just to get them and run back to the campfire. Or skills that are mostly for special bullets and enemy finishers, but there are like 1 hour of actual shooting and action in this game?
Again, when you just play the main story and tombs as it goes, it's quite entertaining and decent game - story and writing are still far from best, but they nailed the adventure and exploration atmosphere. To 100% the game it will take something around 25-30 hours, which is a nice amount (especially if you'll get it with a major discount), just a typical AAA singleplayer junk for those who love this type of games. Those other 50 hours I spent were in photomodes, both in-game and Nvidia Ansel - to be honest, graphics in this game are very uneven and quality may differ significantly in different places, but damn, it sure fun to just fly around for an hour or so after work, trying to capture some interesting screenshot. So yeah, if you love taking screenshots, then you absolutely need to get this game, believe me, it's worth it.

9. Sunset Overdrive - 22 hours
Honestly, I expected a lot more from this game. Considering the cult following it has, I expected some underrated masterpiece, and that probably played a role in my first impressions about this game. I should have to keep my expectations in check because it's really just another 3rd person open-world game, but with colorful style and crazy movement and guns. Outside of story missions, there's not much to do except collecting garbage around the city - and they REALLY overdid with this, because there are literally hundreds of trash that waiting for you to pick up on basically every corner, and this process is tedious as hell and distract you from going to next mission point (unless you have better self-control than me and can ignore this crap).
Shooting itself is fun because the movement is fluid and guns are really different and fun, but there are not many enemies variations either, so it becomes repetitive way too fast. There is supposedly a lot of variety in power-ups, which are called Amps and Overdrives, but honestly, when I looked at the list for the first time and tried to decided which one of them I really need, the one that has a chance to spawn explosion or the one that freezes the enemy, I just gave up quickly and pick those that were available and didn't care about them until the credits roll. It doesn't help that most of these power-ups you need to buy before trying them, so yeah, I really couldn't be arsed to try to figure out all this stuff when combat as fine as it is. It's not like I was swimming in money at the end of the game, so looks like it also requires to grind a lot in order to buy everything, and while I liked Sunset Overdrive combat, I didn't like it THAT much.
There are also those annoying tower defense missions that I hated with a passion, and every time I had to play them because of the story I was thinking only about "When this shit finally ends?!". In theory, it might be fun if you like that type of gameplay, there are a lot of traps you could place at roads where waves of enemies spawn, but again, it's just didn't click with me and I couldn't force myself to bother with this stuff. The fact that rewards for this were Amps, which I didn't care either, wasn't helping in making me care about this part of gameplay.
I know I might sound too negative, but this game functionally is not that bad, combat is fun (in small portions), the story is far from amazing, but engaging enough to keep playing, and humor and style may be too subjective, but it was fine by me and made me legitimately smile a few times. The PC port is a mixed bag as well, keyboard+mouse controls are good enough, but for some reasons they removed co-op mode that was available in the console version, and there are no proper graphical settings you can change outside resolution (and LOD in this game really could use some uplifting), not even a "real" fullscreen, game always runs in borderless fullscreen. At least performance looks more or less solid, and I didn't experience any bugs or crashes during my playthrough.
Overall, Sunset Overdrive feels like a solid "above average" game, nothing spectacular, but nothing offensively bad, too overcomplicated in some ways, and too simple in others. You may probably like it a lot though, because some of the issues I had with this game are very subjective and you may not even notice them, so get it on sale and be ready to refund it if first impressions would be bad. No harm in trying though.

10. Dracula Origin - 4.5 hours
It's a decent adventure game, but some design decisions and puzzles in it are rather frustrating. Developers tried to add a nice variety of puzzles types but overdid a little, there is plenty of sudden difficulty spikes, like with that door lock at Cairo that only solvable by trial and error, the easiest solution for it require at least 30 very specific steps, and you can't undo wrong moves, only to reset the whole puzzle.
There is a lot of pixel-hunting, which is not that bad because you can highlight all active points on the screen by pressing spacebar, but in some cases game requires to do some weird combination of actions, so sometimes you waste your time trying to understand designers logic and figure out HOW to progress further, even when you know exactly WHAT to do. Like, there was a moment near the ending where for some reasons shield against the vampires didn't work, I looked through walkthroughs, even watched the video of that moment, yet it worked for everyone else but not me. Apparently, it didn't work because I should have watched (not even use) at some hotspot near the Dracula portrait, and only after that shield worked and I was able to progress the story.
Moments like this really disappointed me, because it looks like developers simply forgot to explain some stuff to the player - it's not just puzzles, the story has the same problem, despite "Origin" in the title, it's a direct sequel to the original book and if you forgot or simply never read it, then at first game will be very confusing with all those names and events that mentioned like you know heard about them yesterday. Game doesn't even bother to mention that you are playing as professor Van Helsing, I realized this only after I went to Cairo and one of the characters said his name.
Same as the first hours, Dracula Origin ends kinda abruptly and leaves with a pretty barebones cliffhanger that of course was never resolved. So yeah, I guess this one will be interesting only for hardcore fans of the genre - it's not bad and works fine on modern systems (except those annoying black borders because all backgrounds are rendered in 4:3), but it won't suddenly make you fall in love to adventure games.

11. Thronebreaker: The Witcher Tales - 22 hours
This game made me realize one thing - I never liked Gwent that much. As minigame for TW3 it was fine, but as a standalone project it never really managed to catch my interest, not as a free version, nor this "side-project to side-project". I finished Thronebreaker only because of the story and atmosphere in it are really damn good, and despite all the stuff I didn't like in this game, in the end, I left it with positive impressions.
Thronebreaker consists of two parts - exploration, where you running around diverse locations in isometric view, and combat, which is a slightly modified Gwent and card puzzles. Can't say anything bad about exploration part, while locations are mostly linear, the world itself is extremely detailed and well drawn. Seriously, artists did a really great job in Thronebreaker, drawings and animations production quality are very high. Quests are great as well, most of them require making a choice, and some of them have some pretty major and unexpected consequences. The main storyline starts slowly, but eventually everything going to shit, characters doing stupid things and showing their personality, and you keep playing despite all the flaws just because you want to know what will happen next. This atmosphere of despair, where characters keep fighting even though the chances to succeed are extremely low, shown really well through quests and dialogues.
Though that's one of the game problems, it relies too much on text and barely reflects what's going on in the gameplay itself. In Thronebreaker while traveling around the map you also manage your army camp, and that's where things didn't work out as intended. To create and upgrade buildings and troops in the camp you need to spend 3 resources - gold, wood and recruits, and at first you need to carefully plan how to spend them. You can gain or lose the resources while exploring the map or after making choices in quests. But the real need in that quickly disappears after arriving at the second big location, because after creating the army cards they won't disappear after the fights, and once you found the right deck, you can easily just use it all the time until the end of the game and win most of the battles. This hurts immersion, you always need to make difficult choices in quests, but in reality, you can wander with tons of money and all those choices become a non-choice since you can not bother about wasting some resources if you want to choose the right but expensive way to react in difficult situations.
As I said above, there are 2 types of combat in Thronebreaker - regular Gwent duels (can be 3 or 1 rounds long) and cards puzzles with unique conditions. Duels really not doing much trouble even on high difficulties, there is just too many of them and they become tedious way too fast. I'm usually trying to do everything that game can offer and clearing all corners of the maps, but even I couldn't handle it and on the last big location I just gave up and started to skip most of the battles just to finally see the ending. Same with puzzles, there's a lot of them, they all have their own rules, but if you don't like card or puzzles games, I probably wouldn't want to waste your time on them. Thankfully, Thronebreaker is not requiring to complete them all, you can easily skip even story missions and just play further if you care only about the story.
So, this is one of those situations, when "a lot" is not something undoubtfully positive. Even though I was skipping a lot of unnecessary battles and puzzles, Thronebreaker still took me 22 hours to complete, and I was doing long 2-3 weeks pauses because I needed a break from this gameplay. I wish devs would have stick to the original plan and made a tight 10-15 hours experience because it really feels that the game was artificially expanded to reach 30 hours target. Maybe Gwent fans won't notice this and will complete the game on 100%, but I haven't dropped playing it after first 5-6 hours only because I liked the story that much. Yes, I still recommend this game, but if the gameplay is more important for you and you don't really like card games, then don't waste your time. If you are mostly interested in the story and the atmosphere with a decent level of freedom, than Thronebreaker can become a pleasant surprise for you.

12. Strong Bad's Cool Game for Attractive People: Episode 1 - Homestar Ruiner - 3 hours
I confess I wasn't familiar with the source material (btw available on official youtube - https://www.youtube.com/channel/UCMkbjxvwur30YrFWw8kpSaw ) of this game until I played it. But even without it, I immediately fell in love with this game and its universe - colourful characters, stylized graphics and cynical humour feels surprisingly fresh even now, 10 years after this game release.
You play as a Strong Bad, the "coolest dude" in Free Country USA who always wears luchador mask, never miss the opportunity to mess with folks around and loves to answer on e-mails from his fans. He always has an edgy commentary for any situation, so you explore locations and click on everything just to hear what he has to say this time. The first episode is obviously more like an introduction to the game universe and characters and doesn't have an amazing storyline, but it's well paced and fun to watch.
Strong Bad's Cool Game for Attractive People plays like typical pre-TWD Telltale game - it's a classic point'n'click adventure where you walk around the locations, collecting garbage and looking for adventures on your ass. Surprisingly, there is actually more stuff to do than in other Telltale games that I've played, it has 2 proper minigames and tons of in-game challenges, so there's an actual sense in continue playing this episode after finishing the main storyline. So, instead of the usual 1-2 hours max to complete the episode, it's actually can take 3-4 hours if you are aiming to complete everything it offers.
Overall, the first episode was a very nice and unexpected surprise for me, as someone who loves good comedy games, I totally recommend to play it even if you never heard about the original Homestar Ruiner series. It works without any problem on modern systems and supports up to a 4K resolution without additional fixes. Looking forward to playing the next episodes soon.

13. Strong Bad's Cool Game for Attractive People: Episode 2 - Strong Badia the Free - 3 hours
Strong Bad season surprisingly keeping a good pace with untypical for Telltale games amount of new and diverse content between episodes. After the first episode, which was more or less introduction to this crazy universe and its characters, the second episode already going crazy and turning everything upside down. Withing first 10 minutes of the episode Strong Bad starting a revolt against King of Town because of outrageous taxes on using e-mail services, and after his inspirational speech, everyone else also creating their own kingdoms (with flags and borders, of course). Most of the time you'll spend on trying to unite all those rebels under your own empire in order to gather an army and attack the King's castle, and all your future vassals have their own terms and requirements that you need to meet.
Gameplay hasn't changed since the first episode, but because of new rules and non-trivial storyline new episode feels like a completely new game. Set of minigames was also updated, this time you can play a parody on Streets of Rage, where instead of regular enemies you fight algebraic functions. They even made a proper turn-based strategy minigame, where you need to move your leader and armies through the tiled world map while trying to evade or distract enemies troops. Puzzles are mostly intuitive and pretty easy to solve, except that slightly annoying moment where you need to hunt for "artifacts" with a metal detector without knowing where exactly those artifacts hidden or at least knowing if there is anything left to find on the current location, that part was really boring and unnecessary.
A good amount of quality satire and unexpected plot twists really stand out this episode not just compared to other Telltale games, but to adventure games overall. It really packed with interesting events and keep surprising you until the ending, writing in this game is consistently awesome. It's hard to imagine that they'll manage to keep up the pace and remaining 3 episodes will be as great, but I'm hoping for the best and looking forward to playing them soon.

14. S.T.A.L.K.E.R.: Clear Sky - 16 hours
As much as I love S.T.A.L.K.E.R. series, I still think this game is a huge disappointment and worst in the entire franchise. Clear Sky feels more like undercooked beta-version, with lots of ideas and features that don't work as intended. Not to mention huge amounts of bugs and glitches that weren't fixed even after all patches (of course, it's not as bad as it was back then in 2008 on release day, at least game can be completed from start to finish in its current state).
First of all, factions war is really underwhelming. It's an interesting idea, but it's not working at its full potential, squads of your faction attacking enemies points completely random, you can give any order to them, and it's impossible to completely wipe out enemies faction. When I tried to join Loners, the final goal was to capture Bandits base, but no one ever tried to actually do this, so I gave up waiting and decided to do all on my own (and it was really hard to do so). But once I left the base and walked away far enough, suddenly out of nowhere it was occupied by enemies again - and I've not even left the map! When I decided to switch my faction to Duty, few squads finally tried to attack Freedom (our enemies) base and we've managed to kill there everything that moves, but same shit happened again - with the difference that enemies squads respawned right when Duty squads were inside the main building of the base, and it was locked down once hostiles appeared on base territory so Freedom squads couldn't reach them and technically base remained occupied. But in the end, it didn't matter at all, I just pissed off Freedom faction and it only made it harder for me when I proceed through the storyline because I had to deal with them too.
With faction war connected another problem, related to the reworked Emissions system. Unlike in original, in Clear Sky deadly Emission can happen at any moment, and to survive you need to find a shelter. Great concept, but one time game suggested me to hide... At my enemy faction base, and I had no idea where else I can try to hide. Even when the game suggested non-hostile shelters, after arriving at them I was finding abandoned bases and buildings, even on factions bases, everyone including merchants and faction leaders were disappearing without a trace. And after Emission end, all missing stalkers literally popped up in front of me out of nowhere, as nothing happened - and moments like this really hurt the atmosphere and worldbuilding of the game.
Because of bugs and problems like this S.T.A.L.K.E.R. world didn't feel alive anymore in Clear Sky. Sidequests are not limited by the stupid time limit anymore, but all of them were downgraded to boring fetch quest templates, and after completing them there will be no new missions to complete and nothing to do except move forward the storyline. Artifacts become invisible and you need to look for them with detectors, but they are mostly useless now and just become a money source now, sidequests about looking for specific artifacts were removed as well. Devs added the ability to fast travel around the game world if you pay money to specific NPCs, but some places like Great Swamps remains dead ends, so once you teleport there you won't be able to come back the same way and you'll need to run again to another map and find NPC who will be able to teleport you anywhere else. Map and missions journal was improved, but for some reason, you can always see now exact locations of all mutants as well, like they have PDAs with GPS too, and because of that there is no element of surprise, you always know what to expect and where is probably not the best place to go unprepared, which again hurts the overall atmosphere of the game. It's always like that in Clear Sky, they did some things right, but then also made few steps backward and ruined the working system, that was relied on scripts before too, but it was not so obviously lifeless and artificial.
The last thing I wanted to complain about is Clear Sky story and its last hours in particular. GSC did the same mistake again and closer to the end transformed the game into a very linear popcorn FPS, only with anomalies and radiation. The more you play, the more plot losing its track and becoming nonsensically stupid, and the more game becomes annoyingly restrictive - walk right there, help those guys, jump into that anomaly, take this weapon and shut up. Everything completely turns to shit after reaching Limansk - like Pripyat in original, it's amazingly looking abandoned city, where you have nothing to do except run forward and shoot everything that moves. In next location, you have very stupid FPS cliches like a helicopter with life bar and machinegun points that you need to flank and kill with grenades. And ending, oh god that ending... It's just pure trash, one of the worst endings I've ever seen in games, it's really hard to recommend this game after that.
Honestly, Clear Sky is not THAT bad as a game, as I've said it's playable and you can finish it from start to end if you just follow the main storyline without looking much into everything else, it's good enough to play, especially if you are the fan of the series. Problem is, it's not a bad game, but it's a bad S.T.A.L.K.E.R. game, more like a prototype of what could have been a great S.T.A.L.K.E.R. game. It's good looking (especially for its age) FPS in interesting decorations and a unique setting, but it feels more like empty and lifeless beta-version, that you can play once, but nothing more. I've completed original Shadow of Chernobyl 11 times at this moment, and I'll probably play it once again someday, I played Call of Pripyat 4 or 5 times as well. This is my second full playthrough of Clear Sky and I won't ever touch this game, because it's just a flashy amusement park, not a proper game from this series. So, I can only recommend it to the new fans of the series - if you played and liked Shadow of Chernobyl or Call of Pripyat and want more of the same, then go for it. But other than that, just don't bother, it's not good even as a nostalgia trip, because all I remembered is how broken this game was at the launch day in 2008 and how massively disappointing it was for me.

15. Shadow of the Tomb Raider - The Forge - 1 hour
As additional sidequest The Forge is okay, but as standalone DLC? It's not worth it, especially for a full price. Just 1 crypt, 1 tomb, 1 outfit, and 1 new skill, all for 1 hour of the gameplay. The storyline is nothing special and focused on the past of the new character no one cares about. The main problem of this DLC is the fact that if you finished the main game on 100% already, there is no point in getting it separately from Season Pass. It's a fine addition if you like the original game and want some more tomb raiding, but you won't return to the game only to play this DLC, there is no value in that. You won't be able to use many rewards that you get for completion of this DLC if you already finished the game, so if you just started playing SotTR and enjoying it, get the season pass as soon as possible.

16. Yakuza Kiwami - 32 hours
Yakuza Kiwami - almost literal remake of the very game in this Japanese series, made on the same engine as Yakuza 0. I knew about this beforehand so I started playing it with realistic expectations, yet in the end, Kiwami left me with mixed impressions. Despite improved graphics, it's still the same 2005 game from PS2 at its heart and of course, it's lacking in comparison to the brilliance of released in 2015 prequel that was 6th in the series.
The story of Yakuza Kiwami starts almost after the same moment where you left in Yakuza 0 - Kiryu returned to Tojo Clan and preparing to start his own yakuza family, but everything going to shit after his sworn brother Nishiki kills his boss and Kiryu decides to save him from the prison and take all the blame for murder. After getting a release from his 10-year sentence, Kiryu finds his clan in disarray because of the disappearance of 10 billion yen and murder of their leader, chairman Sera, and also learn that Nishki started his own family and apparently lost his goddamn mind in his pursuit for power. Unlike Yakuza 0, the story in Kiwami is not that exciting and unexpected, everything more or less predictable, cutscenes and fights direction are not as mindblowing, and the main villain is kinda weak and cliche with his "I'll become a ruler of the whole Japan!". Yes, it was like that in the original game, but still, the quality drop is too noticeable and it can't be helped.
Gameplay in Kiwami is pretty typical for this series, it's a mix of 3rd person beat 'em up with RPG parts, compact but detailed open world and a huge amount of side activities like minigames and substories. It's still fun to run around the city and look for adventures on your ass, but because of not very strong storyline it became more clear that some of those activities can be really repetitive and tedious, and even story missions can go into boring "run from point A to point B and talk with someone" scheme. But overall, Yakuza formula still works as intended and you can easily forget about time and play Kiwami through the entire evening without notice. Graphics remained the same compared to Yakuza 0, even TOO same, the game looks quite decent by modern standards, but not without weak moments like some of non-important NPC models. Story cutscenes recreated on the new engine with impressive attention to details, while playing Kiwami I was also watching on Youtube walkthrough of the original Yakuza game from PS2 and I can confirm that cutscenes are almost identical.
But despite the fact that there is not much difference comparing to the original Yakuza, not all additions that were made in Kiwami improved the game. First of all, I didn't like what they've done with the fighting system, they took it from Yakuza 0 and made it more confusing. In the original game, there was 1 fight style and 3 stat bars, you could spend gained experience points and gain new abilities and improve your health after every level up. In Kiwami they tried to take 3 fight styles from Y0 and attach them to that old 3 stat bar references, but instead of making it simple they randomly put abilities from all 3 fight styles and passive effects like health and heat gauge improvements in 3 skill trees. This lead to a confusing mess we have in Kiwami, where if you want to focus only on one fight style or find some specific skill you need to spend a lot of time to go through all 3 skill trees and carefully plan what is important to get as fast as possible and what you'll probably never use. The fact is, most of those skills are way too specific and can be used on really rare occasions, but you'll still have to buy them in order to get access for stuff you really need.
Also, they decided to add another skill tree for the 4th fight style that supposed to be a mix of all 3 fight styles (again, just like in Yakuza 0), but it was decided to tie progression in this skill tree to your relations with Majima, one of the protagonists of the prequel. And here is where developers went too far because those relations can only be improved after you beat Majima ass each time he surprise attacks you at the city - and you have to fight him DOZENS of times. Yes, you can avoid those conflicts most of the time, but there is a catch - in remake there were also added "finishers" for boss fights, at some moment during the battle boss can stop fighting and start to glow with specific color, and if you won't be quick and activate finisher of relevant to color fight style, then boss will recover a lot of health. And while you can quickly unlock those finishers for 3 regular styles, in order to unlock it for the 4th style you need beat Majima for at least 100+ fights, and this is insanely tedious and time-consuming. And you won't even need this finisher except for last 2 boss battles - but developers forgot to warn about this and without having this finisher move unlocked difficulty of those boss battles unexpectedly increases. It's disappointing that instead of simply adding some depth to Majima character (he had a very limited appearance in the original game) they decided to tie him to such dull grind mechanics and turned meetings with him into the annoying obligation.
Of course, there are positives change in Kiwami as well. The best improvement compared to the original game is extended backstory of Nishiki, they added tons of flashbacks about what happened to him after Kiryu arrest and how gone mad, and it really adds depth to his character. Though without playing prequel it's still could have been hard to care about old characters like Reina or Dojima. Another positive change is (finally!) ability to save almost anywhere and the addition of autosaves. I also really like a dedicated button to hide HUD (though still no proper photomode), but it won't be useful for everyone.
Yakuza Kiwami in really unlucky position because there is such outstanding prequel nearby - no matter how you try, but it's impossible to review this game without looking at Yakuza 0. Despite being the first game in the franchise, it's really not the best starting point to start learning about Yakuza series - you simply won't understand why there is so much hype around these games and why people love them so much. But even if you played Yakuza 0 already, you also need to be careful and temper your expectations, because you can be disappointed that this remake is not as amazing as a prequel. Yakuza Kiwami feels more like big DLC to Y0, rather than a separate game, and this is how you need to approach it. It's not right to skip it completely either, because while story here is not amazing, but it still has some bright moments and important for understanding next mainline Yakuza games.
In conclusion, I want to recommend everyone who still hasn't played any Yakuza game to just stop loafing and play Yakuza 0 already. Every awesome person who already played Yakuza 0 just need to always remember that this is just a remake of the old game and you probably need to wait for a sale. For the old fans of this series who played all Yakuza games on consoles I only can say that port quality is much better than it was in case of Yakuza 0 PC release, it's not requiring top hardware to get decent performance and I haven't seen any major game-breaking glitches and bugs during my walkthrough.

17. Bionic Commando: Rearmed - 3.5 hours
A forgotten remake of original Bionic Commando game from NES, made by people who created Payday series shortly after. This game is good but quite peculiar - gameplay is built around the protagonist's bionic arm, which is working as a hook for attaching to platforms and other surfaces. Problem is, usual for genre instincts are not working here - protagonist can't jump (and that's in a platforming game!), to move around the levels you need to swing with your arm and be very precise with angles and timings. Such unusual mechanics are very disconcerting at first and lead to a lot of dumb falls and deaths. Bionic Commando: Rearmed starting to challenge the player right from the start and prepare him to what to expect next, because it won't become any easier even when you get used to the controls.
Even if you won't give up right away, the game won't cut you any slack anyway. While the length of most of the levels (except the final one) is not very long, you'll be able to quickly run through them only on the easiest difficulty. The number of lives is limited, and if you'll die too often you'll have to start the level from scratch - and there is a lot of things that will help you in loosing as many lives as possible. Bottomless pits, armies of armed soldiers, falling platforms, various traps, and at the end of every stage - mandatory boss fight, each with their own weaknesses. You can learn about those weaknesses when you hack terminals that are hidden everywhere and contain important information that you can use against another boss. As for rewards, you can get new weapons or equipment that will help you in the fight and unlock access to the next zones.
I really like the style and music of this game, and overall I left it with mostly positive impressions. But I must admit, I have finished this game this time on the easy difficulty - I remember too well who much I suffered back in 2008 when I tried to beat it on normal difficulty.
I didn't really want to experience this suffering again even for nostalgia sake, so if you are going to test your might walkthrough of this game can take up to 5-7 hours, unlike mine 3.5 hours. Also, there is almost a hundred challenge rooms and local co-op, so if you are going to aim for 100% completion it can take even twice longer.
In conclusion, I want to say a few things about the quality of the PC port. Despite seeing a lot of criticism on Steam forums about how it's impossible to even run this game on modern rigs, Bionic Commando: Rearmed launched for me without any additional fixes after the first try, on Windows 10 with all latest updates. There is a lot of settings in menu, it supports screen resolutions up to 5K and probably even higher, you can also rebind keyboard keys. The only problem that I encountered was a bug with the hacking minigame - if you set the resolution higher than 1080p you won't see game objects on the screen area and it will break the minigame, so in order to fix this issue I had to manually switch to 1080p before accessing every terminal and then go back to 5K after hacking was complete. But other than that, Bionic Commando: Rearmed is fully playable from start to finish and should work on modern hardware without any problems. So, my final advice - if you are looking for hardcore games, wait for a sale and get this game, it has plenty of that.

18. Strong Bad's Cool Game for Attractive People Episode 3: Baddest of the Bands - 2.5 hours
Unfortunately, Telltale didn't manage to keep up the pace they set in the previous 2 episodes. Baddest of the Bands plays like a typical Telltale game in the middle of the season - lack of new content while reusing of old assets, only under different circumstances. They even degraded the usual comic book drawing minigame to just part of the cutscene where Strong Bad is drawing all by himself, you just need to give him inspiration. There is a new NES-parody game as well, but you can play it only after finishing the episode after loading extended play autosave, and because of that the whole episode narrows down to typical Telltale adventure.
While focusing on main gameplay too much, developers somehow managed to make a lot of typical mistakes for the adventure genre. Considering that in previous 2 episodes of this season I didn't experience much trouble in solving puzzles, I was surprised to find myself stuck several times in Baddest of the Bands, so I had to look in the guide to understand what the hell am I suppose to do next. The main problem of this episode is the fact that you need to backtrack a lot, from time to time running around old locations in order to find new important items that appeared in those locations out of nowhere. Because of that, in Baddest of the Bands you can stuck not because of the difficulty of the puzzle, but because you haven't found junk that required for solving that puzzle. All this pointless backtracking ruins the pacing and without the ability to distract yourself with minigames, in its second part episode turns into a disappointing routine.
As expected, great story with a lot of unexpected moments and genuinely funny jokes saves the day. This time writers focused on the modern music industry, Strong Bad and his friends starting the Battle Royale of the Bands, which is turned out as disastrous as you may expect from anything where is Strong Bad involved. As usual with Telltale games, such quality storytelling overcomes all the flaws that game has, but considering how amazing were previous episodes, I felt a little disappointed after finishing Baddest of the Bands. Of course, if you liked previous episodes then you should play this one as well, but now I'm really starting to get worried that season will go downhill from this point.

19. Devil May Cry 5 - 22 hours
This game is the definition of a blast from the past, these days almost nobody is doing AAA games like this. And it's the greatest strength and weakness of DMC5 at the same time - fans would absolutely love this game, but some things were better to leave in the '00s.
First of all, I want to complain about "grey" environmental design and overly simplistic storyline. Levels in DMC5 are mostly the same boring ruins and caves over and over again, the game really lacks memorable locations and places. At least nobody forces you to run through these levels backward like it was in DMC4, but still closer to ending game blends into an uninspiring grayish-reddish mess. The story suffers from lack of depth, cutscenes direction is still top-notch, but the main plot twist becomes obvious way too soon, and after that game doesn't have any surprises left. With how DMC5 ends, it will be very disappointing if Capcom won't make another DMC mainline game - you'll see credits roll right when it feels like the fun is just going to really start.
All those flaws DMC5 redeems with its old fashioned (in a good way) gameplay - it's the same old DMC, only with few precise improvements and additions. If you for some reasons never played other games from this franchise, DMC5 can be described as hypersonic stylish hack'n'slash where you switching between 3 different memebers of some japanese boys-band characters, running around the linear levels and killing everything that moves. Sometimes you encounter especially powerful enemies with their own set of attacks and weak spots which leads to another awesome boss battle, and occasionally you can find upgrades and secret challenges in hidden places all around the levels. After completing each level game analyzes your performance and give you the grade, and depending on the score you get rewards that you can spend in a local shop to buy new abilities and upgrades for your characters and weapons. Unfortunately, MTX is available for purchase, but they are completely unnecessary, they're just paid cheats and you really don't need to use them.
The process of killing demons in DMC5 is pure joy, game controls and feels simply amazing, effects and animations look great, and different characters with their own unique style not allowing the player to get bored. OST and sound design are really damn good as well, everything in this game works well and makes you feel like the coolest badass in the world. Though there is one thing, it's obvious that for 3 characters there is not enough playtime in the main storyline, once you starting to get used to one playstyle (Dante is especially unlucky, he keeps unlocking new weapons every half-hour), game forces you to switch to something different and you end up not using anything in its full potential. For those who would like to get more out of this game, you'll have to either play Bloody Palace endless arena mode or replay the story on higher difficulties, which is honestly not much to go with.
Actually, near the end of the game, I couldn't get rid of the feeling that it had a really tight budget - Capcom tried to do the best they could, but in the end, they still had to cut a lot of the stuff. Like, Trish and Lady in this game exist only as part of fan-service, and developers admitted in the interview that they added Kyrie (Nero's girlfriend) in the game only as voice because they didn't have enough money and resources to make a proper model of her. But everything that was achieved despite lack of budget is still made on the really impressive level, and it's especially noticeable in 4K, I mean just look at this:

It's mindblowing how much work they put in just Nico model, such incredible attention to details, they even did her nails! And it's like that with every character model, not everything is perfect (I'm not a big fan of new Trish face, but it's fine), but you can't deny the amount of work developers put in this game.
Despite all the flaws, this game is really well done and fun to play. Yeah, it's mostly about running between closed arenas and killing waves of demons, but the gameplay itself is what makes this game good and helps to forget about monotonous environmental design and barely existing story. I just wish that Capcom will make DMC6 with a higher budget, or relying only on nostalgia and old fashioned gameplay might not work as well as this time.

20. Strong Bad's Cool Game for Attractive People: Episode 4 - Dangeresque 3 - 3 hours
This time another episode of Strong Bas series is focused on parodying action movies with all possible tropes and cliches from seasonal Hollywood blockbusters. With the difference that the whole movie is filmed in an extremely amateurish manner and all the roles are played by the main characters of the Homestar Runner universe (and of course most of them are not really good actors either). And just as expected, it filmed so badly that in the end, it turned out to be a good thing.
Parody on the parody is not the easiest genre, so at first, those overly theatrical acting and intended stupidity of the storyline doesn't look really inspiring. But once the story starting to slowly accelerate and bring more of typical for Strong Bad craziness, and it becomes no less fun than any previous episode in this series. Ridiculously amateurish scenes editing and "special effects" only adds up to the unique charm of this story, and occasional edgy jokes and one-liners are still always land right on the target.
There is one problem, because of strict linear nature of storytelling in this episode, all side-activities were reduced even more. For example, there is no comic drawing mini-game this time, even as part of the cutscene. But at least "Extended Play" was significantly improved, so be sure to load the last autosave after completing the episode to see the bonus scenes and "interviews". In short, Strong Bad keeping up as very decent comedy series, and unless developers somehow will manage to fuck up in the last episode, this will be one of the best Telltale games.

21. Nikopol: Secrets of the Immortals - 2 hours
Oldschool adventure game, with the unique atmosphere and story based on Enki Bilal graphical novel, but with tons of technical issues and frustrating gameplay. It shows that this game was made by great artists and writers, and not very good designers and coders.
Problems appear right from the start - Nikopol: Secrets of the Immortals working in widescreen mode only with black borders, and any change of resolution to something that doesn't match native display resolution causing enabling of V-Sync and 60FPS cap. All terminals that you need to use in this game are flickering like crazy and can cause an epileptic fit. But that's just the tip of the iceberg, I've never seen the PC exclusive game with such terrible mouse controls. It's like you playing on the lowest difficulty with ridiculous mouse acceleration, mouse pointer always moves with different speed and it's almost impossible to point this damn thing on anything small.
Considering that Nikopol is Myst-style adventure and there is no active points highlight, with such terrible controls this game turns into literal torture. Most of the puzzles in this game are based on the blatant pixel hunting, and without the ability to highlight point of interest finding most of the items becomes a non-trivial and frustrating task on such detailed backgrounds. Moreover, even if you have all the required items to solve the riddle, it's still can be hard to deal with them because you need to use those items in VERY specific points on the screen, and it's a terrible combo with sluggish controls like in this game. There is action scenes where you need to act quickly or protagonist will be killed and you'll be forced to start all over again - and sometimes it means replaying huge chunks of the level while watching and listening again all these unskippable dialogues and cutscenes. The icing on the cake - the fact that some of the puzzles can be failed but the game will continue anyway, so you can keep wasting your time, trying to understand what to do, while the only solution is to load the last save.
Developers had on their hands an impressive source material, but they failed in making a good game out of this. Nikopol can be barely considered as a standalone product because it barely introduces players to the game's world, and without reading the original visual novel or at least watching a movie adaptation called Immortel (Ad Vitam) random player will have a hard time trying to understand what the hell is going on in this game. In short, it's better to avoid this game unless you are a huge fan of this type of games and got it with a -90% discount.

22. Strong Bad Episode 5: 8-Bit Is Enough - 2.5 hours
Telltale went all in the Strong Bad season finale and made one of their best games ever. In the last episode, the balance between story and gameplay is almost perfect - story pacing and direction are great, puzzles are mostly perfectly logical, and gameplay keeps constantly emerging and bringing new situations and rules.
This time the whole premise is about videogames of 80'-90's, with tons of references and quotes about old PC and consoles culture. If the amounts of mini-games in previous episodes were really small, in this episode new gameplay twists and rules appear almost every 10 minutes - there is parts where you need to run around the dark hunted house and scare the ghosts with a flashlight or even portion where game literally turns into First Person Shooter. The cast is playing roles of familiar heroes from classic games and constantly saying something like "You shall not pass!" or "A winner is you!". List of parodies includes King's Quest, Donkey Kong, Wolfenstein 3D, Mega Man, and even Quake! Actually, that's where lays the main problem of this episode - without knowing all those cultural references you'll miss out on most of the jokes.
But even without taking into account all this homage pay to popular culture, this final episode is still a very strong and interesting story. The first and only Strong Bad season ends on a high note and makes you forget about all the problems in previous episodes when developers overdid a little with the craziness and overall tone. I highly recommend you to get this game while you can because it can be delisted at any moment like other Telltale games, it's an amazing and extremely underrated comedy adventure that is a rare beast on their own.

23. Space Siege - 7.5 hours
Forgotten ARPG from Gas Powered Games released in 2008. It was removed from the sale on all digital storefronts because somehow developers managed to fuck up with mouse pointer that doesn't appear in fullscreen mode on modern systems. PC exclusive that built around using the mouse and it has an issue with the mouse controls - that's all you need to know about the late '00s in PC gaming. It's possible to fix this problem by launching the game in windowed mode, but it's still showing that even PC-only developer couldn't make a game without such technical issues.
At least game fully playable in windowed mode, though I can't say the gameplay is something special. It's a very linear game, you just run through the same corridors, listen to boring radio talk, and shoot stuff with very little variety. Through the game, you unlock new guns and abilities and also upgrade them and your stats by using loot that drops from chests and dead enemies. There is also cybernetics that you can permanently install in your body to get bonuses and use some guns, but in reality, it changes very little gameplay-wise - stats bonuses are barely noticeable, and you'll find those 2 guns that require cybernetics way too late to properly upgrade and use them. Cybernetics only slightly alter some dialogues and ending talk, and in the breaking point of the story they won't matter, the game will just ask you straight away if you want to join the baddies or not, and that's it.
The storyline in Space Siege didn't hold up for such linear game, it's full of cliches and bad acting, they even added creepy dead girl that constantly run in front of you and her dad who trying to find her on the ship for the entire game. And without an engaging story, there is not many reasons remain to play Space Siege - the game is lacking depth and once you'll finish it there won't be much point in playing it ever again. I mean, the game is not that bad, but I would have described it as "painfully mediocre" - you can have fun while playing it, but overall repetitiveness and lack of replayability are not allowing me to recommend it to anyone. Especially considering that you can't officially get it anywhere, so sadly it's really not worth the effort.

24. Shadow of the Tomb Raider - The Pillar - 2 hours
I started playing this DLC in June and finished it only now... Don't ask how the hell this happened, I don't know either. Probably because I got carried away again and kept trying to take more screenshots of Lara. Also, I'm too busy lately and barely have time to play games, hence finishing them, so yeah, I probably won't complete 52 challenge this year.
I honestly can't tell much about this DLC because of those huge pauses, I guess there was more fights and tomb was kinda nice, the only really bad thing was ending where Lara "destroyed" the iron shield by putting it into the fire. Who the hell wrote this crap? Anyway, that's really everything I can tell about this DLC, I recommend to get the main game with DLC bundle because all those DLC rewards are useless if you already finished the main story.

25. Rage 2 - 30 hours
Rage 2 is one of the strangest sequels I’ve ever played. Honestly, I’m still not sure why this game even exists - if I was told 5 years ago that Rage will receive a sequel, I wouldn’t have believed this guy even if he was Jesus Christ himself. The first Rage was a good game, but it wasn’t some big seller and didn’t really look like a franchise maker. Bethesda is known for their weird business decisions, but even for them Rage 2 announcement was something extraordinary and it was not clear to the end what will come out of this.
And after the game was released… It didn’t become any less unclear. In reality, Rage 2 is an unofficial Mad Max sequel, only in a different universe and in first person. Almost 80% of gameplay is made by Mad Max template - open post-apocalyptic world, few settlements and dozens of points of interest are scattered around the map, there is upgradable cars and skills you can acquire… Honestly, such similarities is not something surprising, since one of the developers of Rage 2 is Avalanche Studios, the creators of Mad Max, but it’s still funny to see how these games are literally the same in some aspects, there is even some landmarks that look almost identical. The remaining 20% were made by id Software, the creators of original Rage, and it includes shooting and characters.
As you may notice, that’s some really uneven mix - and, unfortunately, it shows. The open-world in Rage 2 is the weakest part of this game, it’s beautiful, but it’s completely useless and only hurts the game. I’m one of those players who love to just wander around virtual words and take pictures of beautiful scenery, while casually clearing the map from those annoying icons somewhat in the background, but even I occasionally got bored and literally forced myself to run through the final parts of the map. Yes, Rage 2 world is undoubtedly beautiful, but it doesn’t feel alive, there is a lot of weird empty areas and expect the main storyline and clearing the outposts on the map, there is not much to do. Basically, there are 2 types of side activities - you either need to clear the area or linear corridor from the enemies, or you need to find the way into a locked building, that’s it. After completing the task you can waste your time and search for hidden chests and datapads, but there is not much point in that.
The repetitiveness of side activities could be not a big problem, because shooting in Rage 2 is amazing. It shows that one of the developers were the creators of DOOM, gunplay in this game is a pure joy, everything exploding and enemies are blowing up like bloody fireworks. It’s ridiculous and that’s why it’s so fun. Not every available weapons and abilities are equally useful and fun to use, but even with the standard pistol-assault rifle-shotgun-rocket launcher set, combat never gets boring and it’s the main reason to play Rage 2. I also liked the music, those electro-industrial tunes reminded me about DOOM soundtrack and it really adds to the game atmosphere.
Rage 2 could have been great, if not the open-world - it really affects the pacing and most of the fights ends way too soon. You can’t jump right back to the action because you need to run around the location you just cleared in order to find missed chests and then you need to drive 5-10 minutes to the next outpost and then repeat the process. Because of that, Rage 2 always leaving a slight feeling of frustration - everything looks cool, but it’s just not enough, and instead of non-stop fun you always have to be distracted with the boring checklist activities.
The good storyline could have help in improving the diversity of the gameplay, but unfortunately, there is not much to talk about as well. Rage 2 starts pretty good, but again, because of the open-world the story is getting harmed by uneven pacing, especially if you’ll decide to not go directly to the right place, but also clean some outposts on your way to the target. I honestly forgot about most of the storyline before I even finished the game and remember the details only because of comics that is shown in the final credits. There is no surprises or at least some extraordinary moments, it all goes very predictable and ends with the typical boss fight. It’s better than the ending of original Rage, but still very far from desirable.
I prefer singleplayer games, but in the case of Rage 2, even I would agree that it could have use a co-op mode, even if it was limited to arenas. Lack of some online component is even more weird, considering that game is positioning itself as so-called live-service with weekly events and constant updates. And, of course, there are microtransactions, but they implemented in such strange way I didn’t even know they exist in this game at all until I came to the store page and saw some Rage 2 Coins available for purchase. When I entered the game and looked closely to the main menu, I finally noticed that “Store” option, but after looking at it closely, I haven’t seen anything worthwhile to spend money, it’s just a bunch of cosmetics-only skins, most of them are not even looking good. Well, it’s not a bad thing, it’s a full-priced game after all, but still, what’s the point of adding this stuff at all? There is also DLCs planned to be released soon, with new missions, guns and map zones, but honestly, I had more than enough after 30 hours I spent on the base game. Not sure how profitable all this stuff, but to developers credit, at least they actually listened to the feedback and fixed some of the game issues with free updates, like the chests are now highlighted in scanning mode and you are not forced to look at experience screen each time you clear the outpost anymore which slightly improved the pacing. Another example of the fact that the best way to play most of those modern AAA live-services is one year later after the release date when all DLCs and patches were released.
So yeah, this is my final verdict - Rage 2 is a good game, but it’s not worth the full price. Wait for sale and price drops and only then go for it, for that money it will be a nice fun experience for a week or two. Rage 2 is not trying to be a new next big thing, it’s more like AAA fast food that some people might enjoy occasionally consume it between visits to restaurants, but you can easily skip it and won’t miss anything important.

26. Shadow of the Tomb Raider - The Nightmare - 3 hours
Well, this DLC was better than previous DLCs for this game, but the best part was not the actual tomb, but the trial sequence at the beginning. I wish there were more moments like this in the main game... Tomb itself was kinda confusing and annoying with those perma-death spikes and traps and bad checkpoints.

27. Crysis Warhead - 4 hours
Don't have much to say about this game, it's just painfully mediocre. They decided to change the original Crysis concept into a more standard, linear FPS game, but they stuck somewhere in between. Too many "ride through the corridor to the next checkpoint" moments and storyline is abysmally bad, it has one of the worst cutscenes in AAA games ever - they are all overly-dramatic, doesn't make any sense and going on for WAY too long.

28. Shadow of the Tomb Raider - The Price of Survival - 2 hours
Okay, what the hell, why this DLC is not the part of the main game? I mean, gameplay-wise it's fine, new tombs are okay, rewards are still useless for those who completed the game already. But the fact that you can play this DLC after completing the main storyline is super weird because you are learning about the main villain past and even interact with him at the end of DLC - problem is, if you completed the main game already, this story piece doesn't make any sense, because
dude is dead.
Seriously, who planned those DLCs, why they are all ignoring the fact that most people finished the main game before they were released, why you can't even wear this DLC costume during playing this DLC tombs, because this stupid-ass outfits restrictions in Paititi are still preventing you from wearing costumes you've paid for?! Fucking hell, this is getting frustrating, it's great those DLCs are expanding the main game so new players will have more content, but for day-one players they just reminding that you should have wait for discounts and all DLCs being released instead of playing this game when it was released. Whoever planned post-launch support for this game done fucked it up.

29. Shadow of the Tomb Raider - The Serpent's Heart - 2 hours
So, I've finished another SotTR DLC, and... Eh? It was fine? Even somewhat decent, I guess? More or less engaging story, good tomb and combat encounters. But again, it's more of the same, again Paititi, again rebels, again those forced "tribal" outfits. I hope that the rest of the DLCs will offer something different because I'm getting tired of playing this game, and again, there's no point in playing those DLCs after you've finished the main game, because all the rewards are useless.

30. Blair Witch - 7.5 hours
I’m not a big fan of the horror genre, but the Blair Witch E3 2019 reveal trailer instantly caught my attention - that dark atmosphere and woodland walks with your dog looked very intriguing and somewhat reminded me about Alan Wake, a game that I love with passion. Developers were surprisingly quick and released their game just a few months after it was revealed, so I decided to give it a chance. Unfortunately, despite having interesting ideas and making a few things right, Blair Witch ended up being a disappointment for me.
You know, at first, it was not that bad - the protagonist with his dog companion called Bullet is going to the forest in order to find the missing boy. Forest in Blair Witch looks absolutely amazing, I was wandering around some locations just to take screenshots of those trees and rivers. The game slowly introduces its gameplay mechanics, like giving orders to your dog or using videotapes in order to manipulate time and reality. Gameplay core is basically a Walking Simulator, in most cases you just need to walk to a specific point on the level and interact with several important objects in order to progress further. Sometimes you have to fight monsters by highlighting them with your flashlight while they are hiding behind the trees. Those moments are doing their job in adding the tension, but like most of the elements in this game, those encounters don’t have much depth and variety.
Puzzles with videotapes is another thing that is done right in Blair Witch. For example, if you need to start a fire in the furnace, you have to find a tape nearby, play it on your camera and then pause it at the moment when the furnace is burning - after that fire will appear in your reality as well and allow to progress further. The main idea is always the same, but those interactions with the videotapes add greatly to the game's atmosphere and they’re not getting old during the entire story.
But unfortunately, all those ideas don’t save Blair Witch for one simple reason - despite a good premise, the storyline is the weakest part of this game. Protagonist is returned home from the war with PTSD issues, and he also did a lot of mistakes in the past - like, WAY too many mistakes which make the whole premise overly dramatic and unrealistic. Also, developers followed the spirit of the source material and tried to make a forest in this game as confusing as possible. Just like in the movies, at some locations that look open, you can walk in every direction but will constantly end up in the place where you’ve started, until you do something specific in order to break the cycle. But all those episodes are badly connected - here you walk around night forest, now you race against death on the swaps, and this time you are driving a wagon in order to move between sawmill camps. Because of constant time jumps and abrupt changes of locations, the game quickly losing the plot to the point when developers themselves forgetting about their own rules and ideas.
Blair Witch constantly adding new mechanics, but except videotapes I’ve mentioned before, none of those ideas are reaching their full potential. In the first chapters game actively suggest you give commands to your dog, and at first Bullet actually finding some useful stuff. But the more you play, the less you are using those commands because in most cases Bullet is not finding anything, even garbage. At the beginning of the game there’s an episode where the protagonist having a panic attack because his dog left him alone - but after that, I never had to use commands to call the dog go back because he was always close anyway. And even when the protagonist ends up being alone again a few times later, he suddenly not experiencing any difficulties with that. So, what’s the point in all this?
But my frustration with Blair Witch reached its highest point when I’ve reached the final chapter of this game, when the protagonist is getting locked down in the house from the original movie. Instead of something exciting and interesting, you just mindlessly walk in the dark for an entire hour, occasionally sneaking past the incredibly boring monster. As a reward for your suffering game will show you one of the most anticlimactic and stupid endings I’ve ever seen. There’s also an alternative “good” ending that you can get if you will ignore some collectibles, but it’s just as bad as the ending that you’ll probably get during your first playthrough. All those talks about how your relations with your dog companion will affect the ending is a lie, in reality, it changes almost nothing.
Disjointed and badly paced compilation of good ideas - that’s what it is. Blair Witch is not a terrible game, you can play it for its forest and atmosphere, but sadly, it’s not worth the full price. There is not much to look for if you are a horror genre fan, there are a few actually terrifying moments with the witch, but every other attempt to scare the player with cheap jumpscares and creepy noises in the dark probably won’t impress you much. Fans of the original movies won’t be satisfied either, because, outside a few familiar elements like stick figures and that house in the ending, Blair Witch is not really connected to its source material. So it’s really hard to recommend this game to anyone - unless you really like nature and forest scenery?

31. The Emerald Maiden: Symphony of Dreams - 3.5 hours
Not much to say about this one, pretty average HOG with kinda short story. The only thing that makes it stand out is artstyle, which is blatantly copying original BioShock, they copied everything, even a pipe hacking puzzle. The story takes place in an underwater city were some mysterious experiment went wrong, and you occasionally meeting the masked architect of that city who is somehow connected to the protagonist... Really, really average game that will interest only those who love that kind of games. If you want to get into the HOG genre, I suggest you find a better game instead.

32. Assassin's Creed Odyssey - 175 hours
I want to clarify that before I started playing Assassin's Creed Odyssey, I stopped playing games from this series after Black Flag. When in 2014 Ubisoft almost simultaneously released two full-fledged Assassin's Creed games, I realized that I was sick of playing the same game year after year, and decided to take a break from this series. The release of Assassin's Creed Origins looked like the right moment to return to this series - but having Assassin's Creed II as an example, I’ve decided to wait until Ubisoft will polish the new mechanics in the next game before jumping back in.
When Odyssey came out one year ago, it looked exactly like the game that I’ve been waiting all this time. The setting of Ancient Greece, ability to choose the protagonist, even bigger turn towards the RPG genre - all this sounded very intriguing. And when I started playing, I saw that my first impressions were right - Odyssey feels like a completely different game, that has almost no connections to older Assassin's Creed titles. But I can’t say for certain is it a good or a bad thing. It’s just... Different.
The main difference between Odyssey and previous games in the series is the fact that it’s an absolutely MASSIVE game. Old Assassin's Creed games had an open-world too, but the map size in Odyssey is just insane, it took me 175 hours to visit every region and complete all available quests without installed DLCs. For a singleplayer game with a linear structure and without levels generation, this is a really impressive figure. The only singleplayer game that I’ve played for more was Fallout 3, and that was only thanks to amazing mods support by the community.
The different question is, was it really justified to make such a gigantic world? Well, If you love the Ancient Greek setting and enjoy the “virtual tourism” aspect, then Odyssey will give you more than enough to satisfy your passion for history and travel. There are dozens of regions with their own unique landmarks - you will not confuse Crete with Samos, and I was exploring every new area not even for quests, but simply to discover a new cool looking places and try to take beautiful screenshots. In some regions, you can also find a unique questlines that are not connected to the main story. Personally, I think that Lokris was the best in this regard - whoever made quests for this region should get a raise because they were one of my favorite moments of this game.
However, if you are not interested in the historical and “tourism” aspects of Odyssey, then not everything in this game is as good as I hoped it would be. As I said, Odyssey moved very far into the RPG genre territory - the choice of the main character, leveling up, skills, weapons and armor rarity, even the choice with consequences in dialogs, they’ve added everything that you could’ve imagined. But that’s not all, Ubisoft seriously decided to surpass BioWare and added nineteen characters that available as a romantic interest for the player. And those romances not locked to your protagonist choice, so you can love all of them as much as you want without any restrictions.
But this attempt to make a full-fledged RPG game is significantly lacking in depth. The main problems are auto-leveling and lack of variety in enemy types. There is not much point in leveling up when the game’s world constantly scales with you, and without interesting threats, 95% of the battles in Odyssey going by the same scenario over and over again. The combat itself is not so bad, the abilities are very useful and allow you to choose your own playstyle - but after a while, it starts to feel repetitive and fights just can’t surprise you anymore. Levels and numbers are increasing, but there is no real difference in strength because everything always remains on the same level. Increasing the difficulty only artificially increase the length of the fights, so here is my advice to you - do not hesitate to adjust the difficulty and auto-leveling settings to make the game more fun to play, since there are no achievements related to difficulty levels in this game.
Odyssey also has additional features like mercenaries and war between Athens and Sparta. But those gameplay mechanics were not thought out well and instead of adding to fun they only waste your time. The mercenary system is kinda similar to the Nemesis system from Shadow of Mordor - there are mercenaries of different ranks and levels that are roaming around the game’s world just like you. And if you start to commit crimes and attack outposts, then those mercenaries will try to kill you in order to get a bounty for your head. But developers slightly overdid with the frequency of those bounty hunters attacks and made them extremely annoying. And this forces you to play not the way you want, but to go for a full stealth walkthrough, because if you act without anyone noticing you, then a reward for your head will not be assigned and bounty hunters won’t bother you.
Regions capture system sounds intriguing at first, but in fact, it doesn’t make much sense in participating in these activities either, because the rewards for capturing the region are too meaningless. And it’s impossible to take all the regions under the control of one faction because territories are constantly switching ownership between Athens and Sparta even without player intervention. As a result, all those gameplay mechanics are much easier to ignore, because they don't lead anywhere. And it's a shame, because if you had to actually compete with other mercenaries for contracts, or if you could have lead one of the sides in this war to complete victory, then it could have added greatly to the gameplay loop.
Not everything is good with the main storyline as well. Personally, I’ve chosen Kassandra, and in my opinion, she’s a great protagonist, probably one of the best in the series. There are a couple of interesting secondary characters, for example, I enjoyed a lot the conversations with Sokrates and Barnabas. There are also some good moments in the main storyline, and sometimes dialog choices really have serious consequences. But Ubisoft didn’t manage to properly finish the main storyline - for some reason, the main quest was divided into three branches, about finding your family, destroying the Cult of Kosmos (who are the main villains of this game) and sealing the Atlantis. In theory, family and Cult branches are connected, but in the end, after we finally deal with family matters and find out who really was the leader of the Cult... Everyone suddenly stops caring about it, and you unlock the achievement for completing the game, along with the option to start a “New Game+". And this is weird because the personality of the Cult leader should be a shocking revelation - moreover, when the protagonist enters the Cult's lair, he seems to be unaware of the leader's true identity and looks shocked, although without this knowledge it’s impossible to start the last quest of this branch. And to make everything even weirder, in the end, you have a choice of how to deal with the Cult leader - you can kill him, let him go, or... Flirt with him. Although that kiss doesn’t make any sense at all. Yeah, Ubisoft really tried to catch up and overtake BioWare in everything...
The last, third main quest branch about Atlantis ended up being straight-up insulting. In fact, this is the real ending of the game, because it has those rare moments when developers suddenly remember about the “modern times” storyline. Problem is that it literally just abruptly ends in the middle of the story, and to find out how it all ended, Ubisoft offers you to buy an expensive DLC. As if all these microtransactions with boosters and skins were not enough.
Speaking about microtransactions. Since I systematically cleared all regions of the map, I obviously didn’t experience any problems in going through the main storyline. There were always more than enough resources for upgrades, with the only exception of the last levels of ship upgrades. But still, selling resources and XP boosters in a singleplayer game is just ridiculous. Ubisoft also sells all sorts of cosmetic things like horse skins and armor sets, and in theory, they can be obtained for free in the Oikos of the Olympians in-game store. But in reality, collecting a full set of armor through this store is almost impossible, because the list of available items is very limited and it randomly changes every week, not to mention how difficult it is to get a special currency that used to buy things in this store. And of course, you can also try your luck with lootboxes, but the chances of getting something good from them is an absolute joke. I get it, you want players to buy these skins with real money, but then do not create the illusion that they can be obtained for free in order to brush off criticism about microtransactions in a full-priced game by telling “but you can acquire them for free if you want!”. I’m so sick of this shit…
As you may see, there’s a lot of things that you can criticize in this game. But at the same time, I can’t say that Odyssey is a bad game. The gameplay is so well balanced that even despite all of the undeniable shortcomings, this game still makes you want to come back and play it more. Ubisoft really managed to create a true fast-food of the gaming - you realize that you are doing the same thing for hours and can spend this time on better games, but this whole system just works for an entire walkthrough. Maybe it's all because I liked traveling around the game’s world, and I was clearing all these goddamn question marks with outposts and chests somewhat in the background of my journey.
Developers made a lot of mistakes, but they also did a few things right. For example, I really liked the fact that the appearance of the armor can be changed at any time - not very realistic, but it solved the ancient problem of the RPG genre when instead of cool looking armor you had to wear some rags because they had better stats. I also liked that designers thought about situations when if you looted quest location before actually accepting the quest, in most cases you don’t need to return to this location and can complete the quest right away. Odyssey has enormous potential, and if Ubisoft continues to refine this new gameplay concept, then the next game in the series will be something truly magnificent.
Well, as for Odyssey itself, it’s a well-made journey, but not a perfect game. The unsatisfying ending, badly thought out mechanics and overall repetitiveness of the gameplay spoiled my final impression about this game. But if you like the Ancient Greek setting and traveling around a huge world in which you can disappear for hundreds of hours, then Odyssey will be an excellent choice on the next sale (and be sure to get it bundled with Season Pass so you’ll get the full version of the game). I can’t say anything about the quality of DLCs, because, after 175 hours in the base version of the game, I’m honestly a little burned out with Odyssey and just want to finally switch to something else, and preferably not so huge. Last advice, if you value your time, then do not try to reach 100% completion in Odyssey - remember, everything in moderation.

33. Ion Fury - 15 hours
Ion Fury is an impressive example of what can be achieved even with such old tools as the Build engine. It’s a fast-paced, old-school First Person Shooter, and it plays so damn good it doesn’t feel outdated at all. Compared to most of the modern scripted shooting galleries, Ion Fury actually feels fresh, and it was fun for me to play it like it’s the 90s again.
First of all, the level design in this game is just amazing, stages have interesting layouts and always full of secrets. Levels in Ion Fury are extremely fun to explore, looking for hidden places with supplies or just little easter eggs. Designers really outdid themselves in this game, they’ve really tried to use all available tools in creating interesting situations. Like I love what they did with mirrors in this game, you can see your character reflection in them and sometimes can even spot the enemy who’s hiding behind the wall. Working mirrors is a huge problem in recent graphics-heavy games, so it’s great that developers tried to use the advantages of the older tech to provide something unique compared to modern titles.
The gameplay itself is very fun and challenging, I was playing on Ultra Viscera difficulty and that’s where this game really shines. Ion Fury is action-packed and not an easy game, but it never feels unfair, enemies threat is perfectly balanced with weapons that you have at your disposal. If you want to beat this game, you need to constantly strafe and play it smart - and also use quickload hotkey A LOT. Yeah, at first it can be kinda frustrating, but once you learn how to dodge projectiles and don’t forget to constantly switch between weapons depending on the combat situation, Ion Fury becomes addictive and fun to play.
Despite the age of Build engine, I think Ion Fury looks great because they nailed the artstyle and it looks really charming. I loved those first stages on the streets of some futuristic city, and excellent work with audio only adds to this game’s atmosphere. I can’t praise enough the soundtrack for this game, it’s like it’s taken straight from the ’90s, and those electro-industrial tunes are totally my jam.
Unfortunately, I can’t say that Ion Fury is a perfect game. First of all, the storyline is seriously lacking in depth and basically doesn’t exist. I’m not saying that something like retro FPS really in the need of the complex plot with twists and drama, but there’s simply not enough lore about the game’s world. We don’t know the protagonist's backstory and what happened to this city, only that we are killing bad guys who did the bad things. All those cool looking levels are just empty decorations for arenas where you shoot enemies, and it’s a shame because it feels it could have been so much more than this. The protagonist and main villain are occasionally talking to each other, but despite good voice acting, those dialogues get old pretty fast because there’s literally nothing else happening in the storyline.
Maybe it could have been less of a problem if Ion Fury wasn’t such a long game. It took me 15 hours to complete it, but as much as I loved the gameplay, I think it could have been much better if the game was like twice shorter than this. It was a mistake to release it in Early Access because Ion Fury suffers from uneven pacing. It’s clear that developers were adding those stages as they were ready without doing full playtests because soon after the first few stages, they forgot to start adding new things to the gameplay. You unlock all of the available weapons within the first few hours, and the game barely introducing any new enemy types, so Ion Fury slowly starts to become repetitive after each new stage. The fact that later stages are moving from city levels to those boring dark undergrounds and labs only making it worse, I hated those types of levels in old games and I still hate them now.
There are also boss fights in this game, but they were all kinda underwhelming. You just need to kill the overpowered enemy by repeating the same tactic over and over again until his health drops to zero. They are not hard, it just takes way too much time to beat them, like with that Revenant boss battle - it’s like his hitboxes are messed up and he simply ignores most of the damage. And during this battle, you can resupply only with chaingun ammo by picking only 10 bullets at once, and to pick more you have to stand still for a few seconds, which in this game is the equivalent of the death sentence. Last boss fight was a mess too, I honestly hoped to see something more memorable and interesting that… What we got in the end.
Well, despite the lack of proper worldbuilding and storytelling, disappointing boss fights and not enough variety in enemy types, Ion Fury is still a great game. It slightly overstays its welcome, but the gameplay and level design are so good they help to ignore repetitiveness and lack of surprises in the last stages. Yeah, it could have been better, but I still had a blast with this game, and considering its price, I definitely recommend you check it out. It has an extremely satisfying shooting, excellent sound design and hand-made levels that are fun to explore, so in my book, it is worth a shot. I just hope that the studio will listen to the criticism and next time won’t go with the Early Access route because linear FPS is not a very suitable genre for that kind of development process.

34. Shadow of the Tomb Raider - The Grand Caiman - 2 hours
Well, this DLC is so far the best one from SotTR Season Pass, nice variety and pacing, good story bits and great looking tomb. It's still kinda short and feels like it was supposed to be a part of the main game, but whatever, it's a part of definitive edition now anyway.

35. Pathologic 2 - 50 hours
Pathologic 2 is a game with a difficult fate. Initially, it was a remake of the first game in this series, which was released back in 2005. But after 5 years of development, the original concept went through a lot of drastic and even dramatic changes. While continuing to follow the spirit of the original game, Pathologic 2 has turned into something else - and personally, I’m glad that it turned out this way. I love the original Pathologic game with passion, but it was a unique and complex piece of art, which is impossible to precisely recreate again. Instead, we got a new experience, unique and special in its own way, that is definitely not for everyone, but it sure won’t leave anyone indifferent.
So what IS a Pathologic 2? Well, first of all, this is an unusual mix of a survival open-world game with the roleplaying elements. And secondly, despite its name, this is not a sequel - playing through the original game is welcome, but not necessary. The main plot and the basics of the gameplay remained the same, but the devil is in the details. Something was removed, such as the impact of a number of survivors on the ending that you’ll get, something was changed, such as the narrative structure and the combat system. However, despite the attempts of developers to “modernize” the gameplay of the original and make it more accessible for a wider audience, Pathologic 2 is still an extremely hard game to get into - I would even say it is hostile to the player.
The protagonist, just like some players who’s familiar with the original game, returns to his hometown after a long absence. Everything around is vaguely familiar, but a lot of stuff has to be learned the hard way, with a minimum amount of hints. But there is not much time for learning, because the time is relentless - to do everything, you have only 11 in-game days, and each of them lasts for only two hours of real time. Your character needs to sleep and eat, or he will die because of fatigue and hunger. You won’t have problems with finding a place to sleep, but to get food and other supplies you need to buy or find them somewhere, and at first, money is a huge problem. Not to mention that your inventory doesn’t have an infinite capacity either, so you can’t keep everything and need to constantly decide which items to take and what you’ll have to leave behind. And the real value of those items is not as obvious as you might think at first.
If during the first days' unprepared players can more or less manage to survive, most of them will experience true desperation when the epidemic starts and shit hits the fan for real. In addition to hunger and exhaustion, now you have to think about the danger of getting infected by the plague, which is very difficult to cure during the first days. The plague covers entire districts and your immunity is slowly getting reduced when you trying to move through these areas, and touching infected objects or getting into plague clouds can cause serious problems for you. And even in the districts that are free from infection, Pathologic 2 doesn't leave the player alone, because at night the town streets became flooded with bandits that will try to kill you at first sight.
It’s not surprising that judging by the achievements stats on Steam, most of the players didn’t last for longer than the second day. Pathologic 2 is just ridiculously hard - the protagonist’s stomach is like a bottomless pit, stamina runs out almost instantly and prevents you from running for long. The town's layout is deliberately confusing and might be annoying to navigate, there is no minimap and most of the side streets lead to a dead-end, so you can easily lose even more time while trying to find a shortcut. In melee combat, you can’t just mindlessly spam attack button, or you’ll run out of stamina and become defenseless for a few seconds, knives and other defensive items break almost instantly, and firearms start to jam after just a couple of shots. There are no quicksaves in this game, so after any fatal mistake, you’ll have to replay a decent chunk of the game or constantly waste your time running to the nearest save point. The cherry on top in all this is the fact that after each death, the game punishes you and PERMANENTLY reduces some of the protagonist’s stats, and you can’t remove this penalty even after loading the previous save file. Perhaps the developers really went a little too far with all this stuff, but after receiving a lot of complaints from the players, they’ve updated the game and added difficulty options. So if you are interested only in the storyline, then behold, because you have an opportunity to dive into the surreal world of Pathologic 2 without all this endless suffering.
HOWEVER, despite the fact that you CAN do that, I highly advise you to NOT change anything before your first walkthrough. Because all these difficulties are not some kind of design error - in the case of Pathologic 2, the unfairness of the gameplay benefits the atmosphere and changes your perception of this game, forcing you to play it differently from what modern AAA blockbusters have taught you. I’ve passed the game design course myself and know firsthand that everyone is teaching how a player should be cherished and actively entertained to prevent him from giving up playing because of a difficult or boring moment. Ice-Pick Lodge refused to follow this paradigm, they are not giving any clear directions and instead offer to the player to try and figure out everything on his own. Here’s the town, here’s the plague, here’s the time limit, now go and solve this riddle! And it works, because despite all of these struggles, you want to return to this strange and hostile world over and over again to reveal more of its secrets.
No matter how skillful as a player you are, at first, you’ll have to quite often reload the last save and repeat the same parts of the game and even entire days. However, you still won’t have enough time and miss a lot of important story events. And this is completely normal because Pathologic 2 is a game about the race against the time. You need to deal with the fact that you’ll have to constantly make a real, difficult choice. Some other character in the opposite part of the town knows something important about the plague, but your protagonist is tired to death and hungry, so you have to give up on this opportunity and just try to survive. We got used too much that we are the kings in the singleplayer games and everything revolves around us, so for many players, at first it will be difficult to understand that a failed quest or another stupid death in Pathologic 2 is also a valid result, and not a sentence.
There is, of course, a different way - you can stubbornly refuse to accept your fate and constantly reload the old save files until everything lines up perfectly. It’s very difficult to do everything in Pathologic 2, but it’s possible - I’ve spent 50 hours playing this game on the intended difficulty, and after numerous amount of tries I’ve managed to save everyone, never died and didn’t miss anything really important. If you know what to do, then there will be enough time for everything - yes, the timeframe is very strict, but it’s a realistic goal. To achieve such a result, you’ll have to plan your actions not even for two or three, but for a dozen steps forward, however Pathologic 2 will reward plentifully every player who will decide to go that far in the fight against his fate. And while I kept refusing to accept even a small defeat because of my stubbornness, I was amazed by how complex is the system that this game is built around.
Pathologic 2 is an insanely ambitious game. In the original Pathologic the gameplay and narrative were more or less straightforward - each day the player was given one “main” quest, and if he was failing to complete it before the end of the day, one of the important characters could die. This time the game is divided into 4 acts, which could last for several in-game days, and quests have been replaced by an events system. Events are connected to each other, and often those connections are becoming clear only at the very end of the act. Instead of the usual quest journal, Pathologic 2 has a thought system - by witnessing more and more events, the player can view connections between them in a “Thoughts” menu. All this remotely resembles the Deduction system from the Sherlock Holmes games by Frogwares, but it’s made on a significantly higher level of depth and quality. It’s hard to describe that feeling of satisfaction when all these thoughts and clues on that peculiar map open piece by piece and form a complete image, and you realize how ambitious were ideas that developers had in their minds.
Behind the wall of hostile gameplay, Pathologic 2 is hiding a complex narrative and world with dozens of characters with their own thoughts and stories. This game is full of interesting situations, and even a brief mention of them in this video will be a crime on my part. And what personally amazes me is that the vast majority of players won’t see even half of those scenes - an insane waste of resources by the standards of the modern gamedev industry. The atmosphere in this game is so surreal and breathtaking, you want to come back to this weird world just to feel it again. Music in Pathologic 2 is not playing often, but when it will start to play, it’ll be a truly memorable moment.
The graphics are done on a decent level, but do not expect anything special in terms of textures and effects quality - after all, this game is made by an indie studio, which had less money on the whole project than some corporations spend on a single model of the protagonist in their next seasonal blockbuster. Also, be prepared that the game may have performance issues on the old hardware - when you hear about the “open-world indie game made on Unity engine”, you can imagine what to expect in terms of performance.
Pathologic 2 was the first game that I’ve backed on Kickstarter, and for many years it remained the only project that I’ve ever supported financially. And for me personally, it fully met my expectations - I got a difficult, imperfect, but at the same time a unique game that was a truly memorable experience. Like in the original game, I slowly began to better navigate around the streets without the help of a map, remembered who and what preferred to trade, figured out the best ways to survive with minimal efforts, and after completing the game this strange steppe town felt like home to me. Pathologic 2 is an outstanding exploration game, and if you’ll be able to overcome its difficulties, then it will reward you plentifully for your perseverance and curiosity.
It's kinda funny to see that Pathologic 2 is more or less repeated the fate of the original game. The first Pathologic was also an extremely ambitious game, which was originally supposed to have 7 playable characters and 500,000 words of dialogues. And professional critics, for the most part, didn’t understand it too, because they tried to evaluate Ice-Pick Lodge's piece of art by the standards of ordinary games. But I would say that Pathologic 2 is not really a game, but more of an experience, and for each player, this experience will be unique and very personal. Therefore, I highly recommend to give it a chance, because I doubt we’ll see anything like this in the near future. And remember that Pathologic 2 is a game about learning from your mistakes - so use the knowledge that you'll get while playing it and never give up. After all, that's how it works in real life.
Last edited:


Oct 27, 2017
The Netherlands
Previous challenges:
2017: 63 games finished
2018: 83 games finished

1. Rogue Quest: The Vault of the Lost Tyrant (Steam) | 1st Jan - 0.7hrs | 2/5
2. DOOM 3 (Steam) | 2nd Jan - 10.6hrs | 4/5
3. DOOM 3: Resurrection of Evil (Steam) (PC) | 2nd Jan - 3.4hrs | 3/5
4. Princess Remedy 2: In A Heap of Trouble (Steam) | 3rd Jan - 1.7hrs | 3/5
5. Borderlands: The Secret Armory of General Knoxx (Steam) | 6th Jan - N/A | 3/5
6. What Never Was (Steam) | 13th Jan - 0.4hrs | 3/5
7. Vampyr (Steam) | 13th Jan - 27.0hrs | 4/5
8. A Story About My Uncle (Steam) | 14th Jan - 2.4hrs | 4/5
9. Life is Strange: Before the Storm (PSN) | 16th Jan - N/A | 4/5
10. Life is Strange: Before the Storm - Farewell (PSN) | 16th Jan - N/A | 5/5
11. inFAMOUS: Second Son (PS4) | 20th Jan - N/A | 3/5
12. Wolfenstein: The Old Blood (PS4) | 20th Jan - 5.8hrs | 3/5
13. What Remains of Edith Finch (Epic) | 21st Jan - N/A | 4/5
14. A Normal Lost Phone (Steam) | 29th Jan - 1.2hrs | 3/5
15. Torchlight II (Steam) | 3rd Feb - 27.0hrs | 4/5
16. Rogue Reaper (Steam) | 3rd Feb - 0.4hrs | 2/5
17. Another Lost Phone: Laura's Story (Steam) | 4th Feb - 1.0hrs | 4/5
18. Evoland (Steam) | 9th Feb - 3.9hrs | 2/5
19. Kung Fu Strike: The Warrior's Rise (Steam) | 9th Feb - 4.7hrs | 3/5
20. Star Wars: The Force Unleashed - Ultimate Sith Edition (Steam) | 9th Feb - 7.4hrs | 3/5
21. Star Wars: Republic Commando (Steam) | 12th Feb - 8.0hrs | 4/5
22. Papers, Please (Steam) | 16th Feb - 2.0hrs | 5/5
23. Double Dragon (Steam) | 17th Feb - 0.8hrs | 2/5
24. Double Dragon II: The Revenge (Steam) | 17th Feb - 1.4hrs | 2/5
25. Star Wars: Dark Forces (Steam) | 19th Feb - 7.7hrs | 4/5
26. The Reject Demon: Toko Chapter 0 - Prelude (Steam) | 20th Feb - 2.0hrs | 2/5
27. Snake Pass (Steam) | 23rd Feb - 4.4hrs | 4/5
28. A Tale of Caos: Overture (Steam) | 24th Feb - 7.2hrs | 1/5
29. Kane & Lynch: Dead Men (Steam) | 27th Feb - 4.1hrs | 3/5
30. How To Cope With Boredom and Loneliness (Steam) | 27th Feb - 0.5hrs | 3/5
31. Metal Slug 3 (Steam) | 1st March - 1.2hrs | 3/5
32. Victor Vran (Steam) | 2nd March - 8.3hrs | 3/5
33. Kane & Lynch 2: Dog Days (Steam) | 3rd March - 3.7hrs | 3/5
34. Glass Masquerade + DLC (Steam) | 9th March - 7.4hrs | 4/5
35. How to Survive (Steam) | 10th March - 9.8hrs | 3/5
36. Soul Gambler (Steam) | 16th March - 1.9hrs | 2/5
37. Estranged: Act I (Steam) | 19th March - 1.6hrs | 3/5
38. Tekken 3 (PSC) | 23rd March - N/A | 3/5
39. Vampire: The Masquerade - Bloodlines (Steam) | 28th March - 35.0hrs | 5/5
40. Batman: The Telltale Series (PS4) | 30th March - N/A | 3/5
41. Brawlout (Steam) | 6th April - 3.7hrs | 3/5
42. Portal (Steam) | 14th April - 2.5hrs | 4/5
43. SUPERHOT (Steam) | 20th April - 2.5hrs | 4/5
44. Sleeping Dogs: Definitive Edition (Steam) | 19th May - 23.0hrs | 4/5
45. Sleeping Dogs: Nightmare in Northpoint (Steam) | 20th May - 1.0hrs | 3/5
46. F.E.A.R. 2: Reborn (Steam) | 21st May - 1.0hrs | 1/5
47. Back to Bed (Steam) | 22nd May - 1.1hrs | 3/5
48. Marvel's Guardians of the Galaxy: The Telltale Series (Steam) | 25th May - 9.2hrs | 4/5
49. Hector: Badge of Carnage (Steam) | 29th May - 6.9hrs | 3/5
50. Max Payne 3 (Steam) | 30th May - 7.6hrs | 4/5
51. Tacoma (PCDL) | 22nd June - N/A | 3/5
52. missed messages. (Steam) | 22nd June - 0.5hrs | 3/5
53. Shadwen (Steam) | 23rd June - 5.4hrs | 3/5
54. Poker Night at the Inventory (Steam) | 26th June - 2.4hrs | 3/5
55. Grand Theft Auto: Chinatown Wars (DS) | 1st July - 11.0hrs | 4/5
56. Tennis in the Face (Steam) | 3rd July - 2.5hrs | 2/5
57. Red Faction: Guerrilla Re-Mars-tered (Steam) | 8th July - 5.5hrs | 3/5
58. El Matador (Steam) | 12th July - 3.4hrs | 2/5
60. Saints Row: The Third - Gangstas in Space (Steam) | 15th July - N/A | 2/5
61. Saints Row: The Third - The Trouble With Clones (Steam) | 15th July - N/A | 2/5
62. Saints Row: The Third - Genkibowl VII (Steam) | 16th July - N/A | 3/5
63. Monster Prom (Steam) | 23rd July - 0.5 hours | 3/5
64. Marvel's Spider-Man: The City That Never Sleeps - The Heist (PS4) | 24th July - N/A | 3/5
65. Marvel's Spider-Man: The City That Never Sleeps - Turf Wars (PS4) | 25th July - N/A | 3/5
66. Marvel's Spider-Man: The City That Never Sleeps - Silver Lining (PS4) | 25th July - N/A | 3/5
67. Samantha Swift and the Golden Touch (Steam) | 28th July - 5.7hrs | 3/5
68. RAGE: The Scorchers (Steam) | 30th July - N/A | 3/5
69. RAGE (Steam) | 3rd August - 21.0hrs | 3/5
70. Sonic & All-Stars Racing Transformed (Steam) | 7th August - 6.3hrs | 4/5
71. 3D Sonic the Hedgehog (3DS) | 11th August - 1.9hrs | 4/5
72. Katana ZERO (Switch Download) | 12th August - 4.0hrs | 4/5
73. 3D Altered Beast (3DS) | 12th August - 0.8hrs | 2/5
74. One Finger Death Punch 2 (Steam) | 31st August - 12.9hrs | 3/5
75. Shatter (Steam) | 3rd September - 2.3hrs | 4/5
76. The Hex (Steam) | 4th September - 4.6hrs | 3/5
77. Advent Rising (Steam) | 7th September - 9.1hrs | 2/5
78. Kathy Rain (Steam) | 8th September - 3.6hrs | 4/5
79. Pegasus-5: Gone Astray (Steam) | 9th September - 3.6hrs | 2/5
80. To The Moon (GOG) | 11th September - 4.1hrs | 4/5
81. Safety First! (Switch Download) | 13th September - 1.0hrs | 3/5
82. Mutiny!! (Steam) | 14th September - 4.4hrs | 2/5
83. The Blackwell Epiphany (Steam) | 16th September - 4.5hrs | 4/5
84. Unavowed (Steam) | 17th September - 7.5hrs | 5/5
85. I Love You, Colonel Sanders! (Steam) | 24th September - 0.9hrs | 2/5
86. RED HOT VENGEANCE (Steam) - 27th September | 1.4hrs | 2/5
87. Bleed 2 (Steam) | 27th September - 1.0hrs | 3/5
88. Left 4 Dead 2 (Steam) | 28th September - 8.3hrs | 4/5
89. Borderlands 2 (Steam) | 6th October - 27.0hrs | 4/5
90. Borderlands 2: Captain Scarlett and Her Pirate's Booty (Steam) | 7th October - N/A | 3/5
91. The Bradwell Conspiracy (Steam) | 11th October - 4.0hrs | 3/5
92. Borderlands 2: Mr. Torgue's Campaign of Carnage (Steam) | 12th October - N/A | 3/5
93. Cold Fear (Steam) | 13th October - 5.8hrs | 3/5
94. Wizorb (Steam) | 20th October - 3.2hrs | 2/5
95. Concrete Genie (PS4) | 23rd October - N/A | 5/5
96. Aragami: Nightfall (PSN) | 24th October - N/A | 3/5
97. MediEvil (PS4) | 26th October - N/A | 4/5
98. Grand Theft Auto: Vice City (Steam) | 30th October - 18.9hrs | 4/5
99. Costume Quest (Steam) | 1st November - 5.5hrs | 4/5
100. 428: Shibuya Scramble (Steam) | 10th November - 19.9hrs | 5/5
101. Another World - 20th Anniversary Edition (Steam) | 14th November - 2.0hrs | 2/5
102. Star Wars: Battlefront 2 (Steam) | 19th November - 4.5hrs | 4/5
103. APE OUT (Steam) | 21st November - 2.0hrs | 3/5
104. FULFILLMENT (Steam) | 23rd November - 0.3hrs | 3/5
105. Codename: Gordon (Steam) | 24th November - 1.2hrs | 2/5
106. Sonic & SEGA All-Stars Racing (Steam) | 27th November - 2.0hrs | 2/5
107. Hikaru's Cube (Steam) | 28th November - 0.8hrs | 1/5
108. Peggle Extreme (Steam) | 1st December - 0.7hrs | 3/5
109. BUTCHER (Steam) | 1st December - 3.9hrs | 4/5
110. Halo: Reach (Steam) | 5th December - 6.9hrs | 4/5
111. The Secret of Monkey Island: Special Edition (Steam) | 7th December - 3.8hrs | 4/5
112. My Friend Pedro (Steam) | 15th December - 4.1hrs | 4/5
113. Clustertruck (Steam) | 15th December - 4.1hrs | 3/5
114. Guts and Glory (Steam) | 17th December - 6.1hrs | 3/5
115. Titanfall 2 (Origin) | 24th December - 4.0hrs | 4/5
116. Beat the Game (Steam) | 25th December - 1.1hrs | 2/5
117. Way of the Passive Fist (Steam) | 27th December - 5.0hrs | 4/5
118. Puzzle Book (Switch Download) | 28th December - 3.0hrs | 3/5
119. Scanner Sombre (Steam) | 29th December - 1.9hrs | 2/5
120. GUN GODZ (Steam) | 31st December - 0.8hrs | 3/5

1. Rogue Quest: The Vault of the Lost Tyrant (Steam) | January 1st - 0.7 hours | ★★☆☆☆

2. DOOM 3 (Steam) | January 2nd - 10.6 hours | ★★★★☆

3. DOOM 3: Resurrection of Evil (Steam) | January 2nd - 3.4 hours | ★★★☆☆

4. Princess Remedy 2: In A Heap of Trouble (Steam) | January 3rd - 1.7 hours | ★★★☆☆

5. Borderlands: The Secret Armory of General Knoxx (Steam) | January 6th - N/A | ★★★☆☆

6. What Never Was (Steam) | January 13th - 0.4 hours | ★★★☆☆

7. Vampyr (Steam) | January 13th - 27.0 hours | ★★★★☆

8. A Story About My Uncle (Steam) | January 14th - 2.4 hours | ★★★★☆

9. Life is Strange: Before the Storm (PSN) | January 16th - N/A | ★★★★☆

10. Life is Strange: Before the Storm - Farewell (PSN) | January 16th - N/A | ★★★★★

11. inFAMOUS: Second Son (PS4) | January 20th - N/A | ★★★☆☆

12. Wolfenstein: The Old Blood (PS4) | January 20th - 5.8 hours | ★★★☆☆

13. What Remains of Edith Finch (Epic) | January 21st - N/A | ★★★★☆

14. A Normal Lost Phone (Steam) | January 29th - 1.2 hours | ★★★☆☆
15. Torchlight II (Steam) | February 3rd - 27.0 hours | ★★★★☆

16. Rogue Reaper (Steam) | February 3rd - 0.4 hours | ★★☆☆☆

17. Another Lost Phone: Laura's Story (Steam) | February 4th - 1.0 hours | ★★★★☆

18. Evoland (Steam) | February 9th - 3.9 hours | ★★☆☆☆

19. Kung Fu Strike: The Warrior's Rise (Steam) | February 9th - 4.7 hours | ★★★☆☆

20. Star Wars: The Force Unleashed - Ultimate Sith Edition (Steam) | February 9th - 7.4 hours | ★★★☆☆

21. Star Wars: Republic Commando (Steam) | February 12th - 8.0 hours | ★★★★☆

22. Papers, Please (Steam) | February 16th - 2.0 hours | ★★★★★

23. Double Dragon (Steam) | February 17th - 0.8 hours | ★★☆☆☆

24. Double Dragon II: The Revenge (Steam) | February 17th - 1.4 hours | ★★☆☆☆

25. Star Wars: Dark Forces (Steam) | February 19th - 7.7 hours | ★★★★☆

26. The Reject Demon: Toko Chapter 0 - Prelude (Steam) | February 20th - 2.0 hours | ★★☆☆☆

27. Snake Pass (Steam) | February 23rd - 4.4 hours | ★★★★☆

28. A Tale of Caos: Overture (Steam) | February 24th - 7.2 hours | ★☆☆☆☆

29. Kane & Lynch: Dead Men (Steam) | February 27th - 4.1 hours | ★★★☆☆

30. How To Cope With Boredom and Loneliness (Steam) | February 27th - 0.5 hours | ★★★☆☆
31. Metal Slug 3 (Steam) | March 1st - 1.2 hours | ★★★☆☆

32. Victor Vran (Steam) | March 2nd - 8.3 hours | ★★★☆☆

33. Kane & Lynch 2: Dog Days (Steam) | March 3rd - 3.7 hours | ★★★☆☆

34. Glass Masquerade + DLC (Steam) | March 9th - 7.4 hours | ★★★★☆

35. How to Survive (Steam) | March 10th - 9.8 hours | ★★★☆☆

36. Soul Gambler (Steam) | March 16th - 1.9 hours | ★★☆☆☆

37. Estranged: Act I (Steam) | March 19th - 1.6 hours | ★★★☆☆

38. Tekken 3 (PSC) | March 23rd - N/A | ★★★☆☆

39. Vampire: The Masquerade - Bloodlines (Steam) | March 28th - 35.0 hours | ★★★★★

40. Batman: The Telltale Series (PS4) | March 30th - N/A | ★★★☆☆
41. Brawlout (Steam) | April 6th - 3.7 hours | ★★★☆☆

42. Portal (Steam) | April 14th - 2.5 hours | ★★★★☆

43. SUPERHOT (Steam) | April 20th - 2.5 hours | ★★★★☆
44. Sleeping Dogs: Definitive Edition (Steam) | May 19th - 23.0 hours | ★★★★☆

45. Sleeping Dogs: Nightmare in Northpoint (Steam) | May 20th - 1.0 hours | ★★★☆☆

46. F.E.A.R. 2: Reborn (Steam) | May 21st - 1.0 hours | ★☆☆☆☆

47. Back to Bed (Steam) | May 22nd - 1.1 hours | ★★★☆☆

48. Marvel's Guardians of the Galaxy: The Telltale Series (Steam) | May 25th - 9.2 hours | ★★★★☆

49. Hector: Badge of Carnage (Steam) | May 29th - 6.9 hours | ★★★☆☆

50. Max Payne 3 (Steam) | May 30th - 7.6 hours | ★★★★☆
51. Tacoma (PCDL) | June 22nd - N/A | ★★★☆☆

52. missed messages. (Steam) | June 22nd - 0.5 hours | ★★★☆☆

53. Shadwen (Steam) | June 23rd - 5.4 hours | ★★★☆☆

54. Poker Night at the Inventory (Steam) | June 26th - 2.4 hours | ★★★☆☆
55. Grand Theft Auto: Chinatown Wars (DS) | July 1st - 11.0 hours | ★★★★☆

56. Tennis in the Face (Steam) | July 3rd - 2.5 hours | ★★☆☆☆

57. Red Faction: Guerrilla Re-Mars-tered (Steam) | July 7th - 11.5 hours | ★★★☆☆

58. Hard Reset Redux (Steam) | July 8th - 5.5 hours | ★★★☆☆

59. El Matador (Steam) | July 12th - 3.4 hours | ★★☆☆☆

60. Saints Row: The Third - Gangstas in Space (Steam) | July 15th - N/A | ★★☆☆☆

61. Saints Row: The Third - The Trouble With Clones (Steam) | July 15th - N/A | ★★☆☆☆

62. Saints Row: The Third - Genkibowl VII (Steam) | July 16th - N/A | ★★★☆☆

63. Monster Prom (Steam) | July 23rd - 0.5 hours | ★★★☆☆

64. Marvel's Spider-Man: The City That Never Sleeps - The Heist (PS4) | July 24th - N/A | ★★★☆☆

65. Marvel's Spider-Man: The City That Never Sleeps - Turf Wars (PS4) | July 25th - N/A | ★★★☆☆

66. Marvel's Spider-Man: The City That Never Sleeps - Silver Lining (PS4) | July 25th - N/A | ★★★☆☆

67. Samantha Swift and the Golden Touch (Steam) | July 28th - 5.7 hours | ★★★☆☆

68. RAGE: The Scorchers (Steam) | July 30th - N/A | ★★★☆☆
69. RAGE (Steam) | August 3rd - 21.0 hours | ★★★☆☆

70. Sonic & All-Stars Racing Transformed (Steam) | August 7th - 6.3 hours | ★★★★☆

71. 3D Sonic the Hedgehog (3DS) | August 11th - 1.9 hours | ★★★★☆

72. Katana ZERO (Switch Download) | August 12th - ~4.0 hours | ★★★★☆

73. 3D Altered Beast (3DS) | August 12th - 0.8 hours | ★★☆☆☆

74. One Finger Death Punch 2 (Steam) | August 31st - 12.9 hours | ★★★☆☆
75. Shatter (Steam) | September 3rd - 2.3 hours | ★★★★☆

76. The Hex (Steam) | September 4th - 4.6 hours | ★★★☆☆

77. Advent Rising (Steam) | September 7th - 9.1 hours | ★★☆☆☆

78. Kathy Rain (Steam) | September 8th - 3.6 hours | ★★★★☆

79. Pegasus-5: Gone Astray (Steam) | September 9th - 3.6 hours | ★★☆☆☆

80. To The Moon (GOG) | September 11th - 4.1 hours | ★★★★☆

81. Safety First! (Switch Download) | September 13th - ~1.0 hours | ★★★☆☆

82. Mutiny!! (Steam) | September 14th - 4.4 hours | ★★☆☆☆

83. The Blackwell Epiphany (Steam) | September 16th - 4.5 hours | ★★★★☆

84. Unavowed (Steam) | September 17th - 7.5 hours | ★★★★★

85. I Love You, Colonel Sanders! (Steam) | September 24th - 0.9 hours | ★★☆☆☆

86. RED HOT VENGEANCE (Steam) | September 27th - 1.4 hours | ★★☆☆☆

87. Bleed 2 (Steam) | September 27th - 1.0 hours | ★★★☆☆

88. Left 4 Dead 2 (Steam) | September 28th - 8.3 hours | ★★★★☆
89. Borderlands 2 (Steam) | October 6th - 27.0 hours | ★★★★☆

90. Borderlands 2: Captain Scarlett and Her Pirate's Booty (Steam) | October 7th - N/A | ★★★☆☆

91. The Bradwell Conspiracy (Steam) | October 11th - 4.0 hours | ★★★☆☆

92. Borderlands 2: Mr. Torgue's Campaign of Carnage (Steam) | October 12th - N/A | ★★★☆☆

93. Cold Fear (Steam) | October 13th - 5.8 hours | ★★★☆☆

94. Wizorb (Steam) | October 20th - 3.2 hours | ★★☆☆☆

95. Concrete Genie (PS4) | October 23rd - N/A | ★★★★★

96. Aragami: Nightfall (PSN) | October 24th - N/A | ★★★☆☆

97. MediEvil (PS4) | October 26th - N/A | ★★★★☆

98. Grand Theft Auto: Vice City (Steam) | October 30th - 18.9 hours | ★★★★☆
99. Costume Quest (Steam) | November 1st - 5.5 hours | ★★★★☆

100. 428: Shibuya Scramble (Steam) | November 10th - 19.9 hours | ★★★★★

101. Another World - 20th Anniversary Edition (Steam) | November 14th - 2.0 hours | ★★☆☆☆

102. Star Wars: Battlefront 2 (Steam) | November 19th - 4.5 hours | ★★★★☆

103. APE OUT (Steam) | November 21st - 2.0 hours | ★★★☆☆

104. FULFILLMENT (Steam) | November 23rd - 0.3 hours | ★★★☆☆

105. Codename: Gordon (Steam) | November 24th - 1.2 hours | ★★☆☆☆

106. Sonic & SEGA All-Stars Racing (Steam) | November 27th - 2.0 hours | ★★☆☆☆

107. Hikaru's Cube (Steam) | November 28th - 0.8 hours | ★☆☆☆☆
108. Peggle Extreme (Steam) | December 1st - 0.7 hours | ★★★☆☆

109. BUTCHER (Steam) | December 1st - 3.9 hours | ★★★★☆

110. Halo: Reach (Steam) | December 5th - 6.9 hours | ★★★☆☆

111. The Secret of Monkey Island: Special Edition (Steam) | December 7th - 3.8 hours | ★★★★☆

112. My Friend Pedro (Steam) | December 15th - 4.1 hours | ★★★★☆

113. Clustertruck (Steam) | December 15th - 4.1 hours | ★★★☆☆

114. Guts and Glory (Steam) | December 17th - 6.1 hours | ★★★☆☆

115. Titanfall 2 (Origin) | December 24th - 4.0 hours | ★★★★☆

116. Beat the Game (Steam) | December 25th - 1.1 hours | ★★☆☆☆

117. Way of the Passive Fist (Steam) | December 27th - 5.0 hours | ★★★★☆

118. Puzzle Book (Switch Download) | December 28th - ~3.0 hours | ★★★☆☆

119. Scanner Sombre (Steam) | December 29th - 1.9 hours | ★★☆☆☆

120. GUN GODZ (Steam) | December 31st - 0.8 hours | ★★★☆☆
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Lead Game Designer
Oct 25, 2017
I've slacked on updating.

1. Observation
2. Marvel Ultimate Alliance 3
3. God of War
4. Control
5. FFXIV Shadowbringers
6. Remnant: From the Ashes
7. Bloodstained: Ritual of the Night
8. Vader Immortal Episode 1
9. Mortal Kombat 11
10. Cadence of Hyrule
11. Gears of War 4
12. Link's Awakening
13. Unavowed
14. Disco Elysium
15. Super Mario Party
16. Man of Medan
17. The Outer Worlds
18. Luigi's Mansion 3
19. Jackbox Party Pack 6
20. Monster Hunter World (PC)
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Oct 29, 2017
Now Playing: The Witcher 3 Expansions |

1. Devil May Cry (Devil May Cry HD Collection)
2. Assassin's Creed Odyssey
3. Metro 2033 Redux
4. Borderlands 2
5. What Remains of Editch Finch
6. Devil May Cry V
7. Hard Reset
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Oct 25, 2017
Hopefully I beat last year’s attempt of only 6 completed games! Starting strong this year!

Games Completed: 5/52

1. Donut County (Mobile) | Jan 1st - 3 hours 5/5

Not a huge fan of mobile, but also not against it for gaming if done right. Donut County does it very right! Fun, witty, and makes great use of mobile controls. Story was short but personal as someone born and raised in the area that obviously inspired it. Would recommend to anyone who is a fan of Katamari and wants a short and sweet, funny game.

2. Halo Reach (Xbox 360) | Jan 1st 8 hours 3/5

Last year my wife played through Halo 1-5 for the first time but we never had reach. Rebought reach digitally to play through with her and she thought it was the weakest of the Bungie Halo games. Replaying in 2019 I have to agree. I didn’t care about the characters and the plot doesn’t seem very clear on its own. Was some fun halo shooting but the characters and levels left much to be desired.

Except for the longsword mission. Still pretty cool.

3. The Awesome Adventures of Captain Spirit (Xbox One) | Jan 2nd 3 hours 3/5

Never really played through a game like this but this one was free and short. It was okay. It didn’t feel like enough time for anything to develop and I felt a bit constrained. It told the story it wanted to tell fine and got me interested in Life is Strange so mission accomplished.

4. Super Smash Bros. Ultimate World of Light (Switch) | Jan 4th 26.5 hours 5/5

Easily my favorite smash bros. The references in WoL are mostly all really well realized and the dungeons were really good. It dragged on wayyy too long but the ending section was amazing! Even fulfilled a childhood smash wish! Great game that i’ll be playing for a long time.

5. Goragoa (Mobile) | Jan 5th 1 hour 4/5

Been wanting to play this for a while. Short sweet puzzle game with a really unique and interesting concept. The way the puzzles told the story by the way they were completed instead of using words was really well done. Also the art was beautiful. A great puzzle game on mobile. This and Donut County are making my 2019 great for my phone!
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Jun 8, 2018
United States
2018: 54 games

January: 1-6

1. GRIS | Nintendo Switch | January 3rd | 3hrs | 4/5

2. Catherine Classic | PC | January 14th | 12hrs | 5/5

3. Taiko no Tatsujin: Drum 'n' Fun! | Nintendo Switch | 6hrs | January 18th | 2/5

4. God of War | Playstation 4 | 25hrs | January 21st | 5/5

5. Super Mario Odyssey | Nintendo Switch | 7hrs | January 25th | 4/5

6. Call of Duty: Black Ops 4 | Playstation 4 | 20hrs | January 28th | 3/5
February: 7-13

7. Battlefield V | PC | 20hrs | February 3rd | 1/5

8. Apex Legends | PC and PS4 | 30hrs | February 11th | 4/5

9. Demon Gaze II | PS4 | 37hrs | February 15th | 3/5

10. Resident Evil 2 | PC | 12hrs | February 22nd | 5/5

11. Tetris 99 | Nintendo Switch | 3hrs | February 22nd | 3/5

12. Splatoon 2 Octo Expansion | 6hrs | February 24th | 4/5

13. Fortnite Battle Royale - Season 7 | PC | 60 hours | February 28th | 4/5
March: 14-15

14. Fortnite Battle Royale - Season 8 | PC | <15 hours | March ?? | 3/5

15. Final Fantasy XIV Stormblood | PC | ??? hours | March 29th | 4/5
April: 16

16. Risk of Rain 2 | PC | 66 hours | April 28th | 5/5
May: 17-19

17. Taiko no Tatsujin Drum Session | PS4 | 20 hours | May 3rd | 4/5

18. Fast RMX | Nintendo Switch | 5 hours | May 22nd | 3/5

19. Beat Hazard Ultra | PC | 30min | May 25th | 3/5
June: 20

20. Tales of Vesperia Definitive Edition | PC | 47 hours | June 19th | 3/5
July: 21-22

21. Fortnite Season 9 | July | PC | 3/5

22. Final Fantasy XIV Shadowbringers | July | PC | 5/5
August: 23-28

23. Fire Emblem: Three Houses (Golden Deer) | Nintendo Switch | 95 hours | August 16th | 3/5

24. Erica | PS4 | 2 hours | August 21st | 3/5

25. Fire Emblem Three Houses (Blue Lions) | Nintendo Switch | 31 hours | August 23rd | 4/5

26. Superhot | PC | 2 hours | August 25th | 5/5

27. Fight Crab | PC | 4 hours | August 28th | 3/5

28. Ys VIII: Lacrimosa of Dana | PS4 | 56 hours | August 31st | 4/5
September: 29-31

29. Catherine: Full Body | PS4 | 21 hours | September 5th | 3/5

30. F-Zero | SNES (Switch) | 2 hours | September 7th | 2/5

31. Astral Chain | Switch | 21 hours | September 10th | 3/5
October: 32-36

32. Fortnite Season X | PC | October 8th | 2/5

33. AI: The Somnium Files | PS4 | 35 hours | October 9th | 5/5

34. Guilty Gear Xrd -Sign- | PC | 10 hours | October 15th | 4/5

35. Real Bout Fatal Fury | Nintendo Switch | 3 hours | October 18th | 3/5★

36. Garou: Mark of the Wolves | Nintendo Switch | 3 hours | October 22nd | 4/5
November: 37-47

37. The Legend of Heroes: Trails in the Sky the 3rd| PC | 40 hours | November 4th | 3/5

won't be able to give everything detailed comments after this point---

38. Call of Duty: Modern Warfare | PC | November 5th | 2/5
Turns out i really only like Treyarch's CODs.

39. Super Smash Bros. Ultimate | Nintendo Switch | November 7th | 5/5
Terry is now my main, gave me a reason to come back to this game.

40. Battlefield V: War in the Pacific | PC + PS4 | November 10th | 4/5
This update completely changed my opinion on this game, it's no longer irredeemable trash. They just need to keep this up.

41. Untitled Goose Game | Nintendo Switch | 4 hours | November 11th | 4/5

42. Code Vein | PC | 40 hours | November 13th | 3/5
Great character creator, bland environments and enemies. Combat is janky as hell, good foundation I guess if they ever make a sequel.

43. The Legend of Zelda: Link's Awakening | 13 hours | November 15th | 3/5

44. Nioh | PS4 | 30 hours | November 17th | 4/5

45. Soul Calibur VI | 12 hours | November 20th | 4/5
Haven't played one of these since Soul Calibur 2 on my Gamecube, love it. Create a character in fighting games needs to be more common.

46. The Outer Worlds | 13 hours | November 23rd | 3/5
Great start but got pretty disappointing towards the middle. Hope Obsidian can make more like this though not so limited in scope.

47. Destiny 2 | PC | November 25th | 3/5
December: 48-
48. Pokemon Sword | Nintendo Switch | 100 hours | December 6th | 4/5
Same old Pokemon games. The main game took me 35ish hours to beat, the other 70hours has been spent in the wild area doing raids, hatching eggs, completing the pokedex, etc. Truly the one good addition to the series, hope it carries forward.

49. Bust-a-Groove | PS1 | 3 hours | December 8th | 4/5

50. Mario Kart 8 Deluxe | Nintendo Switch | 20 hours | December 13th | 5/5

51. Jump King | PC | 6 hours | December 18th | 2/5
Got tricked into playing this by some friends who gifted it to me on Steam. So much falling..

52. Evenicle | PC | 20 hours | December 20th | 3/5

53. Nanairo Reincarnation | PC | 10 hours | December 20th 4/5

54. Halo Reach | PC | 12 hours | December 21st | 3/5
Halo is finally on PC, awesome. Reach isn't as good as I remember it on 360 though.

55. Monster Hunter World | PC | 30 hours | December 22nd | 4/5
Iceborne prep, got caught up to the latest stuff and I'm ready to roll once it hits PC.

56. Battlebreakers | PC/Mobile | 6 hours | December 25th | 3/5
This is Epic Game's new game, I only really downloaded and played it because they gave you a free skin in Fortnite for reaching a certain point.. But the game isn't that bad really. Only problem is there's really no hook to keep you coming back, the characters aren't interesting enough to grind for and the story is nonsense. Gameplay alone carries it and that can be hit or miss too since some bosses are such BS that are only there to make you want to spend money to skip the grind.


Trails of Cold Steel (replay)

Summon Night 6 - a select few terrible voice actors make it unbearable
Assassin's Creed Odyssey - too long and drawn out
Caligula Effect - great combat but everything else is insanely bland
Doom 2016
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Oct 27, 2017
London, UK
2018: 22 games

Game #1 - Resident Evil (2002)
Platform: PS4 Pro
Time: 12.5 hours
Rating: ★★★★★

Fantastic game. I have played the original game countless times but never truly experience the remake. Picked up the remaster on PS4 several years ago and never entirely gave it a whirl. Definitely a great version which combines the original, with new twists. Making for a completely different experience from the PlayStation One, it without question is the definitive version.

Game #2 - Resident Evil Zero (2002)
Platform: PS4 Pro
Time: 9 hours
Rating: ★★★

An interesting experiment that doesn’t reach the heights of previous outings. Capcom attempts to make the most hardcore title in Resident Evil history but ends being a long to complete. Puzzles are barebones, and the annoying AI partner mechanic makes from annoying moments. A definite step down in quality when compared the groundbreaking Remake. Sigh expected so much more.

Game #3 - Resident Evil 2 (1998)
Platform: Gamecube
Time: 17.5 hours
Rating: ★★★★★

An untouched classic. I had to experience this masterpiece one more time before the remake hits. And boy does it hold up from the varied puzzles, and creature designs completely one-up the first game, with a groundbreaking survival horror romp. Capcom did so well in making Resident Evil 2 the most significant title in their cult classic franchise I am looking forward to experiencing the updated version soon.
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2B or not 2B

Oct 28, 2017
2B or not 2B - 24/52 Games
50 Books. 50 Movies Challenge - 8/50 books | 20/50 Movies
50 Albums Challenge - 13/50 Albums
52 Games 2018 - 26/52 Games


1. Tales of Vesperia Definitive Edition (2019) || 17/02/19 || 77hrs40m || ★★★★

I only played Tales of Vesperia on the Xbox 360 a couple of years ago and I loved it, so I was glad to have the chance (much like most other people) to play the extra content that was in the PS3 version. I don't know how I feel about this new content, I don't feel like it added much to anything, and Patty was just kind of there (and kinda annoying), I also never used her in my party (unless forced). Also while at the start of the game I never really noticed the change in some of the voice actors, I did start to notice it later in the game, and also compression of some of the sound files was also very noticeable. There also seemed to be some inconsistency with some voice lines, whether this was in the original version or it was added due to the new dialogue I'm not sure.
The game itself was still as good and even though I had played it before it took nothing away from it. I felt the fighting was a bit easier in some cases, which was good because when I had played it originally it seemed kind of difficult. The cast is great, and the voice actors make the characters. The story can seem a bit drawn out at stages, but overall it was good and one of the best of the Tales of games. Overall it was (still) a brilliant game.

2. Mafia III - Stones Unturned (2017) || 03/03/19 || ..hrs...m || ★★★★

3. Mafia III - Faster, Baby! (2017) || 04/03/19 || ..hrs...m || ★★★★

4. Psychonauts (2005) || 08/04/19 || ..hrs...m || ★★★★




5. Judgment (2019) || 30/07/19 || 63hrs48m || ★★★★

6. Rime (2017) || 30/07/19 || ~6hrs || ★★★★

7. Aragami (2016) || 01/08/19 || ~8hrs || ★★★

8. Aragami: Nightfall (2017) || 02/08/19 || ~2hrs30m || ★★★½

9. Marvel's Spider-Man: The Heist (2018) || 09/08/19 || ~4hrs15m || ★★★½

10. Wolfenstein: Youngblood (2019) || 09/08/19 || 28hrs || ★★★½

11. Marvel's Spider-Man: Turf Wars (2018) || 10/08/19 || 5hrs10m || ★★★½

12. Marvel's Spider-Man: Silver Linings (2018) || 11/08/19 || 5hrs06m || ★★★★

13. Mario Tennis Aces (2018) || 13/08/19 || 5hrs30m || ★★

14. Hexologic (2018) || 16/08/19 || 2hrs35m || ★★★½

15. Lost in Harmony (2016) || 18/08/19 || 2hrs20m || ★★★

16. Warp Shift (2018) || 18/08/19 || 1hrs55m || ★★

17. Shining Resonance Refrain (2014) || 21/08/19 || 40hrs05m || ★★

18. Old School Musical (2018) || 21/08/19 || 4hrs25m || ★★★★

19. Pokémon: Let's Go Eevee (2018) || 01/09/19 || 32hrs02m || ★★★½

20. Pokémon: Moon (2016) || 01/09/19 || 41hrs39m || ★★★

21. Detective Pikachu (2016) || 05/09/19 || 14hrs02m || ★★★½

22. Ghost Trick: Phantom Detective (2010) || 15/09/19 || 11hrs10m || ★★★★

23. Monster Hunter World: Iceborne (2019) || 25/09/19 || ??hrs??m || ★★★★

24. Untitled Goose Game (2019) || 27/09/19 || 3hrs00m || ★★★½

= Bad, ★★ = Meh, ★★★ = Good, ★★★★ = Great, ★★★★★ = Excellent

In Progress:
  1. Super Mario Odyssey (Switch)
  2. Attack On Titan 2 (PS4)
  3. Nioh (PS4)
  4. Little Nightmares (PS4)
  5. Dragon Quest Builders (PS4)

(not all times are accurate but I'll try)
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Tiny Hawk

Oct 25, 2017
Total last year: ~20 Games

I kind of dropped off the gaming radar after finishing Spider-Man, so I'm giving it another shot.

Games Finished:

1. Kingdom Hearts 0.2 Birth By Sleep - a fragmentary passage -
Difficulty: Proud Mode | Final time: ~2hrs 28 minutes | January 28th | ★★★
A small taste of what KH3 would offer. Not the toughest and certainly not the easiest, this little prologue was a lot of fun to play with. Also Aqua is best girl don't @ me

2. Kingdom Hearts III
Difficulty: Proud Mode | Final time: 27hrs 37 minutes | March 9th | ★★★★
Wow. Wooooooooow. The game was incredible. Honestly it was. The game kept changing itself up over time with new keyblades and ways to fight. The story, while not answering some questions, did wrap up pretty well and left me wanting more. This was defeinitely a game for the fans and it honestly shows. My one gripe is that some of the worlds were pretty lackluster in terms of quality, specifically Arandelle and Corona, but I found a lot of enjoyment out of the later worlds.

3. Devil May Cry 5
Difficulty: Devil Hunter | Final time: ~10 hours | March 12th | ★★★★★
This game is ridiculous. Everything about it rules. Combat is on point and it kicks my ass enough that I want to keep trying more and more. It's challenging and stylish. Dante's still on point as always, Nero's breakers are incredibly fun to play with, and V has an interesting gameplay method that I love so much. Easily a contender for GOTY.

4. Super Smash Bros. Ultimate
Classic Mode Only | Final Time: 60 hours and growing | March 20th | ★★★★½
Smash Bros. has always been a series I could dig my hands into. It's fast-paced and easy to pick up and this latest iteration is probably its' best. The game feels tighter and easier to control more than ever and has an incredible line-up of fighters. I know World of Light is everyone's favorite mode, but I gotta give it up to Classic Mode. Each fighter has a specific route created for them, usually based around a gimmick relating to their series. They're short and sweet, but can get super challenging with some of the match ups. Definitely keeping this game around as a main-stay on the Switch. Also, if you're wondering, Sonic and Pac-Man 4 lyfe son!!!!1

5. VA11-HALL-A
Final Time: 8 hours | April 14th | ★★★★½
I knew a little bit about VA11-HALL-A going in, but not a whole lot. I picked it up through LimitedRunGames and never got around to it, but I finally dusted off my Vita and popped it in. I thought it was a really great game to play. The bartending was a lot of fun to get going, but I kind of wish there was a bit more? I realize though, that's not the main draw. Granted it's part of the story, but the real focus is on the characters. I love Jill, Dana, Gillian, and the patrons of the bar. Even the ones who didn't really show up too much were pretty interesting. I'm definitely going through it a second time.

Games Playing:
DmC: Definitive Edition - PS4
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Oct 29, 2017
Reserved! this time i will do it!

edit: haven't updated in a long time so al ot of the games will not come in order or with a date sadly.

1. Dark Souls 3 - 12 January - 40h
Finally got around to beat Dark Souls 3, got it at release but never beat it. Did main game + both DLC, now I'm finally done with all the Souls games right in time for Sekiro :)

2. Nier Automata 29h 37m
Amazing Game loved most of it, amazing gameplay and story!

3. Metro Last Light 9 February 12h
Finally got around to completing this game. The new Metro game got me hyped so had to complete Last Light first. The game still holds up pretty well on pc and ran great almost maxed out.

4. Untitled Goose Game 3h
Played this on Switch, was all that I thought the game would be! short and fun.

5. Control 10h
Amazing game with some very nice set pieces and sequences.

6. Borderlands 3 41h
Completed the campaign, it was better then pre-sequel and its more borderlands so it was great. Will buy the dlc if its good.
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Oct 30, 2017
01. Total War: Warhammer 2 - 30 hours
02. Hitman 2 - 20 hours
03. Call of Duty: Black Ops 4 - 10 hours
04. Monster Hunter World - 140 hours
05. Apex Legends - 3 hours
06. Resident Evil HD Remaster - 15 hours
07. Destiny 2 - 20 hours
08. Devil May Cry 4: Special Edition - 15 hours
09. Demon's Souls - 22 hours (100%)
10. Sekiro - 55 hours (100%)
11. Subnautica - 25 hours
12. Guacamelee 2 - 13 hours
13. Final Fantasy XIV: A Real Reborn - 150 hours
14. Final Fantasy XIV: Heavensward - 100 hours
15. Path of Exile: Blight League - 80 hours
16. Destiny 2: Shadowkeep - 150 hours
17. The Outer Worlds - 30 hours
18. Tetris Effect - 8 hours
19. Donut County - 3 hours (100%)
20. Spider-Man (2018) - 25 hours
21. Shovel Knight: A Shovel of Hope - 10 hours
22. Resident Evil 2 (2019) - 13 hours (Leon A + Claire B)
23. Golf Peaks - 4 hours (100%)
24. Hades -12 hours
25. Mortal Kombat 11 - 8 hours
26. Lara Croft GO - 4 hours

Currently Playing:
01. Ring Fit Adventure
02. Total War: Warhammer 2
03. Bravely Second
04. Mortal Kombat 11
05. Wolfenstein II: The New Colossus

Played more:
01. Black Ops 4
02. Pokemon Go
03. Rocket League
04. Pokemon Go
05. Monster Hunter: World
06. Apex Legends
07. Destiny 2
08. Slay the Spire
09. Hitman 2
10. Factorio
11. Forza Horizon 4
12. Starcraft 2
13. Path of Exile

Started but did not finish:
01. Opus Magnum
02. Elder Scrolls Online
03. Sea of Thieves
04. Warframe
05. Halo 3
06. Super Smash Bros. Ultimate
07. Opus Magnum
08. Plants vs. Zombies 2
09. Assassin's Creed: Origins
10. Into the Breach
11. Teamfight Tactics
12. Ni no Kuni 2
13. Phoenix Wright: Ace Attorney
14. Super Mario Maker 2
15. Final Fantasy XIV: Stormblood
16. Bloodstained
17. Gears of War 3
18. Unavowed
19. Invisible, Inc.
20. The Legend of Zelda - Majora's Mask 3D

Want to play more:
Darkest Dungeon
Dead Cells
Path of Exile
Super Mario Odyssey
Street Fighter V
Warhammer: Vermintide 2
Mario and Rabbids
Fire Emblem: Awakening
Horizon Zero Dawn
Rock Band 4
The Last of Us: Remastered
Stardew Valley
Fallout 4
Dark Souls 2
DmC: Devil May Cry

Want to Start:
Rainbow 6 Siege
Yakuza Kiwami
Final Fantasy VII
Warhammer: Dawn of War
Guild Wars 2
Donkey Kong Country 2
Super Mario 64
Crash Bandicoot HD
The Evil Within
Dishonored 2
Splatoon 2
Super Metroid
South Park: The Stick of Truth
Dragon Quest VII
Super Mario RPG
Kingdom Hearts FINAL REMIX
Dead Rising
State of Decay 2
Bayonetta 2
Night in the Woods
Cities: Skylines
Metro 2033
Odin Sphere Leifthrasir
Gravity Rush HD
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Oct 28, 2017
I'll try to do it. Maybe this will help in clearing my backlog a bit :)

Games beaten - some thoughts:
1. Yakuza Kiwami - this is my second Yakuza game (after 0). It was a lot weaker than 0 in terms of story and things to do (but that was expected). Without those side activities and better plot it really showed how weak the core of this games is. Still, after short break I want to jump into Yakuza Kiwami 2 because all in all I had some fun moments.
2. Detroit: Become Human - a lot of eye rolling moments and poor writing, but in the end it won me with a lot of choices and outcomes. I think that they should still try and improve those games as the idea of interactive movie is nice to me, but they need a lot stronger screenplay.
3. Soma - I normally don't enjoy walking sims (because I played it in safe mode, but I think that I would never finish it in normal one). I liked the atmosphere and the story a lot. It was a bit too long, but a nice experience in the end. A bit poor performance on PS4.
4. Tearaway Unfolded - I started this a long time ago so I decided to finally finish it and boy, I had still long ways to go. This is so far the worst game of the year that I played and it hurts me to say this. So far all the games by Media Molecule have been so interesting from the concept and with a lot of imagination, but they play so poorly and are so frustrating that I swear that I wanted to rage quit more than when playing Dark Souls. Especially the last stretch was really bad with poor camera, glitches and platforming requirements that were just not fun. I pushed through to finish it (I never done this with any of the LBP so there's that). Looking at the trophies it seems like not many of players actually completed it so at least I can have this as some kind of achievement. I would really love if they could get their creativity and found some way to add fun gameplay to it. Dreams is again something completely different so we'll see how it turns out.
5. Amplitude - I like rhythm games, but this one just did not do it for me. The songs are really not great for me. They either sound similar or just a totally chaotic. I only kinda liked one and the one from the Crypt of the Necrodancer was good. I've completed campaign and will never touch this again.
6. Burly Men at Sea - the string of not satisfying games continues for me. This one looks interesting and has a nice music and atmosphere. And that's it. I finished 3 paths and will not continue as this is basically just a waste of time for me (both gameplay and story are basically non-existent).
7. Resident Evil HD Remake - watching some playthroughs of Resident Evil 2 made me really want to play this as it looks fantastic. But then I thought that I never actually played any Resident Evil game so I started with remake of the first one. While there were a lot of things that annoyed me (controls, camera, loading times on PS4, limited ribbons, a lot of backtracking - these were all really bad), I still managed to finish it... and enjoy it in the end. Especially parts with puzzles and figuring out what door to open next. Still, I'm glad it is finished and now I can move to more modern ones. I can see how that game could have been brilliant when it came out.
8. Spyro: Spyro the Dragon - I'm counting this because I don't know when I'll get around to play the remaining ones. It was really nice and colorful adventure. Though I played it with breaks because the gameplay itself is really basic. I liked it though and I want to play the other parts in the collections some day as well.
9. Resident Evil 2 Remake - I just started playing Resident Evil games this year, but this one was fantastic. So far my favourite game this year. I know that this might be blasphemy, but I wish they modernise all Resident Evil games (0 - 4 and Code Veronica). I would buy and play them all. Everything in this game was really great. 2nd run just confirmed this opinion. Wonderful game.
10. Clockwork Tales of Glass and Ink - I stumbled upon games from Artifex Mundi just by a coincidence and I thought I give this a try. I really liked it. It's reminds me puzzle parts from Resident Evil for some reason (really simple puzzles) and I loved those. The story could have been better, but I liked what I played and I think I will continue with a few more of those. It's really relaxing.
11. Modern Warfare Remastered - completed campaign, will not play multi because I simply don't enjoy multiplayer games. I got it as a part of PS+ and it was ok I guess. The game definitely shows it's age. I felt like I was kept in a very tight corridor (not being able to open any doors was really funny to me :)) and going from one heavy scripted event to another. The story was really basic and characters uninteresting, but this was unsurprising as I did not expect much. The feel of shooting was good though, I just wish there was more freedom. Some missions were cool though.
12. Astro Bot: Rescue Mission - it was fantastic. This would probably be my GOTY for last year if I played it then. Everything about this was perfect, the graphics, the music, the controls, challenge level, charm, usage of VR. Just brilliant. I also showed this to some people that came over and they loved it as well. It's just a sign of a great game. Just brilliant and I can recommend this to everyone.
13. FIFA 18 - finished Journey mode. It was fine for what it is. The game itself is not as fun as the older version. They lost something by adding more and more complexity.
14. Uncharted: Lost Legacy - it was fine. I liked it more than Uncharted 4 but it is still worse than the PS3 trilogy for me. I think I have enough of climbing, grabbing hands in the last minute and heavy scripting of the game (the train almost stopped waiting for me when I was stumbling in the jeep :( ). I am still looking forward to The Last of Us 2, but I hope that Naughty Dog tries something new on PS5.
15. Resident Evil 4 - this was my first time ever playthrough. RE 2 Remake made me want to play all Resident Evils that I can :) This one started rough, the controls felt archaic and I was convinced that I will just drop it. But then it clicked, and I'm glad it did. The game was brilliant with very few weak parts. I'm glad that I was finally able to play and finish it.
16. Assassin's Creed Odyssey - this was the most video gamey game I played in a long time. I can't honestly tell if I really enjoyed it or not. It was good I think in many aspects, but also felt like just checking off ticks without really becoming invested. By the end I started skipping through the story (or just tuning off) and the gameplay (fighting) was not really great. Ultimately I just dropped it too easy just to finally finish it and put it behind me because for some reason I kept getting back for some mindless running (so it must have done something right). I think I'm done with Ubisoft formula for some time now.
17. Far: Lone Sails - this was a nice surprise. I finished it in one sitting as I could not put it down. I enjoyed it very much, but I still feel that for the time I spent with it, it was a bit too expensive (not terribly though). If I'd buy it at a full price I would definitely be disappointed as there is nothing for me to go back to. That being said, it is nice, has great look and music and I would recommend it especially when you can get it on sale for something around $5 - $10.
18. Danganronpa: Trigger Happy Havoc - I really like Phoenix Wright when I played it some time ago. I did not enjoy any visual novel that I tried (but I love reading books so I don't know). I tried Danganronpa because I heard it's like Phoenix Wright a bit. Boy, that was painful. I am not even sure why I finished it. I guess I thought that the ending will save everything, but the writing was pretty bad with very childish elements that made me feel very uncomfortable at times. I have also the second part in this collection but I don't think that I will bother with it
19. Heaven's Vault - I really, really liked the art style, the writing, the general feeling of the game and the story. I think it was really close to be a great title... if it wasn't for some of really frustrating parts. I finished the game but I feel like I never got the controls. They were clunky, unintuitive and a lot of times the characters did not do what I really wanted (sometimes the same prompt was shown for two actions). There are also some parts that just stretch the gameplay and are really boring. I feel it's a shame that it was not more polished as it would have been then a really great game. Still I enjoyed it a lot.
20. Life is Strange: Before the Storm - I loved Life is Strange and its characters. This one had a great start. The first episode was really wonderful, but the next two sort of break apart the farther they go. The last one feels really rushed and random. It was still fine overall though with some cool moments. And I still liked Chloe very much.
21. Yakuza Kiwami 2 - I'm starting to see a pattern here :) I still enjoy Yakuza games while playing it, but the fact that I started with 0 (and it was amazing) made Kiwami 1 disappointing for me. Kiwami 2 is the same. The gameplay was actually quite nice (I like streamlined fighting system and the way the game felt), but the story, characters, epic moments and substories were nowhere near as good as 0. I realize that this game came out earlier, but still (and I saw a lot of praises for 2 story - for me it was all over the place, too much happening, really clumsy storytelling and characters that I did not really care about). I'm wondering if there's any part of Yakuza series that is actually still great and somewhat comparable to 0 or should I just take a break from it. I would actually really like to get to 6 at some point.
22. Control - it was ok. I liked the gameplay though it got repetitive. The structure of the game is really weird and terrible map took away a lot of pleasure from playing this game. Performance on PS4 Pro could also have been better. Also, I was expecting some kind of huge plot twist or clever ending, but this was the most video game plot ever. But generally it was ok, not too long which in this case was important and overall I am not mad that I played it :) I was simply expecting more

1. Yakuza Kiwami (PS4) | 3rd Jan - 18hrs | 3/5
2. Detroit: Become Human (PS4) | 8th Jan - 11hrs | 4/5
3. Soma (PS4) | 12th Jan - 9hrs | 4/5
4. Tearaway Unfolded (PS4) | 22nd Jan - 9hrs | 2/5
5. Amplitude (PS4) | 24th Jan - ~2hrs | 2/5
6. Burly Men At Sea (PS4) | 24th Jan - 1hr | 1/5
7. Resident Evil HD Remaster | 14th Feb - 9.5hrs | 4/5
8. Spyro: Spyro the Dragon | 27th Feb - ~7hrs | 3/5
9. Resident Evil 2 Remake | 12th Mar - 16hrs | 5/5
10. Clockwork Tales of Glass and Ink | 27th Mar - ~3hrs | 4/5
11. Modern Warfare: Remastered | 3rd Apr - ~6hrs | 3/5
12. Astro Bot: Rescue Mission | 8th Apr - ~8hrs | 5/5
13. FIFA 18 | 5th May - ~10hrs | 3/5
14. Uncharted: Lost Legacy | 5th Jun - ~8hrs | 3/5
15. Resident Evil 4 | 27th Jun - 16hrs 26 mins | 5/5
16. Assassin's Creed Odyssey | 3rd Aug - 46hrs 17mins | 3/5
17. FAR: Lone Sails | 21st Aug - ~3hrs | 4/5
18. Danganronpa: Trigger Happy Havoc | 7th Sep - ~26hrs | 2/5
19. Heaven's Vault | 16th Sep - ~18hrs | 4/5
20. Life is Strange: Before the Storm | 20th Sep - ~10Hrs | 3/5
21. Yakuza Kiwami 2 | 28th Oct - 19hrs 16 mins | 3/5
22. Control | 14th Nov - ~10hrs | 3/5
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Oct 29, 2017
1. Life is Strange 2, Episode 1. 1/4. Tbh, I'm only playing this because it's free on Game Pass. Big fan of LIS1 and Before the Storm, but I'm just not as interested in this new story with Sean and Daniel.

2. Oxenfree. 1/12. Did another playthrough for the achievement for not selecting any dialogue options.

3. Wolfenstein: The Old Blood. 1/13.

4. The Long Reach. 1/13.

5. Star Wars Battlefront II. 1/19. Total waste of a cool character and premise. "Play from the perspective of the defeated Empire" lasts for about two minutes before she suddenly becomes Leia and Han's new BFF.

6. Star Wars: Knights of the Old Republic. 1/21. Took me a long time to finally get around to beating this one, but it was well worth it.

7. Rime. 1/27.

8. Nier Automata. 1/27. Counting this even though I've only beaten the first playthrough, though I fully intend to complete the rest!

9. Contrast. 2/3. Frustrating game. Nice art and an interesting idea were completely let down by the terrible controls. The short length felt like a mercy by the end.

10. Kane & Lynch 2: Dog Days. 2/10. Not the best third person shooter ever, but the look and feel of this game was totally unique and that alone made it worth playing.

11. Anthem. 2/26.

12. The Lego Movie 2 Videogame. 3/8.

13. Caladrius. 3/18.

14. Lego Pirates of the Carribbean. 3/27.

15. Mass Effect 2. 4/23.

16. One Leaves. 5/26.

17. Borderlands 2. 6/18.

18. Woodle Tree Adventures. 7/6.

19. Final Fantasy XII: The Zodiac Age. 7/20.

20. Old Man's Journey. 8/3.

21. Battlefield Hardline. 8/3.

22. Gears of War 4. 8/10.

23. Titanfall 2. 8/11.

24. The Bureau: XCOM Declassified. 8/29. Actually kind of a fascinating game.

25. Halo 5: Guardians. 9/1.

26. Rage. 9/4. Halfway to goal!

27. Gears 5. 9/9.

28. Borderlands 3. 9/21.

1. Life is Strange 2, Episode 1
2. Oxenfree
3. Wolfenstein: The Old Blood
4. The Long Reach
5. Star Wars Battlefront II
6. Star Wars: Knights of the Old Republic
7. Rime
8. Nier Automata
9. Contrast
10. Kane & Lynch 2: Dog Days
11. Anthem
12. The Lego Movie 2 Videogame
13. Caladrius
14. Lego Pirates of the Carribbean
15. Mass Effect 2
16. One Leaves
17. Borderlands 2
18. Woodle Tree Adventures
19. Final Fantasy XII: The Zodiac Age
20. Old Man's Journey
21. Battlefield Hardline
22. Gears of War 4
23. Titanfall 2
24. The Bureau: XCOM Declassified
25. Halo 5: Guardians
26. Rage
27. Gears 5
28. Borderlands 3
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Oct 26, 2017
finally, what a slacker Wozzer !

Game #1 - The Room Two
Time: 2.5 hours

Another fantastic entry in The Room series, as it continues to be one of my favorite puzzle games around. Great puzzles and great visuals, plus helpful hints if you so wish to use them (as opposed to reading a FAQ) relaly make this a joy to play. It seems a bit shroter than the first one, and it has this creepy, borderline horror vibe going on this time around, but overall it's still a must have game (and series) for puzzle fans. Can't wait to play the third.

Game #2 - Submerged
Time: 3.5 hours

Neat little exploration game that mixes simple boat navegation (sorta like Wind Waker I guess) with Uncharted-lite climbing. There's no combat so I have half a mind to call it a walking sim, but there is a lot of actual gameplay like the climbing, using your spygladd to find secrets and mission objectives so, well I won't. It's a shorty especially if you stick to the main objectives (which I advise, the collectibles are just simple abstract small pictures that dont amount to much and the simple climbing gameplay gets old fast), but its pretty, has a enat concept and a cute story, and all around it just has heart. Worth a playthrough imo sticking with the main objective (which should take you about 2 hours, I had about 3/4ths of the collectibles and I finished it in around 3 and half).

Game #3 - Hidden Folks
Time: 5 hours

Neat little Where's Waldo type game that unfortunately wears out its welcome faster than I wish it did. It's well made and I love the art style, but at the same time it's a huge strain on the eyes (and my eyes are already bad) and having to scroll and zoom in / out isnt exactly the same as staring at a page spread in a book. I got every folk but I had to check a guide for some of them because I just dont have the patience after a while, but I didnt play the DLC Beach zone because, well I don't own it, and like I said, by the end of the game I was pretty done with it so I didnt bother picking up the DLC (even on sale). Cute but highly overrated in my opinion.

Game #4 - Hacknet
Time: 9 hours

What a great surprise this was, from basically something I would never touch to one of my favorite games in years, after it was recomended by a friend. Just a fantastic hacking puzzle game, quite unique gameplay and lots of great flavor text and little stories. Very meaty aswell as the main game took me about 9 hours to finish and that was with lots of guide checking in the last few missions . Still, very recomended and it actually opened me up to the "hacking" genre so now I want to check similar games.

Game #5 - Hacknet Labyrinths
Time: 4 hours

Expansion for Hacknet, it introduces new mechanics and a whole new story with multiple hackers working towards one goal. It feels different enough from the main game and the new mechanics are neat, but I thought it was overall a bit moe frustrating than the main game (or I was just burned out not sure). Still, if you like Hacknet, you cant go wrong with this DLC.

Game #6 - Far Cry Primal
Time: 27 hours

Really liked this as it caught me by surprise, not only for giving you a great open world to explore and play in, but also for being low-key the best "pet" game I've played in ages. I'm a bit pets / minions fanboy so I wasnt really expecting the pet system to be so good (especially after the AC Origins / Odyssey system was so underwhelming), but here its a hgue part of the game, the pets actually kill enemies for you and have different skills, there are a bunch of different ones to tame (including legendary ones) and hell, your character is known as the Beast Master so thats how important that aspect of the game is. Another thing I really liked is the verticality that the grappling hook allows you, lots of cool mountain climbing and rope swinging moments. Great looking game, great sounding game (tons of anaimal noises in the forrests, which was especially nerve wrecking at night), gameplay is great because bows are the coolest weapon and I'll hear no argument against that, just overall really fun "shooter" full of content to do (as is the case with most Ubi games, for better or worse).

Game #7 - 999
Time: 20 hours

I'll preface this by saying I had zero (no pun intended) interest in Visual Novels, it just wasnt a genre that appealed to me, perhaps because the idea of reading text on still images was just boring to me, or that I just associate the genre with dating sims / romance stories, either way, it was basically a dead genre to me. Well, much like with Monster Hunter World last year, 999 has opened me up to a whole new genre, as I absolutely not only loved it, but am excited to play the sequels and other famous VNs like Danganronpa for example. But anyway, its impossible to talk about 999 without going into spoilers, so I'll just say its a fantastic blend of puzzles and a crazy fucked up story, which might or might not make sense depending on how you feel about the subject (again, trying to be vague here). Great puzzles for the most part (some frustrating ones had me run to a guide tho), lenghty story that you really need to see all endings to fully apreciate, good artwork and good writing for the most part (even if a little "anime" in some parts, like characters repeating what was just said or had just happened like they do in most anime) make up for just a fantastic experience. My only complaint is the one fan-service character that has no business whatsoever in looking the way she does, but apparently thats a series staple so I just roll with it, since it in no way deminishes the game, it's just awkward and out of place. Japan gonna Japan I guess.

Game #8 - Doki Doki Literature Club!
Time: 5 hours

Where to even begin with this one, as it's impossible to convey why I loved it so much without spoiling it or even comparing to other things I also loved (as that might also ruin it by proxy). I'll just say that like everyone already heard, Doki Doki is a Visual Novel that looks like a bubbly dating sim VN on the outside, but is something else entirely on the inside. I struggled to get through the first hour, hour and half or so, but in retrospect, even that is needed for the full experience. And that's what is is, an amazing experience in my opinion. Go play it, its free. Even if you don't like visual novels, go play it, seriously.

Game #9 - What Never Was
Time: 20 minutes

Very short first person puzzle / narrative driven game about a girl retrieving her childhood stuff from her grandfather's house and discovering there was more than meets the eye to the old man. What a shame this is so short, I would definitely play a full / "real" game in this universe, it certainly left me intrigued (I wonder if its proof of concept for something bigger?). Good graphics, good puzzles (what litle there are), good voice acting, just... its way too short to mean anything. Still worth the 20min off your time imo.

Game # 10 - Inside
Time: 3.5 hours

Playdead's Limbo "sequel" of sorts is just as, if not better than their first game, with even more striking visuals (my god this game is gorgeous), a weirder and arguably more interesting premise in a dystopian future, and the same platform puzzle solving gameplay Limbo was known for. I got stumped in a few puzzles (most of the time because of how dark the game is and I just missed whatever key thing I had to press) but overall its not a particularly hard game, nor is it very long, much like Limbo you can finish it in about 3-4 hours, which is a good thing because it doesnt overstay its welcome. It also...goes places near the end, and the whole ending sequence is a particular favorite of mine in recent memory. Just a great game all around, and very much worth experiencing.

Game #11 - South Park the Fractured But Whole
Time: 24 hours

The first game was a nice surprise, with it's simple but effective jrpg style systems and a million references to the show, including the art style which basically WAS the show. Fractured But Whole is more of the same, with a superhero theme this time (as opposed to fantasy setting of Stick of Truth), so your milleage will vary on A) if you want more of Stick of Truth and B) you like South Park. As a videogame it's better, it's a logner game, the combat is improved, there's a ton of characters, skills and gear to get, and the story is the typical South Park crazyness. There is A LOT of toilet humour, more so than the first game, so that might turn people off, but overall I feel it's just as good as the first game.

Game #12 - South Park The Fractured But Whole - From Dusk Till Casa Bonita
Time: 2 hours

First of two story expansions for Fractured But Whole, where we have to save Kenny, I mean Mysterion's sister from hanging out with Vamp kids (good lord). This introduces a whole new location (with plenty of new gear and puzzles), a new class AND a new party member, both of which are actually really cool and I hope I had gotten when I was playing the main game (it all carries over). It's very short (2 hours) but its funny as usual, and like I said introduces a lot of new stuff, the new lcoation is cool and I like how you play with specific characters (including the new one) because you might not have used them much in the main game. Well worth playing but do it early on (I assume these dlcs scale to your level).

Game #13 - South Park the Fractured But Whole - Bring The Crunch
Time: 3 hours

Second of the story expansions, this time a horror movie homage to save Camp Tardicaca. Much like the previous DLC, this also introduces a new class and a new party member, both of which with some cool new mechanics to the game. Overall it's better than Casa Bonita, with a lot more puzzles to solve and a bigger location, even if the new party member is lame compared to the casa bonita one. It's also longer clocking in at about 3 hours if you do everything. So much like the previous DLC; if you want some more South Park in your life, you really cant go wrong with them both (just pick up the season pass on sale or something).

Game #14 - Onimusha Warlords
Time: 5 hours

When this remaster was announced out of the blue I was legit surprisd and excited, but unfortunately the game ended up being a big disapointment, as I don't feel like it holds up at all these days. Basically Resident Evil with Samurai, but with much simpler level layout and puzzles, very basic melee combat (people recently comparing this to Ninja Gaiden or Nioh were smoking some high quality drugs let me tell you) and super short runtime (steam says 5 hours with deaths, actual save was about 3.5) make this a nostalgia trip and little else. Also, unskippable cutscnes in 2019... come on Capcom. I don't regret buying it and playing it, and even with all this, I would still buy the sequels, but it's still a huge bummer for me and maybe sometimes you just can't go back I guess.

Game #15 - Devil May Cry
Time: 7 hours

Decided to keep the Capcom nostalgia trip going and finally play Devil May Cry, which I never really did back in the day (I've only played 4 and DmC until now), and it certainly holds up much better than Onimusha does, not to mention it's a much better game. Great gameplay, the remaster looks great, fantastic soundtrack, the only thing I would say against it is that it's a much mroe subdued game than I expected given the series and character's fame. There's barely any "cocky Dante" here, he's very self serious msot of the time, and there's not really that many crazy set pieces or bosses either, I guess that's more a staple of the later games. Still, it's good fun, and I'm excited to play more of the series (even if next up is 2 which everyone hates lol).

Game #16 - Devil May Cry 2
Time: 9 hours

Oh boy... where to even begin. It's actually very rare when I agree with internet vitriol about games, but this might be the first case where I actually completely agree with the vitriol. It's not hyperbole, DMC2 is really as bad as its fabled to be, if not worse. Easily one of the worst sequels (and worse games) I've ever seen in my life, it's baffling to even think about what happened with this train wreck. It somehow looks worse than the first game, with boring empty levels and brown everywhere, the soundtrack is shit, but the real tragedy is how boring and outright broken the gameplay is. You can literally play the entire game by just spamming the guns, most enemies dont even hit you, even bosses. No, REALLY. It is actually busted and horribly done, and the end result is a boring ass "action" game with little to no story and 2 seperate campaigns that just retread the same bosses for the most part. Just horrible all around, and I cant imagine being a fan of DMC1 at the time and then buying this thing. Yikes...

Game #17 - Virtue's Last Reward
Time: 37 hours

Whew what a ride. Fantastic sequel to 999 that improves on the game in every way, from the puzzles to the new 3d model "art" (I really wasnt a fan of the art in 999), the much better use of the flowchart system (since the game is built aroud it this time) and of course, the insane story that I feel is just as good if not better than 999 (your milleage will vary here I guess). It's also a much longer game, about twice the size of 999, but I never felt bored. The story gets a bit TOO crazy by the end, and it ends on a huge cliffhanger which is annoying, but overall I loved it and it might just place in whatever list of best games i've ever played is... maybe, need to sleep on it. Another notch in my VN cap, clearly making 2019 the year I fell in love with Visual Novels.

Game #18 - Rusty Lake Roots
Time: 4 hours

This was a neat point and click puzzle game with some really creepy art and undertones, that unfortunately can be a bit too obtuse for its own good. I'm not the greatest puzzle solver in the world but I get by, but this had quite a few puzzles where I just had to check a solution. It doesnt help that the game alternates between very easy levels and very hard ones at the drop of a dime, which was weird. Still, well worth playing for puzzle fans, if only for the atmosphere. Hopefully the next few games in the series are a bit more forgiving.

Game #19 - Journal
Time: 2 hours

This is a frustrating game to write about, as I really wasnt enjoying it at all until the end, as the character is super obnoxious and the writing or the choice making isnt very good, but then the game throws a bait and switch at the end about what the game is really about, and you kinda feel like a dick for dogging on it (much like this review on RPS experienced really). In the end, while the "twist" if you want to call it makes the story better, the game itself is still not very good, with very simple walking left or right gameplay, choices that dont seem to matter or make much sense in the narrative, and a really ugly art style (its going for a child-like drawing style but it just looks bad in my opinion). Just did not enjoy this one at all unfortunately.

Game #20 - Resident Evil 2 (Remake)
Time: 18 hours (Leon A / Claire B)

Absolutely amazing remake of a classic, and quite possibly one of the best Resident Evil games now (well, 2 was already one of the, if not the best, so that's not a stretch), Capcom nailed this remake, just as much if not more so than they did with the remake of 1. Gorgeous graphics, fantastic sound design that has you on the edge of your seat all the time with the constant ambient sounds everywhere freaking you out, the same puzzle based, backtracking gameplay you love but with modern controls, a lenghty campaign between both characters if you choose to explore, or a fast paced frenetic game if you want to go for good scores, and of course, Mr X stalking your dreams make this package just a absolute must buy. One of those games you play and you imediatly think "this will be in whatever game of the year list I cook up later this year", just fantastic.

Game #21 - Bioshock Infinite - Burial at Sea Episode 1
Time: 2 hours

Even tho the internet has a hate-boner for Bioshock Infinite (or the Bioshock series in general it seems, bizarrely enough), I still loved the game, and have nothing but fond memories of it. I never got around to playing the dlc because, well that's what happens with me and games, I move on after I finish and never go back once the DLCs are finally out, even tho most of the time I buy the season passes (lol). Anyway decided to finally play it and I really liked it. Burial at Sea sees Booker return to Rapture, which was a nice nostalgia trip (can you be nostalgic for 12 year old games? And holy shit Bioshock is 12 years old?), with the task of finding a girl called Sally with the help of a very Noir looking Elizabeth. In fact, the whole thing has a awesome noir look, it's still gorgeous with very vibrant and colorful areas (but also very gloomy and creepy when needed), gameplay is still the same fast paced mix of guns and plasmid "spells", and the story, while short, is really cool, especially the ending, oooh boy that ending got me, working nicely as a HUGE cliffhanger for episode 2, but strangely enough, also on its own. Great stuff if a bit on the short side (apparently episode 2 is longer, we shall see soon).

Game #22 - Bioshock Infinite - Burial at Sea Episode 2
Time: 4 hours

The conclusion to Burial at Sea, and the conclusion to the Bioshock series if you will, as it ties Infinite and Bioshock 1 (as usual it mostly ignores 2) with a neat little bow. I know most people don't like that but I think it's well done, I really like Elizabeth (who you play in this DLC), and it was cool to see all those old characters again. Gameplay wise it actually feels a lot different too, as Elizabeth relies more on stealth and even has some new plasmids and weapons, which Booker didnt in the first DLC. It's also much longer clocking at around 4 hours if you explore (and there is a lot of side content lore-wise to explore if you dont follow the critical path). Overall it's a great send off to the series in my opinion, and a fantastic piece of DLC.

Game #23 - Devil May Cry 3
Time: 8 hours

This might just be the most improved sequel to a videogame that I've ever seen in my life, after that abomination that was DMC2, DMC3 turns it around and is easily the best of the original trilogy, if not the entire series (I'll have to replay 4 to know for sure), and certainly the first one in the series I can say I love. I finally get the Dante I always heard about and saw referenced, the arrogant cocky young brash Dante, with a ton of stylish cutscenes I was expecting the series to have after coming from the Bayonetta games, and the best gameplay it's had. Throw in a meaty campaign, great level and enemy variety, tons of weapons, and all the challenge you could possibly want from a game, this is just a fantastic action game all around.

Game #24 - Diablo 3 The Eternal Collection (Season 16)
Time: Ongoing

Picked this up again for Season 16 and did the season goals with a Demon Hunter (N6M4 build) and it's still super fun. Definitely something I will return to throughout the year, probably every season with at least one different class. Switch version continues to be my go-to as not only is it a fantastic version of the game, the idea that I can just grab the Switch and do a couple of greater rifts is just perfect for the genre. Will update throughout the year if / when I play more seasons.

Game #25 - Cultist Simulator
Time: Ongoing

Probably the most surprising entry this year, certainly one of the most interesting, this board / card game has completely hooked me lately. As the game itself tells you, "explore, take risks, you won't always know what to do but experiment and you will master it", and this is very true. There are zero tutorials in the game which some might find frustrating, but the sense of discovery as you learn more and more about the rules of the game is quite exhilarating. I've gotten around to understanding it fairly well in my 15 hours or so with it, I can avoid most fail states, but I'm still unsure of most win conditions (I managed to win one game, but as the game itself said, it was just a "minor victory"). Great look and sound design too for what is basically a simple board game, it creates a creepy and unsettling vibe. And great writing on all the cardand event flavor texts. Just a very engrossing and different game that has burrowed it's way into my head and I keep thinking about it when I'm not playing... t͓͚̣͉̟̬h̢̭̯̞ͅe ̠̠all͝u̶͇͖̘r͚͘ḙ̦͎͞ ̺̺̰̰̀o͓̗͍͕͙͔̲͝f̞͍̪̳̹̖ͅ ͕̟̦t̠̰͇͙̪̘͎̀h̘̟͎̹e̜̰͔̟ ͏a̠̯̤͈͞b͏̝̜̠̜̟̖̺ỵ̱̼̤̯̗̕s̛̤͖̩̭͓s͜ ̗͍͉͍i͕͚s̴͉̠̬̼̝͓̞ ̲͓͍̺̬̫ş̤̻̫̞t̖̩͎r̳̖͘o̬̳̗̗ń͖̙͈̖͔͈̞g͏̲̤͍̣.̦̫.̵̠̳̳̼̙.̀ ̦̦͖͇ͅt̤̳̗̪̻h̸̪e ̡mo̵̙̠͉̩̙͖t͚h̼s̴̹̠̳͇̦ ͙̱̰̩ẉ̵̻͎̘̮o̟̤̟̣̭̞̖͢n͈̟̙'̬̱̱̭͕t̩͖̥̼ ̶̙s͡t͖͔̹̱̟̲̲o̻͜p̺͙͓̲̪ͅͅ ̡͎̘͉̲̠b̶̫̝͇ú̗̥͍̩̦͍̣z̡̹͎̫̭͎z̞͝i͇̼̭̤̱̰͈͞n̢͍̩̰͈g͎̗̟͢.̻͍͕.҉̖̜͖̟̖͓̯.͚͔̘̻̘̼̩m̩̰͜y̡̘ ̙̩̕b̶r͉̜̩͎̺a̘̳̹͎i̪̱͓͞ń ̬͚͕̭it̰̞̹̙̪ç̰h̲̹͇̠̺̮͖e͕̦̩̹̪̰͞s̳͖̬̹͠ͅ.̝̩̠͍̤.͙͉̪͇͎̗.͖͔̹͍̼

Game #26 - Guilty Gear Xrd Sign
Time: 7 hours

Hard to comment on this these days as I basically only did Arcade mode and Story mode to get prepped for the main event Revelator 2, as with most of these fighting games, only the most recent one really "counts". So I'll save my thoughts for the full game when I get to that, and for now, I will comment on what I did here. Arcade mode is a short prelude for the Story Mode, where you do 8 fights with a few cutscenes. Story Mode is weird because it is completely gameplay free, it's literally a 5 hour visual novel, with crazy production values since it uses a lot of the game's amazing assets and visuals. The story is incomprehensible anime mess, especially since it pulls from all the previous GG games, but it's still cool and flashy. The rest (as in the actual game) like I said ill probably comment more when I get to Rev2, but it has amazing graphics and soundtrack, great gameplay but its just completely outdated content wise and the only reason to play it is to go through the story mode really.

Game #27 - Zwei the Ilvard Insurrection
Time: 20 hours

What a great game, just an awesome action rpg all around, one of those rare cases where I just loved everything about the game. Good story, surprisingly good writing and voice acting, the gameplay is simpel but addicting, very reminiscent of the Ys games (another Falcom staple), the art style uses simple poligon models but has a great style to it and a ton of character, there's lots of locations to visit, lot's of characetrs to meet, and yet it has a tight 20-ish hours runtime so it never overstays it's welcome like many rpgs do. Like I said, I just lvoed every aspect of it, and it's easily one of the my highest recomendations in a while, especially if you like action rpgs, especially the Ys games.

Game #28 - The Evil Within 2
Time: 17 hours

Mixed feelings on this one, as I feel for about half it's runtime it was solid, but it kinda falls a part in the second half and never manages to be as good, certainly not as scary as the first game. It's at it's best when its doing the psychological horror thing, which strangely it gets way from for long periods of the game, they go for a semi-open world design for some parts (the first half of the game is mostly this in one big town before going back to more tradional RE style "corridor" levels) and it works in part but at the same time it removes a lot of the tension from the game, not helped by the fact you reach Sam Fisher levels of stealth assassin the way you sneak around backstabbing zombies. The story was interesting until it just keep introducing more and more villains, none of which are ever as interesting as the first one
or as Ruvik from 1, who is absent from the game
, the gameplay, both the stealth and the gunplay are fine, it looks great (even if it doesnt run that well on PC), but voerall it's just ok. It's a fine game that will probably scratch that Resident Evil itch (especially since there aren't many games like those) but that's all it is, fine. It's also much longer than it has any right to be and it runs out of steam long before the end. Sometimes less is more devs.

Game #29 - The Gardens Between
Time: 2 hours

Very cool puzzle game about time and stage manipulation with gorgeous graphics / art style and a simple yet touching story (what little there is of a story). It's a short game, I finished it in one 2-hour sitting, but it never overstays it's welcome and keeps using it's premise in inventive ways. Stages are gorgeous as this has one of the best art styles I've seen in awhile, I love how the levels rotate and move as you manipulate them. Just a very well done puzzle game that is a easy recomendation for any fans of the genre, especially if you can get it on sale or as part of some service (for example game pass, which it's a part of right now in fact).

Game #30 - Hellblade: Senua's Sacrifice
Time: 7 hours

Always a good sign when a game leaves you thinking about it after you finish it. This is a gorgeous looking game, that albeit very linear, has some cool perspective / level changing puzzles and satisfying combat (with surprising amount of moves for a game described by many as a walking sim), as you guide (follow?) Senua's journey to redeem her dead lover's soul. The game uses heavy mental illness themes, particularly psychosis in very smart ways both story wise and mechanically, as Senua is constantly hearing voices everywhere and a lot of the puzzles as mentioned invovle a lot of "seeing things that arent there" type stuff. As I started by saying, it's hard to not put focus on the graphics, it's just an amazing looking game and some of the best mo-cap I've ever seen, to the point where a videogame character's acting is actually impressive. Great voice acting aswell, and while there isnt much variety in the puzzles and certainly not in the puzzles, its neither long enough to overstay it's welcome, nor expensive enough that this would be a slight against it. Very curious tos ee what Ninja Theory does next now that they are owned by Microsoft and will, one assumes, have funding for a AAA game.

Game #31 - Gears of War Ultimate Edition
Time: 9 hours

I was a fan of Gears 1 and 2 back on the 360 but then fell off the series and havent played any other, so I'm excited to revisit / play them all this year, starting off with the one that started it, now remastered in the Ultimate Edition. And I'm happy to say, it totally holds up. Gears was always ahead of it's time visually (not unlike playing the odler Uncharted games these days which also completely hold up) and this remaster looks gorgeous, the gameplay is still super fun (if sometimes a little frustrating with how fragile the Gears are out of cover, but I guess that's the point of a cover shooter) and the story while super simple is still a fun "rag tag band of misfits coming together" type ride. This also includes the stuff added to the PC version of Gears, which is actually quite substancial and makes Act 5 (and the game) much longer. I don't really play MP so my thoughts on this (and Halo eventually) are just for the campaigns, and imo it's totally worth to go back, or to play them for the first time if you haven't. "Hoorah" vibes aside, its a fun shooter with a fun cast of characters and gorgeous visuals.

Game #32 - Agents of Mayhem
Time: 25 hours

Well this was a nice surprise, as I went in without any expectations and the game kept growing on me more and more until I ended up doing pretty much everything there was to do and spending a lot of time with it. Basically a mix of Crackdown and Saint's Row, in a 80s saturday morning cartoon wrap (it's basically bootleg GI Joe is what it is), the game has a ton more character and personality (especially via the voice acting) than the bland art would lead you to believe. Each of the 12 agents you can eventually control play pretty differently and you will have your own custom team of personal favorites, and builds to use them with that will probably vary a lot between players because they do a good job of putting in a lot of variety into the limited skill set each character has. Graphically it's not a looker, in fact I would argue it looks worse than the Saints games, and it runs shockingly poorly on the XB1 which is the version I played, but still, it gets the job done and it's very colorful. This is one of those games where even tho I ended up enjoying a lot I can't honestly contest the mediocre reviews it got, because the game itself isnt particularly amazing, but I had a lot of fun with it. If you can get it n something like a game pass (which I did) or humble monthly, it's definitely worth checking out, you might end up liking it mroe than you expect, like I did.

Game #33 - Metro 2033 Redux
Time: 9 hours

I was always a big fan of the original Metro 2033 but I think this Redux version is actually my favorite version of the game, I certainly enjoyed it more this time than I did back on 360. Remaster wise, It looks fantastic, even tho the models don't really hold up these days, the new lighting and fog effectgs really make the environments pop, and it helps that the game is very dark to start with so it's easier to hide any old engine flaws. What hasnt changed is the top of the line vibe, mood and world building the game has, it's easily one of my favorite post-apocalypse settings. I played the game with the new "Spartan" option carriedc over from Last Light, which makes the game more of a tradional first person shooter, with a lot more ammo available and replaces the weird bullet currency with just normal currency, and I actually prefer it this way, as I always thought the original was weirdly punishing (I'm sure a lot will disagree tho). Overall, I loved my time with it (again) and it really makes me excited to play Last Light Redux now, because I never actually played the original.

Game #34 - Metro Last Light Redux
Time: 10 hours

Fantastic sequel to 2033 which directly continues the story right where the frist game left off (which is quite rare these days I feel). More varied locations, still looks gorgeous, great gameplay with some really impactful shooting, lots of returning characters, and the story goes places I didnt expect, just overall super fun and one of those sequels that really feels like part 2 of a game, and you really cant play one without the other (and vice versa). It's also a longer, meatier game than the first, with more of a focus on the human factions in this post apocalypse and their war and less on the monsters (although there are plenty of those). It also reminded me how the narrative / character focused FPS genre is a bit of a dying breed, not only because we are seeing some FPS games not even have single player modes or drift off in the GaaS direction, but also because even those that do, feel too self contained (like every COD campaign or every Battlefield campaign has nothing to do with the previous on in general), and here it all feels like a cohesive universe, which I really apreciate. I really liked both this and 2033, especially this. Didnt really delve into the DLC tho, as it was a bunch of random side stories and that's not really what Im looking for from the series.

Game #35 - Crackdown 3
Time: 9 hours

Crackdown 3 is a weird game to analyze, as it's not particularly good, nor is it bad per se, it does a lot of things well, and it's fun until it starts getting repetitive (and even then it's never long enough that its a problem), but at the same time, it doesnt look amazing, it's basically storyless, you can finish it in about 8-10 horus and thats doing everything and it doesnt do anything that a million other games havent done. The "problem" is, we live in the era of game pass and the like, and since this IS on game pass (for both xbox AND pc), it's hard to judge it too harshly I guess. As a stand alone $60 game it would certainly be a hard pass, but as something you get "free" as part of your sub, you certainly could spend a worse afternoon, especially if you like these types of games (as me liking Agents of Mayhem earlier this month clearly proved I do). It's alright on gamepass, but stay away if you dont have the service.

Game #36 - The House in Fata Morgana
Time: 34 hours

My trek into the world of visual novels continues, with what is probably the best that I will ever play, as I find it very hard to top this. Amazing writing that feels more like a actual book than any other VN I've seen so far, gorgeous art and a fantastic soundtrack coupled with the most tragic love story this side of Romeo & Juliet make this a near perfect experience. The story goes places I didn't expect, but one constant is the absolute misery and tragedy pretty much every character endures throughout, to the point where it was actually unconfortable to keep playing. And as a pretty negative guy that loves his "bad endings", for once I was praying for a happy ending in a game. It's a bit too long for it's own good and tends to not know when to stop a scene and move on, but that's about all the negative things I have to say about it, and even those are nitpicks in the big picture. Just a fantastic visual novel that while highly recomended, it's definitely not for the faint of heart, it get's very dark and like I said, unconfortable.

Game #37 - Assassin's Creed Odyssey: Legacy of the First Blade
Time: 12 hours

After loving AC Odyssey last year (it was almost my GOTY) I had high hopes for this DLC, especially considering the DLC for AC Origins was quite fantastic, especially the second one. Unfortunately, this was a huge disapointment all around. No new land mass (not that Odyssey's huge map needed more land mass but still), a bad story overall, with a horrible direction midway through in episode 2 that kinda kills Kassandra as a character (and Alexios? I didnt play as him) and a super rushed ending in episode 3 just left a very bad taste in my mouth. Sure it was fun to go back into the game, as Is till love the world and gameplay, but this is very much not worth anyone's time. Hopefully the Atlantis DLC is better but now I'm not so sure. At least the season pass also has the AC3 remaster right?
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Oct 29, 2017
Reserved. Managed to sneak it in for 2018. Getting married this year so might not be able finish but my goal is to not buy any games (except KH3) and only play my backlog. Wish me luck.

Game 1 . Prey (2017) - Dec 20 to Jan 5 - 20 Hours - 5/5 - XBO
- Prey was an incredible way to start the year. It felt great to play. Had a good mix of jump scares, thrills and just eerie moments perfected with amazing sound design. The ability to play it your way was great and really aligned with the theme of the game. The story was gripping for me and I loved all the audio logs, alternate Earth timeline and and all the emails. Made the universe feel alive. One of my favorites of this gen.

Game 2. Resident Evil Revelations - Jan 5 to Jan 10 - 5.5 Hours - 3/5 - PS4
- Never played Resident Evil before and this was my first one. The universe kind of intrigued me and I think I'll go back and play more of the series. The game itself wasn't the greatest but had some fun moments and frustrating bosses. Looking forward to playing the better games in the series.

Game 3. Destiny 2 - Jan 11 to Jan 23 - 14 Hours - 3/5 - PC
- Enjoyable and kind of addicting but the gameplay loops was extremely simple, the story was kind of boring like the first (except you didn't have to look it up) and the final boss was incredibly easy. The franchise always seems to have potential but the base games have both felt like misses. Maybe I'll go back later in the year and try the DLC.

Game 4. Castlevania III - Jan 15 to Jan 26 - 5 Hours - 2/5 - NES
- I really didn't like this one. I felt it harder to control then the first one, too many constant deaths that drove me nuts. I understand that people love the deliberate nature of the controls and feeling like a tank and no take back on any action but I feel like there is a good reason games moved away from that. I had a bunch of deaths where I don't know what killed me or how I died and it just wasn't fun anymore. I plowed thru and it didn't feel worth it, glad it was short. I see the appeal of these Classicvania games but they really aren't my cup of tea.

1. Prey (XBO) | 5th Jan - 20hrs | 5/5
2. Resident Evil: Revelations (PS4) | 10th Jan - 5.5hrs | 3/5
3. Destiny 2 (PC) | 23rd Jan - 14hrs | 3/5
4. Castlevania III (NES) | 26th Jan - 5hrs | 2/5
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Oct 25, 2017
finally, what a slacker Wozzer !

Game #1 - The Room Two
Time: 2.5 hours

Another fantastic entry in The Room series, as it continues to be one of my favorite puzzle games around. Great puzzles and great visuals, plus helpful hints if you so wish to use them (as opposed to reading a FAQ) relaly make this a joy to play. It seems a bit shroter than the first one, and it has this creepy, borderline horror vibe going on this time around, but overall it's still a must have game (and series) for puzzle fans. Can't wait to play the third.
The third was definitely my favorite. So good. It's also the longest and most expansive exploration wise.